static void fbBresFill(DrawablePtr drawable, GCPtr gc, int dashOffset, int sdx, int sdy, int axis, int x1, int y1, int e, int e1, int e3, int len) { while (len--) { fbFill(drawable, gc, x1, y1, 1, 1); if (axis == X_AXIS) { x1 += sdx; e += e1; if (e >= 0) { e += e3; y1 += sdy; } } else { y1 += sdy; e += e1; if (e >= 0) { e += e3; x1 += sdx; } } } }
static void fbBresFillDash(DrawablePtr pDrawable, GCPtr pGC, int dashOffset, int signdx, int signdy, int axis, int x1, int y1, int e, int e1, int e3, int len) { FbGCPrivPtr pPriv = fbGetGCPrivate(pGC); FbDashDeclare; int dashlen; Bool even; Bool doOdd; Bool doBg; Pixel fg, bg; fg = pGC->fgPixel; bg = pGC->bgPixel; /* whether to fill the odd dashes */ doOdd = pGC->lineStyle == LineDoubleDash; /* whether to switch fg to bg when filling odd dashes */ doBg = doOdd && (pGC->fillStyle == FillSolid || pGC->fillStyle == FillStippled); /* compute current dash position */ FbDashInit(pGC, pPriv, dashOffset, dashlen, even); while (len--) { if (even || doOdd) { if (doBg) { if (even) fbSetFg(pDrawable, pGC, fg); else fbSetFg(pDrawable, pGC, bg); } fbFill(pDrawable, pGC, x1, y1, 1, 1); } if (axis == X_AXIS) { x1 += signdx; e += e1; if (e >= 0) { e += e3; y1 += signdy; } } else { y1 += signdy; e += e1; if (e >= 0) { e += e3; x1 += signdx; } } FbDashStep(dashlen, even); } if (doBg) fbSetFg(pDrawable, pGC, fg); }
static void fbBresFillDash(DrawablePtr drawable, GCPtr gc, int dashOffset, int sdx, int sdy, int axis, int x1, int y1, int e, int e1, int e3, int len) { FbGCPrivPtr pgc = fb_gc(gc); FbDashDeclare; int dashlen; bool even; bool doOdd; bool doBg; Pixel fg, bg; fg = gc->fgPixel; bg = gc->bgPixel; /* whether to fill the odd dashes */ doOdd = gc->lineStyle == LineDoubleDash; /* whether to switch fg to bg when filling odd dashes */ doBg = doOdd && (gc->fillStyle == FillSolid || gc->fillStyle == FillStippled); /* compute current dash position */ FbDashInit(gc, pgc, dashOffset, dashlen, even); while (len--) { if (even || doOdd) { if (doBg) { if (even) fbSetFg(drawable, gc, fg); else fbSetFg(drawable, gc, bg); } fbFill(drawable, gc, x1, y1, 1, 1); } if (axis == X_AXIS) { x1 += sdx; e += e1; if (e >= 0) { e += e3; y1 += sdy; } } else { y1 += sdy; e += e1; if (e >= 0) { e += e3; x1 += sdx; } } FbDashStep(dashlen, even); } if (doBg) fbSetFg(drawable, gc, fg); }
static void fbPushPattern(DrawablePtr pDrawable, GCPtr pGC, FbStip * src, FbStride srcStride, int srcX, int x, int y, int width, int height) { FbStip *s, bitsMask, bitsMask0, bits; int xspan; int w; int lenspan; src += srcX >> FB_STIP_SHIFT; srcX &= FB_STIP_MASK; bitsMask0 = FbStipMask(srcX, 1); while (height--) { bitsMask = bitsMask0; w = width; s = src; src += srcStride; bits = READ(s++); xspan = x; while (w) { if (bits & bitsMask) { lenspan = 0; do { lenspan++; if (lenspan == w) break; bitsMask = FbStipRight(bitsMask, 1); if (!bitsMask) { bits = READ(s++); bitsMask = FbBitsMask(0, 1); } } while (bits & bitsMask); fbFill(pDrawable, pGC, xspan, y, lenspan, 1); xspan += lenspan; w -= lenspan; } else { do { w--; xspan++; if (!w) break; bitsMask = FbStipRight(bitsMask, 1); if (!bitsMask) { bits = READ(s++); bitsMask = FbBitsMask(0, 1); } } while (!(bits & bitsMask)); } } y++; } }
/** * Does an fbFill of the rectangle to be drawn. */ static void ephyrSolid(PixmapPtr pPix, int x1, int y1, int x2, int y2) { ScreenPtr pScreen = pPix->drawable.pScreen; KdScreenPriv(pScreen); KdScreenInfo *screen = pScreenPriv->screen; EphyrScrPriv *scrpriv = screen->driver; EphyrFakexaPriv *fakexa = scrpriv->fakexa; fbFill(&fakexa->pDst->drawable, fakexa->pGC, x1, y1, x2 - x1, y2 - y1); }
static void xglFillBox (DrawablePtr pDrawable, GCPtr pGC, int x, int y, int width, int height, BoxPtr pBox, int nBox) { if (!nBox) return; if (!xglFill (pDrawable, pGC, NULL, x, y, width, height, pBox, nBox)) { RegionRec region; XGL_DRAWABLE_PIXMAP (pDrawable); XGL_PIXMAP_PRIV (pPixmap); if (!xglMapPixmapBits (pPixmap)) FatalError (XGL_SW_FAILURE_STRING); switch (pGC->fillStyle) { case FillSolid: break; case FillStippled: case FillOpaqueStippled: if (!xglSyncBits (&pGC->stipple->drawable, NullBox)) FatalError (XGL_SW_FAILURE_STRING); break; case FillTiled: if (!xglSyncBits (&pGC->tile.pixmap->drawable, NullBox)) FatalError (XGL_SW_FAILURE_STRING); break; } pPixmapPriv->damageBox = miEmptyBox; while (nBox--) { fbFill (pDrawable, pGC, pBox->x1, pBox->y1, pBox->x2 - pBox->x1, pBox->y2 - pBox->y1); REGION_INIT (pDrawable->pScreen, ®ion, pBox, 1); xglAddSurfaceDamage (pDrawable, ®ion); REGION_UNINIT (pDrawable->pScreen, ®ion); pBox++; } } else xglAddCurrentBitDamage (pDrawable); }
void fbFillSpans (DrawablePtr pDrawable, GCPtr pGC, int n, DDXPointPtr ppt, int *pwidth, int fSorted) { RegionPtr pClip = fbGetCompositeClip(pGC); BoxPtr pextent, pbox; int nbox; int extentX1, extentX2, extentY1, extentY2; int fullX1, fullX2, fullY1; int partX1, partX2; pextent = REGION_EXTENTS(pGC->pScreen, pClip); extentX1 = pextent->x1; extentY1 = pextent->y1; extentX2 = pextent->x2; extentY2 = pextent->y2; while (n--) { fullX1 = ppt->x; fullY1 = ppt->y; fullX2 = fullX1 + (int) *pwidth; ppt++; pwidth++; if (fullY1 < extentY1 || extentY2 <= fullY1) continue; if (fullX1 < extentX1) fullX1 = extentX1; if (fullX2 > extentX2) fullX2 = extentX2; if (fullX1 >= fullX2) continue; nbox = REGION_NUM_RECTS (pClip); if (nbox == 1) { fbFill (pDrawable, pGC, fullX1, fullY1, fullX2-fullX1, 1); } else { pbox = REGION_RECTS(pClip); while(nbox--) { if (pbox->y1 <= fullY1 && fullY1 < pbox->y2) { partX1 = pbox->x1; if (partX1 < fullX1) partX1 = fullX1; partX2 = pbox->x2; if (partX2 > fullX2) partX2 = fullX2; if (partX2 > partX1) { fbFill (pDrawable, pGC, partX1, fullY1, partX2 - partX1, 1); } } pbox++; } } } }
/** @file glamor_fillspans.c * * GC fill implementation, based loosely on fb_fill.c */ Bool glamor_fill(DrawablePtr drawable, GCPtr gc, int x, int y, int width, int height, Bool fallback) { PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(drawable); int off_x, off_y; PixmapPtr sub_pixmap = NULL; glamor_access_t sub_pixmap_access; DrawablePtr saved_drawable = NULL; int saved_x = x, saved_y = y; glamor_get_drawable_deltas(drawable, dst_pixmap, &off_x, &off_y); switch (gc->fillStyle) { case FillSolid: if (!glamor_solid(dst_pixmap, x + off_x, y + off_y, width, height, gc->alu, gc->planemask, gc->fgPixel)) goto fail; break; case FillStippled: case FillOpaqueStippled: if (!glamor_stipple(dst_pixmap, gc->stipple, x + off_x, y + off_y, width, height, gc->alu, gc->planemask, gc->fgPixel, gc->bgPixel, gc->patOrg.x, gc->patOrg.y)) goto fail; break; case FillTiled: if (!glamor_tile(dst_pixmap, gc->tile.pixmap, x + off_x, y + off_y, width, height, gc->alu, gc->planemask, x - drawable->x - gc->patOrg.x, y - drawable->y - gc->patOrg.y)) goto fail; break; } return TRUE; fail: if (!fallback) { if (glamor_ddx_fallback_check_pixmap(&dst_pixmap->drawable) && glamor_ddx_fallback_check_gc(gc)) return FALSE; } /* Is it possible to set the access as WO? */ sub_pixmap_access = GLAMOR_ACCESS_RW; sub_pixmap = glamor_get_sub_pixmap(dst_pixmap, x + off_x, y + off_y, width, height, sub_pixmap_access); if (sub_pixmap != NULL) { if (gc->fillStyle != FillSolid) { gc->patOrg.x += (drawable->x - x); gc->patOrg.y += (drawable->y - y); } saved_drawable = drawable; drawable = &sub_pixmap->drawable; saved_x = x; saved_y = y; x = 0; y = 0; } if (glamor_prepare_access(drawable, GLAMOR_ACCESS_RW)) { if (glamor_prepare_access_gc(gc)) { fbFill(drawable, gc, x, y, width, height); glamor_finish_access_gc(gc); } glamor_finish_access(drawable, GLAMOR_ACCESS_RW); } if (sub_pixmap != NULL) { if (gc->fillStyle != FillSolid) { gc->patOrg.x -= (saved_drawable->x - saved_x); gc->patOrg.y -= (saved_drawable->y - saved_y); } x = saved_x; y = saved_y; glamor_put_sub_pixmap(sub_pixmap, dst_pixmap, x + off_x, y + off_y, width, height, sub_pixmap_access); } return TRUE; }
void fbPolyFillRect(DrawablePtr pDrawable, GCPtr pGC, int nrect, xRectangle *prect) { RegionPtr pClip = fbGetCompositeClip(pGC); register BoxPtr pbox; BoxPtr pextent; int extentX1, extentX2, extentY1, extentY2; int fullX1, fullX2, fullY1, fullY2; int partX1, partX2, partY1, partY2; int xorg, yorg; int n; xorg = pDrawable->x; yorg = pDrawable->y; pextent = REGION_EXTENTS(pGC->pScreen, pClip); extentX1 = pextent->x1; extentY1 = pextent->y1; extentX2 = pextent->x2; extentY2 = pextent->y2; while (nrect--) { fullX1 = prect->x + xorg; fullY1 = prect->y + yorg; fullX2 = fullX1 + (int) prect->width; fullY2 = fullY1 + (int) prect->height; prect++; if (fullX1 < extentX1) fullX1 = extentX1; if (fullY1 < extentY1) fullY1 = extentY1; if (fullX2 > extentX2) fullX2 = extentX2; if (fullY2 > extentY2) fullY2 = extentY2; if ((fullX1 >= fullX2) || (fullY1 >= fullY2)) continue; n = REGION_NUM_RECTS (pClip); if (n == 1) { fbFill (pDrawable, pGC, fullX1, fullY1, fullX2-fullX1, fullY2-fullY1); } else { pbox = REGION_RECTS(pClip); /* * clip the rectangle to each box in the clip region * this is logically equivalent to calling Intersect() */ while(n--) { partX1 = pbox->x1; if (partX1 < fullX1) partX1 = fullX1; partY1 = pbox->y1; if (partY1 < fullY1) partY1 = fullY1; partX2 = pbox->x2; if (partX2 > fullX2) partX2 = fullX2; partY2 = pbox->y2; if (partY2 > fullY2) partY2 = fullY2; pbox++; if (partX1 < partX2 && partY1 < partY2) fbFill (pDrawable, pGC, partX1, partY1, partX2 - partX1, partY2 - partY1); } } } }