Ejemplo n.º 1
0
int Renderer::load_missing_instruments()
{
    int i = MAXBANK, errors = 0;
    while (i--)
    {
        if (tonebank[i] != NULL)
            errors += fill_bank(this, 0,i);
        if (drumset[i] != NULL)
            errors += fill_bank(this, 1,i);
    }
    return errors;
}
int load_missing_instruments(void)
{
	int i=128,errors=0;
	while (i--)
	{
		if (tonebank[i])
			errors+=fill_bank(0,i);
		if (drumset[i])
			errors+=fill_bank(1,i);
	}
	return errors;
}
Ejemplo n.º 3
0
int load_missing_instruments(void)
{
  int i=MAXBANK,errors=0;
  while (i--)
    {
      if (tonebank[i])
	errors+=fill_bank(0,i);
      if (drumset[i])
	errors+=fill_bank(1,i);
    }
  current_tune_number++;
  return errors;
}