int Renderer::load_missing_instruments() { int i = MAXBANK, errors = 0; while (i--) { if (tonebank[i] != NULL) errors += fill_bank(this, 0,i); if (drumset[i] != NULL) errors += fill_bank(this, 1,i); } return errors; }
int load_missing_instruments(void) { int i=128,errors=0; while (i--) { if (tonebank[i]) errors+=fill_bank(0,i); if (drumset[i]) errors+=fill_bank(1,i); } return errors; }
int load_missing_instruments(void) { int i=MAXBANK,errors=0; while (i--) { if (tonebank[i]) errors+=fill_bank(0,i); if (drumset[i]) errors+=fill_bank(1,i); } current_tune_number++; return errors; }