void SigParamSaturationDialog::on_btnRight_clicked() { findNextSpot(+1); }
image.getSize().x& ((1 << blockSize) - 1), image.getSize().y & ((1 << blockSize) - 1) }; sf::Vector2u imageBlocks { divided.x + ((remaining.x != 0) ? 1 : 0), divided.y + ((remaining.y != 0) ? 1 : 0) }; bool suitable = true; sf::Vector2u origin { 0, 0 }; SerialNumber serialNumber = nextSerialNumber; suitable = findNextSpot(origin, imageBlocks); if (suitable == false) { FATAL_ERROR("No room left in texture atlas to store an image"); } // At this point, xOrigin/yOrigin is a suitable block to store the image. atlas.update(image, origin.x << blockSize, origin.y << blockSize); // Save texture information and add it to our set. sf::IntRect info; info.left = origin.x << blockSize; info.top = origin.y << blockSize; info.width = image.getSize().x; info.height = image.getSize().y;
void SigParamSaturationDialog::on_btnLeft_clicked() { findNextSpot(-1); }