void RenderRubyBase::adjustInlineDirectionLineBounds(int expansionOpportunityCount, float& logicalLeft, float& logicalWidth) const { if (rubyRun()->hasOverrideWidth() && firstRootBox() && !firstRootBox()->nextRootBox()) { logicalLeft += m_initialOffset; logicalWidth -= 2 * m_initialOffset; return; } LayoutUnit maxPreferredLogicalWidth = rubyRun() && rubyRun()->hasOverrideWidth() ? rubyRun()->overrideLogicalContentWidth() : this->maxPreferredLogicalWidth(); if (maxPreferredLogicalWidth >= logicalWidth) return; // Inset the ruby base by half the inter-ideograph expansion amount. float inset = (logicalWidth - maxPreferredLogicalWidth) / (expansionOpportunityCount + 1); logicalLeft += inset / 2; logicalWidth -= inset; }
GapRects RenderBlockFlow::inlineSelectionGaps(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, LayoutUnit& lastLogicalTop, LayoutUnit& lastLogicalLeft, LayoutUnit& lastLogicalRight, const PaintInfo* paintInfo) { GapRects result; bool containsStart = selectionState() == SelectionStart || selectionState() == SelectionBoth; if (!firstLineBox()) { if (containsStart) { // Go ahead and update our lastLogicalTop to be the bottom of the block. <hr>s or empty blocks with height can trip this // case. lastLogicalTop = rootBlock->blockDirectionOffset(offsetFromRootBlock) + logicalHeight(); lastLogicalLeft = logicalLeftSelectionOffset(rootBlock, logicalHeight()); lastLogicalRight = logicalRightSelectionOffset(rootBlock, logicalHeight()); } return result; } RootInlineBox* lastSelectedLine = 0; RootInlineBox* curr; for (curr = firstRootBox(); curr && !curr->hasSelectedChildren(); curr = curr->nextRootBox()) { } // Now paint the gaps for the lines. for (; curr && curr->hasSelectedChildren(); curr = curr->nextRootBox()) { LayoutUnit selTop = curr->selectionTopAdjustedForPrecedingBlock(); LayoutUnit selHeight = curr->selectionHeightAdjustedForPrecedingBlock(); if (!containsStart && !lastSelectedLine && selectionState() != SelectionStart && selectionState() != SelectionBoth) { result.uniteCenter(blockSelectionGap(rootBlock, rootBlockPhysicalPosition, offsetFromRootBlock, lastLogicalTop, lastLogicalLeft, lastLogicalRight, selTop, paintInfo)); } LayoutRect logicalRect(curr->logicalLeft(), selTop, curr->logicalWidth(), selTop + selHeight); logicalRect.move(offsetFromRootBlock); LayoutRect physicalRect = rootBlock->logicalRectToPhysicalRect(rootBlockPhysicalPosition, logicalRect); if (!paintInfo || (physicalRect.y() < paintInfo->rect.maxY() && physicalRect.maxY() > paintInfo->rect.y())) result.unite(curr->lineSelectionGap(rootBlock, rootBlockPhysicalPosition, offsetFromRootBlock, selTop, selHeight, paintInfo)); lastSelectedLine = curr; } if (containsStart && !lastSelectedLine) { // VisibleSelection must start just after our last line. lastSelectedLine = lastRootBox(); } if (lastSelectedLine && selectionState() != SelectionEnd && selectionState() != SelectionBoth) { // Go ahead and update our lastY to be the bottom of the last selected line. lastLogicalTop = rootBlock->blockDirectionOffset(offsetFromRootBlock) + lastSelectedLine->selectionBottom(); lastLogicalLeft = logicalLeftSelectionOffset(rootBlock, lastSelectedLine->selectionBottom()); lastLogicalRight = logicalRightSelectionOffset(rootBlock, lastSelectedLine->selectionBottom()); } return result; }
PositionWithAffinity RenderSVGText::positionForPoint(const LayoutPoint& pointInContents) { RootInlineBox* rootBox = firstRootBox(); if (!rootBox) return createPositionWithAffinity(0, DOWNSTREAM); ASSERT(!rootBox->nextRootBox()); ASSERT(childrenInline()); InlineBox* closestBox = toSVGRootInlineBox(rootBox)->closestLeafChildForPosition(pointInContents); if (!closestBox) return createPositionWithAffinity(0, DOWNSTREAM); return closestBox->renderer().positionForPoint(LayoutPoint(pointInContents.x(), closestBox->y())); }
VisiblePosition RenderSVGText::positionForPoint(const LayoutPoint& pointInContents, const RenderRegion* region) { RootInlineBox* rootBox = firstRootBox(); if (!rootBox) return createVisiblePosition(0, DOWNSTREAM); ASSERT(!rootBox->nextRootBox()); ASSERT(childrenInline()); InlineBox* closestBox = downcast<SVGRootInlineBox>(*rootBox).closestLeafChildForPosition(pointInContents); if (!closestBox) return createVisiblePosition(0, DOWNSTREAM); return closestBox->renderer().positionForPoint(LayoutPoint(pointInContents.x(), closestBox->y()), region); }
VisiblePosition RenderSVGText::positionForPoint(const LayoutPoint& pointInContents, const RenderRegion* region) { RootInlineBox* rootBox = firstRootBox(); if (!rootBox) return createVisiblePosition(0, DOWNSTREAM); ASSERT_WITH_SECURITY_IMPLICATION(rootBox->isSVGRootInlineBox()); ASSERT(!rootBox->nextRootBox()); ASSERT(childrenInline()); InlineBox* closestBox = toSVGRootInlineBox(rootBox)->closestLeafChildForPosition(pointInContents); if (!closestBox) return createVisiblePosition(0, DOWNSTREAM); return closestBox->renderer().positionForPoint(LayoutPoint(pointInContents.x(), closestBox->y()), region); }
VisiblePosition RenderSVGText::positionForPoint(const IntPoint& pointInContents) { RootInlineBox* rootBox = firstRootBox(); if (!rootBox) return createVisiblePosition(0, DOWNSTREAM); ASSERT(rootBox->isSVGRootInlineBox()); ASSERT(!rootBox->nextRootBox()); ASSERT(childrenInline()); InlineBox* closestBox = static_cast<SVGRootInlineBox*>(rootBox)->closestLeafChildForPosition(pointInContents); if (!closestBox) return createVisiblePosition(0, DOWNSTREAM); return closestBox->renderer()->positionForPoint(IntPoint(pointInContents.x(), closestBox->m_y)); }
PositionWithAffinity RenderSVGText::positionForPoint(const LayoutPoint& pointInContents) { RootInlineBox* rootBox = firstRootBox(); if (!rootBox) return createPositionWithAffinity(0, DOWNSTREAM); ASSERT_WITH_SECURITY_IMPLICATION(rootBox->isSVGRootInlineBox()); ASSERT(!rootBox->nextRootBox()); ASSERT(childrenInline()); InlineBox* closestBox = static_cast<SVGRootInlineBox*>(rootBox)->closestLeafChildForPosition(pointInContents); if (!closestBox) return createPositionWithAffinity(0, DOWNSTREAM); return closestBox->renderer()->positionForPoint(LayoutPoint(pointInContents.x(), closestBox->y())); }