Ejemplo n.º 1
0
void create_form_HelpForm(void)
{
  FL_OBJECT *obj;

  if (HelpForm)
     return;

  HelpForm = fl_bgn_form(FL_NO_BOX,530,340);
  obj = fl_add_box(FL_UP_BOX,0,0,530,340,"");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  HelpBrowser = obj = fl_add_browser(FL_NORMAL_BROWSER,10,35,510,275,"");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_text(FL_NORMAL_TEXT,10,10,435,20,"Not Knot: The Software   Interactive Hyperbolic Flythrough");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lcolor(obj,FL_BLUE);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  Done = obj = fl_add_button(FL_NORMAL_BUTTON,455,10,60,20,"Done");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,DoneProc,0);

  DiagramGroup = fl_bgn_group();
  EucDiag = obj = fl_add_button(FL_RADIO_BUTTON,95,310,140,25,"Euclidean Diagram");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,DiagProc,EUC);
  HypDiag = obj = fl_add_button(FL_RADIO_BUTTON,305,310,150,25,"Hyperbolic Diagram");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,DiagProc,HYP);
  fl_end_group();

  fl_end_form();

}
Ejemplo n.º 2
0
FD_config_dialog *
create_form_config_dialog( void )
{
    FL_OBJECT *obj;
    FD_config_dialog *fdui = fl_malloc( sizeof *fdui );

    fdui->vdata = fdui->cdata = NULL;
    fdui->ldata = 0;

    fdui->config_dialog = fl_bgn_form( FL_NO_BOX, 410, 120 );

    obj = fl_add_box( FL_UP_BOX, 0, 0, 410, 120, "" );

    fdui->cancel_btn = obj = fl_add_button( FL_NORMAL_BUTTON, 80, 75, 100, 30, "Cancel" );
    fl_set_object_lalign( obj, FL_ALIGN_CENTER );
    fl_set_object_callback( obj, get_dir_callback, -1 );

    fdui->ok_btn = obj = fl_add_button( FL_RETURN_BUTTON, 225, 75, 100, 30, "OK" );
    fl_set_object_lalign( obj, FL_ALIGN_CENTER );
    fl_set_object_callback( obj, get_dir_callback, 0 );

    fdui->dir_input = obj = fl_add_input( FL_NORMAL_INPUT, 80, 30, 300, 30, "Directory" );
    fl_set_object_return( obj, FL_RETURN_END_CHANGED );

    fl_end_form( );

    fdui->config_dialog->fdui = fdui;

    return fdui;
}
Ejemplo n.º 3
0
static void
create_colorform( void )
{
    int i, j;

    if ( cs->colorform )
        return;

    cs->colorform = fl_bgn_form( FL_UP_BOX, 240, 220 );

    for ( i = 0; i < 8; i++ )
        for ( j = 0; j < 8; j++ )
        {
            cs->col[ 8 * i + j ] = fl_add_button( FL_NORMAL_BUTTON, 40 + j * 20,
                                                  10 + i * 20, 20, 20, "" );
            fl_set_object_boxtype( cs->col[ 8 * i + j ], FL_BORDER_BOX );
            fl_set_object_lcolor( cs->col[ 8 * i + j ], 7 );
        }

    cs->prev = fl_add_button( FL_NORMAL_BUTTON, 10, 10, 30, 160, "@4" );
    cs->next = fl_add_button( FL_NORMAL_BUTTON, 200, 10, 30, 160, "@6" );
    cs->cancel = fl_add_button( FL_NORMAL_BUTTON, 80, 180, 140, 30, "Cancel" );
    cs->cindex = fl_add_text( FL_NORMAL_TEXT, 5, 180, 70, 30, "Cancel" );
    fl_set_object_lsize( cs->cindex,FL_TINY_SIZE );
    fl_end_form( );
}
Ejemplo n.º 4
0
void create_form_MainForm()
{
  FL_OBJECT *obj;
  MainForm = fl_bgn_form(FL_NO_BOX,280.0,180.0);
  obj = fl_add_box(FL_UP_BOX,0.0,0.0,280.0,180.0,"");
  QuitButton = obj = fl_add_button(FL_NORMAL_BUTTON,200.0,70.0,60.0,40.0,"Quit");
    fl_set_object_lsize(obj,FL_LARGE_FONT);
    fl_set_call_back(obj,QuitProc,0);
  DrawButton = obj = fl_add_button(FL_NORMAL_BUTTON,20.0,70.0,150.0,40.0,"New Line");
    fl_set_object_lsize(obj,FL_LARGE_FONT);
    fl_set_call_back(obj,DrawButtonProc,0);
  UndoButton = obj = fl_add_button(FL_NORMAL_BUTTON,20.0,20.0,90.0,40.0,"Undo");
    fl_set_object_lsize(obj,FL_LARGE_FONT);
    fl_set_call_back(obj,UndoButtonProc,0);
  VertexButton = obj = fl_add_lightbutton(FL_PUSH_BUTTON,130.0,20.0,130.0,40.0,"Vertices Only");
    fl_set_call_back(obj,VertexButtonProc,0);
  obj = fl_add_text(FL_NORMAL_TEXT,0.0,110.0,280.0,50.0,"Click RIGHT mouse button on an\n object to draw lines.");
    fl_set_object_lcol(obj,4);
    fl_set_object_align(obj,FL_ALIGN_CENTER);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_text(FL_NORMAL_TEXT,0.0,150.0,280.0,30.0,"GRAFFITI");
    fl_set_object_align(obj,FL_ALIGN_CENTER);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fl_end_form();
}
Ejemplo n.º 5
0
void create_form_ClipPanel(void)
{
  FL_OBJECT *obj;

  if (ClipPanel)
     return;

  ClipPanel = fl_bgn_form(FL_NO_BOX,200,320);
  obj = fl_add_box(FL_UP_BOX,0,0,200,320,"");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  SliceButton = obj = fl_add_button(FL_NORMAL_BUTTON,70,220,50,30,"Slice!");
    fl_set_object_lcolor(obj,FL_RED);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_text(FL_NORMAL_TEXT,20,195,140,20,"ax + by + cz = d");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
  ExitButton = obj = fl_add_button(FL_NORMAL_BUTTON,145,5,50,30,"Exit");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  InfoButton = obj = fl_add_button(FL_NORMAL_BUTTON,10,220,50,30,"Info");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_text(FL_NORMAL_TEXT,50,10,90,30,"Ginsu!");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lcolor(obj,FL_BLUE);
    fl_set_object_lsize(obj,FL_LARGE_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE+FL_ENGRAVED_STYLE);
  TargInput = obj = fl_add_input(FL_NORMAL_INPUT,10,260,175,30,"TARGET CLIP OBJECT");
    fl_set_object_color(obj,FL_INDIANRED,FL_PALEGREEN);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_BOTTOM);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  Ainput = obj = fl_add_input(FL_NORMAL_INPUT,10,40,165,30,"a");
    fl_set_object_color(obj,FL_BOTTOM_BCOL,FL_MAGENTA);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_RIGHT);
  Binput = obj = fl_add_input(FL_NORMAL_INPUT,10,80,165,30,"b");
    fl_set_object_color(obj,FL_BOTTOM_BCOL,FL_MAGENTA);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_RIGHT);
  Cinput = obj = fl_add_input(FL_NORMAL_INPUT,10,120,165,30,"c");
    fl_set_object_color(obj,FL_BOTTOM_BCOL,FL_MAGENTA);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_RIGHT);
  Dinput = obj = fl_add_input(FL_NORMAL_INPUT,10,160,165,30,"d");
    fl_set_object_color(obj,FL_BOTTOM_BCOL,FL_MAGENTA);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_RIGHT);
  EditButton = obj = fl_add_button(FL_PUSH_BUTTON,130,220,50,30,"Edit");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  fl_end_form();

}
Ejemplo n.º 6
0
void create_form_MainForm(void)
{
  FL_OBJECT *obj;

  if (MainForm)
     return;

  MainForm = fl_bgn_form(FL_NO_BOX,300,240);
  obj = fl_add_box(FL_UP_BOX,0,0,300,240,"");
    fl_set_object_lsize(obj,11);
  obj = fl_add_text(FL_NORMAL_TEXT,10,10,280,40,"Tack Down");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lcolor(obj,FL_RED);
    fl_set_object_lsize(obj,FL_LARGE_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_NORMAL_STYLE+FL_ENGRAVED_STYLE);
  obj = fl_add_text(FL_NORMAL_TEXT,10,40,280,30,"Click button to fix target object in its current");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
  TransButton = obj = fl_add_lightbutton(FL_NORMAL_BUTTON,10,150,130,40,"Tack Down");
    fl_set_object_color(obj,39,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,TransButtonProc,0);
  obj = fl_add_button(FL_NORMAL_BUTTON,160,150,130,40,"Quit");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,QuitButtonProc,0);
  obj = fl_add_text(FL_NORMAL_TEXT,10,60,280,30,"location in the selected coordinate system");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
  worldButton = obj = fl_add_button(FL_RADIO_BUTTON,0,200,150,40,"World Coordinates");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_button(FL_RADIO_BUTTON,150,200,150,40,"Universe Coordinates");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_text(FL_NORMAL_TEXT,10,90,280,30,"For best results, make sure normalization");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
  obj = fl_add_text(FL_NORMAL_TEXT,10,110,280,30,"is off and the target object is not the world.");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
  fl_end_form();

}
Ejemplo n.º 7
0
int
main( int    argc,
      char * argv[ ] )
{
    FL_FORM *form;
    FL_OBJECT *obj;

    fl_initialize( &argc, argv, "FormDemo", 0, 0 );

    form = fl_bgn_form( FL_UP_BOX, 360, 140);

    obj = fl_add_button( FL_TOUCH_BUTTON, 50, 30, 40, 30, "@<<" );
    fl_set_object_boxtype( obj, FL_FRAME_BOX );
    fl_set_object_color( obj, FL_COL1, FL_INDIANRED );
    fl_set_object_callback( obj, show_val, -5 );
    fl_set_button_shortcut( obj, "1", 0 );

    obj = fl_add_button( FL_TOUCH_BUTTON, 90, 30, 40, 30, "@<" );
    fl_set_object_boxtype( obj, FL_FRAME_BOX );
    fl_set_object_color( obj, FL_COL1, FL_INDIANRED );
    fl_set_object_callback( obj,  show_val, -1 );
    fl_set_button_shortcut( obj, "2",  0 );

    valobj = obj = fl_add_box( FL_BORDER_BOX, 130, 30, 100, 30, "" );
    fl_set_object_color( obj, FL_LEFT_BCOL, FL_LEFT_BCOL );

    obj = fl_add_button( FL_TOUCH_BUTTON, 230, 30, 40, 30, "@>" );
    fl_set_object_boxtype( obj, FL_FRAME_BOX );
    fl_set_object_color( obj, FL_COL1, FL_INDIANRED );
    fl_set_object_callback( obj, show_val, 1 );
    fl_set_button_shortcut( obj, "3", 0 );

    obj = fl_add_button( FL_TOUCH_BUTTON, 270, 30, 40, 30, "@>>" );
    fl_set_object_boxtype( obj, FL_FRAME_BOX );
    fl_set_object_callback( obj, show_val, 5 );
    fl_set_object_color( obj, FL_COL1, FL_INDIANRED );
    fl_set_button_shortcut( obj, "4", 0 );

    fl_add_button( FL_NORMAL_BUTTON, 220, 90, 100, 30, "Exit" );

    fl_end_form( );

    fl_show_form( form, FL_PLACE_CENTER, FL_NOBORDER, "Touch Buttons" );

    fl_do_forms( );
    fl_finish( );

    return 0;
}
Ejemplo n.º 8
0
void create_form_clock(void)
{
   FL_OBJECT *obj;

   if (fclock)
       return;

   fclock = fl_bgn_form(FL_NO_BOX,500,350);
   obj = fl_add_box(FL_UP_BOX,0,0,500,350,"");

   obj = fl_add_clock(FL_DIGITAL_CLOCK,185,20,150,35,"");
   fl_set_object_boxtype(obj,FL_ROUNDED_BOX); 
   fl_set_object_color(obj,FL_COL1,FL_BLACK);
   fl_set_object_lsize(obj,FL_MEDIUM_SIZE);
   fl_set_object_lstyle(obj,FL_BOLD_STYLE);

   obj = fl_add_clock(FL_ANALOG_CLOCK,30,70,220,200,"");
   fl_set_object_boxtype(obj,FL_UP_BOX);

   obj = fl_add_clock(FL_ANALOG_CLOCK,260,70,220,200,"");
   fl_set_object_boxtype(obj,FL_OVAL3D_UPBOX);
   obj = fl_add_button(FL_NORMAL_BUTTON,375,300,110,35,"Exit");
   fl_set_object_callback(obj, exit_cb, 0);
   fl_end_form();

   fl_scale_form(fclock, 0.7, 0.7);
}
Ejemplo n.º 9
0
static FD_input *
create_input( const char * str1,
              const char * defstr )
{
    FD_input *fdui = fl_calloc( 1, sizeof *fdui );
    int oldy = fli_inverted_y;
    int oldu = fl_get_coordunit( );

    fli_inverted_y = 0;
    fl_set_coordunit( FL_COORD_PIXEL );

    fdui->form = fl_bgn_form( FL_FLAT_BOX, 460, 130 );

    fdui->input = fl_add_input( FL_NORMAL_INPUT, 30, 50, 400, 30, str1 );
    fl_set_input( fdui->input, defstr );

    fdui->but = fl_add_button( FL_RETURN_BUTTON, 185, 94, 90, 27, "OK" );
    fli_parse_goodies_label( fdui->but, FLOKLabel );

    fl_set_form_hotobject( fdui->form, fdui->but );

    fl_end_form( );

    fli_handle_goodie_font( fdui->but, fdui->input );

    fl_register_raw_callback( fdui->form, FL_ALL_EVENT,
                              fli_goodies_preemptive );
    fl_set_form_atclose( fdui->form, fl_goodies_atclose, fdui->but );

    fli_inverted_y = oldy;
    fl_set_coordunit( oldu );

    return fdui;
}
Ejemplo n.º 10
0
FD_landmin *create_form_landmin(void)
{
  FL_OBJECT *obj;
  FD_landmin *fdui = (FD_landmin *) fl_calloc(1, sizeof(*fdui));

  fdui->landmin = fl_bgn_form(FL_NO_BOX, 330, 280);
  obj = fl_add_box(FL_UP_BOX,0,0,330,280,"");
  obj = fl_add_text(FL_NORMAL_TEXT,10,10,70,30,"Connect to :");
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  obj = fl_add_text(FL_NORMAL_TEXT,10,50,90,30,"Disconect from:");
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  obj = fl_add_button(FL_NORMAL_BUTTON,60,250,220,20,"Quit");
    fl_set_object_callback(obj,cb_land_quitb,0);
  obj = fl_add_clock(FL_DIGITAL_CLOCK,140,225,70,20,"");
    fl_set_object_color(obj,FL_INACTIVE,FL_CYAN);
  fdui->host_listOB = obj = fl_add_browser(FL_NORMAL_BROWSER,40,100,270,120,"Connected to:");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_object_callback(obj,cb_landseld_hst,0);
  fdui->landnhOB = obj = fl_add_choice(FL_NORMAL_CHOICE2,110,10,200,30,"");
    fl_set_object_callback(obj,cb_land_nh,0);
   fl_set_choice_entries(obj, fdchoice_0);
   fl_set_choice(obj,1);
  fdui->landdhOB = obj = fl_add_choice(FL_NORMAL_CHOICE2,110,50,200,30,"");
    fl_set_object_callback(obj,cb_land_dh,0);
   fl_set_choice_entries(obj, fdchoice_1);
   fl_set_choice(obj,1);
  fl_end_form();

  fdui->landmin->fdui = fdui;

  return fdui;
}
Ejemplo n.º 11
0
/* -------------------- MAIN GROUP --------------------- */
static void g3d_create_grasp_planning_group(void)
{
  int x, y, dy, w, h, shift;
  FL_OBJECT *frame= NULL, *box= NULL;

  frame = fl_add_labelframe(FL_ENGRAVED_FRAME, 18, 235, 185, 330, "Interface");
  box = fl_add_box(FL_ENGRAVED_FRAME, 23, 250, 175, 310, "");
  fl_set_object_color(box, FL_GREEN, FL_COL1);


  MOTIONGROUP = fl_bgn_group();

  x= 30;
  y= 20;
  w= 160;
  h= 40;
  dy= h + 10;
  shift= 40;
  BT_1_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Test");
  BT_2_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + dy, w, h, "SAHandRight");
  BT_3_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + 2*dy, w, h, "Double Grasp");
  BT_4_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + 3*dy, w, h, "Display grasps");


  BT_5_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + shift + 4*dy, w, h, "Selected Object: none");
  BT_6_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + shift + 5*dy, w, h, "Selected Hand Robot: none");
  BT_7_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + shift + 6*dy, w, h, "Browse Grasps");
  BT_8_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + shift + 7*dy, w, h, "Delete Grasp");
  BT_9_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + shift + 8*dy, w, h, "Add Grasp");
  BT_10_OBJ = fl_add_button(FL_NORMAL_BUTTON, x, y + shift + 9*dy, w, h, "Save Grasps");


  fl_set_call_back(BT_1_OBJ, CB_test, 0);
  fl_set_call_back(BT_2_OBJ, CB_SAHandRight, 0);
  fl_set_call_back(BT_3_OBJ, CB_double_grasp, 0);
  fl_set_call_back(BT_4_OBJ, CB_display_grasps, 0);

  fl_set_object_color(BT_4_OBJ,FL_MCOL,FL_GREEN);
  fl_set_call_back(BT_5_OBJ, CB_select_object, 0);
  fl_set_call_back(BT_6_OBJ, CB_select_hand_robot, 0);
  fl_set_call_back(BT_7_OBJ, CB_browse_grasps, 0);
  fl_set_call_back(BT_8_OBJ, CB_delete_grasp, 0);
  fl_set_call_back(BT_9_OBJ, CB_add_grasp, 0);
  fl_set_call_back(BT_10_OBJ, CB_save_grasps, 0);

  fl_end_group();
}
Ejemplo n.º 12
0
FD_mainWindow *create_form_mainWindow(void)
{
  FL_OBJECT *obj;
  FD_mainWindow *fdui = (FD_mainWindow *) fl_calloc(1, sizeof(*fdui));

  fdui->mainWindow = fl_bgn_form(FL_NO_BOX, 550, 490);
  obj = fl_add_box(FL_UP_BOX,0,0,550,490,"");
  fdui->mainCanvas = obj = fl_add_canvas(FL_NORMAL_CANVAS,10,40,510,420,"");
    fl_set_object_gravity(obj, FL_NorthWest, FL_SouthEast);
  fdui->scroll_h = obj = fl_add_scrollbar(FL_HOR_THIN_SCROLLBAR,10,465,510,20,"");
    fl_set_object_boxtype(obj,FL_DOWN_BOX);
    fl_set_object_gravity(obj, FL_SouthWest, FL_SouthEast);
    fl_set_scrollbar_step(obj, 0.1);
    fl_set_scrollbar_increment(obj, 0.1, 0.1);
  fdui->scroll_v = obj = fl_add_scrollbar(FL_VERT_THIN_SCROLLBAR,525,40,20,420,"");
    fl_set_object_boxtype(obj,FL_DOWN_BOX);
    fl_set_object_gravity(obj, FL_NorthEast, FL_SouthEast);
    fl_set_scrollbar_step(obj, 0.1);
    fl_set_scrollbar_increment(obj, 0.1, 0.1);
  fdui->pause = obj = fl_add_button(FL_NORMAL_BUTTON,410,5,80,30,"Pause");
    fl_set_button_shortcut(obj,"Pp",1);
    fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
  fdui->step = obj = fl_add_button(FL_NORMAL_BUTTON,320,5,80,30,"Step (spc)");
    fl_set_button_shortcut(obj," ",1);
    fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
  fdui->add_food = obj = fl_add_button(FL_NORMAL_BUTTON,140,5,80,30,"More Food (+)");
    fl_set_button_shortcut(obj,"+",1);
    fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
  fdui->remove_food = obj = fl_add_button(FL_NORMAL_BUTTON,230,5,80,30,"Less Food (-)");
    fl_set_button_shortcut(obj,"-",1);
    fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
  fdui->file_menu = obj = fl_add_menu(FL_PULLDOWN_MENU,10,10,50,20,"File");
    fl_set_object_shortcut(obj,"Ff",1);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT);
    fl_set_menu_entries(obj, fdmenu_file_menu_1);
  fdui->other_menu = obj = fl_add_menu(FL_PULLDOWN_MENU,60,10,60,20,"Other");
    fl_set_object_shortcut(obj,"Oo",1);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT);
    fl_set_menu_entries(obj, fdmenu_other_menu_2);
  fl_end_form();

  fdui->mainWindow->fdui = fdui;

  return fdui;
}
Ejemplo n.º 13
0
FD_config_dialog *create_form_config_dialog(void)
{
  FL_OBJECT *obj;
  FD_config_dialog *fdui = (FD_config_dialog *) fl_calloc(1, sizeof(*fdui));

  fdui->config_dialog = fl_bgn_form(FL_NO_BOX, 410, 120);
  obj = fl_add_box(FL_UP_BOX,0,0,410,120,"");
  fdui->cancel_btn = obj = fl_add_button(FL_NORMAL_BUTTON,80,75,100,30,"Cancel");
    fl_set_object_callback(obj,get_dir_callback,-1);
  fdui->ok_btn = obj = fl_add_button(FL_RETURN_BUTTON,225,75,100,30,"OK");
    fl_set_object_callback(obj,get_dir_callback,0);
  fdui->dir_input = obj = fl_add_input(FL_NORMAL_INPUT,80,30,300,30,"Directory");
  fl_end_form();

  fdui->config_dialog->fdui = fdui;

  return fdui;
}
Ejemplo n.º 14
0
int main(int argc, char *argv[]){

   FL_FORM *form;
   FL_OBJECT *obj;
  
  fl_initialize(&argc, argv, "FormDemo", 0, 0);
  form = fl_bgn_form(FL_UP_BOX,320,120);
    fl_add_box(FL_NO_BOX,160,40,0,0,"Welcome to LanAdmin");
    obj = fl_add_button(FL_NORMAL_BUTTON,40,70,80,30,"Connect");
    fl_set_object_callback(obj, connect_cback,0);
    obj = fl_add_button(FL_NORMAL_BUTTON,200,70,80,30,"Leave");
    fl_set_object_callback(obj, leave_cback,0);
  fl_end_form();

  fl_show_form(form,FL_PLACE_MOUSE,FL_TRANSIENT,"LanAdmin");

  fl_do_forms();
  return 0;
}
Ejemplo n.º 15
0
static FD_yesno *
create_yesno( void )
{
    FD_yesno *fdui = malloc( sizeof *fdui );
    int oldy = fli_inverted_y;
    int oldu = fl_get_coordunit( );

    fli_inverted_y = 0;
    fl_set_coordunit( FL_COORD_PIXEL );

    fdui->form = fl_bgn_form( FL_FLAT_BOX, 460, 130 );
    fl_set_form_title( fdui->form, "Question" );

    fdui->str = fl_add_box( FL_FLAT_BOX, 20, 15, 420, 65, "" );

    fdui->yes = fl_add_button( FL_NORMAL_BUTTON, 85, 90, 80, 27, "Yes" );
    fl_set_button_shortcut( fdui->yes, "Yy", 1 );

    fdui->no = fl_add_button( FL_NORMAL_BUTTON, 295, 90, 80, 27, "No" );
    fl_set_button_shortcut( fdui->no, "Nn", 1 );

    fli_add_q_icon( 10, 20, 33, 33 );

    fl_end_form( );

    fl_register_raw_callback( fdui->form, FL_ALL_EVENT,
                              fli_goodies_preemptive );

    fl_set_form_atclose( fdui->form, fl_goodies_atclose, fdui->no );

    if ( fli_cntl.buttonFontSize != FL_DEFAULT_SIZE )
        fl_fit_object_label( fdui->no, 22, 2 );

    fli_inverted_y = oldy;
    fl_set_coordunit( oldu );

    return fdui;
}
Ejemplo n.º 16
0
FD_chart_window *create_form_chart_window(void)
{
  FL_OBJECT *obj;
  FD_chart_window *fdui = (FD_chart_window *) fl_calloc(1, sizeof(*fdui));

  fdui->chart_window = fl_bgn_form(FL_NO_BOX, 570, 480);
  obj = fl_add_box(FL_UP_BOX,0,0,570,480,"Population Statistics");
    fl_set_object_lsize(obj,FL_MEDIUM_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->max_mass = obj = fl_add_chart(FL_BAR_CHART,10,40,140,120,"Bug Maximum Masses");
    fl_set_object_boxtype(obj,FL_SHADOW_BOX);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->plant_eff = obj = fl_add_chart(FL_BAR_CHART,150,40,140,120,"Bug Plant Efficiency");
    fl_set_object_boxtype(obj,FL_SHADOW_BOX);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->attack = obj = fl_add_chart(FL_BAR_CHART,290,40,140,120,"Bug Attack Capability");
    fl_set_object_boxtype(obj,FL_SHADOW_BOX);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->color1 = obj = fl_add_chart(FL_BAR_CHART,430,40,130,120,"Bug Color 1");
    fl_set_object_boxtype(obj,FL_SHADOW_BOX);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->color2 = obj = fl_add_chart(FL_BAR_CHART,10,180,140,130,"Bug Color 2");
    fl_set_object_boxtype(obj,FL_SHADOW_BOX);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->breeding_age = obj = fl_add_chart(FL_BAR_CHART,150,180,140,130,"Bug Minimum Breeding Age");
    fl_set_object_boxtype(obj,FL_SHADOW_BOX);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->breeding_energy = obj = fl_add_chart(FL_BAR_CHART,290,180,140,130,"Bug Minimum Breeding Energy");
    fl_set_object_boxtype(obj,FL_SHADOW_BOX);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->population = obj = fl_add_chart(FL_LINE_CHART,430,180,130,130,"Global Population");
    fl_set_object_boxtype(obj,FL_SHADOW_BOX);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->energy = obj = fl_add_chart(FL_BAR_CHART,10,330,140,130,"Bug Energy");
    fl_set_object_boxtype(obj,FL_SHADOW_BOX);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->mass = obj = fl_add_chart(FL_BAR_CHART,150,330,140,130,"Bug Mass");
    fl_set_object_boxtype(obj,FL_SHADOW_BOX);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->ok = obj = fl_add_button(FL_RETURN_BUTTON,460,370,80,30,"OK");
  fdui->metabolism = obj = fl_add_chart(FL_BAR_CHART,290,330,140,130,"Bug Metabolism");
    fl_set_object_boxtype(obj,FL_SHADOW_BOX);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fl_end_form();

  fdui->chart_window->fdui = fdui;

  return fdui;
}
Ejemplo n.º 17
0
void create_form_PickInfoForm()
{
  FL_OBJECT *obj;
  PickInfoForm = fl_bgn_form(FL_NO_BOX,295.0,165.0);
  obj = fl_add_box(FL_UP_BOX,0.0,0.0,295.0,165.0,"");
  obj = fl_add_text(FL_NORMAL_TEXT,15.0,135.0,255.0,15.0,"The cursor is not pointing at an object.");
  DoneButton = obj = fl_add_button(FL_NORMAL_BUTTON,220.0,10.0,60.0,40.0,"OK");
    fl_set_object_lsize(obj,FL_LARGE_FONT);
    fl_set_call_back(obj,DoneButtonProc,0);
  obj = fl_add_text(FL_NORMAL_TEXT,5.0,115.0,280.0,15.0,"Click the right mouse button on any object");
  obj = fl_add_text(FL_NORMAL_TEXT,10.0,95.0,270.0,15.0,"in the geomview window to draw.  If you");
  obj = fl_add_text(FL_NORMAL_TEXT,5.0,75.0,270.0,15.0,"have no objects to draw on, you may load");
  obj = fl_add_text(FL_NORMAL_TEXT,20.0,55.0,240.0,15.0,"one with the geomview Load button.");
  fl_end_form();
}
Ejemplo n.º 18
0
void anim_reactive_collision_interface(AnimProb * AnimProbPt) {

  int NofCoef;

  NofCoef = XYZ_ANIM.animation[0]->nof_coef;
  ZANIM = AnimProbPt;
  
  if (ARCI != NULL) {
    fl_hide_form(ARCI);
    fl_free_form(ARCI);
    ARCI = NULL;
  }
  
  ARCI = fl_bgn_form(FL_UP_BOX, 200, 370);

  ARCI_REAC_TIME = fl_add_valslider (FL_HOR_SLIDER, 10, 10, 180, 20, "Reaction Time");
  fl_set_slider_bounds (ARCI_REAC_TIME, 0, 3);
  fl_set_slider_value  (ARCI_REAC_TIME, 1);
  fl_set_slider_step   (ARCI_REAC_TIME, 0.1);

  ARCI_CONST_BLOCKS =  fl_add_button(FL_NORMAL_BUTTON, 10, 50, 180, 20, "Constitute Blocks");
  fl_set_object_callback(ARCI_CONST_BLOCKS, anim_arci_cb, 10);
  
  ARCI_NOF_BLOCK = fl_add_text(FL_NORMAL_TEXT, 10, 80, 180, 20, "");
  anim_udpate_nof_blocks();

  ARCI_NOF_ATTEMPTS = fl_add_valslider (FL_HOR_SLIDER, 10, 110, 180, 20, "Number of Attempt for Solving Collisions");
  fl_set_slider_bounds (ARCI_NOF_ATTEMPTS, 0, 1000);
  fl_set_slider_value  (ARCI_NOF_ATTEMPTS, 100);
  fl_set_slider_step   (ARCI_NOF_ATTEMPTS, 10);

  ARCI_SOLVE_COL = fl_add_button(FL_NORMAL_BUTTON, 10, 150, 180, 20, "Solve Blocks");
  fl_set_object_callback(ARCI_SOLVE_COL, anim_arci_cb, 11);

  ARCI_SOLVED = fl_add_text(FL_NORMAL_TEXT, 10, 180, 180, 20, "");
  anim_udpate_solved();

  ARCI_SHOW_SOL = fl_add_button(FL_NORMAL_BUTTON, 10, 210, 180, 20, "Show Solution(s)");
  fl_set_object_callback(ARCI_SHOW_SOL, anim_arci_cb, 12);
      
  ARCI_OPTIM = fl_add_button(FL_NORMAL_BUTTON, 10, 240, 180, 20, "Optimize Solution(s)");
  fl_set_object_callback(ARCI_OPTIM, anim_arci_cb, 13);

  ARCI_OPTIMIZED = fl_add_text(FL_NORMAL_TEXT, 10, 270, 180, 20, "");
  anim_udpate_optimized();

  ARCI_SHOW_OPTIM = fl_add_button(FL_NORMAL_BUTTON, 10, 300, 180, 20, "Show Optimized Solution(s)");
  fl_set_object_callback(ARCI_SHOW_OPTIM, anim_arci_cb, 14);

  ARCI_CLOSE = fl_add_button(FL_NORMAL_BUTTON, 10, 330, 180, 20, "Close");
  fl_set_object_callback(ARCI_CLOSE, anim_arci_cb, 15);
  
  fl_end_form();
  fl_show_form (ARCI, FL_PLACE_SIZE, FL_FULLBORDER, "Reactive collisions");
}
Ejemplo n.º 19
0
FD_unCeas *create_form_unCeas(void)
{
  FL_OBJECT *obj;
  FD_unCeas *fdui = (FD_unCeas *) fl_calloc(1, sizeof(*fdui));

  fdui->unCeas = fl_bgn_form(FL_NO_BOX, 140, 190);
  obj = fl_add_box(FL_UP_BOX,0,0,140,190,"");
  fdui->retOB = obj = fl_add_button(FL_NORMAL_BUTTON,15,150,110,30,"Return");
    fl_set_object_callback(obj,unc_ret_cb,0);
  obj = fl_add_clock(FL_ANALOG_CLOCK,5,10,130,130,"");
    fl_set_object_color(obj,FL_INACTIVE,FL_WHITE);
  fl_end_form();

  fdui->unCeas->fdui = fdui;

  return fdui;
}
Ejemplo n.º 20
0
FD_newbut *
create_form_newbut( void )
{
    FL_OBJECT *obj;
    FD_newbut *fdui = calloc( 1, sizeof *fdui );

    fdui->newbut = fl_bgn_form( FL_NO_BOX, 310, 190 );

    fl_add_box( FL_UP_BOX, 0, 0, 310, 190, "" );
    fl_add_box( FL_FRAME_BOX, 40, 45, 100, 120, "" );

    obj = fl_add_text( FL_NORMAL_TEXT, 50, 155, 50, 20, "CrossB" );
    fl_set_object_boxtype( obj, FL_FLAT_BOX );
    fl_set_object_lstyle( obj, FL_BOLD_STYLE );

    obj = fl_add_crossbutton( FL_RADIO_BUTTON, 50, 115, 80, 30, "cross1" );
    fl_set_object_color( obj, FL_COL1, FL_RED );

    obj = fl_add_crossbutton( FL_RADIO_BUTTON, 50, 85, 80, 30, "Button" );
    fl_set_object_color( obj, FL_COL1, FL_GREEN );

    obj = fl_add_crossbutton( FL_RADIO_BUTTON, 50, 55, 80, 30, "Button" );
    fl_set_object_color( obj, FL_COL1, FL_BLUE );

    fl_add_box( FL_FRAME_BOX, 180, 45, 100, 120, "" );

    obj = fl_add_text( FL_NORMAL_TEXT, 190, 155, 50, 20, "CrossB" );
    fl_set_object_boxtype( obj, FL_FLAT_BOX );
    fl_set_object_lstyle( obj, FL_BOLD_STYLE );

    obj = fl_add_crossbutton( FL_PUSH_BUTTON, 190, 115, 80, 30, "Button" );
    fl_set_object_color( obj, FL_COL1, FL_RED );

    obj = fl_add_crossbutton( FL_PUSH_BUTTON, 190, 85, 90, 30, "Button" );
    fl_set_object_color( obj, FL_COL1, FL_GREEN );

    obj = fl_add_crossbutton( FL_PUSH_BUTTON, 190, 55, 80, 30, "Button" );
    fl_set_object_color( obj, FL_COL1, FL_BLUE );

    fdui->bexit = fl_add_button( FL_NORMAL_BUTTON, 125, 10, 65, 25, "Exit" );
    fl_end_form( );

    return fdui;
}
Ejemplo n.º 21
0
void
create_form_form( void )
{
    FL_OBJECT *obj;

    form = fl_bgn_form( FL_NO_BOX, 940, 360 );

    fl_add_box( FL_UP_BOX, 0, 0, 940, 360, "" );

    barchart = obj = fl_add_chart( FL_BAR_CHART, 20, 20, 210, 140,
                                   "BAR_CHART" );
    fl_set_object_boxtype( obj, FL_RSHADOW_BOX );

    linechart = obj = fl_add_chart( FL_LINE_CHART, 250, 20, 210, 140,
                                    "LINE_CHART" );
    fl_set_object_boxtype( obj, FL_RSHADOW_BOX );

    filledchart = obj = fl_add_chart( FL_FILLED_CHART, 250, 190, 210, 140,
                                      "FILLED_CHART" );
    fl_set_object_boxtype( obj ,FL_RSHADOW_BOX );

    piechart = obj = fl_add_chart( FL_PIE_CHART, 480, 190, 210, 140,
                                   "PIE_CHART" );
    fl_set_object_boxtype( obj, FL_RSHADOW_BOX );

    specialpiechart = obj = fl_add_chart( FL_SPECIALPIE_CHART,
                                          710, 20, 210, 140,
                                          "SPECIALPIE_CHART" );
    fl_set_object_boxtype( obj, FL_RSHADOW_BOX );

    horbarchart = obj = fl_add_chart( FL_HORBAR_CHART, 20, 190, 210, 140,
                                      "HORBAR_CHART" );
    fl_set_object_boxtype( obj, FL_RSHADOW_BOX );

    spikechart = obj = fl_add_chart( FL_SPIKE_CHART, 480, 20, 210, 140,
                                     "SPIKE_CHART" );
    fl_set_object_boxtype( obj, FL_RSHADOW_BOX );

    exitbut = fl_add_button( FL_NORMAL_BUTTON, 750, 260, 140, 30, "Exit" );

    fl_end_form( );
}
Ejemplo n.º 22
0
FD_neural_net_plot *create_form_neural_net_plot(void)
{
  FL_OBJECT *obj;
  FD_neural_net_plot *fdui = (FD_neural_net_plot *) fl_calloc(1, sizeof(*fdui));

  fdui->neural_net_plot = fl_bgn_form(FL_NO_BOX, 480, 370);
  fdui->mainWindow = obj = fl_add_box(FL_UP_BOX,0,0,480,370,"Neural Net Plot");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->mainCanvas = obj = fl_add_canvas(FL_NORMAL_CANVAS,15,20,450,300,"");
  fdui->ok = obj = fl_add_button(FL_RETURN_BUTTON,370,330,90,30,"OK");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fl_end_form();

  fdui->neural_net_plot->fdui = fdui;

  return fdui;
}
Ejemplo n.º 23
0
FD_otg *create_form_otg(void)
{
  FL_OBJECT *obj;
  FD_otg *fdui = (FD_otg *) fl_calloc(1, sizeof(*fdui));

  fdui->otg = fl_bgn_form(FL_NO_BOX, 550, 550);
  obj = fl_add_box(FL_UP_BOX,0,0,900,700,"");
  fdui->owd = fl_add_xyplot(FL_NORMAL_XYPLOT,50,30,450,190,"Delay(ms)"); 
  fl_set_object_color(fdui->owd,FL_BLACK,FL_YELLOW);
  fdui->throughput = fl_add_xyplot(FL_NORMAL_XYPLOT,50,300,450,190,"Throughput(Kbit/s)");
  fl_set_object_color(fdui->throughput,FL_BLACK,FL_YELLOW);
   
  
   obj = fl_add_button(FL_NORMAL_BUTTON,250,510,50,30,"Exit");
   fl_set_object_callback(obj, exit_cb, 0);
	 fdui->loss_ratio=fl_add_text(FL_NORMAL_TEXT,5,510,220,20,"NB Loss pkts");
	 fdui->simu_time=fl_add_text(FL_NORMAL_TEXT,370,510,250,30,"Simulation Time");


  fl_end_form();
  fdui->otg->fdui = fdui;
  return fdui;   
}
Ejemplo n.º 24
0
void create_form_InfoPanel(void)
{
  FL_OBJECT *obj;

  if (InfoPanel)
     return;

  InfoPanel = fl_bgn_form(FL_NO_BOX,270,220);
  obj = fl_add_box(FL_UP_BOX,0,0,270,220,"");
    fl_set_object_lsize(obj,11);
  CloseButton = obj = fl_add_button(FL_NORMAL_BUTTON,200,10,60,30,"Close");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  MyBrowser = obj = fl_add_browser(FL_NORMAL_BROWSER,10,50,250,160,"");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_text(FL_NORMAL_TEXT,30,10,205,30,"Ginsu Info");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lcolor(obj,FL_BLUE);
    fl_set_object_lsize(obj,FL_LARGE_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE+FL_ENGRAVED_STYLE);
  fl_end_form();

}
Ejemplo n.º 25
0
void create_form_MainForm(void)
{
  FL_OBJECT *obj;

  if (MainForm)
     return;

  MainForm = fl_bgn_form(FL_NO_BOX,240,340);
  obj = fl_add_box(FL_UP_BOX,0,0,240,340,"");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  DodecScale = obj = fl_add_valslider(FL_HOR_SLIDER,10,313,226,22,"Scale Dodecahedron");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,ScaleProc,0);
  obj = fl_add_text(FL_NORMAL_TEXT,0,25,245,20,"Interactive Hyperbolic Flythrough");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lcolor(obj,FL_BLUE);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_text(FL_NORMAL_TEXT,0,215,80,30,"LAYERS");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_text(FL_NORMAL_TEXT,5,140,230,15,"PATH");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  Quit = obj = fl_add_button(FL_NORMAL_BUTTON,190,50,40,30,"Quit");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,QuitProc,0);
  obj = fl_add_box(FL_SHADOW_BOX,0,285,245,5,"");
    fl_set_object_color(obj,FL_BLUE,FL_BLUE);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_box(FL_SHADOW_BOX,0,210,245,5,"");
    fl_set_object_color(obj,FL_BLUE,FL_BLUE);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  Info = obj = fl_add_button(FL_PUSH_BUTTON,10,50,170,30,"What's going on?");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,InfoProc,0);
  obj = fl_add_box(FL_SHADOW_BOX,0,130,245,5,"");
    fl_set_object_color(obj,FL_BLUE,FL_BLUE);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);

  PathGroup = fl_bgn_group();
  Direct = obj = fl_add_roundbutton(FL_RADIO_BUTTON,125,150,30,30,"Direct");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lcolor(obj,223);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,PathProc,DIRECT);
  Equi = obj = fl_add_roundbutton(FL_RADIO_BUTTON,125,175,30,30,"Equidistant");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lcolor(obj,248);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,PathProc,EQUI);
  Quarter = obj = fl_add_roundbutton(FL_RADIO_BUTTON,5,175,30,30,"Quarter Turn");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lcolor(obj,135);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,PathProc,QUARTER);
  Loop = obj = fl_add_roundbutton(FL_RADIO_BUTTON,5,150,30,30,"Full Loop");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lcolor(obj,135);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,PathProc,LOOP);
  fl_end_group();

  obj = fl_add_text(FL_NORMAL_TEXT,0,255,60,30,"STEPS");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_box(FL_SHADOW_BOX,0,248,245,5,"");
    fl_set_object_color(obj,FL_BLUE,FL_BLUE);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);

  GoGroup = fl_bgn_group();
  Go = obj = fl_add_roundbutton(FL_RADIO_BUTTON,20,88,55,45,"GO");
    fl_set_object_color(obj,FL_WHITE,FL_GREEN);
    fl_set_object_lcolor(obj,FL_GREEN);
    fl_set_object_lsize(obj,FL_LARGE_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,GoProc,1);
  Stop = obj = fl_add_roundbutton(FL_RADIO_BUTTON,110,88,55,45,"STOP");
    fl_set_object_color(obj,FL_WHITE,FL_RED);
    fl_set_object_lcolor(obj,FL_RED);
    fl_set_object_lsize(obj,FL_LARGE_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,GoProc,0);
  fl_end_group();


  TileGroup = fl_bgn_group();
  Level3 = obj = fl_add_roundbutton(FL_RADIO_BUTTON,195,215,30,30,"3");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,TilingProc,3);
  Level2 = obj = fl_add_roundbutton(FL_RADIO_BUTTON,155,215,30,30,"2");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,TilingProc,2);
  Level1 = obj = fl_add_roundbutton(FL_RADIO_BUTTON,115,215,30,30,"1");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,TilingProc,1);
  Level0 = obj = fl_add_roundbutton(FL_RADIO_BUTTON,75,215,30,30,"0");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,TilingProc,0);
  fl_end_group();


  SpeedGroup = fl_bgn_group();
  Speed2 = obj = fl_add_roundbutton(FL_RADIO_BUTTON,100,255,30,30,"20");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,SpeedProc,2);
  Speed3 = obj = fl_add_roundbutton(FL_RADIO_BUTTON,145,255,30,30,"40");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,SpeedProc,3);
  Speed4 = obj = fl_add_roundbutton(FL_RADIO_BUTTON,190,255,30,30,"80");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,SpeedProc,4);
  Speed1 = obj = fl_add_roundbutton(FL_RADIO_BUTTON,55,255,30,30,"10");
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_callback(obj,SpeedProc,1);
  fl_end_group();

  obj = fl_add_text(FL_NORMAL_TEXT,5,5,240,20,"Not Knot: The Software");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lcolor(obj,FL_BLUE);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_box(FL_SHADOW_BOX,0,84,245,5,"");
    fl_set_object_color(obj,FL_BLUE,FL_BLUE);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  fl_end_form();

}
Ejemplo n.º 26
0
void create_form_MainForm(void)
{
  FL_OBJECT *obj;

  if (MainForm)
     return;

  MainForm = fl_bgn_form(FL_NO_BOX,360,370);
  obj = fl_add_box(FL_UP_BOX,0,0,360,370,"");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_button(FL_RETURN_BUTTON,20,310,160,40,"Make Sweep");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,GoButtonProc,0);
  obj = fl_add_button(FL_NORMAL_BUTTON,180,310,160,40,"Quit");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,QuitButtonProc,0);

  TransGroup = fl_bgn_group();
  obj = fl_add_box(FL_ROUNDED_BOX,20,70,320,230,"");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_text(FL_NORMAL_TEXT,20,100,130,30,"Length of sweep:");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_text(FL_NORMAL_TEXT,20,200,160,30,"Direction of sweep:");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  Translength = obj = fl_add_input(FL_NORMAL_INPUT,120,130,50,30,"Units");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_RIGHT);
  Transxdir = obj = fl_add_input(FL_NORMAL_INPUT,120,230,50,30,"x:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  Transydir = obj = fl_add_input(FL_NORMAL_INPUT,200,230,50,30,"y:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  Transzdir = obj = fl_add_input(FL_NORMAL_INPUT,280,230,50,30,"z:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  fl_end_group();


  TypeGroup = fl_bgn_group();
  RotSweep = obj = fl_add_button(FL_RADIO_BUTTON,180,20,160,40,"Rotational Sweep");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,RotSweepProc,0);
  TransSweep = obj = fl_add_button(FL_RADIO_BUTTON,20,20,160,40,"Translational Sweep");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,TransSweepProc,0);
  fl_end_group();


  RotGroup = fl_bgn_group();
  obj = fl_add_box(FL_ROUNDED_BOX,20,70,320,230,"");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_text(FL_NORMAL_TEXT,20,80,90,30,"Arc length:");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  Rotlength = obj = fl_add_input(FL_NORMAL_INPUT,120,80,50,30,"");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_RIGHT);
  DegButton = obj = fl_add_button(FL_RADIO_BUTTON,190,80,70,30,"Degrees");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  RadButton = obj = fl_add_button(FL_RADIO_BUTTON,260,80,70,30,"Radians");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_text(FL_NORMAL_TEXT,20,120,90,30,"End of axis:");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  Rotendz = obj = fl_add_input(FL_NORMAL_INPUT,280,140,50,30,"z:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  Rotendy = obj = fl_add_input(FL_NORMAL_INPUT,200,140,50,30,"y:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  Rotendx = obj = fl_add_input(FL_NORMAL_INPUT,120,140,50,30,"x:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_text(FL_NORMAL_TEXT,20,180,130,30,"Direction of axis:");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  Rotdirz = obj = fl_add_input(FL_NORMAL_INPUT,280,210,50,30,"z:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  Rotdiry = obj = fl_add_input(FL_NORMAL_INPUT,200,210,50,30,"y:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  Rotdirx = obj = fl_add_input(FL_NORMAL_INPUT,120,210,50,30,"x:");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
  obj = fl_add_text(FL_NORMAL_TEXT,20,260,90,30,"Divisions:");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_color(obj,FL_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  Rotdivisions = obj = fl_add_input(FL_NORMAL_INPUT,120,260,50,30,"");
    fl_set_object_color(obj,FL_LEFT_BCOL,FL_LEFT_BCOL);
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_RIGHT);
  fl_end_group();

  fl_end_form();

}
Ejemplo n.º 27
0
FD_options *create_form_options(void)
{
  FL_OBJECT *obj;
  FD_options *fdui = (FD_options *) fl_calloc(1, sizeof(*fdui));

  fdui->options = fl_bgn_form(FL_NO_BOX, 470, 530);
  obj = fl_add_box(FL_UP_BOX,0,0,470,530,"Options");
    fl_set_object_lsize(obj,FL_NORMAL_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_frame(FL_EMBOSSED_FRAME,20,370,210,130,"");
  obj = fl_add_frame(FL_EMBOSSED_FRAME,240,370,220,110,"");
  obj = fl_add_frame(FL_EMBOSSED_FRAME,20,190,440,170,"");
  fdui->prob_mutation = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,35,250,200,20,"Probabiliy of Mutation:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 3);
    fl_set_slider_value(obj, 0.008);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 0.001);
    fl_set_slider_increment(obj, 0.001, 0.001);
  fdui->prob_crossover = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,250,250,200,20,"Probabiliy of Crossover:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 3);
    fl_set_slider_value(obj, 0.002);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 0.001);
    fl_set_slider_increment(obj, 0.001, 0.001);
  fdui->max_pop = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,250,210,200,20,"Maximum Population:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 10000);
    fl_set_slider_value(obj, 2000);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 1);
    fl_set_slider_increment(obj, 10, 10);
  fdui->maintain_min_pop = obj = fl_add_checkbutton(FL_PUSH_BUTTON,260,380,20,20,"Maintain a Minimum Population?");
  fdui->age_factor = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,35,290,200,20,"Age Factor:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 15);
    fl_set_slider_value(obj, 9);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 1);
    fl_set_slider_increment(obj, 1, 1);
  fdui->carcass_decay_rate = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,250,290,200,20,"Carcass Decay Rate:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 100000);
    fl_set_slider_value(obj, 10000);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 100);
    fl_set_slider_increment(obj, 100, 100);
  fdui->save_sim = obj = fl_add_checkbutton(FL_PUSH_BUTTON,45,380,20,20,"Save Simulation Every N Steps?");
  fdui->save_every = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,40,420,170,20,"Save Every N Steps:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 100000);
    fl_set_slider_value(obj, 50000);
    fl_set_slider_size(obj, 0.12);
    fl_set_slider_step(obj, 100);
    fl_set_slider_increment(obj, 100, 100);
  fdui->file_name = obj = fl_add_input(FL_NORMAL_INPUT,40,465,170,20,"Default File Name:");
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->ok = obj = fl_add_button(FL_RETURN_BUTTON,360,490,80,30,"OK");
  fdui->initial_params_frame = obj = fl_add_frame(FL_ENGRAVED_FRAME,20,20,440,160,"Initial Parameters");
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->scale = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,35,210,200,20,"Display Scale Factor:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 1, 32);
    fl_set_slider_value(obj, 5);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 1);
    fl_set_slider_increment(obj, 1, 1);
  fdui->min_pop = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,265,420,170,20,"Minimum Population:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 100);
    fl_set_slider_value(obj, 5);
    fl_set_slider_size(obj, 0.12);
    fl_set_slider_step(obj, 1);
    fl_set_slider_increment(obj, 1, 1);
  fdui->use_survivor = obj = fl_add_checkbutton(FL_PUSH_BUTTON,280,450,20,20,"Use Survivor for Minimum?");

  fdui->initial_parameters_group = fl_bgn_group();
  fdui->terrain_size = obj = fl_add_choice(FL_NORMAL_CHOICE2,340,135,100,30,"Terrain Size (cells):");
   fl_set_choice_entries(obj, fdchoice_terrain_size_0);
   fl_set_choice(obj,4);
  fdui->initial_pop = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,35,60,200,20,"Initial Population:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 2000);
    fl_set_slider_value(obj, 200);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 1);
    fl_set_slider_increment(obj, 10, 10);
  fdui->initial_plant = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,35,100,200,20,"Number of Initial Plant Locations:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 10000);
    fl_set_slider_value(obj, 1000);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 100);
    fl_set_slider_increment(obj, 100, 100);
  fdui->initial_flesh = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,250,100,200,20,"Number of Initial Flesh Locations:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 10000);
    fl_set_slider_value(obj, 1000);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 100);
    fl_set_slider_increment(obj, 100, 100);
  fdui->give_head_start = obj = fl_add_checkbutton(FL_PUSH_BUTTON,290,55,20,20,"Give A Head Start?");
    fl_set_button(obj, 1);
  fdui->allow_asex = obj = fl_add_checkbutton(FL_PUSH_BUTTON,70,150,20,20,"Allow Asexual Reproduction?");
    fl_set_button(obj, 1);
  fdui->allow_sex = obj = fl_add_checkbutton(FL_PUSH_BUTTON,70,130,20,20,"Allow Sexual Reproduction?");
    fl_set_button(obj, 1);
  fl_end_group();

  fdui->waste_decay_rate = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,35,330,200,20,"Waste Decay Rate:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 10000);
    fl_set_slider_value(obj, 20);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 5);
    fl_set_slider_increment(obj, 10, 10);
  fdui->poison_decay_rate = obj = fl_add_valslider(FL_HOR_BROWSER_SLIDER,250,330,200,20,"Poison Decay Rate:");
    fl_set_object_lsize(obj,FL_DEFAULT_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_slider_precision(obj, 0);
    fl_set_slider_bounds(obj, 0, 10000);
    fl_set_slider_value(obj, 20);
    fl_set_slider_size(obj, 0.10);
    fl_set_slider_step(obj, 5);
    fl_set_slider_increment(obj, 10, 10);
  fl_end_form();

  fdui->options->fdui = fdui;

  return fdui;
}
Ejemplo n.º 28
0
static void g3d_create_genom_group(void) {
	int x, y, dy, w, h;
	FL_OBJECT *obj;

	obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 5, 15, 140, 870, "Genom Requests");

	GENOMGROUP = fl_bgn_group();

	x= 15;
	y= 30;
	w= 120;
	h= 40;
	dy= h + 10;

         BT_SET_CARTESIAN = fl_add_button(FL_RADIO_BUTTON, x, y, w, h, "Set Cartesian");
	fl_set_call_back(BT_SET_CARTESIAN, CB_set_cartesian, 1);
	fl_set_object_color(BT_SET_CARTESIAN,FL_MCOL,FL_GREEN);
	fl_set_button(BT_SET_CARTESIAN, FALSE);


	 y+= dy;
         BT_GRAB_OBJECT = fl_add_button(FL_RADIO_BUTTON, x, y, w, h, "Grab Object");
	fl_set_call_back(BT_GRAB_OBJECT, CB_grab_object, 1);
	fl_set_object_color(BT_GRAB_OBJECT,FL_MCOL,FL_GREEN);
	fl_set_button(BT_GRAB_OBJECT, FALSE);

		 y+= dy;
         BT_RELEASE_OBJECT = fl_add_button(FL_RADIO_BUTTON, x, y, w, h, "Release Object");
	fl_set_call_back(BT_RELEASE_OBJECT, CB_release_object, 1);
	fl_set_object_color(BT_RELEASE_OBJECT,FL_MCOL,FL_GREEN);
	fl_set_button(BT_RELEASE_OBJECT, FALSE);
	
	y+= dy;
	DELETE_GRAPHS =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Delete Graphs");
	fl_set_call_back(DELETE_GRAPHS, CB_genomCleanRoadmap_obj, 1);

        y+= dy;
	BT_ARM_GOTO_Q_OBJ =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Arm Goto Q");
//	BT_PLOT_Q_WRITE_FILE_OBJ= fl_add_button(FL_RADIO_BUTTON, x, y + 1*dy, w, h, "Write file and plot qi");
	fl_set_call_back(BT_ARM_GOTO_Q_OBJ, CB_genomArmGotoQ_obj, 1);
  
        y+= dy;
  BT_ARM_EXTRACT_OBJ =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Arm Extract");
  fl_set_call_back(BT_ARM_EXTRACT_OBJ, CB_genomArmExtract_obj, 1);
  
        y+= dy;
  BT_ARM_GOTO_X_OBJ =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Arm Goto X");
//  BT_PLOT_Q_WRITE_FILE_OBJ= fl_add_button(FL_RADIO_BUTTON, x, y + 1*dy, w, h, "Write file and plot qi");
  fl_set_call_back(BT_ARM_GOTO_X_OBJ, CB_genomArmGotoX_obj, 1);
  
	y+= dy;
        BT_FIND_GRASP_CONFIG_AND_COMP_TRAJ_OBJ =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Pick Up");
        fl_set_call_back(BT_FIND_GRASP_CONFIG_AND_COMP_TRAJ_OBJ, CB_genomPickUp_gotoObject, 1);


	y+= dy;
        BT_PICK_UP_TAKE =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Take To Conf");
        fl_set_call_back(BT_PICK_UP_TAKE, CB_genomPickUp_takeObject, 1);

  y+= dy;
        BT_PICK_UP_TAKE_XYZ =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Take To XYZ");
        fl_set_call_back(BT_PICK_UP_TAKE_XYZ, CB_genomPickUp_takeObjectToXYZ, 1);
  y+= dy;
        BT_TAKE_TO_PLACE =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Take To Place");
        fl_set_call_back(BT_TAKE_TO_PLACE, CB_genomTakeToPlace, 1);
	y+= dy;
        BT_PLACE =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Place From Free");
        fl_set_call_back(BT_PLACE, CB_genomPlaceObject, 1);
  y+= dy;
        BT_ESCAPE_OBJECT =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Escape object");
        fl_set_call_back(BT_ESCAPE_OBJECT, CB_genomEscapeObject, 1);

  y+= dy;
  BT_CONSTRUCTPRM =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Build PRM");
  fl_set_call_back(BT_CONSTRUCTPRM, CB_genomArmComputePRM_obj, 0);


  y+= dy;
  BT_PLANVIAPOINTS =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Plan Via Conf traj");
  fl_set_call_back(BT_PLANVIAPOINTS, CB_genomPlanTrajViaPoints, 0);
  
  y+= dy;
  BT_SEQUENCE =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Sequence");
  fl_set_call_back(BT_SEQUENCE, CB_genomSequence, 0);
  
#ifdef DPG
  y+= dy;
  BT_CHECKCOLONTRAJ =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Check Col Traj");
  fl_set_call_back(BT_CHECKCOLONTRAJ, CB_checkColOnTraj, 0);
  y+= dy;
  BT_REPLANCOLTRAJ =  fl_add_button(FL_NORMAL_BUTTON, x, y, w, h, "Replan Col Traj");
  fl_set_call_back(BT_REPLANCOLTRAJ, CB_replanColTraj, 0);
  y+= dy;
#endif
  
  fl_end_group();
}
Ejemplo n.º 29
0
FD_lte_phy_scope_enb *create_lte_phy_scope_enb( void ) {

    FL_OBJECT *obj;
    FD_lte_phy_scope_enb *fdui = fl_malloc( sizeof *fdui );
    
    // Define form
    fdui->lte_phy_scope_enb = fl_bgn_form( FL_NO_BOX, 800, 600 );

    // This the whole UI box
    obj = fl_add_box( FL_BORDER_BOX, 0, 0, 800, 600, "" );
    fl_set_object_color( obj, FL_BLACK, FL_BLACK );

    // Received signal
    fdui->rxsig_t = fl_add_xyplot( FL_NORMAL_XYPLOT, 20, 20, 370, 100, "Received Signal (Time-Domain, dB)" );
    fl_set_object_boxtype( fdui->rxsig_t, FL_EMBOSSED_BOX );
    fl_set_object_color( fdui->rxsig_t, FL_BLACK, FL_RED );
    fl_set_object_lcolor( fdui->rxsig_t, FL_WHITE ); // Label color
    fl_set_xyplot_ybounds(fdui->rxsig_t,30,70);

    // Time-domain channel response
    fdui->chest_t = fl_add_xyplot( FL_NORMAL_XYPLOT, 410, 20, 370, 100, "Channel Impulse Response (samples, abs)" );
    fl_set_object_boxtype( fdui->chest_t, FL_EMBOSSED_BOX );
    fl_set_object_color( fdui->chest_t, FL_BLACK, FL_RED );
    fl_set_object_lcolor( fdui->chest_t, FL_WHITE ); // Label color

    // Frequency-domain channel response
    fdui->chest_f = fl_add_xyplot( FL_IMPULSE_XYPLOT, 20, 140, 760, 100, "Channel Frequency  Response (RE, dB)" );
    fl_set_object_boxtype( fdui->chest_f, FL_EMBOSSED_BOX );
    fl_set_object_color( fdui->chest_f, FL_BLACK, FL_RED );
    fl_set_object_lcolor( fdui->chest_f, FL_WHITE ); // Label color
    fl_set_xyplot_ybounds( fdui->chest_f,30,70);

    // LLR of PUSCH
    fdui->pusch_llr = fl_add_xyplot( FL_POINTS_XYPLOT, 20, 260, 500, 200, "PUSCH Log-Likelihood Ratios (LLR, mag)" );
    fl_set_object_boxtype( fdui->pusch_llr, FL_EMBOSSED_BOX );
    fl_set_object_color( fdui->pusch_llr, FL_BLACK, FL_YELLOW );
    fl_set_object_lcolor( fdui->pusch_llr, FL_WHITE ); // Label color
    fl_set_xyplot_symbolsize( fdui->pusch_llr,2);    

    // I/Q PUSCH comp
    fdui->pusch_comp = fl_add_xyplot( FL_POINTS_XYPLOT, 540, 260, 240, 200, "PUSCH I/Q of MF Output" );
    fl_set_object_boxtype( fdui->pusch_comp, FL_EMBOSSED_BOX );
    fl_set_object_color( fdui->pusch_comp, FL_BLACK, FL_YELLOW );
    fl_set_object_lcolor( fdui->pusch_comp, FL_WHITE ); // Label color
    fl_set_xyplot_symbolsize( fdui->pusch_comp,2);
    fl_set_xyplot_xgrid( fdui->pusch_llr,FL_GRID_MAJOR);
    
    // Throughput on PUSCH
    fdui->pusch_tput = fl_add_xyplot( FL_NORMAL_XYPLOT, 20, 480, 500, 100, "PUSCH Throughput [frame]/[kbit/s]" );
    fl_set_object_boxtype( fdui->pusch_tput, FL_EMBOSSED_BOX );
    fl_set_object_color( fdui->pusch_tput, FL_BLACK, FL_WHITE );
    fl_set_object_lcolor( fdui->pusch_tput, FL_WHITE ); // Label color

    // Generic eNB Button
    fdui->button_0 = fl_add_button( FL_PUSH_BUTTON, 540, 480, 240, 40, "" );
    fl_set_object_lalign(fdui->button_0, FL_ALIGN_CENTER );
    fl_set_button(fdui->button_0,0);
    otg_enabled = 0;
    fl_set_object_label(fdui->button_0, "DL Traffic OFF");
    fl_set_object_color(fdui->button_0, FL_RED, FL_RED);  
    fl_set_object_callback(fdui->button_0, dl_traffic_on_off, 0 );

    fl_end_form( );
    fdui->lte_phy_scope_enb->fdui = fdui;

    return fdui;
}
Ejemplo n.º 30
0
FD_main_frm *create_form_main_frm(void)
{
  FL_OBJECT *obj;
  FD_main_frm *fdui = (FD_main_frm *) fl_calloc(1, sizeof(*fdui));

  fdui->main_frm = fl_bgn_form(FL_NO_BOX, 1010, 710);
  obj = fl_add_box(FL_FLAT_BOX,0,0,1010,710,"Main form");
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_MCOL);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  obj = fl_add_box(FL_ROUNDED_BOX,10,610,230,90,"");
    fl_set_object_color(obj,FL_DARKER_COL1,FL_COL1);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  obj = fl_add_box(FL_ROUNDED3D_DOWNBOX,5,5,850,600,"");
    fl_set_object_color(obj,FL_BLACK,FL_BLACK);
  fdui->sync_lbl = obj = fl_add_text(FL_NORMAL_TEXT,635,15,40,20,"sync");
    fl_set_object_boxtype(obj,FL_ROUNDED_BOX);
    fl_set_object_color(obj,FL_BLACK,FL_TOP_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->rec_lbl = obj = fl_add_text(FL_NORMAL_TEXT,720,15,40,20,"rec");
    fl_set_object_boxtype(obj,FL_ROUNDED_BOX);
    fl_set_object_color(obj,FL_BLACK,FL_TOP_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->pwr1_xyp = obj = fl_add_xyplot(FL_NORMAL_XYPLOT,20,45,300,110,"Power");
    fl_set_object_color(obj,FL_BLACK,FL_RIGHT_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->pwr2_xyp = obj = fl_add_xyplot(FL_NORMAL_XYPLOT,330,45,300,110,"Power");
    fl_set_object_color(obj,FL_BLACK,FL_RIGHT_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->rx2_lbl = obj = fl_add_text(FL_NORMAL_TEXT,345,10,80,40,"RX 2");
    fl_set_object_color(obj,FL_BLACK,FL_MCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lsize(obj,FL_HUGE_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->noise1_xyp = obj = fl_add_xyplot(FL_NORMAL_XYPLOT,20,170,300,110,"N0/SNR");
    fl_set_object_color(obj,FL_BLACK,FL_RIGHT_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->noise2_xyp = obj = fl_add_xyplot(FL_NORMAL_XYPLOT,330,170,300,110,"N0/SNR");
    fl_set_object_color(obj,FL_BLACK,FL_RIGHT_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->ch11_xyp = obj = fl_add_xyplot(FL_NORMAL_XYPLOT,15,310,140,110,"CH TX1");
    fl_set_object_color(obj,FL_BLACK,FL_RIGHT_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->ch12_xyp = obj = fl_add_xyplot(FL_NORMAL_XYPLOT,180,310,140,110,"CH TX2");
    fl_set_object_color(obj,FL_BLACK,FL_RIGHT_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->ch13_xyp = obj = fl_add_xyplot(FL_NORMAL_XYPLOT,15,450,140,110,"CH TX3");
    fl_set_object_color(obj,FL_BLACK,FL_RIGHT_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->ch14_xyp = obj = fl_add_xyplot(FL_NORMAL_XYPLOT,180,450,140,110,"CH TX4");
    fl_set_object_color(obj,FL_BLACK,FL_RIGHT_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->ch21_xyp = obj = fl_add_xyplot(FL_NORMAL_XYPLOT,325,310,140,110,"CH TX1");
    fl_set_object_color(obj,FL_BLACK,FL_RIGHT_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->ch22_xyp = obj = fl_add_xyplot(FL_NORMAL_XYPLOT,490,310,140,110,"CH TX2");
    fl_set_object_color(obj,FL_BLACK,FL_RIGHT_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->ch23_xyp = obj = fl_add_xyplot(FL_NORMAL_XYPLOT,325,450,140,110,"CH TX3");
    fl_set_object_color(obj,FL_BLACK,FL_RIGHT_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->ch24_xyp = obj = fl_add_xyplot(FL_NORMAL_XYPLOT,490,450,140,110,"CH TX4");
    fl_set_object_color(obj,FL_BLACK,FL_RIGHT_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->error_lbl = obj = fl_add_text(FL_NORMAL_TEXT,680,15,40,20,"error");
    fl_set_object_boxtype(obj,FL_ROUNDED_BOX);
    fl_set_object_color(obj,FL_BLACK,FL_TOP_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->gps_lbl = obj = fl_add_text(FL_NORMAL_TEXT,640,65,60,30,"gps");
    fl_set_object_boxtype(obj,FL_ROUNDED_BOX);
    fl_set_object_color(obj,FL_BLACK,FL_TOP_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->date_lbl = obj = fl_add_text(FL_NORMAL_TEXT,655,130,170,30,"date: ");
    fl_set_object_color(obj,FL_BLACK,FL_TOP_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->gps_lat_lbl = obj = fl_add_text(FL_NORMAL_TEXT,700,65,150,30,"lat: 0");
    fl_set_object_color(obj,FL_BLACK,FL_TOP_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->gps_lon_lbl = obj = fl_add_text(FL_NORMAL_TEXT,700,95,150,30,"lon: 0");
    fl_set_object_color(obj,FL_BLACK,FL_TOP_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->mode_lbl = obj = fl_add_text(FL_NORMAL_TEXT,640,160,90,20,"Mode: SGL");
    fl_set_object_color(obj,FL_BLACK,FL_TOP_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->idx_lbl = obj = fl_add_text(FL_NORMAL_TEXT,730,160,110,20,"Idx: ");
    fl_set_object_color(obj,FL_BLACK,FL_TOP_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_RIGHT|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_box(FL_ROUNDED_BOX,460,610,140,90,"");
    fl_set_object_color(obj,FL_DARKCYAN,FL_COL1);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  fdui->power_btn = obj = fl_add_button(FL_NORMAL_BUTTON,130,620,100,70,"PWR");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_MEDIUM_SIZE);
    fl_set_object_callback(obj,power_callback,0);
  fdui->buffer_lbl = obj = fl_add_text(FL_NORMAL_TEXT,760,15,90,20,"Buffer: 100%");
    fl_set_object_boxtype(obj,FL_ROUNDED_BOX);
    fl_set_object_color(obj,FL_BLACK,FL_TOP_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->cap_xyp = obj = fl_add_xyplot(FL_NORMAL_XYPLOT,640,310,200,250,"Capacity");
    fl_set_object_color(obj,FL_BLACK,FL_RIGHT_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
  fdui->refresh_lbl = obj = fl_add_text(FL_NORMAL_TEXT,655,185,170,20,"Refresh interval: 1s");
    fl_set_object_color(obj,FL_BLACK,FL_TOP_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_box(FL_ROUNDED_BOX,860,90,140,220,"");
    fl_set_object_color(obj,FL_DARKER_COL1,FL_COL1);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  fdui->refresh_dial = obj = fl_add_dial(FL_NORMAL_DIAL,890,110,80,70,"screen refresh rate");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_RIGHT_BCOL);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_object_callback(obj,refresh_callback,0);
    fl_set_dial_bounds(obj, 0, 5);
    fl_set_dial_angles(obj, 45, 315);
    fl_set_dial_value(obj, 1);
    fl_set_dial_step(obj, 1);
    fl_set_dial_return(obj, FL_RETURN_CHANGED);
  obj = fl_add_box(FL_ROUNDED_BOX,860,460,140,140,"");
    fl_set_object_color(obj,FL_INDIANRED,FL_COL1);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  fdui->bler_lbl = obj = fl_add_text(FL_NORMAL_TEXT,650,210,180,20,"BLER:: 0");
    fl_set_object_color(obj,FL_BLACK,FL_TOP_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->n_recd_frames_lbl = obj = fl_add_text(FL_NORMAL_TEXT,650,235,180,20,"Rec'd frms: 0");
    fl_set_object_color(obj,FL_BLACK,FL_TOP_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->msg_text = obj = fl_add_text(FL_NORMAL_TEXT,25,570,810,30,"");
    fl_set_object_color(obj,FL_BLACK,FL_MCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON,860,5,140,70,"");
    fl_set_object_boxtype(obj,FL_ROUNDED_BOX);
    fl_set_object_color(obj,FL_WHITE,FL_YELLOW);
    fl_set_pixmapbutton_file(obj, "Eurecom_Logo.xpm");
  fdui->rx1_lbl = obj = fl_add_text(FL_NORMAL_TEXT,35,10,80,40,"RX 1");
    fl_set_object_color(obj,FL_BLACK,FL_MCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lsize(obj,FL_HUGE_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_box(FL_ROUNDED_BOX,610,610,180,90,"");
    fl_set_object_color(obj,FL_WHEAT,FL_COL1);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  fdui->terminal_mode_btn = obj = fl_add_button(FL_NORMAL_BUTTON,635,620,130,20,"terminal mode");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_callback(obj,terminal_mode_callback,0);
  fdui->single_led = obj = fl_add_box(FL_EMBOSSED_BOX,640,650,10,10,"Single user");
    fl_set_object_color(obj,FL_RIGHT_BCOL,FL_COL1);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_RIGHT);
  fdui->multi_led = obj = fl_add_box(FL_EMBOSSED_BOX,640,670,10,10,"Multi user");
    fl_set_object_color(obj,FL_RIGHT_BCOL,FL_COL1);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_RIGHT);
  fdui->mmse_btn = obj = fl_add_button(FL_PUSH_BUTTON,480,655,100,20,"MMSE");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_callback(obj,rx_mode_button_callback,1);
  fdui->ml_btn = obj = fl_add_button(FL_PUSH_BUTTON,480,675,100,20,"ML");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_callback(obj,rx_mode_button_callback,2);
  fdui->cbmimo_lbl = obj = fl_add_text(FL_NORMAL_TEXT,665,40,70,20,"cbmimo");
    fl_set_object_boxtype(obj,FL_ROUNDED_BOX);
    fl_set_object_color(obj,FL_BLACK,FL_TOP_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->file_index_dial = obj = fl_add_dial(FL_NORMAL_DIAL,890,485,80,70,"file index");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_RIGHT_BCOL);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_object_callback(obj,file_index_callback,0);
    fl_set_dial_bounds(obj, 0, 100);
    fl_set_dial_angles(obj, 10, 350);
    fl_set_dial_value(obj, 0);
    fl_set_dial_step(obj, 10);
  obj = fl_add_button(FL_NORMAL_BUTTON,870,560,40,30,"+");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,file_index_callback,1);
  obj = fl_add_button(FL_NORMAL_BUTTON,950,560,40,30,"-");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,file_index_callback,-1);
  obj = fl_add_box(FL_ROUNDED_BOX,860,320,140,130,"");
    fl_set_object_color(obj,FL_PALEGREEN,FL_COL1);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  fdui->num_sym_dial = obj = fl_add_dial(FL_NORMAL_DIAL,890,340,80,70,"number of symbols");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_RIGHT_BCOL);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_TOP);
    fl_set_dial_bounds(obj, 0, 5);
    fl_set_dial_angles(obj, 30, 360);
    fl_set_dial_value(obj, 0);
    fl_set_dial_step(obj, 0.5);
  fdui->fix_lbl = obj = fl_add_text(FL_NORMAL_TEXT,640,95,60,30,"NO");
    fl_set_object_boxtype(obj,FL_ROUNDED_BOX);
    fl_set_object_color(obj,FL_BLACK,FL_TOP_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  obj = fl_add_box(FL_ROUNDED_BOX,800,610,200,90,"");
    fl_set_object_color(obj,FL_INDIANRED,FL_COL1);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  fdui->rec_btn = obj = fl_add_button(FL_PUSH_BUTTON,820,620,160,70,"Record");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_callback(obj,record_callback,0);
  fdui->exit_btn = obj = fl_add_button(FL_NORMAL_BUTTON,20,660,90,30,"exit");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_TOMATO,FL_COL1);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_callback(obj,exit_callback,0);
  fdui->config_btn = obj = fl_add_button(FL_NORMAL_BUTTON,20,620,90,30,"config");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_callback(obj,config_btn_callback,0);
  obj = fl_add_box(FL_ROUNDED_BOX,250,610,200,90,"");
    fl_set_object_color(obj,FL_PALEGREEN,FL_COL1);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  fdui->terminal_btn1 = obj = fl_add_button(FL_PUSH_BUTTON,270,650,40,40,"CH1");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,terminal_button_callback,1);
  fdui->terminal_btn2 = obj = fl_add_button(FL_PUSH_BUTTON,310,650,40,40,"CH2");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,terminal_button_callback,2);
  fdui->terminal_btn3 = obj = fl_add_button(FL_PUSH_BUTTON,350,650,40,40,"MR1");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,terminal_button_callback,3);
  fdui->terminal_btn4 = obj = fl_add_button(FL_PUSH_BUTTON,390,650,40,40,"MR2");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,terminal_button_callback,4);
  obj = fl_add_text(FL_NORMAL_TEXT,300,620,110,20,"terminal number");
    fl_set_object_color(obj,FL_PALEGREEN,FL_MCOL);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  obj = fl_add_button(FL_NORMAL_BUTTON,870,180,40,30,"+");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,refresh_callback,1);
  obj = fl_add_button(FL_NORMAL_BUTTON,950,180,40,30,"-");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
    fl_set_object_callback(obj,refresh_callback,-1);
  fdui->time_domain_btn = obj = fl_add_button(FL_PUSH_BUTTON,870,235,60,20,"time");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_callback(obj,time_freq_callback,0);
  fdui->freq_domain_btn = obj = fl_add_button(FL_PUSH_BUTTON,930,235,60,20,"freq");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_callback(obj,time_freq_callback,1);
  obj = fl_add_text(FL_NORMAL_TEXT,875,215,110,20,"channel display");
    fl_set_object_color(obj,FL_DARKER_COL1,FL_MCOL);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
  fdui->refresh_timer = obj = fl_add_timer(FL_HIDDEN_TIMER,810,720,10,10,"timer");
    fl_set_object_callback(obj,refresh_timer_callback,0);
  obj = fl_add_text(FL_NORMAL_TEXT,875,260,110,20,"N0/SNR");
    fl_set_object_color(obj,FL_DARKER_COL1,FL_MCOL);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
  fdui->n0_btn = obj = fl_add_button(FL_PUSH_BUTTON,870,280,60,20,"N0");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_callback(obj,noise_snr_callback,0);
  fdui->snr_btn = obj = fl_add_button(FL_PUSH_BUTTON,930,280,60,20,"SNR");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_callback(obj,noise_snr_callback,1);
  fdui->num_sym_plus = obj = fl_add_button(FL_NORMAL_BUTTON,870,415,40,30,"+");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->num_sym_minus = obj = fl_add_button(FL_NORMAL_BUTTON,950,415,40,30,"-");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->rx_mode_lbl = obj = fl_add_text(FL_NORMAL_TEXT,650,260,180,20,"RX mode:");
    fl_set_object_color(obj,FL_BLACK,FL_TOP_BCOL);
    fl_set_object_lcolor(obj,FL_RIGHT_BCOL);
    fl_set_object_lalign(obj,FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
    fl_set_object_lstyle(obj,FL_BOLD_STYLE);
  fdui->single_btn = obj = fl_add_button(FL_PUSH_BUTTON,480,635,100,20,"SINGLE");
    fl_set_object_boxtype(obj,FL_ROUNDED3D_UPBOX);
    fl_set_object_color(obj,FL_LIGHTER_COL1,FL_COL1);
    fl_set_object_lsize(obj,FL_TINY_SIZE);
    fl_set_object_callback(obj,rx_mode_button_callback,0);
  obj = fl_add_text(FL_NORMAL_TEXT,480,615,100,20,"receiver mode");
    fl_set_object_boxtype(obj,FL_NO_BOX);
    fl_set_object_lalign(obj,FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
  fl_end_form();

  fdui->main_frm->fdui = fdui;

  return fdui;
}