Ejemplo n.º 1
0
BOOL LLAlertDialog::handleKeyHere(KEY key, MASK mask )
{
	if( KEY_RETURN == key && mask == MASK_NONE )
	{
		LLModalDialog::handleKeyHere( key, mask );
		return TRUE;
	}
	else if (KEY_RIGHT == key)
	{
		focusNextItem(FALSE);
		return TRUE;
	}
	else if (KEY_LEFT == key)
	{
		focusPrevItem(FALSE);
		return TRUE;
	}
	else if (KEY_TAB == key && mask == MASK_NONE)
	{
		focusNextItem(FALSE);
		return TRUE;
	}
	else if (KEY_TAB == key && mask == MASK_SHIFT)
	{
		focusPrevItem(FALSE);
		return TRUE;
	}
	else
	{
		return LLModalDialog::handleKeyHere( key, mask );
	}
}
Ejemplo n.º 2
0
BOOL LLAlertDialog::handleKeyHere(KEY key, MASK mask, BOOL called_from_parent )
{
	if( KEY_RETURN == key && mask == MASK_NONE )
	{
		// Warning: handleKeyHere may result in the default button
		// being committed, which will destroy this object.
		// Everything works, but the call stack will pass through 
		// the very end of functions that belong to deleted objects.
		// Should find a less fragile way to do this.
		LLModalDialog::handleKeyHere( key, mask , called_from_parent );
		return TRUE;
	}
	else if (KEY_RIGHT == key)
	{
		focusNextItem(FALSE);
		return TRUE;
	}
	else if (KEY_LEFT == key)
	{
		focusPrevItem(FALSE);
		return TRUE;
	}
	else if (KEY_TAB == key && mask == MASK_NONE)
	{
		focusNextItem(FALSE);
		return TRUE;
	}
	else if (KEY_TAB == key && mask == MASK_SHIFT)
	{
		focusPrevItem(FALSE);
		return TRUE;
	}
	else
	{
		return LLModalDialog::handleKeyHere( key, mask , called_from_parent );
	}
}