void write_tmap(FILE *f, int which) { int i,j; unsigned char *bfptr; fprintf(f,"{\n"); fprintf(f,"%d %d %d\n",textr_width,textr_height,textr_trans); for (i=0;i<textr_height;i++) { bfptr = image.buffer + (image.xsize * i) + (which * textr_width); fprintf(f,"\t"); for (j=0;j<textr_width;j++) fprintf(f,"%s ", format_byte(*bfptr++)); fprintf(f,"\n"); } fprintf(f,"}\n"); }
int render_glyph(Glyph *g, SDL_Surface **ret) { SDL_Color color = {0,0,0}, bgcolor={0xff,0xff,0xff}; int bold, italic, underline, strikethrough, sup, sub, supsub; int font; int baseline; char *byte; TTF_Font **fs; byte = g->bytes; if (format_byte(*byte, &bold, &italic, &underline, &strikethrough, &sup, &sub, &supsub)) byte++; if (sup || sub || supsub) fs = su_fonts; else fs = fonts; baseline = 0; if (sub) baseline = 9; else if(supsub) baseline = 3; if (bold && italic) font = FONT_BOLD_ITALIC; else if (bold) font = FONT_BOLD; else if (italic) font = FONT_ITALIC; else font = FONT_NORMAL; if (underline && strikethrough) TTF_SetFontStyle(fs[font], TTF_STYLE_UNDERLINE | TTF_STYLE_STRIKETHROUGH); else if (underline) TTF_SetFontStyle(fs[font], TTF_STYLE_UNDERLINE); else if (strikethrough) TTF_SetFontStyle(fs[font], TTF_STYLE_STRIKETHROUGH); *ret = TTF_RenderUTF8_Shaded(fs[font], byte, color, bgcolor); TTF_SetFontStyle(fs[font], TTF_STYLE_NORMAL); return baseline; }