int main() { struct sigaction sigact; struct itimerval itval; double fact; char buf[100]; char *point; printf("Before sigaction call\n"); sigact.sa_handler = handle1; sigact.sa_flags = 0; sigemptyset(&sigact.sa_mask); if (sigaction(SIGNAL_TYPE, &sigact, 0) == -1) { fprintf(stderr, "Unable to set up handler\n"); return 1; } printf("Before setitimer\n"); itval.it_interval.tv_sec = 0; itval.it_interval.tv_usec = 100000; itval.it_value.tv_sec = 0; itval.it_value.tv_usec = 100000; if (setitimer(ITIMER_TYPE, &itval, 0) == -1) { fprintf(stderr, "Unable to set up timer\n"); return 1; } printf("Before fpcheck\n"); fact = fpcheck(); printf("After fpcheck\n"); itval.it_value.tv_sec = 0; itval.it_value.tv_usec = 0; if (setitimer(ITIMER_TYPE, &itval, 0) == -1) { fprintf(stderr, "Unable to disable timer\n"); return 1; } sprintf(buf, "%.0f", fact); point = strchr(buf, '.'); if (point) *point = '\0'; if (strcmp(buf, "1307674368000") != 0) { fprintf(stderr, "15! should be 1307674368000, but computed as '%s'\n", buf); return 1; } printf("15! = %s\n", buf); return 0; }
void test(double n1, double n2) { double r; int jmpret; /* Save stack environment for return in case of error. First * time through, jmpret is 0, so true conditional is executed. * If an error occurs, jmpret will be set to -1 and false * conditional will be executed. */ jmpret = setjmp(mark); if (jmpret == 0) { r = n1 / n2; /* This won't be reached if error occurs. */ printf("\n\n%4.3g / %4.3g = %4.3g\n", n1, n2, r); r = n1 * n2; /* This won't be reached if error occurs. */ printf("\n\n%4.3g * %4.3g = %4.3g\n", n1, n2, r); } else fpcheck(); }
void execute(INST * cdp, /* code ptr, start execution here */ CELL *sp, /* eval_stack pointer */ CELL *fp) /* frame ptr into eval_stack for user defined functions */ { /* some useful temporaries */ CELL *cp; int t; unsigned tu; /* save state for array loops via a stack */ ALOOP_STATE *aloop_state = (ALOOP_STATE *) 0; /* for moving the eval stack on deep recursion */ CELL *old_stack_base = 0; CELL *old_sp = 0; #ifdef DEBUG CELL *entry_sp = sp; #endif int force_exit = (end_start == 0); if (fp) { /* we are a function call, check for deep recursion */ if (sp > stack_danger) { /* change stacks */ old_stack_base = stack_base; old_sp = sp; stack_base = (CELL *) zmalloc(sizeof(CELL) * EVAL_STACK_SIZE); stack_danger = stack_base + DANGER; sp = stack_base; /* waste 1 slot for ANSI, actually large model msdos breaks in RET if we don't */ #ifdef DEBUG entry_sp = sp; #endif } else old_stack_base = (CELL *) 0; } while (1) { TRACE(("execute %s sp(%ld:%s)\n", da_op_name(cdp), (long) (sp - stack_base), da_type_name(sp))); switch ((cdp++)->op) { /* HALT only used by the disassemble now ; this remains so compilers don't offset the jump table */ case _HALT: case _STOP: /* only for range patterns */ #ifdef DEBUG if (sp != entry_sp + 1) bozo("stop0"); #endif return; case _PUSHC: inc_sp(); cellcpy(sp, (cdp++)->ptr); break; case _PUSHD: inc_sp(); sp->type = C_DOUBLE; sp->dval = *(double *) (cdp++)->ptr; break; case _PUSHS: inc_sp(); sp->type = C_STRING; sp->ptr = (cdp++)->ptr; string(sp)->ref_cnt++; break; case F_PUSHA: cp = (CELL *) cdp->ptr; if (cp != field) { if (nf < 0) split_field0(); if (!(cp >= NF && cp <= LAST_PFIELD)) { /* it is a real field $1, $2 ... If it is greater than $NF, we have to make sure it is set to "" so that (++|--) and g?sub() work right */ t = field_addr_to_index(cp); if (t > nf) { cp->type = C_STRING; cp->ptr = (PTR) & null_str; null_str.ref_cnt++; } } } /* fall thru */ case _PUSHA: case A_PUSHA: inc_sp(); sp->ptr = (cdp++)->ptr; break; case _PUSHI: /* put contents of next address on stack */ inc_sp(); cellcpy(sp, (cdp++)->ptr); break; case L_PUSHI: /* put the contents of a local var on stack, cdp->op holds the offset from the frame pointer */ inc_sp(); cellcpy(sp, fp + (cdp++)->op); break; case L_PUSHA: /* put a local address on eval stack */ inc_sp(); sp->ptr = (PTR) (fp + (cdp++)->op); break; case F_PUSHI: /* push contents of $i cdp[0] holds & $i , cdp[1] holds i */ inc_sp(); if (nf < 0) split_field0(); cp = (CELL *) cdp->ptr; t = (cdp + 1)->op; cdp += 2; if (t <= nf) cellcpy(sp, cp); else { /* an unset field */ sp->type = C_STRING; sp->ptr = (PTR) & null_str; null_str.ref_cnt++; } break; case NF_PUSHI: inc_sp(); if (nf < 0) split_field0(); cellcpy(sp, NF); break; case FE_PUSHA: if (sp->type != C_DOUBLE) cast1_to_d(sp); tu = d_to_index(sp->dval); if (tu && nf < 0) split_field0(); sp->ptr = (PTR) field_ptr((int) tu); if ((int) tu > nf) { /* make sure it is set to "" */ cp = (CELL *) sp->ptr; cell_destroy(cp); cp->type = C_STRING; cp->ptr = (PTR) & null_str; null_str.ref_cnt++; } break; case FE_PUSHI: if (sp->type != C_DOUBLE) cast1_to_d(sp); tu = d_to_index(sp->dval); if (nf < 0) split_field0(); if ((int) tu <= nf) { cellcpy(sp, field_ptr((int) tu)); } else { sp->type = C_STRING; sp->ptr = (PTR) & null_str; null_str.ref_cnt++; } break; case AE_PUSHA: /* top of stack has an expr, cdp->ptr points at an array, replace the expr with the cell address inside the array */ cp = array_find((ARRAY) (cdp++)->ptr, sp, CREATE); cell_destroy(sp); sp->ptr = (PTR) cp; break; case AE_PUSHI: /* top of stack has an expr, cdp->ptr points at an array, replace the expr with the contents of the cell inside the array */ cp = array_find((ARRAY) (cdp++)->ptr, sp, CREATE); cell_destroy(sp); cellcpy(sp, cp); break; case LAE_PUSHI: /* sp[0] is an expression cdp->op is offset from frame pointer of a CELL which has an ARRAY in the ptr field, replace expr with array[expr] */ if (fp != 0) { cp = array_find((ARRAY) fp[(cdp++)->op].ptr, sp, CREATE); cell_destroy(sp); cellcpy(sp, cp); } break; case LAE_PUSHA: /* sp[0] is an expression cdp->op is offset from frame pointer of a CELL which has an ARRAY in the ptr field, replace expr with & array[expr] */ if (fp != 0) { cp = array_find((ARRAY) fp[(cdp++)->op].ptr, sp, CREATE); cell_destroy(sp); sp->ptr = (PTR) cp; } break; case LA_PUSHA: /* cdp->op is offset from frame pointer of a CELL which has an ARRAY in the ptr field. Push this ARRAY on the eval stack */ if (fp != 0) { inc_sp(); sp->ptr = fp[(cdp++)->op].ptr; } break; case SET_ALOOP: { ALOOP_STATE *ap = ZMALLOC(ALOOP_STATE); size_t vector_size; ap->var = (CELL *) sp[-1].ptr; ap->base = ap->ptr = array_loop_vector((ARRAY) sp->ptr, &vector_size); ap->limit = ap->base + vector_size; sp -= 2; /* push onto aloop stack */ ap->link = aloop_state; aloop_state = ap; cdp += cdp->op; } break; case ALOOP: { ALOOP_STATE *ap = aloop_state; if (ap != 0 && (ap->ptr < ap->limit)) { cell_destroy(ap->var); ap->var->type = C_STRING; ap->var->ptr = (PTR) * ap->ptr++; cdp += cdp->op; } else { cdp++; } } break; case POP_AL: { /* finish up an array loop */ ALOOP_STATE *ap = aloop_state; if (ap != 0) { aloop_state = ap->link; while (ap->ptr < ap->limit) { free_STRING(*ap->ptr); ap->ptr++; } if (ap->base < ap->limit) { zfree(ap->base, ((unsigned) (ap->limit - ap->base) * sizeof(STRING *))); } ZFREE(ap); } } break; case _POP: cell_destroy(sp); sp--; break; case _ASSIGN: /* top of stack has an expr, next down is an address, put the expression in *address and replace the address with the expression */ /* don't propagate type C_MBSTRN */ if (sp->type == C_MBSTRN) check_strnum(sp); sp--; cell_destroy(((CELL *) sp->ptr)); cellcpy(sp, cellcpy(sp->ptr, sp + 1)); cell_destroy(sp + 1); break; case F_ASSIGN: /* assign to a field */ if (sp->type == C_MBSTRN) check_strnum(sp); sp--; field_assign((CELL *) sp->ptr, sp + 1); cell_destroy(sp + 1); cellcpy(sp, (CELL *) sp->ptr); break; case _ADD_ASG: if (sp->type != C_DOUBLE) cast1_to_d(sp); cp = (CELL *) (sp - 1)->ptr; if (cp->type != C_DOUBLE) cast1_to_d(cp); #ifdef SW_FP_CHECK /* specific to V7 and XNX23A */ clrerr(); #endif cp->dval += (sp--)->dval; #ifdef SW_FP_CHECK fpcheck(); #endif sp->type = C_DOUBLE; sp->dval = cp->dval; break; case _SUB_ASG: if (sp->type != C_DOUBLE) cast1_to_d(sp); cp = (CELL *) (sp - 1)->ptr; if (cp->type != C_DOUBLE) cast1_to_d(cp); #ifdef SW_FP_CHECK clrerr(); #endif cp->dval -= (sp--)->dval; #ifdef SW_FP_CHECK fpcheck(); #endif sp->type = C_DOUBLE; sp->dval = cp->dval; break; case _MUL_ASG: if (sp->type != C_DOUBLE) cast1_to_d(sp); cp = (CELL *) (sp - 1)->ptr; if (cp->type != C_DOUBLE) cast1_to_d(cp); #ifdef SW_FP_CHECK clrerr(); #endif cp->dval *= (sp--)->dval; #ifdef SW_FP_CHECK fpcheck(); #endif sp->type = C_DOUBLE; sp->dval = cp->dval; break; case _DIV_ASG: if (sp->type != C_DOUBLE) cast1_to_d(sp); cp = (CELL *) (sp - 1)->ptr; if (cp->type != C_DOUBLE) cast1_to_d(cp); #ifdef NOINFO_SIGFPE CHECK_DIVZERO(sp->dval); #endif #ifdef SW_FP_CHECK clrerr(); #endif cp->dval /= (sp--)->dval; #ifdef SW_FP_CHECK fpcheck(); #endif sp->type = C_DOUBLE; sp->dval = cp->dval; break; case _MOD_ASG: if (sp->type != C_DOUBLE) cast1_to_d(sp); cp = (CELL *) (sp - 1)->ptr; if (cp->type != C_DOUBLE) cast1_to_d(cp); #ifdef NOINFO_SIGFPE CHECK_DIVZERO(sp->dval); #endif cp->dval = fmod(cp->dval, (sp--)->dval); sp->type = C_DOUBLE; sp->dval = cp->dval; break; case _POW_ASG: if (sp->type != C_DOUBLE) cast1_to_d(sp); cp = (CELL *) (sp - 1)->ptr; if (cp->type != C_DOUBLE) cast1_to_d(cp); cp->dval = pow(cp->dval, (sp--)->dval); sp->type = C_DOUBLE; sp->dval = cp->dval; break; /* will anyone ever use these ? */ case F_ADD_ASG: if (sp->type != C_DOUBLE) cast1_to_d(sp); cp = (CELL *) (sp - 1)->ptr; cast1_to_d(cellcpy(&tc, cp)); #ifdef SW_FP_CHECK clrerr(); #endif tc.dval += (sp--)->dval; #ifdef SW_FP_CHECK fpcheck(); #endif sp->type = C_DOUBLE; sp->dval = tc.dval; field_assign(cp, &tc); break; case F_SUB_ASG: if (sp->type != C_DOUBLE) cast1_to_d(sp); cp = (CELL *) (sp - 1)->ptr; cast1_to_d(cellcpy(&tc, cp)); #ifdef SW_FP_CHECK clrerr(); #endif tc.dval -= (sp--)->dval; #ifdef SW_FP_CHECK fpcheck(); #endif sp->type = C_DOUBLE; sp->dval = tc.dval; field_assign(cp, &tc); break; case F_MUL_ASG: if (sp->type != C_DOUBLE) cast1_to_d(sp); cp = (CELL *) (sp - 1)->ptr; cast1_to_d(cellcpy(&tc, cp)); #ifdef SW_FP_CHECK clrerr(); #endif tc.dval *= (sp--)->dval; #ifdef SW_FP_CHECK fpcheck(); #endif sp->type = C_DOUBLE; sp->dval = tc.dval; field_assign(cp, &tc); break; case F_DIV_ASG: if (sp->type != C_DOUBLE) cast1_to_d(sp); cp = (CELL *) (sp - 1)->ptr; cast1_to_d(cellcpy(&tc, cp)); #ifdef NOINFO_SIGFPE CHECK_DIVZERO(sp->dval); #endif #ifdef SW_FP_CHECK clrerr(); #endif tc.dval /= (sp--)->dval; #ifdef SW_FP_CHECK fpcheck(); #endif sp->type = C_DOUBLE; sp->dval = tc.dval; field_assign(cp, &tc); break; case F_MOD_ASG: if (sp->type != C_DOUBLE) cast1_to_d(sp); cp = (CELL *) (sp - 1)->ptr; cast1_to_d(cellcpy(&tc, cp)); #ifdef NOINFO_SIGFPE CHECK_DIVZERO(sp->dval); #endif tc.dval = fmod(tc.dval, (sp--)->dval); sp->type = C_DOUBLE; sp->dval = tc.dval; field_assign(cp, &tc); break; case F_POW_ASG: if (sp->type != C_DOUBLE) cast1_to_d(sp); cp = (CELL *) (sp - 1)->ptr; cast1_to_d(cellcpy(&tc, cp)); tc.dval = pow(tc.dval, (sp--)->dval); sp->type = C_DOUBLE; sp->dval = tc.dval; field_assign(cp, &tc); break; case _ADD: sp--; if (TEST2(sp) != TWO_DOUBLES) cast2_to_d(sp); #ifdef SW_FP_CHECK clrerr(); #endif sp[0].dval += sp[1].dval; #ifdef SW_FP_CHECK fpcheck(); #endif break; case _SUB: sp--; if (TEST2(sp) != TWO_DOUBLES) cast2_to_d(sp); #ifdef SW_FP_CHECK clrerr(); #endif sp[0].dval -= sp[1].dval; #ifdef SW_FP_CHECK fpcheck(); #endif break; case _MUL: sp--; if (TEST2(sp) != TWO_DOUBLES) cast2_to_d(sp); #ifdef SW_FP_CHECK clrerr(); #endif sp[0].dval *= sp[1].dval; #ifdef SW_FP_CHECK fpcheck(); #endif break; case _DIV: sp--; if (TEST2(sp) != TWO_DOUBLES) cast2_to_d(sp); #ifdef NOINFO_SIGFPE CHECK_DIVZERO(sp[1].dval); #endif #ifdef SW_FP_CHECK clrerr(); #endif sp[0].dval /= sp[1].dval; #ifdef SW_FP_CHECK fpcheck(); #endif break; case _MOD: sp--; if (TEST2(sp) != TWO_DOUBLES) cast2_to_d(sp); #ifdef NOINFO_SIGFPE CHECK_DIVZERO(sp[1].dval); #endif sp[0].dval = fmod(sp[0].dval, sp[1].dval); break; case _POW: sp--; if (TEST2(sp) != TWO_DOUBLES) cast2_to_d(sp); sp[0].dval = pow(sp[0].dval, sp[1].dval); break; case _NOT: /* evaluates to 0.0 or 1.0 */ reswitch_1: switch (sp->type) { case C_NOINIT: sp->dval = 1.0; break; case C_DOUBLE: sp->dval = sp->dval != 0.0 ? 0.0 : 1.0; break; case C_FIELDWIDTHS: case C_STRING: sp->dval = string(sp)->len ? 0.0 : 1.0; free_STRING(string(sp)); break; case C_STRNUM: /* test as a number */ sp->dval = sp->dval != 0.0 ? 0.0 : 1.0; free_STRING(string(sp)); break; case C_MBSTRN: check_strnum(sp); goto reswitch_1; default: bozo("bad type on eval stack"); } sp->type = C_DOUBLE; break; case _TEST: /* evaluates to 0.0 or 1.0 */ reswitch_2: switch (sp->type) { case C_NOINIT: sp->dval = 0.0; break; case C_DOUBLE: sp->dval = sp->dval != 0.0 ? 1.0 : 0.0; break; case C_FIELDWIDTHS: case C_STRING: sp->dval = string(sp)->len ? 1.0 : 0.0; free_STRING(string(sp)); break; case C_STRNUM: /* test as a number */ sp->dval = sp->dval != 0.0 ? 1.0 : 0.0; free_STRING(string(sp)); break; case C_MBSTRN: check_strnum(sp); goto reswitch_2; default: bozo("bad type on eval stack"); } sp->type = C_DOUBLE; break; case _UMINUS: if (sp->type != C_DOUBLE) cast1_to_d(sp); sp->dval = -sp->dval; break; case _UPLUS: if (sp->type != C_DOUBLE) cast1_to_d(sp); break; case _CAT: { size_t len1, len2; char *str1, *str2; STRING *b; sp--; if (TEST2(sp) != TWO_STRINGS) cast2_to_s(sp); str1 = string(sp)->str; len1 = string(sp)->len; str2 = string(sp + 1)->str; len2 = string(sp + 1)->len; b = new_STRING0(len1 + len2); memcpy(b->str, str1, len1); memcpy(b->str + len1, str2, len2); free_STRING(string(sp)); free_STRING(string(sp + 1)); sp->ptr = (PTR) b; break; } case _PUSHINT: inc_sp(); sp->type = (short) (cdp++)->op; break; case _BUILTIN: case _PRINT: sp = (*(PF_CP) (cdp++)->ptr) (sp); break; case _POST_INC: cp = (CELL *) sp->ptr; if (cp->type != C_DOUBLE) cast1_to_d(cp); sp->type = C_DOUBLE; sp->dval = cp->dval; cp->dval += 1.0; break; case _POST_DEC: cp = (CELL *) sp->ptr; if (cp->type != C_DOUBLE) cast1_to_d(cp); sp->type = C_DOUBLE; sp->dval = cp->dval; cp->dval -= 1.0; break; case _PRE_INC: cp = (CELL *) sp->ptr; if (cp->type != C_DOUBLE) cast1_to_d(cp); sp->dval = cp->dval += 1.0; sp->type = C_DOUBLE; break; case _PRE_DEC: cp = (CELL *) sp->ptr; if (cp->type != C_DOUBLE) cast1_to_d(cp); sp->dval = cp->dval -= 1.0; sp->type = C_DOUBLE; break; case F_POST_INC: cp = (CELL *) sp->ptr; cellcpy(&tc, cp); cast1_to_d(&tc); sp->type = C_DOUBLE; sp->dval = tc.dval; tc.dval += 1.0; field_assign(cp, &tc); break; case F_POST_DEC: cp = (CELL *) sp->ptr; cellcpy(&tc, cp); cast1_to_d(&tc); sp->type = C_DOUBLE; sp->dval = tc.dval; tc.dval -= 1.0; field_assign(cp, &tc); break; case F_PRE_INC: cp = (CELL *) sp->ptr; cast1_to_d(cellcpy(sp, cp)); sp->dval += 1.0; field_assign(cp, sp); break; case F_PRE_DEC: cp = (CELL *) sp->ptr; cast1_to_d(cellcpy(sp, cp)); sp->dval -= 1.0; field_assign(cp, sp); break; case _JMP: cdp += cdp->op; break; case _JNZ: /* jmp if top of stack is non-zero and pop stack */ if (test(sp)) cdp += cdp->op; else cdp++; cell_destroy(sp); sp--; break; case _JZ: /* jmp if top of stack is zero and pop stack */ if (!test(sp)) cdp += cdp->op; else cdp++; cell_destroy(sp); sp--; break; case _LJZ: /* special jump for logical and */ /* this is always preceded by _TEST */ if (sp->dval == 0.0) { /* take jump, but don't pop stack */ cdp += cdp->op; } else { /* pop and don't jump */ sp--; cdp++; } break; case _LJNZ: /* special jump for logical or */ /* this is always preceded by _TEST */ if (sp->dval != 0.0) { /* take jump, but don't pop stack */ cdp += cdp->op; } else { /* pop and don't jump */ sp--; cdp++; } break; /* the relation operations */ /* compare() makes sure string ref counts are OK */ case _EQ: t = compare(--sp); sp->type = C_DOUBLE; sp->dval = t == 0 ? 1.0 : 0.0; break; case _NEQ: t = compare(--sp); sp->type = C_DOUBLE; sp->dval = t ? 1.0 : 0.0; break; case _LT: t = compare(--sp); sp->type = C_DOUBLE; sp->dval = t < 0 ? 1.0 : 0.0; break; case _LTE: t = compare(--sp); sp->type = C_DOUBLE; sp->dval = t <= 0 ? 1.0 : 0.0; break; case _GT: t = compare(--sp); sp->type = C_DOUBLE; sp->dval = t > 0 ? 1.0 : 0.0; break; case _GTE: t = compare(--sp); sp->type = C_DOUBLE; sp->dval = t >= 0 ? 1.0 : 0.0; break; case _MATCH0: /* does $0 match, the RE at cdp? */ inc_sp(); if (field->type >= C_STRING) { sp->type = C_DOUBLE; sp->dval = (REtest(string(field)->str, string(field)->len, cast_to_re((cdp++)->ptr)) ? 1.0 : 0.0); break /* the case */ ; } else { cellcpy(sp, field); /* and FALL THRU */ } case _MATCH1: /* does expr at sp[0] match RE at cdp */ if (sp->type < C_STRING) cast1_to_s(sp); t = REtest(string(sp)->str, string(sp)->len, cast_to_re((cdp++)->ptr)); free_STRING(string(sp)); sp->type = C_DOUBLE; sp->dval = t ? 1.0 : 0.0; break; case _MATCH2: /* does sp[-1] match sp[0] as re */ cast_to_RE(sp); if ((--sp)->type < C_STRING) cast1_to_s(sp); t = REtest(string(sp)->str, string(sp)->len, cast_to_re((sp + 1)->ptr)); free_STRING(string(sp)); no_leaks_re_ptr((sp + 1)->ptr); sp->type = C_DOUBLE; sp->dval = t ? 1.0 : 0.0; break; case A_LENGTH: sp--; sp->type = C_DOUBLE; sp->dval = (double) (((ARRAY) ((sp + 0)->ptr))->size); break; case A_TEST: /* entry : sp[0].ptr-> an array sp[-1] is an expression we compute (expression in array) */ sp--; cp = array_find((sp + 1)->ptr, sp, NO_CREATE); cell_destroy(sp); sp->type = C_DOUBLE; sp->dval = (cp != (CELL *) 0) ? 1.0 : 0.0; break; case A_DEL: /* sp[0].ptr -> array sp[-1] is an expr delete array[expr] */ array_delete(sp->ptr, sp - 1); cell_destroy(sp - 1); sp -= 2; break; case DEL_A: /* free all the array at once */ array_clear(sp->ptr); sp--; break; /* form a multiple array index */ case A_CAT: sp = array_cat(sp, (cdp++)->op); break; case _EXIT: if (sp->type != C_DOUBLE) cast1_to_d(sp); exit_code = d_to_i(sp->dval); sp--; /* fall thru */ case _EXIT0: if (force_exit) mawk_exit(exit_code); cdp = end_start; force_exit = 1; /* makes sure next exit exits */ if (begin_start) { free_codes("BEGIN", begin_start, begin_size); begin_start = 0; begin_size = 0; } if (main_start) { free_codes("MAIN", main_start, main_size); main_start = 0; main_size = 0; } sp = eval_stack - 1; /* might be in user function */ CLEAR_ALOOP_STACK(); /* ditto */ break; case _JMAIN: /* go from BEGIN code to MAIN code */ free_codes("BEGIN", begin_start, begin_size); begin_start = 0; begin_size = 0; cdp = main_start; break; case _OMAIN: if (!main_fin) open_main(); restart_label = cdp; cdp = next_label; break; case _NEXT: /* next might be inside an aloop -- clear stack */ CLEAR_ALOOP_STACK(); cdp = next_label; break; case _NEXTFILE: /* nextfile might be inside an aloop -- clear stack */ CLEAR_ALOOP_STACK(); FINsemi_close(main_fin); cdp = next_label; break; case OL_GL: { char *p; size_t len; if (!(p = FINgets(main_fin, &len))) { if (force_exit) mawk_exit(0); cdp = end_start; zfree(main_start, main_size); main_start = (INST *) 0; force_exit = 1; } else { set_field0(p, len); cdp = restart_label; rt_nr++; rt_fnr++; } } break; /* two kinds of OL_GL is a historical stupidity from working on a machine with very slow floating point emulation */ case OL_GL_NR: { char *p; size_t len; if (!(p = FINgets(main_fin, &len))) { if (force_exit) mawk_exit(0); cdp = end_start; zfree(main_start, main_size); main_start = (INST *) 0; force_exit = 1; } else { set_field0(p, len); cdp = restart_label; if (TEST2(NR) != TWO_DOUBLES) cast2_to_d(NR); NR->dval += 1.0; rt_nr++; FNR->dval += 1.0; rt_fnr++; } } break; case _RANGE: /* test a range pattern: pat1, pat2 { action } entry : cdp[0].op -- a flag, test pat1 if on else pat2 cdp[1].op -- offset of pat2 code from cdp cdp[2].op -- offset of action code from cdp cdp[3].op -- offset of code after the action from cdp cdp[4] -- start of pat1 code */ #define FLAG cdp[0].op #define PAT2 cdp[1].op #define ACTION cdp[2].op #define FOLLOW cdp[3].op #define PAT1 4 if (FLAG) /* test against pat1 */ { execute(cdp + PAT1, sp, fp); t = test(sp + 1); cell_destroy(sp + 1); if (t) FLAG = 0; else { cdp += FOLLOW; break; /* break the switch */ } } /* test against pat2 and then perform the action */ execute(cdp + PAT2, sp, fp); FLAG = test(sp + 1); cell_destroy(sp + 1); cdp += ACTION; break; /* function calls */ case _RET0: inc_sp(); sp->type = C_NOINIT; /* fall thru */ case _RET: #ifdef DEBUG if (sp != entry_sp + 1) bozo("ret"); #endif if (old_stack_base) /* reset stack */ { /* move the return value */ cellcpy(old_sp + 1, sp); cell_destroy(sp); zfree(stack_base, sizeof(CELL) * EVAL_STACK_SIZE); stack_base = old_stack_base; stack_danger = old_stack_base + DANGER; } /* return might be inside an aloop -- clear stack */ CLEAR_ALOOP_STACK(); return; case _CALL: /* cdp[0] holds ptr to "function block" cdp[1] holds number of input arguments */ { FBLOCK *fbp = (FBLOCK *) (cdp++)->ptr; int a_args = (cdp++)->op; /* actual number of args */ CELL *nfp = sp - a_args + 1; /* new fp for callee */ CELL *local_p = sp + 1; /* first local argument on stack */ char *type_p = 0; /* pts to type of an argument */ if (fbp->nargs) type_p = fbp->typev + a_args - 1; /* create space for locals */ t = fbp->nargs - a_args; /* t is number of locals */ while (t > 0) { t--; sp++; type_p++; sp->type = C_NOINIT; if ((type_p) != 0 && (*type_p == ST_LOCAL_ARRAY)) sp->ptr = (PTR) new_ARRAY(); } execute(fbp->code, sp, nfp); /* cleanup the callee's arguments */ /* putting return value at top of eval stack */ if ((type_p != 0) && (sp >= nfp)) { cp = sp + 1; /* cp -> the function return */ do { if (*type_p == ST_LOCAL_ARRAY) { if (sp >= local_p) { array_clear(sp->ptr); ZFREE((ARRAY) sp->ptr); } } else { cell_destroy(sp); } type_p--; sp--; } while (sp >= nfp); cellcpy(++sp, cp); cell_destroy(cp); } else sp++; /* no arguments passed */ } break; default: bozo("bad opcode"); } } }
static void TranslateVariableName(HLSLCrossCompilerContext* psContext, const Operand* psOperand, uint32_t ui32TOFlag, uint32_t* pui32IgnoreSwizzle) { int integerConstructor = 0; bstring glsl = *psContext->currentGLSLString; *pui32IgnoreSwizzle = 0; if(psOperand->eType != OPERAND_TYPE_IMMEDIATE32 && psOperand->eType != OPERAND_TYPE_IMMEDIATE64 && psOperand->eType != OPERAND_TYPE_CONSTANT_BUFFER) { const uint32_t swizCount = psOperand->iNumComponents; SHADER_VARIABLE_TYPE eType = GetOperandDataType(psContext, psOperand); if( (ui32TOFlag & (TO_FLAG_INTEGER|TO_FLAG_UNSIGNED_INTEGER)) == (TO_FLAG_INTEGER|TO_FLAG_UNSIGNED_INTEGER)) { //Can be either int or uint if(eType != SVT_INT && eType != SVT_UINT) { if(swizCount == 1) bformata(glsl, "int("); else bformata(glsl, "ivec%d(", swizCount); integerConstructor = 1; } } else { if((ui32TOFlag & (TO_FLAG_INTEGER|TO_FLAG_DESTINATION))==TO_FLAG_INTEGER && eType != SVT_INT) { //Convert to int if(swizCount == 1) bformata(glsl, "int("); else bformata(glsl, "ivec%d(", swizCount); integerConstructor = 1; } if((ui32TOFlag & (TO_FLAG_UNSIGNED_INTEGER|TO_FLAG_DESTINATION))==TO_FLAG_UNSIGNED_INTEGER && eType != SVT_UINT) { //Convert to uint if(swizCount == 1) bformata(glsl, "uint("); else bformata(glsl, "uvec%d(", swizCount); integerConstructor = 1; } } } switch(psOperand->eType) { case OPERAND_TYPE_IMMEDIATE32: { if(psOperand->iNumComponents == 1) { if(ui32TOFlag & TO_FLAG_UNSIGNED_INTEGER) { bformata(glsl, "%uu", *((unsigned int*)(&psOperand->afImmediates[0]))); } else if((ui32TOFlag & TO_FLAG_INTEGER) || psOperand->iIntegerImmediate || fpcheck(psOperand->afImmediates[0])) { bformata(glsl, "%d", *((int*)(&psOperand->afImmediates[0]))); } else { bformata(glsl, "%f", psOperand->afImmediates[0]); } } else { if(ui32TOFlag & TO_FLAG_UNSIGNED_INTEGER) { bformata(glsl, "uvec4(%uu, %uu, %uu, %uu)", *(unsigned int*)&psOperand->afImmediates[0], *(unsigned int*)&psOperand->afImmediates[1], *(unsigned int*)&psOperand->afImmediates[2], *(unsigned int*)&psOperand->afImmediates[3]); } else if((ui32TOFlag & TO_FLAG_INTEGER) || psOperand->iIntegerImmediate || fpcheck(psOperand->afImmediates[0]) || fpcheck(psOperand->afImmediates[1]) || fpcheck(psOperand->afImmediates[2]) || fpcheck(psOperand->afImmediates[3])) { bformata(glsl, "ivec4(%d, %d, %d, %d)", *(int*)&psOperand->afImmediates[0], *(int*)&psOperand->afImmediates[1], *(int*)&psOperand->afImmediates[2], *(int*)&psOperand->afImmediates[3]); } else { bformata(glsl, "vec4(%f, %f, %f, %f)", psOperand->afImmediates[0], psOperand->afImmediates[1], psOperand->afImmediates[2], psOperand->afImmediates[3]); } if(psOperand->iNumComponents != 4) { AddSwizzleUsingElementCount(psContext, psOperand->iNumComponents); } } break; } case OPERAND_TYPE_IMMEDIATE64: { if(psOperand->iNumComponents == 1) { bformata(glsl, "%f", psOperand->adImmediates[0]); } else { bformata(glsl, "dvec4(%f, %f, %f, %f)", psOperand->adImmediates[0], psOperand->adImmediates[1], psOperand->adImmediates[2], psOperand->adImmediates[3]); if(psOperand->iNumComponents != 4) { AddSwizzleUsingElementCount(psContext, psOperand->iNumComponents); } } break; } case OPERAND_TYPE_INPUT: { switch(psOperand->iIndexDims) { case INDEX_2D: { if(psOperand->aui32ArraySizes[1] == 0)//Input index zero - position. { bcatcstr(glsl, "gl_in"); TranslateOperandIndex(psContext, psOperand, TO_FLAG_NONE);//Vertex index bcatcstr(glsl, ".gl_Position"); } else { const char* name = "Input"; if(ui32TOFlag & TO_FLAG_DECLARATION_NAME) { name = GetDeclaredInputName(psContext, psContext->psShader->eShaderType, psOperand); } bformata(glsl, "%s%d", name, psOperand->aui32ArraySizes[1]); TranslateOperandIndex(psContext, psOperand, TO_FLAG_NONE);//Vertex index } break; } default: { if(psOperand->eIndexRep[0] == OPERAND_INDEX_IMMEDIATE32_PLUS_RELATIVE) { bformata(glsl, "Input%d[int(", psOperand->ui32RegisterNumber); TranslateOperand(psContext, psOperand->psSubOperand[0], TO_FLAG_NONE); bcatcstr(glsl, ")]"); } else { if(psContext->psShader->aIndexedInput[psOperand->ui32RegisterNumber] != 0) { const uint32_t parentIndex = psContext->psShader->aIndexedInputParents[psOperand->ui32RegisterNumber]; bformata(glsl, "Input%d[%d]", parentIndex, psOperand->ui32RegisterNumber - parentIndex); } else { if(ui32TOFlag & TO_FLAG_DECLARATION_NAME) { const char* name = GetDeclaredInputName(psContext, psContext->psShader->eShaderType, psOperand); bcatcstr(glsl, name); } else { bformata(glsl, "Input%d", psOperand->ui32RegisterNumber); } } } break; } } break; } case OPERAND_TYPE_OUTPUT: { bformata(glsl, "Output%d", psOperand->ui32RegisterNumber); if(psOperand->psSubOperand[0]) { bcatcstr(glsl, "[int("); //Indexes must be integral. TranslateOperand(psContext, psOperand->psSubOperand[0], TO_FLAG_NONE); bcatcstr(glsl, ")]"); } break; } case OPERAND_TYPE_OUTPUT_DEPTH: case OPERAND_TYPE_OUTPUT_DEPTH_GREATER_EQUAL: case OPERAND_TYPE_OUTPUT_DEPTH_LESS_EQUAL: { bcatcstr(glsl, "gl_FragDepth"); break; } case OPERAND_TYPE_TEMP: { SHADER_VARIABLE_TYPE eType = GetOperandDataType(psContext, psOperand); bcatcstr(glsl, "Temp"); if(eType == SVT_INT) { bcatcstr(glsl, "_int"); } else if(eType == SVT_UINT) { bcatcstr(glsl, "_uint"); } else if(eType == SVT_DOUBLE) { bcatcstr(glsl, "_double"); } else if(eType == SVT_VOID || (ui32TOFlag & TO_FLAG_DESTINATION)) { if(ui32TOFlag & TO_FLAG_INTEGER) { bcatcstr(glsl, "_int"); } else if(ui32TOFlag & TO_FLAG_UNSIGNED_INTEGER) { bcatcstr(glsl, "_uint"); } } bformata(glsl, "[%d]", psOperand->ui32RegisterNumber); break; } case OPERAND_TYPE_SPECIAL_IMMCONSTINT: { bformata(glsl, "IntImmConst%d", psOperand->ui32RegisterNumber); break; } case OPERAND_TYPE_SPECIAL_IMMCONST: { bformata(glsl, "ImmConst%d", psOperand->ui32RegisterNumber); break; } case OPERAND_TYPE_SPECIAL_OUTBASECOLOUR: { bcatcstr(glsl, "BaseColour"); break; } case OPERAND_TYPE_SPECIAL_OUTOFFSETCOLOUR: { bcatcstr(glsl, "OffsetColour"); break; } case OPERAND_TYPE_SPECIAL_POSITION: { bcatcstr(glsl, "gl_Position"); break; } case OPERAND_TYPE_SPECIAL_FOG: { bcatcstr(glsl, "Fog"); break; } case OPERAND_TYPE_SPECIAL_POINTSIZE: { bcatcstr(glsl, "gl_PointSize"); break; } case OPERAND_TYPE_SPECIAL_ADDRESS: { bcatcstr(glsl, "Address"); break; } case OPERAND_TYPE_SPECIAL_TEXCOORD: { bformata(glsl, "TexCoord%d", psOperand->ui32RegisterNumber); break; } case OPERAND_TYPE_CONSTANT_BUFFER: { const char* StageName = "VS"; ConstantBuffer* psCBuf = NULL; ShaderVarType* psVarType = NULL; int32_t index = -1; GetConstantBufferFromBindingPoint(RGROUP_CBUFFER, psOperand->aui32ArraySizes[0], &psContext->psShader->sInfo, &psCBuf); switch(psContext->psShader->eShaderType) { case PIXEL_SHADER: { StageName = "PS"; break; } case HULL_SHADER: { StageName = "HS"; break; } case DOMAIN_SHADER: { StageName = "DS"; break; } case GEOMETRY_SHADER: { StageName = "GS"; break; } case COMPUTE_SHADER: { StageName = "CS"; break; } default: { break; } } if(ui32TOFlag & TO_FLAG_DECLARATION_NAME) { pui32IgnoreSwizzle[0] = 1; } if((psContext->flags & HLSLCC_FLAG_UNIFORM_BUFFER_OBJECT)!=HLSLCC_FLAG_UNIFORM_BUFFER_OBJECT) { if(psCBuf) { //$Globals. if(psCBuf->Name[0] == '$') { bformata(glsl, "Globals%s", StageName); } else { bformata(glsl, "%s%s", psCBuf->Name, StageName); } if((ui32TOFlag & TO_FLAG_DECLARATION_NAME) != TO_FLAG_DECLARATION_NAME) { bcatcstr(glsl, "."); } } else { //bformata(glsl, "cb%d", psOperand->aui32ArraySizes[0]); } } if((ui32TOFlag & TO_FLAG_DECLARATION_NAME) != TO_FLAG_DECLARATION_NAME) { //Work out the variable name. Don't apply swizzle to that variable yet. int32_t rebase = 0; if(psCBuf) { GetShaderVarFromOffset(psOperand->aui32ArraySizes[1], psOperand->aui32Swizzle, psCBuf, &psVarType, &index, &rebase); bformata(glsl, "%s", psVarType->FullName); } else // We don't have a semantic for this variable, so try the raw dump appoach. { bformata(glsl, "cb%d.data", psOperand->aui32ArraySizes[0]);// index = psOperand->aui32ArraySizes[1]; } //Dx9 only? if(psOperand->psSubOperand[0] != NULL) { SHADER_VARIABLE_TYPE eType = GetOperandDataType(psContext, psOperand->psSubOperand[0]); if(eType != SVT_INT && eType != SVT_UINT) { bcatcstr(glsl, "[int("); //Indexes must be integral. TranslateOperand(psContext, psOperand->psSubOperand[0], TO_FLAG_NONE); bcatcstr(glsl, ")]"); } else { bcatcstr(glsl, "["); //Indexes must be integral. TranslateOperand(psContext, psOperand->psSubOperand[0], TO_FLAG_NONE); bcatcstr(glsl, "]"); } ASSERT(index == 0 || index == -1); } else if(index != -1 && psOperand->psSubOperand[1] != NULL) { //Array of matrices is treated as array of vec4s if(index != -1) { SHADER_VARIABLE_TYPE eType = GetOperandDataType(psContext, psOperand->psSubOperand[1]); if(eType != SVT_INT && eType != SVT_UINT) { bcatcstr(glsl, "[int("); TranslateOperand(psContext, psOperand->psSubOperand[1], TO_FLAG_NONE); bformata(glsl, ") + %d]", index); } else { bcatcstr(glsl, "["); TranslateOperand(psContext, psOperand->psSubOperand[1], TO_FLAG_NONE); bformata(glsl, " + %d]", index); } } } else if(index != -1) { bformata(glsl, "[%d]", index); } else if(psOperand->psSubOperand[1] != NULL) { SHADER_VARIABLE_TYPE eType = GetOperandDataType(psContext, psOperand->psSubOperand[1]); if(eType != SVT_INT && eType != SVT_UINT) { bcatcstr(glsl, "["); TranslateOperand(psContext, psOperand->psSubOperand[1], TO_FLAG_NONE); bcatcstr(glsl, "]"); } else { bcatcstr(glsl, "[int("); TranslateOperand(psContext, psOperand->psSubOperand[1], TO_FLAG_NONE); bcatcstr(glsl, ")]"); } } if(psVarType && psVarType->Class == SVC_VECTOR) { switch(rebase) { case 4: { if(psVarType->Columns == 2) { //.x(GLSL) is .y(HLSL). .y(GLSL) is .z(HLSL) bcatcstr(glsl, ".xxyx"); } else if(psVarType->Columns == 3) { //.x(GLSL) is .y(HLSL). .y(GLSL) is .z(HLSL) .z(GLSL) is .w(HLSL) bcatcstr(glsl, ".xxyz"); } break; } case 8: { if(psVarType->Columns == 2) { //.x(GLSL) is .z(HLSL). .y(GLSL) is .w(HLSL) bcatcstr(glsl, ".xxxy"); } break; } case 0: default: { //No rebase, but extend to vec4. if(psVarType->Columns == 2) { bcatcstr(glsl, ".xyxx"); } else if(psVarType->Columns == 3) { bcatcstr(glsl, ".xyzx"); } break; } } } if(psVarType && psVarType->Class == SVC_SCALAR) { *pui32IgnoreSwizzle = 1; } } break; } case OPERAND_TYPE_RESOURCE: { TextureName(psContext, psOperand->ui32RegisterNumber, 0); *pui32IgnoreSwizzle = 1; break; } case OPERAND_TYPE_SAMPLER: { bformata(glsl, "Sampler%d", psOperand->ui32RegisterNumber); *pui32IgnoreSwizzle = 1; break; } case OPERAND_TYPE_FUNCTION_BODY: { const uint32_t ui32FuncBody = psOperand->ui32RegisterNumber; const uint32_t ui32FuncTable = psContext->psShader->aui32FuncBodyToFuncTable[ui32FuncBody]; //const uint32_t ui32FuncPointer = psContext->psShader->aui32FuncTableToFuncPointer[ui32FuncTable]; const uint32_t ui32ClassType = psContext->psShader->sInfo.aui32TableIDToTypeID[ui32FuncTable]; const char* ClassTypeName = &psContext->psShader->sInfo.psClassTypes[ui32ClassType].Name[0]; const uint32_t ui32UniqueClassFuncIndex = psContext->psShader->ui32NextClassFuncName[ui32ClassType]++; bformata(glsl, "%s_Func%d", ClassTypeName, ui32UniqueClassFuncIndex); break; } case OPERAND_TYPE_INPUT_FORK_INSTANCE_ID: { bcatcstr(glsl, "forkInstanceID"); *pui32IgnoreSwizzle = 1; return; } case OPERAND_TYPE_IMMEDIATE_CONSTANT_BUFFER: { bcatcstr(glsl, "immediateConstBufferF"); if(psOperand->psSubOperand[0]) { bcatcstr(glsl, "(int("); //Indexes must be integral. TranslateOperand(psContext, psOperand->psSubOperand[0], TO_FLAG_NONE); bcatcstr(glsl, "))"); } break; } case OPERAND_TYPE_INPUT_DOMAIN_POINT: { bcatcstr(glsl, "gl_TessCoord"); break; } case OPERAND_TYPE_INPUT_CONTROL_POINT: { if(psOperand->aui32ArraySizes[1] == 0)//Input index zero - position. { bformata(glsl, "gl_in[%d].gl_Position", psOperand->aui32ArraySizes[0]); } else { bformata(glsl, "Input%d[%d]", psOperand->aui32ArraySizes[1], psOperand->aui32ArraySizes[0]); } break; } case OPERAND_TYPE_NULL: { // Null register, used to discard results of operations bcatcstr(glsl, "//null"); break; } case OPERAND_TYPE_OUTPUT_CONTROL_POINT_ID: { bcatcstr(glsl, "gl_InvocationID"); *pui32IgnoreSwizzle = 1; break; } case OPERAND_TYPE_OUTPUT_COVERAGE_MASK: { bcatcstr(glsl, "gl_SampleMask[0]"); *pui32IgnoreSwizzle = 1; break; } case OPERAND_TYPE_INPUT_COVERAGE_MASK: { bcatcstr(glsl, "gl_SampleMaskIn[0]"); //Skip swizzle on scalar types. *pui32IgnoreSwizzle = 1; break; } case OPERAND_TYPE_INPUT_THREAD_ID://SV_DispatchThreadID { bcatcstr(glsl, "gl_GlobalInvocationID"); break; } case OPERAND_TYPE_INPUT_THREAD_GROUP_ID://SV_GroupThreadID { bcatcstr(glsl, "gl_LocalInvocationID"); break; } case OPERAND_TYPE_INPUT_THREAD_ID_IN_GROUP://SV_GroupID { bcatcstr(glsl, "gl_WorkGroupID"); break; } case OPERAND_TYPE_INPUT_THREAD_ID_IN_GROUP_FLATTENED://SV_GroupIndex { bcatcstr(glsl, "gl_LocalInvocationIndex"); break; } case OPERAND_TYPE_UNORDERED_ACCESS_VIEW: { bformata(glsl, "UAV%d", psOperand->ui32RegisterNumber); break; } case OPERAND_TYPE_THREAD_GROUP_SHARED_MEMORY: { bformata(glsl, "TGSM%d", psOperand->ui32RegisterNumber); break; } case OPERAND_TYPE_INPUT_PRIMITIVEID: { bcatcstr(glsl, "gl_PrimitiveID"); break; } case OPERAND_TYPE_INDEXABLE_TEMP: { bformata(glsl, "TempArray%d", psOperand->aui32ArraySizes[0]); bformata(glsl, "[%d", psOperand->aui32ArraySizes[1]); if(psOperand->psSubOperand[1]) { bcatcstr(glsl, "+"); TranslateOperand(psContext, psOperand->psSubOperand[1], TO_FLAG_NONE); } bcatcstr(glsl, "]"); break; } case OPERAND_TYPE_STREAM: { bformata(glsl, "%d", psOperand->ui32RegisterNumber); break; } case OPERAND_TYPE_INPUT_GS_INSTANCE_ID: { bcatcstr(glsl, "gl_InvocationID"); break; } case OPERAND_TYPE_THIS_POINTER: { /* The "this" register is a register that provides up to 4 pieces of information: X: Which CB holds the instance data Y: Base element offset of the instance data within the instance CB Z: Base sampler index W: Base Texture index Can be different for each function call */ break; } default: { ASSERT(0); break; } } if(integerConstructor) { bcatcstr(glsl, ")"); } }
static void TranslateVariableName(HLSLCrossCompilerContext* psContext, const Operand* psOperand, uint32_t ui32TOFlag, uint32_t* pui32IgnoreSwizzle) { bstring glsl = *psContext->currentGLSLString; *pui32IgnoreSwizzle = 0; switch(psOperand->eType) { case OPERAND_TYPE_IMMEDIATE32: { if(psOperand->iNumComponents == 1) { if((ui32TOFlag & TO_FLAG_INTEGER) || psOperand->iIntegerImmediate || fpcheck(psOperand->afImmediates[0])) { bformata(glsl, "%d", *((int*)(&psOperand->afImmediates[0]))); } else { bformata(glsl, "%f", psOperand->afImmediates[0]); } } else if(psOperand->iNumComponents == 4) { if((ui32TOFlag & TO_FLAG_INTEGER) || psOperand->iIntegerImmediate || fpcheck(psOperand->afImmediates[0]) || fpcheck(psOperand->afImmediates[1]) || fpcheck(psOperand->afImmediates[2]) || fpcheck(psOperand->afImmediates[3])) { bformata(glsl, "vec4(%d, %d, %d, %d)", *(int*)&psOperand->afImmediates[0], *(int*)&psOperand->afImmediates[1], *(int*)&psOperand->afImmediates[2], *(int*)&psOperand->afImmediates[3]); } else { bformata(glsl, "vec4(%f, %f, %f, %f)", psOperand->afImmediates[0], psOperand->afImmediates[1], psOperand->afImmediates[2], psOperand->afImmediates[3]); } } break; } case OPERAND_TYPE_INPUT: { switch(psOperand->iIndexDims) { case INDEX_2D: { if(psOperand->aui32ArraySizes[1] == 0)//Input index zero - position. { bcatcstr(glsl, "gl_in"); TranslateOperandIndex(psContext, psOperand, TO_FLAG_NONE);//Vertex index bcatcstr(glsl, ".gl_Position"); } else { const char* name = "Input"; if(ui32TOFlag & TO_FLAG_DECLARATION_NAME) { name = GetDeclaredName(psContext->psShader->eShaderType, psContext->flags); } bformata(glsl, "%s%d", name, psOperand->aui32ArraySizes[1]); TranslateOperandIndex(psContext, psOperand, TO_FLAG_NONE);//Vertex index } break; } default: { if(psOperand->eIndexRep[0] == OPERAND_INDEX_IMMEDIATE32_PLUS_RELATIVE) { bformata(glsl, "Input%d[int(", psOperand->ui32RegisterNumber); TranslateOperand(psContext, psOperand->psSubOperand[0], TO_FLAG_NONE); bcatcstr(glsl, ")]"); } else { if(psContext->psShader->aIndexedInput[psOperand->ui32RegisterNumber] != 0) { const uint32_t parentIndex = psContext->psShader->aIndexedInputParents[psOperand->ui32RegisterNumber]; bformata(glsl, "Input%d[%d]", parentIndex, psOperand->ui32RegisterNumber - parentIndex); } else { const char* name = "Input"; if(ui32TOFlag & TO_FLAG_DECLARATION_NAME) { name = GetDeclaredName(psContext->psShader->eShaderType, psContext->flags); } bformata(glsl, "%s%d", name, psOperand->ui32RegisterNumber); } } break; } } break; } case OPERAND_TYPE_OUTPUT: { bformata(glsl, "Output%d", psOperand->ui32RegisterNumber); if(psOperand->psSubOperand[0]) { bcatcstr(glsl, "[int("); //Indexes must be integral. TranslateOperand(psContext, psOperand->psSubOperand[0], TO_FLAG_NONE); bcatcstr(glsl, ")]"); } break; } case OPERAND_TYPE_OUTPUT_DEPTH: case OPERAND_TYPE_OUTPUT_DEPTH_GREATER_EQUAL: case OPERAND_TYPE_OUTPUT_DEPTH_LESS_EQUAL: { bcatcstr(glsl, "gl_FragDepth"); break; } case OPERAND_TYPE_TEMP: { bformata(glsl, "Temp%d", psOperand->ui32RegisterNumber); break; } case OPERAND_TYPE_CONSTANT_BUFFER: { const char* StageName = "VS"; ConstantBuffer* psCBuf = NULL; GetConstantBufferFromBindingPoint(psOperand->aui32ArraySizes[0], &psContext->psShader->sInfo, &psCBuf); switch(psContext->psShader->eShaderType) { case PIXEL_SHADER: { StageName = "PS"; break; } case HULL_SHADER: { StageName = "HS"; break; } case DOMAIN_SHADER: { StageName = "DS"; break; } case GEOMETRY_SHADER: { StageName = "GS"; break; } default: { break; } } #if CBUFFER_USE_STRUCT_AND_NAMES { char* pszContBuffName; pszContBuffName = psCBuf->Name; if(psCBuf->Name[0] == '$')//$Global or $Param pszContBuffName++; ASSERT(psOperand->aui32ArraySizes[1] < psCBuf->ui32NumVars); bformata(glsl, "%s%s.%s", pszContBuffName, StageName, psCBuf->asVars[psOperand->aui32ArraySizes[1]].Name); } #else if(psContext->flags & HLSLCC_FLAG_UNIFORM_BUFFER_OBJECT) { if((psCBuf->Name[0] == '$') && (psContext->flags & HLSLCC_FLAG_GLOBAL_CONSTS_NEVER_IN_UBO)) { bformata(glsl, "Globals%s[%d]", StageName, psOperand->aui32ArraySizes[1]); } else { //Each uniform block is given the HLSL consant buffer name. //Within each uniform block is a constant array named ConstN bformata(glsl, "Const%d[%d]", psOperand->aui32ArraySizes[0], psOperand->aui32ArraySizes[1]); } } else { //$Globals. if(psCBuf->Name[0] == '$') { bformata(glsl, "Globals%s[%d]", StageName, psOperand->aui32ArraySizes[1]); } else { bformata(glsl, "%s%s[%d]", psCBuf->Name, StageName, psOperand->aui32ArraySizes[1]); } } #endif break; } case OPERAND_TYPE_RESOURCE: { TextureName(psContext, psOperand->ui32RegisterNumber, 0); break; } case OPERAND_TYPE_SAMPLER: { bformata(glsl, "Sampler%d", psOperand->ui32RegisterNumber); break; } case OPERAND_TYPE_FUNCTION_BODY: { const uint32_t ui32FuncBody = psOperand->ui32RegisterNumber; const uint32_t ui32FuncTable = psContext->psShader->aui32FuncBodyToFuncTable[ui32FuncBody]; //const uint32_t ui32FuncPointer = psContext->psShader->aui32FuncTableToFuncPointer[ui32FuncTable]; const uint32_t ui32ClassType = psContext->psShader->sInfo.aui32TableIDToTypeID[ui32FuncTable]; const char* ClassTypeName = &psContext->psShader->sInfo.psClassTypes[ui32ClassType].Name[0]; const uint32_t ui32UniqueClassFuncIndex = psContext->psShader->ui32NextClassFuncName[ui32ClassType]++; bformata(glsl, "%s_Func%d", ClassTypeName, ui32UniqueClassFuncIndex); break; } case OPERAND_TYPE_INPUT_FORK_INSTANCE_ID: { bcatcstr(glsl, "forkInstanceID"); *pui32IgnoreSwizzle = 1; return; } case OPERAND_TYPE_IMMEDIATE_CONSTANT_BUFFER: { bcatcstr(glsl, "immediateConstBufferF"); if(psOperand->psSubOperand[0]) { bcatcstr(glsl, "(int("); //Indexes must be integral. TranslateOperand(psContext, psOperand->psSubOperand[0], TO_FLAG_NONE); bcatcstr(glsl, "))"); } break; } case OPERAND_TYPE_INPUT_DOMAIN_POINT: { bcatcstr(glsl, "gl_TessCoord"); break; } case OPERAND_TYPE_INPUT_CONTROL_POINT: { if(psOperand->aui32ArraySizes[1] == 0)//Input index zero - position. { bformata(glsl, "gl_in[%d].gl_Position", psOperand->aui32ArraySizes[0]); } else { bformata(glsl, "Input%d[%d]", psOperand->aui32ArraySizes[1], psOperand->aui32ArraySizes[0]); } break; } case OPERAND_TYPE_NULL: { // Null register, used to discard results of operations bcatcstr(glsl, "//null"); break; } case OPERAND_TYPE_OUTPUT_CONTROL_POINT_ID: { bcatcstr(glsl, "gl_InvocationID"); *pui32IgnoreSwizzle = 1; break; } case OPERAND_TYPE_OUTPUT_COVERAGE_MASK: { bcatcstr(glsl, "gl_SampleMask[0]"); *pui32IgnoreSwizzle = 1; break; } case OPERAND_TYPE_INPUT_COVERAGE_MASK: { bcatcstr(glsl, "gl_SampleMaskIn[0]"); //Skip swizzle on scalar types. *pui32IgnoreSwizzle = 1; break; } default: { ASSERT(0); break; } } }