void do_report(dbref executor, dbref caller, dbref enactor, int extra) { UNUSED_PARAMETER(caller); UNUSED_PARAMETER(enactor); UNUSED_PARAMETER(extra); char *buff = alloc_mbuf("do_report"); int nBin[NPERIODS]; int i; for (i = 0; i < NPERIODS; i++) { nBin[i] = 0; } CLinearTimeAbsolute ltaNow, ltaPlayer; ltaNow.GetLocal(); const int PeriodInSeconds = 28800; int iPlayer; DO_WHOLE_DB(iPlayer) { if (isPlayer(iPlayer)) { int aowner, aflags; char *player_last = atr_get(iPlayer, A_LAST, &aowner, &aflags); if (ltaPlayer.SetString(player_last)) { CLinearTimeDelta ltd(ltaPlayer, ltaNow); int ltdSeconds = ltd.ReturnSeconds(); int iBin = ltdSeconds / PeriodInSeconds; if (0 <= iBin && iBin < NPERIODS) { nBin[iBin]++; } } free_lbuf(player_last); } } int iHour, nSum = 0; notify(executor, "Day Hours Players Total"); for (i = 0, iHour = 0; i < NPERIODS; i++, iHour += 8) { nSum += nBin[i]; mux_sprintf(buff, MBUF_SIZE, "%3d %03d - %03d: %6d %6d", iHour/24 + 1, iHour, iHour+8, nBin[i], nSum); notify(executor, buff); } free_mbuf(buff); }
static bool ValidateHelpFileIndex(int iHelpfile) { if ( iHelpfile < 0 || mudstate.mHelpDesc <= iHelpfile) { UTF8 *buf = alloc_mbuf("do_help.LOG"); STARTLOG(LOG_BUGS, "BUG", "HELP"); mux_sprintf(buf, MBUF_SIZE, T("Unknown help file number: %d"), iHelpfile); log_text(buf); ENDLOG; free_mbuf(buf); return false; } return true; }
/*-#+func---------------------------------------------------------- FUNCTION: *free_mbuf() PURPOSE: Decrement the reference pointer in an mbuf. If it goes to zero, free all resources associated with mbuf. Return pointer to next mbuf in packet chain SYNTAX: struct mbuf *free_mbuf(register struct mbuf *bp); DESCRIPTION: RETURNS: HISTORY: 940222 V0.1 ------------------------------------------------------------------*/ struct mbuf *free_mbuf(register struct mbuf *bp) { struct mbuf *bpnext; if(bp == NULLBUF) return NULLBUF; bpnext = bp->next; if(bp->dup != NULLBUF){ free_mbuf(bp->dup); /* Follow indirection */ bp->dup = NULLBUF; } /* Decrement reference count. If it has gone to zero, free it. */ if(--bp->refcnt <= 0) free((char *)bp); return bpnext; }
void do_link(dbref player, dbref cause, int key, char *what, char *where) { dbref thing, room; char *buff; int nomtest; if ( (key & SIDEEFFECT) && !SideFX(player) ) { notify(player, "#-1 FUNCTION DISABLED"); return; } /* Find the thing to link */ init_match(player, what, TYPE_EXIT); match_everything(0); thing = noisy_match_result(); if (thing == NOTHING) return; nomtest = ((NoMod(thing) && !WizMod(player)) || (DePriv(player,Owner(thing),DP_MODIFY,POWER7,NOTHING) && (Owner(thing) != Owner(player))) || (Backstage(player) && NoBackstage(thing) && !Immortal(player))); /* Allow unlink if where is not specified */ if (!where || !*where) { if (!nomtest) do_unlink(player, cause, key, what); else notify(player,"Permission denied."); return; } switch (Typeof(thing)) { case TYPE_EXIT: /* Set destination */ room = parse_linkable_room(player, where); if (room != NOTHING) { if (!nomtest) link_exit(player, thing, room, key); else notify(player,"Permission denied."); } break; case TYPE_PLAYER: case TYPE_THING: /* Set home */ if (!Controls(player, thing) || nomtest) { notify_quiet(player, "Permission denied."); break; } init_match(player, where, NOTYPE); match_everything(MAT_NO_EXITS); room = noisy_match_result(); if (!Good_obj(room)) break; if (!Has_contents(room)) { notify_quiet(player, "Can't link to an exit."); break; } if (!can_set_home(player, thing, room) || !could_doit(player, room, A_LLINK, 1, 0)) { notify_quiet(player, "Permission denied."); } else if (room == HOME) { notify_quiet(player, "Can't set home to home."); } else { s_Home(thing, room); if (!(Quiet(player) || (key & SIDEEFFECT)) ) notify_quiet(player, "Home set."); } break; case TYPE_ROOM: /* Set dropto */ if (!Controls(player, thing) || nomtest) { notify_quiet(player, "Permission denied."); break; } room = parse_linkable_room(player, where); if (!Good_obj(room) && (room != HOME)) { notify_quiet(player, "Permission denied."); break; } if ((room != HOME) && !isRoom(room)) { notify_quiet(player, "That is not a room!"); } else if ((room != HOME) && ((!controls(player, room) && !Link_ok(room)) || !could_doit(player, room, A_LLINK, 1, 0))) { notify_quiet(player, "Permission denied."); } else { s_Dropto(thing, room); if (!Quiet(player)) notify_quiet(player, "Dropto set."); } break; default: STARTLOG(LOG_BUGS, "BUG", "OTYPE") buff = alloc_mbuf("do_link.LOG.badtype"); sprintf(buff, "Strange object type: object #%d = %d", thing, Typeof(thing)); log_text(buff); free_mbuf(buff); ENDLOG } }
int empire_init(DESC *d, int nargs, char *args[], int id) { int sock_req; char buf[1024], buf2[80]; char *pt, *pt2, *country, *password; // get country and password if ((nargs != 2) || (*args[0] == '\0') || (*args[1] == '\0')) { queue_string(d,"Bad arguments to empire door."); return -1; } country = args[0]; password = args[1]; sprintf(buf2, "%s %s", "localhost", "1665"); /*pt = doorparm("empire"); */ pt = buf2; if (*pt == '\0') { queue_string(desc_in_use, "Read of door parameters failed.\r\n"); return -1; } pt2 = strchr(pt,' '); if (pt2 == NULL) { queue_string(desc_in_use, "Bad format in door parameters file.\r\n"); return -1; } *pt2 = '\0'; sock_req = door_tcp_connect(pt,pt2+1, d, id); if (sock_req < 0) { queue_string(desc_in_use, "Connection to empire server failed.\r\n"); return -1; } if (!expect(sock_req, C_INIT, buf)) { queue_string(desc_in_use, "Login to empire server failed (stage 1).\r\n"); close(sock_req); return -1; } strcpy(buf,Name(desc_in_use->player)); strcat(buf,"@"); strcat(buf,mudconf.mud_name); if (!sendcmd(sock_req, USER, buf)) { queue_string(desc_in_use, "Login to empire server failed (stage 2).\r\n"); goto abort; } if (!expect(sock_req, C_CMDOK, buf)) { queue_string(desc_in_use, "Login to empire server failed (stage 3).\r\n"); goto abort; } if (!sendcmd(sock_req, COUN, country)) { queue_string(desc_in_use, "Login to empire server failed (stage 4).\r\n"); goto abort; } if (!expect(sock_req, C_CMDOK, buf)) { queue_string(desc_in_use, "Login to empire server failed. Posible bad country name. (stage 5).\r\n"); goto abort; } if (!sendcmd(sock_req, PASS, password)) { queue_string(desc_in_use, "Login to empire server failed (stage 6).\r\n"); goto abort; } if (!expect(sock_req, C_CMDOK, buf)) { queue_string(desc_in_use, "Login to empire server failed. Posible bad password. (stage 7).\r\n"); goto abort; } if (!sendcmd(sock_req, PLAY, (char *)0)) { queue_string(desc_in_use, "Login to empire server failed (stage 8).\r\n"); goto abort; } if (!expect(sock_req, C_INIT, buf)) { queue_string(desc_in_use, buf); queue_string(desc_in_use, "\r\n"); queue_string(desc_in_use, "Login to empire server failed. (stage 9).\r\n"); goto abort; } queue_string(desc_in_use, "\r\n\t-=O=-\r\n"); process_output(desc_in_use); return 1; abort: free_lbuf(d->door_lbuf); free_mbuf(d->door_mbuf); close(sock_req); return -1; }
int fcache_read(FBLOCK ** cp, char *filename) { int n, nmax, tchars, fd; char *buff; FBLOCK *fp, *tfp; /* * Free a prior buffer chain */ fp = *cp; while (fp != NULL) { tfp = fp->hdr.nxt; free_mbuf(fp); fp = tfp; } *cp = NULL; /* * Read the text file into a new chain */ if ((fd = tf_open(filename, O_RDONLY)) == -1) { /* * Failure: log the event */ log_write(LOG_PROBLEMS, "FIL", "OPEN", "Couldn't open file '%s'.", filename); tf_close(fd); return -1; } buff = alloc_lbuf("fcache_read.temp"); /* * Set up the initial cache buffer to make things easier */ fp = (FBLOCK *) alloc_mbuf("fcache_read.first"); fp->hdr.nxt = NULL; fp->hdr.nchars = 0; *cp = fp; tchars = 0; /* * Process the file, one lbuf at a time */ nmax = read(fd, buff, LBUF_SIZE); while (nmax > 0) { for (n = 0; n < nmax; n++) { switch (buff[n]) { case '\n': fp = fcache_fill(fp, '\r'); fp = fcache_fill(fp, '\n'); tchars += 2; case '\0': case '\r': break; default: fp = fcache_fill(fp, buff[n]); tchars++; } } nmax = read(fd, buff, LBUF_SIZE); } free_lbuf(buff); tf_close(fd); /* * If we didn't read anything in, toss the initial buffer */ if (fp->hdr.nchars == 0) { *cp = NULL; free_mbuf(fp); } return tchars; }
// --------------------------------------------------------------------------- // do_ps: tell executor what commands they have pending in the queue // void do_ps(dbref executor, dbref caller, dbref enactor, int eval, int key, char *target) { UNUSED_PARAMETER(caller); UNUSED_PARAMETER(enactor); UNUSED_PARAMETER(eval); char *bufp; dbref executor_targ, obj_targ; // Figure out what to list the queue for. // if ((key & PS_ALL) && !See_Queue(executor)) { notify(executor, NOPERM_MESSAGE); return; } if (!target || !*target) { obj_targ = NOTHING; if (key & PS_ALL) { executor_targ = NOTHING; } else { executor_targ = Owner(executor); if (!isPlayer(executor)) { obj_targ = executor; } } } else { executor_targ = Owner(executor); obj_targ = match_controlled(executor, target); if (obj_targ == NOTHING) { return; } if (key & PS_ALL) { notify(executor, "Can't specify a target and /all"); return; } if (isPlayer(obj_targ)) { executor_targ = obj_targ; obj_targ = NOTHING; } } key = key & ~PS_ALL; switch (key) { case PS_BRIEF: case PS_SUMM: case PS_LONG: break; default: notify(executor, "Illegal combination of switches."); return; } Show_lsaNow.GetUTC(); Total_SystemTasks = 0; Total_RunQueueEntry = 0; Shown_RunQueueEntry = 0; Total_SemaphoreTimeout = 0; Shown_SemaphoreTimeout = 0; Show_Player_Target = executor_targ; Show_Object_Target = obj_targ; Show_Key = key; Show_Player = executor; Show_bFirstLine = true; scheduler.TraverseOrdered(CallBack_ShowWait); Show_bFirstLine = true; scheduler.TraverseOrdered(CallBack_ShowSemaphore); #ifdef QUERY_SLAVE Show_bFirstLine = true; scheduler.TraverseOrdered(CallBack_ShowSQLQueries); #endif // QUERY_SLAVE if (Wizard(executor)) { notify(executor, "----- System Queue -----"); scheduler.TraverseOrdered(CallBack_ShowDispatches); } // Display stats. // bufp = alloc_mbuf("do_ps"); #ifdef QUERY_SLAVE mux_sprintf(bufp, MBUF_SIZE, "Totals: Wait Queue...%d/%d Semaphores...%d/%d SQL %d/%d", Shown_RunQueueEntry, Total_RunQueueEntry, Shown_SemaphoreTimeout, Total_SemaphoreTimeout, Shown_SQLTimeout, Total_SQLTimeout); #else mux_sprintf(bufp, MBUF_SIZE, "Totals: Wait Queue...%d/%d Semaphores...%d/%d", Shown_RunQueueEntry, Total_RunQueueEntry, Shown_SemaphoreTimeout, Total_SemaphoreTimeout); #endif // QUERY_SLAVE notify(executor, bufp); if (Wizard(executor)) { mux_sprintf(bufp, MBUF_SIZE, " System Tasks.....%d", Total_SystemTasks); notify(executor, bufp); } free_mbuf(bufp); }
void exec(char *buff, char **bufc, int tflags, dbref player, dbref cause, int eval, char **dstr, char *cargs[], int ncargs) { #define NFARGS 30 char *fargs[NFARGS]; char *preserve[MAX_GLOBAL_REGS]; char *tstr, *tbuf, *tbufc, *savepos, *atr_gotten, *start, *oldp, *savestr; char savec, ch, *str; char *realbuff = NULL, *realbp = NULL; dbref aowner; int at_space, nfargs, gender, i, j, alldone, feval; long aflags; int is_trace, is_top, save_count; int ansi; FUN *fp; UFUN *ufp; static const char *subj[5] = { "", "it", "she", "he", "they" }; static const char *poss[5] = { "", "its", "her", "his", "their" }; static const char *obj[5] = { "", "it", "her", "him", "them" }; static const char *absp[5] = { "", "its", "hers", "his", "theirs" }; if(*dstr == NULL) return; // dprintk("%d/%s", player, *dstr); at_space = 1; gender = -1; alldone = 0; ansi = 0; is_trace = Trace(player) && !(eval & EV_NOTRACE); is_top = 0; /* Extend the buffer if we need to. */ if(((*bufc) - buff) > (LBUF_SIZE - SBUF_SIZE)) { realbuff = buff; realbp = *bufc; buff = (char *) malloc(LBUF_SIZE); *bufc = buff; } oldp = start = *bufc; /* * If we are tracing, save a copy of the starting buffer */ savestr = NULL; if(is_trace) { is_top = tcache_empty(); savestr = alloc_lbuf("exec.save"); StringCopy(savestr, *dstr); } while (**dstr && !alldone) { switch (**dstr) { case ' ': /* * A space. Add a space if not compressing or if * * * * * * * previous char was not a space */ if(!(mudconf.space_compress && at_space) || (eval & EV_NO_COMPRESS)) { safe_chr(' ', buff, bufc); at_space = 1; } break; case '\\': /* * General escape. Add the following char without * * * * * special processing */ at_space = 0; (*dstr)++; if(**dstr) safe_chr(**dstr, buff, bufc); else (*dstr)--; break; case '[': /* * Function start. Evaluate the contents of the * * * * * square brackets as a function. If no closing * * * * * bracket, insert the [ and continue. */ at_space = 0; tstr = (*dstr)++; if(eval & EV_NOFCHECK) { safe_chr('[', buff, bufc); *dstr = tstr; break; } tbuf = parse_to(dstr, ']', 0); if(*dstr == NULL) { safe_chr('[', buff, bufc); *dstr = tstr; } else { str = tbuf; exec(buff, bufc, 0, player, cause, (eval | EV_FCHECK | EV_FMAND), &str, cargs, ncargs); (*dstr)--; } break; case '{': /* * Literal start. Insert everything up to the * * * * * terminating } without parsing. If no closing * * * * * brace, insert the { and continue. */ at_space = 0; tstr = (*dstr)++; tbuf = parse_to(dstr, '}', 0); if(*dstr == NULL) { safe_chr('{', buff, bufc); *dstr = tstr; } else { if(!(eval & EV_STRIP)) { safe_chr('{', buff, bufc); } /* * Preserve leading spaces (Felan) */ if(*tbuf == ' ') { safe_chr(' ', buff, bufc); tbuf++; } str = tbuf; exec(buff, bufc, 0, player, cause, (eval & ~(EV_STRIP | EV_FCHECK)), &str, cargs, ncargs); if(!(eval & EV_STRIP)) { safe_chr('}', buff, bufc); } (*dstr)--; } break; case '%': /* * Percent-replace start. Evaluate the chars * * * * following * and perform the appropriate * * * * substitution. */ at_space = 0; (*dstr)++; savec = **dstr; savepos = *bufc; switch (savec) { case '\0': /* * Null - all done */ (*dstr)--; break; case '|': /* piped command output */ safe_str(mudstate.pout, buff, bufc); break; case '%': /* * Percent - a literal % */ safe_chr('%', buff, bufc); break; case 'c': case 'C': (*dstr)++; if(!**dstr) (*dstr)--; ansi = 1; switch (**dstr) { case 'h': /* * hilite */ safe_str(ANSI_HILITE, buff, bufc); break; case 'i': /* * inverse */ safe_str(ANSI_INVERSE, buff, bufc); break; case 'f': /* * flash */ safe_str(ANSI_BLINK, buff, bufc); break; case 'u': /* underline */ safe_str(ANSI_UNDER, buff, bufc); break; case 'n': /* * normal */ safe_str(ANSI_NORMAL, buff, bufc); ansi = 0; break; case 'x': /* * black fg */ safe_str(ANSI_BLACK, buff, bufc); break; case 'r': /* * red fg */ safe_str(ANSI_RED, buff, bufc); break; case 'g': /* * green fg */ safe_str(ANSI_GREEN, buff, bufc); break; case 'y': /* * yellow fg */ safe_str(ANSI_YELLOW, buff, bufc); break; case 'b': /* * blue fg */ safe_str(ANSI_BLUE, buff, bufc); break; case 'm': /* * magenta fg */ safe_str(ANSI_MAGENTA, buff, bufc); break; case 'c': /* * cyan fg */ safe_str(ANSI_CYAN, buff, bufc); break; case 'w': /* * white fg */ safe_str(ANSI_WHITE, buff, bufc); break; case 'X': /* * black bg */ safe_str(ANSI_BBLACK, buff, bufc); break; case 'R': /* * red bg */ safe_str(ANSI_BRED, buff, bufc); break; case 'G': /* * green bg */ safe_str(ANSI_BGREEN, buff, bufc); break; case 'Y': /* * yellow bg */ safe_str(ANSI_BYELLOW, buff, bufc); break; case 'B': /* * blue bg */ safe_str(ANSI_BBLUE, buff, bufc); break; case 'M': /* * magenta bg */ safe_str(ANSI_BMAGENTA, buff, bufc); break; case 'C': /* * cyan bg */ safe_str(ANSI_BCYAN, buff, bufc); break; case 'W': /* * white bg */ safe_str(ANSI_BWHITE, buff, bufc); break; default: safe_chr(**dstr, buff, bufc); } break; case 'r': /* * Carriage return */ case 'R': safe_str((char *) "\r\n", buff, bufc); break; case 't': /* * Tab */ case 'T': safe_chr('\t', buff, bufc); break; case 'B': /* * Blank */ case 'b': safe_chr(' ', buff, bufc); break; case '0': /* * Command argument number N */ case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': i = (**dstr - '0'); if((i < ncargs) && (cargs[i] != NULL)) safe_str(cargs[i], buff, bufc); break; case 'V': /* * Variable attribute */ case 'v': (*dstr)++; ch = ToUpper(**dstr); if(!**dstr) (*dstr)--; if((ch < 'A') || (ch > 'Z')) break; i = 100 + ch - 'A'; atr_gotten = atr_pget(player, i, &aowner, &aflags); safe_str(atr_gotten, buff, bufc); free_lbuf(atr_gotten); break; case 'Q': case 'q': (*dstr)++; i = (**dstr - '0'); if((i >= 0) && (i <= 9) && mudstate.global_regs[i]) { safe_str(mudstate.global_regs[i], buff, bufc); } if(!**dstr) (*dstr)--; break; case 'O': /* * Objective pronoun */ case 'o': if(gender < 0) gender = get_gender(cause); if(!gender) tbuf = Name(cause); else tbuf = (char *) obj[gender]; safe_str(tbuf, buff, bufc); break; case 'P': /* * Personal pronoun */ case 'p': if(gender < 0) gender = get_gender(cause); if(!gender) { safe_str(Name(cause), buff, bufc); safe_chr('s', buff, bufc); } else { safe_str((char *) poss[gender], buff, bufc); } break; case 'S': /* * Subjective pronoun */ case 's': if(gender < 0) gender = get_gender(cause); if(!gender) tbuf = Name(cause); else tbuf = (char *) subj[gender]; safe_str(tbuf, buff, bufc); break; case 'A': /* * Absolute posessive */ case 'a': /* * idea from Empedocles */ if(gender < 0) gender = get_gender(cause); if(!gender) { safe_str(Name(cause), buff, bufc); safe_chr('s', buff, bufc); } else { safe_str((char *) absp[gender], buff, bufc); } break; case '#': /* * Invoker DB number */ tbuf = alloc_sbuf("exec.invoker"); sprintf(tbuf, "#%ld", cause); safe_str(tbuf, buff, bufc); free_sbuf(tbuf); break; case '!': /* * Executor DB number */ tbuf = alloc_sbuf("exec.executor"); sprintf(tbuf, "#%ld", player); safe_str(tbuf, buff, bufc); free_sbuf(tbuf); break; case 'N': /* * Invoker name */ case 'n': safe_str(Name(cause), buff, bufc); break; case 'L': /* * Invoker location db# */ case 'l': if(!(eval & EV_NO_LOCATION)) { tbuf = alloc_sbuf("exec.exloc"); sprintf(tbuf, "#%ld", where_is(cause)); safe_str(tbuf, buff, bufc); free_sbuf(tbuf); } break; default: /* * Just copy */ safe_chr(**dstr, buff, bufc); } if(isupper(savec)) *savepos = ToUpper(*savepos); break; case '(': /* * Arglist start. See if what precedes is a function. If so, * execute it if we should. */ at_space = 0; if(!(eval & EV_FCHECK)) { safe_chr('(', buff, bufc); break; } /* * Load an sbuf with an uppercase version of the func name, and * see if the func exists. Trim trailing spaces from the name * if configured. */ **bufc = '\0'; tbufc = tbuf = alloc_sbuf("exec.tbuf"); safe_sb_str(oldp, tbuf, &tbufc); *tbufc = '\0'; if(mudconf.space_compress) { while ((--tbufc >= tbuf) && isspace(*tbufc)); tbufc++; *tbufc = '\0'; } for(tbufc = tbuf; *tbufc; tbufc++) *tbufc = ToLower(*tbufc); fp = (FUN *) hashfind(tbuf, &mudstate.func_htab); /* * If not a builtin func, check for global func */ ufp = NULL; if(fp == NULL) { ufp = (UFUN *) hashfind(tbuf, &mudstate.ufunc_htab); } /* * Do the right thing if it doesn't exist */ if(!fp && !ufp) { if(eval & EV_FMAND) { *bufc = oldp; safe_str((char *) "#-1 FUNCTION (", buff, bufc); safe_str(tbuf, buff, bufc); safe_str((char *) ") NOT FOUND", buff, bufc); alldone = 1; } else { safe_chr('(', buff, bufc); } free_sbuf(tbuf); eval &= ~EV_FCHECK; break; } free_sbuf(tbuf); /* * Get the arglist and count the number of args * Neg * * * * * * * # of args means catenate subsequent * args */ if(ufp) nfargs = NFARGS; else if(fp->nargs < 0) nfargs = -fp->nargs; else nfargs = NFARGS; tstr = *dstr; if(fp && (fp->flags & FN_NO_EVAL)) feval = (eval & ~EV_EVAL) | EV_STRIP_ESC; else feval = eval; *dstr = parse_arglist(player, cause, *dstr + 1, ')', feval, fargs, nfargs, cargs, ncargs); /* * If no closing delim, just insert the '(' and * * * * * * continue normally */ if(!*dstr) { *dstr = tstr; safe_chr(**dstr, buff, bufc); for(i = 0; i < nfargs; i++) if(fargs[i] != NULL) free_lbuf(fargs[i]); eval &= ~EV_FCHECK; break; } /* * Count number of args returned */ (*dstr)--; j = 0; for(i = 0; i < nfargs; i++) if(fargs[i] != NULL) j = i + 1; nfargs = j; /* * If it's a user-defined function, perform it now. */ if(ufp) { mudstate.func_nest_lev++; if(!check_access(player, ufp->perms)) { safe_str("#-1 PERMISSION DENIED", buff, &oldp); *bufc = oldp; } else { tstr = atr_get(ufp->obj, ufp->atr, &aowner, &aflags); if(ufp->flags & FN_PRIV) i = ufp->obj; else i = player; str = tstr; if(ufp->flags & FN_PRES) { for(j = 0; j < MAX_GLOBAL_REGS; j++) { if(!mudstate.global_regs[j]) preserve[j] = NULL; else { preserve[j] = alloc_lbuf("eval_regs"); StringCopy(preserve[j], mudstate.global_regs[j]); } } } exec(buff, &oldp, 0, i, cause, feval, &str, fargs, nfargs); *bufc = oldp; if(ufp->flags & FN_PRES) { for(j = 0; j < MAX_GLOBAL_REGS; j++) { if(preserve[j]) { if(!mudstate.global_regs[j]) mudstate.global_regs[j] = alloc_lbuf("eval_regs"); StringCopy(mudstate.global_regs[j], preserve[j]); free_lbuf(preserve[j]); } else { if(mudstate.global_regs[j]) *(mudstate.global_regs[i]) = '\0'; } } } free_lbuf(tstr); } /* * Return the space allocated for the args */ mudstate.func_nest_lev--; for(i = 0; i < nfargs; i++) if(fargs[i] != NULL) free_lbuf(fargs[i]); eval &= ~EV_FCHECK; break; } /* * If the number of args is right, perform the func. * Otherwise return an error message. Note * that parse_arglist returns zero args as one * null arg, so we have to handle that case * specially. */ if((fp->nargs == 0) && (nfargs == 1)) { if(!*fargs[0]) { free_lbuf(fargs[0]); fargs[0] = NULL; nfargs = 0; } } if((nfargs == fp->nargs) || (nfargs == -fp->nargs) || (fp->flags & FN_VARARGS)) { /* * Check recursion limit */ mudstate.func_nest_lev++; mudstate.func_invk_ctr++; if(mudstate.func_nest_lev >= mudconf.func_nest_lim) { safe_str("#-1 FUNCTION RECURSION LIMIT EXCEEDED", buff, bufc); } else if(mudstate.func_invk_ctr == mudconf.func_invk_lim) { safe_str("#-1 FUNCTION INVOCATION LIMIT EXCEEDED", buff, bufc); } else if(!check_access(player, fp->perms)) { safe_str("#-1 PERMISSION DENIED", buff, &oldp); *bufc = oldp; } else if(mudstate.func_invk_ctr < mudconf.func_invk_lim) { fp->fun(buff, &oldp, player, cause, fargs, nfargs, cargs, ncargs); *bufc = oldp; } else { **bufc = '\0'; } mudstate.func_nest_lev--; } else { *bufc = oldp; tstr = alloc_sbuf("exec.funcargs"); sprintf(tstr, "%d", fp->nargs); safe_str((char *) "#-1 FUNCTION (", buff, bufc); safe_str((char *) fp->name, buff, bufc); safe_str((char *) ") EXPECTS ", buff, bufc); safe_str(tstr, buff, bufc); safe_str((char *) " ARGUMENTS", buff, bufc); free_sbuf(tstr); } /* * Return the space allocated for the arguments */ for(i = 0; i < nfargs; i++) if(fargs[i] != NULL) free_lbuf(fargs[i]); eval &= ~EV_FCHECK; break; default: /* * A mundane character. Just copy it */ at_space = 0; safe_chr(**dstr, buff, bufc); } (*dstr)++; } /* * If we're eating spaces, and the last thing was a space, eat it * up. Complicated by the fact that at_space is initially * true. So check to see if we actually put something in the * buffer, too. */ if(mudconf.space_compress && at_space && !(eval & EV_NO_COMPRESS) && (start != *bufc)) (*bufc)--; /* * The ansi() function knows how to take care of itself. However, * if the player used a %c sub in the string, and hasn't yet * terminated the color with a %cn yet, we'll have to do it for * them. */ if(ansi == 1) safe_str(ANSI_NORMAL, buff, bufc); **bufc = '\0'; /* * Report trace information */ if(realbuff) { **bufc = '\0'; *bufc = realbp; safe_str(buff, realbuff, bufc); free(buff); buff = realbuff; } if(is_trace) { tcache_add(savestr, start); save_count = tcache_count - mudconf.trace_limit;; if(is_top || !mudconf.trace_topdown) tcache_finish(player); if(is_top && (save_count > 0)) { tbuf = alloc_mbuf("exec.trace_diag"); sprintf(tbuf, "%d lines of trace output discarded.", save_count); notify(player, tbuf); free_mbuf(tbuf); } } }