Ejemplo n.º 1
0
static gboolean
client_allowed (RemoteDisplayHost *host,
		SoupClientContext *client)
{
	RemoteDisplayHostPrivate *priv = GET_PRIVATE (host);
	GSocketAddress *remote_sock;
	GInetAddress *remote_addr;

	remote_sock = soup_client_context_get_remote_address (client);
	remote_addr = g_inet_socket_address_get_address (G_INET_SOCKET_ADDRESS (remote_sock));

	return g_inet_address_equal (remote_addr, priv->remote_address);
}
gboolean
__g_socket_address_equal (GSocketAddress * a, GSocketAddress * b)
{
  GInetSocketAddress *ia, *ib;
  GInetAddress *iaa, *iab;

  ia = G_INET_SOCKET_ADDRESS (a);
  ib = G_INET_SOCKET_ADDRESS (b);

  if (g_inet_socket_address_get_port (ia) !=
      g_inet_socket_address_get_port (ib))
    return FALSE;

  iaa = g_inet_socket_address_get_address (ia);
  iab = g_inet_socket_address_get_address (ib);

  return g_inet_address_equal (iaa, iab);
}
Ejemplo n.º 3
0
void lllp_next_song_cb(GObject *listener, GAsyncResult *res, gpointer pstore_library) {
	GtkListStore *store_library = GTK_LIST_STORE(pstore_library);
	gboolean valid = FALSE;
	GSocketConnection *connection;
	GSocketClient *player_client;
	GSocketAddress *address;
	GSocket *socket;
	GInputStream *stream;
	GOutputStream *output_stream;
	GInetAddress *inet_address;
	GInetAddress *player_with_the_song;
	GtkTreeIter iter;
	gchar *player_with_the_song_char;
	struct force_vector_s force_vector;
	gchar *remote_file;
	gint random_number;
	gsize count = 0;
	int i;
	struct force_vector_s rand_force_vector;

	connection = g_socket_listener_accept_finish(G_SOCKET_LISTENER(listener), res, NULL, NULL);
	address = g_socket_connection_get_remote_address(connection, NULL);
	inet_address = g_inet_socket_address_get_address(G_INET_SOCKET_ADDRESS(address));

	socket = g_socket_connection_get_socket(connection);
	stream = g_io_stream_get_input_stream(G_IO_STREAM(connection));

	g_input_stream_read_all(stream, &force_vector, sizeof(force_vector), NULL, NULL, NULL);
	
	valid = gtk_tree_model_get_iter_first(GTK_TREE_MODEL(store_library), &iter);
	while(valid == TRUE) {
		valid = gtk_tree_model_iter_next(GTK_TREE_MODEL(store_library), &iter);
		count++;
	}

	gint rand;
	float distance = 100, old_distance = 100;
	float treshold = 0.95;
	float treshold_distance = 4.0;

	do {
		/* TO FUNCTIONALIZE */
		rand = g_random_int_range(0, count);

		if(gtk_tree_model_get_iter_first(GTK_TREE_MODEL(store_library), &iter)) {
			for(i = 0; i < rand - 1; ++i) {
				gtk_tree_model_iter_next(GTK_TREE_MODEL(store_library), &iter);
			}
			gtk_tree_model_get(GTK_TREE_MODEL(store_library), &iter, FORCE_AMP, &rand_force_vector.amplitude,
				FORCE_ATK, &rand_force_vector.attack, FORCE_FREQ, &rand_force_vector.frequency,
				FORCE_TEMPO, &rand_force_vector.tempo, -1);
		}
		treshold -= 0.01;
		treshold_distance += 0.01;
	}  while((bl_cosine_similarity(rand_force_vector, force_vector) < treshold) ||
		((distance = bl_distance(rand_force_vector, force_vector)) > treshold_distance));
	
	gtk_tree_model_get(GTK_TREE_MODEL(store_library), &iter, AFILE, &remote_file, INET_ADDRESS, &player_with_the_song_char, -1);
	player_with_the_song = g_inet_address_new_from_string(player_with_the_song_char);

	if(g_inet_address_equal(player_with_the_song, inet_address) == TRUE) {
		rand_force_vector.attack = rand_force_vector.frequency = rand_force_vector.tempo = rand_force_vector.amplitude = 0;
		player_client = g_socket_client_new();
		connection = g_socket_client_connect_to_host(player_client, g_inet_address_to_string(inet_address), 5353, NULL, NULL);
		output_stream = g_io_stream_get_output_stream(G_IO_STREAM(connection));
		g_output_stream_write_all(output_stream, &rand_force_vector, sizeof(rand_force_vector), &count, NULL, NULL);
		g_io_stream_close(G_IO_STREAM(connection), NULL, NULL);

		g_socket_listener_accept_async(G_SOCKET_LISTENER(listener), NULL, lllp_next_song_cb, store_library);
	
		return;
	}
	player_client = g_socket_client_new();
	connection = g_socket_client_connect_to_host(player_client, g_inet_address_to_string(inet_address), 5353, NULL, NULL);
	output_stream = g_io_stream_get_output_stream(G_IO_STREAM(connection));
	g_output_stream_write_all(output_stream, &rand_force_vector, sizeof(rand_force_vector), &count, NULL, NULL);
	g_io_stream_close(G_IO_STREAM(connection), NULL, NULL);

	player_with_the_song_char = g_inet_address_to_string(player_with_the_song);
	connection = g_socket_client_connect_to_host(player_client, player_with_the_song_char, 19144, NULL, NULL);
	printf("%p\n", connection);
	output_stream = g_io_stream_get_output_stream(G_IO_STREAM(connection));
	count = strlen(g_inet_address_to_string(inet_address)) + 1;
	g_output_stream_write_all(output_stream, &count, sizeof(gsize), NULL, NULL, NULL);
	g_output_stream_write_all(output_stream, g_inet_address_to_string(inet_address), count, NULL, NULL, NULL);
	count = strlen(remote_file) + 1;
	g_output_stream_write_all(output_stream, &count, sizeof(gsize), NULL, NULL, NULL);
	g_output_stream_write_all(output_stream, remote_file, count, NULL, NULL, NULL);
	g_output_stream_close(output_stream, NULL, NULL);

	g_socket_listener_accept_async(G_SOCKET_LISTENER(listener), NULL, lllp_next_song_cb, store_library);
}