Ejemplo n.º 1
0
void LabeledGamma::calculateGT()
{
    double gam      = 100.0/m_gam_slider->value();
    double con      = (200.0/(100.0 - m_con_slider->value()))-1;
    double half_max = m_max_val/2.0;
    double bri      = (m_bri_slider->value()/half_max) * m_max_val;
    double x;

    for (int i = 0; i<m_gam_tbl.size(); i++) {
        // apply gamma
        x = std::pow(i/m_max_val, gam) * m_max_val;

        // apply contrast
        x = (con*(x-half_max)) + half_max;

        // apply brightness + rounding
        x += bri + 0.5;

        // ensure correct value
        if (x > m_max_val) x = m_max_val;
        if (x < 0) x = 0;

        m_gam_tbl[i] = (int)x;
    }

    m_gamma_disp->update();
    emit gammaChanged(m_bri_slider->value(), m_con_slider->value(), m_gam_slider->value());
    emit gammaTableChanged(m_gam_tbl);
}
void PreviewSettingsDialog::on_sRGBCheckBox_stateChanged(int state) {
	ui->gammaSpinBox->setEnabled(state == Qt::Unchecked);
	emit gammaChanged(state == Qt::Checked, (Float) ui->gammaSpinBox->value());
}
void PreviewSettingsDialog::on_gammaSpinBox_valueChanged(double value) {
	emit gammaChanged(ui->sRGBCheckBox->checkState() == Qt::Checked, (Float) value);
}
Ejemplo n.º 4
0
void LevelsCommand::setGamma(float gamma)
{
    this->gamma = gamma;
    emit gammaChanged(this->gamma);
}
Ejemplo n.º 5
0
void IniReader::setGamma(const int &s){settings.insert("gamma",s);emit gammaChanged();}
Ejemplo n.º 6
0
void IniReader::finished()
{
    settings=watcher->result();
    emit readConfigChanged();
    emit writeConfigChanged();
    emit romPathChanged();
    emit hashPathChanged();
    emit samplePathChanged();
    emit artPathChanged();
    emit ctrlrPathChanged();
    emit iniPathChanged();
    emit fontPathChanged();
    emit cheatPathChanged();
    emit crosshairPathChanged();
    emit cfgDirChanged();
    emit nvramDirChanged();
    emit inputDirChanged();
    emit stateDirChanged();
    emit snapshotDirChanged();
    emit diffDirChanged();
    emit commentDirChanged();
    emit stateChanged();
    emit autoSaveChanged();
    emit playbackChanged();
    emit recordChanged();
    emit mngWriteChanged();
    emit aviWriteChanged();
    emit wavWriteChanged();
    emit snapNameChanged();
    emit snapSizeChanged();
    emit snapViewChanged();
    emit snapBilinearChanged();
    emit stateNameChanged();
    emit burninChanged();
    emit autoFrameSkipChanged();
    emit frameSkipChanged();
    emit secondsToRunChanged();
    emit throttleChanged();
    emit sleepChanged();
    emit speedChanged();
    emit refreshSpeedChanged();
    emit rotateChanged();
    emit rorChanged();
    emit rolChanged();
    emit autoRorChanged();
    emit autoRolChanged();
    emit flipXChanged();
    emit flipYChanged();
    emit artworkCropChanged();
    emit useBackdropsChanged();
    emit useOverlaysChanged();
    emit useBezelsChanged();
    emit useCPanelsChanged();
    emit useMarqueesChanged();
    emit brightnessChanged();
    emit contrastChanged();
    emit gammaChanged();
    emit effectChanged();
    emit beamChanged();
    emit flickerChanged();
    emit sampleRateChanged();
    emit samplesChanged();
    emit volumeChanged();
    emit coinLockoutChanged();
    emit ctrlrChanged();
    emit mouseChanged();
    emit joystickChanged();
    emit lightgunChanged();
    emit multiKeyboardChanged();
    emit multiMouseChanged();
    emit steadyKeyChanged();
    emit uiActiveChanged();
    emit offScreenReloadChanged();
    emit joystickMapChanged();
    emit joystickDeadzoneChanged();
    emit joystickSaturationChanged();
    emit naturalChanged();
    emit joystickContradictoryChanged();
    emit coinImpulseChanged();
    emit paddleDeviceChanged();
    emit adstickDeviceChanged();
    emit pedalDeviceChanged();
    emit dialDeviceChanged();
    emit trackballDeviceChanged();
    emit lightgunDeviceChanged();
    emit positionalDeviceChanged();
    emit mouseDeviceChanged();
    emit verboseChanged();
    emit logChanged();
    emit osLogChanged();
    emit debugChanged();
    emit updateInPauseChanged();
    emit debugScriptChanged();
    emit sdlVideoFPSChanged();
    emit commLocalHostChanged();
    emit commLocalPortChanged();
    emit commRemoteHostChanged();
    emit commRemotePortChanged();
    emit antiAliasChanged();
    emit drcChanged();
    emit drcUseCChanged();
    emit drcLogUMLChanged();
    emit drcLogNativeChanged();
    emit biosChanged();
    emit cheatChanged();
    emit skipGameInfoChanged();
    emit uiFontChanged();
    emit ramSizeChanged();
    emit confirmQuitChanged();
    emit uiMouseChanged();
    emit autoBootCommandChanged();
    emit autoBootDelayChanged();
    emit autoBootScriptChanged();
    emit httpChanged();
    emit httpPortChanged();
    emit httpPathChanged();
    emit consoleChanged();
    emit multiThreadingChanged();
    emit numProcessorsChanged();
    emit videoChanged();
    emit numScreensChanged();
    emit windowChanged();
    emit maximizeChanged();
    emit keepAspectChanged();
    emit unevenStretchChanged();
    emit waitVSyncChanged();
    emit syncRefreshChanged();
    emit screenChanged();
    emit aspectChanged();
    emit resolutionChanged();
    emit viewChanged();
    emit switchResChanged();
    emit filterChanged();
    emit prescaleChanged();
    emit glForcePow2TextureChanged();
    emit glNoTextureRectChanged();
    emit glVboChanged();
    emit glPboChanged();
    emit glGlslChanged();
    emit glGlslFilterChanged();
    emit soundChanged();
    emit audioLatencyChanged();
    emit centerHChanged();
    emit centerVChanged();
    emit scaleModeChanged();
    emit useAllHeadsChanged();
    emit keymapChanged();
    emit keymapFileChanged();
    emit sixAxisChanged();
    emit videoDriverChanged();
    emit renderDriverChanged();
    emit audioDriverChanged();
    emit glLibChanged();
}
Ejemplo n.º 7
0
void GammaWidget::gammaChanged (int value)
{
    gammaChanged ( (double)value / ( FLOAT_SLIDER_RES / TORGB_GAMMA_RANGE ) );
}
Ejemplo n.º 8
0
void cSettingsDlg::on_GammaDoubleSpinBox_valueChanged(double val)
{
    _parameters->setGamma(val);

    emit gammaChanged((float)val);
}