Ejemplo n.º 1
0
bool CArboretumGate::TurnOn(CTurnOn *msg) {
	if (_v3) {
		CArboretumGateMsg gateMsg(0);
		gateMsg.execute("Arboretum");
		setVisible(true);

		switch (_seasonNum) {
		case SPRING:
			playMovie(_springOnStartFrame, _springOnEndFrame, MOVIE_GAMESTATE || MOVIE_NOTIFY_OBJECT);
			break;

		case SUMMER:
			if (_v1) {
				playMovie(_summerOnStartFrame2, _summerOnEndFrame2, MOVIE_GAMESTATE || MOVIE_NOTIFY_OBJECT);
			} else {
				playMovie(_summerOnStartFrame1, _summerOnEndFrame1, MOVIE_GAMESTATE || MOVIE_NOTIFY_OBJECT);
			}
			break;

		case AUTUMN:
			if (_v1) {
				playMovie(_autumnOnStartFrame2, _autumnOnEndFrame2, MOVIE_GAMESTATE || MOVIE_NOTIFY_OBJECT);
			} else {
				playMovie(_autumnOnStartFrame1, _autumnOnEndFrame1, MOVIE_GAMESTATE || MOVIE_NOTIFY_OBJECT);
			}
			break;

		case WINTER:
			playMovie(_winterOnStartFrame, _winterOnEndFrame, MOVIE_GAMESTATE || MOVIE_NOTIFY_OBJECT);
			break;

		default:
			break;
		}

		_v3 = 0;
	}

	return true;
}
Ejemplo n.º 2
0
bool CArboretumGate::TurnOn(CTurnOn *msg) {
	if (_disabled) {
		CArboretumGateMsg gateMsg(0);
		gateMsg.execute("Arboretum");
		setVisible(true);

		switch (_seasonNum) {
		case SEASON_SUMMER:
			playMovie(_startFrameSummerOn, _endFrameSummerOn, MOVIE_WAIT_FOR_FINISH | MOVIE_NOTIFY_OBJECT);
			break;

		case SEASON_AUTUMN:
			if (_gotSpeechCentre) {
				playMovie(_startFrameAutumnOn2, _endFrameAutumnOn2, MOVIE_WAIT_FOR_FINISH | MOVIE_NOTIFY_OBJECT);
			} else {
				playMovie(_startFrameAutumnOn1, _endFrameAutumnOn1, MOVIE_WAIT_FOR_FINISH | MOVIE_NOTIFY_OBJECT);
			}
			break;

		case SEASON_WINTER:
			if (_gotSpeechCentre) {
				playMovie(_startFrameWinterOn2, _endFrameWinterOn2, MOVIE_WAIT_FOR_FINISH | MOVIE_NOTIFY_OBJECT);
			} else {
				playMovie(_startFrameWinterOn1, _endFrameWinterOn1, MOVIE_WAIT_FOR_FINISH | MOVIE_NOTIFY_OBJECT);
			}
			break;

		case SEASON_SPRING:
			playMovie(_startFrameSpringOn, _endFrameSpringOn, MOVIE_WAIT_FOR_FINISH | MOVIE_NOTIFY_OBJECT);
			break;

		default:
			break;
		}

		_disabled = false;
	}

	return true;
}
Ejemplo n.º 3
0
bool CArboretumGate::TurnOn(CTurnOn *msg) {
	if (_v3) {
		CArboretumGateMsg gateMsg(0);
		gateMsg.execute("Arboretum");
		setVisible(true);

		switch (_seasonNum) {
		case SEASON_SUMMER:
			playMovie(_startFrameSummerOn, _endFrameSummerOn, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT);
			break;

		case SEASON_AUTUMN:
			if (_v1) {
				playMovie(_startFrameAutumnOn2, _endFrameAutumnOn2, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT);
			} else {
				playMovie(_startFrameAutumnOn1, _endFrameAutumnOn1, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT);
			}
			break;

		case SEASON_WINTER:
			if (_v1) {
				playMovie(_startFrameWinterOn2, _endFrameWinterOn2, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT);
			} else {
				playMovie(_startFrameWinterOn1, _endFrameWinterOn1, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT);
			}
			break;

		case SEASON_SPRING:
			playMovie(_startFrameSpringOn, _endFrameSpringOn, MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT);
			break;

		default:
			break;
		}

		_v3 = 0;
	}

	return true;
}
Ejemplo n.º 4
0
bool CArboretumGate::TurnOff(CTurnOff *msg) {
	if (!_disabled) {
		switch (_seasonNum) {
		case SEASON_SUMMER:
			playMovie(_startFrameSummerOff, _endFrameSummerOff, MOVIE_WAIT_FOR_FINISH | MOVIE_NOTIFY_OBJECT);
			break;

		case SEASON_AUTUMN:
			if (_gotSpeechCentre) {
				playMovie(_startFrameAutumnOff2, _endFrameAutumnOff2, MOVIE_WAIT_FOR_FINISH | MOVIE_NOTIFY_OBJECT);
			} else {
				playMovie(_startFrameAutumnOff1, _endFrameAutumnOff1, MOVIE_WAIT_FOR_FINISH | MOVIE_NOTIFY_OBJECT);
			}
			break;

		case SEASON_WINTER:
			if (_gotSpeechCentre) {
				playMovie(_startFrameWinterOff2, _endFrameWinterOff2, MOVIE_WAIT_FOR_FINISH | MOVIE_NOTIFY_OBJECT);
			} else {
				playMovie(_startFrameWinterOff1, _endFrameWinterOff1, MOVIE_WAIT_FOR_FINISH | MOVIE_NOTIFY_OBJECT);
			}
			break;

		case SEASON_SPRING:
			playMovie(_startFrameSpringOff, _endFrameSpringOff, MOVIE_WAIT_FOR_FINISH | MOVIE_NOTIFY_OBJECT);
			break;

		default:
			break;
		}

		_disabled = true;
		CArboretumGateMsg gateMsg(1);
		gateMsg.execute("Arboretum", nullptr, MSGFLAG_SCAN);
	}

	return true;
}