GHOST_TSuccess GHOST_WindowSDL::swapBuffers() { if (getDrawingContextType() == GHOST_kDrawingContextTypeOpenGL) { SDL_GL_SwapWindow(m_sdl_win); return GHOST_kSuccess; } else { return GHOST_kFailure; } }
GHOST_TSuccess GHOST_WindowWayland::swapBuffers() { if (getDrawingContextType() == GHOST_kDrawingContextTypeOpenGL) { EGL_CHK(eglSwapBuffers( m_system->getEglDisplay(), m_egl_surface)); return GHOST_kSuccess; } else { return GHOST_kFailure; } }