Ejemplo n.º 1
0
void Map::saveOtbm(const std::string &fileName)
{
    FileStreamPtr fin = g_resources.createFile(fileName);
    if(!fin)
        stdext::throw_exception(stdext::format("failed to open file '%s' for write", fileName));

    std::string dir;
    if(fileName.find_last_of('/') == std::string::npos)
        dir = g_resources.getWorkDir();
    else
        dir = fileName.substr(0, fileName.find_last_of('/'));

    uint32 version = 0;
    /// Support old versions (< 810 or 860 IIRC)
    /// TODO: Use constants?
    if(g_things.getOtbMajorVersion() < 10)
        version = 1;
    else
        version = 2;

    /// Usually when a map has empty house/spawn file it means the map is new.
    /// TODO: Ask the user for a map name instead of those ugly uses of substr
    std::string::size_type sep_pos;
    std::string houseFile = getHouseFile();
    std::string spawnFile = getSpawnFile();
    std::string cpyf;

    if((sep_pos = fileName.rfind('.')) != std::string::npos && stdext::ends_with(fileName, ".otbm"))
        cpyf = fileName.substr(0, sep_pos);

    if(houseFile.empty())
        houseFile = cpyf + "-houses.xml";

    if(spawnFile.empty())
        spawnFile = cpyf + "-spawns.xml";

    /// we only need the filename to save to, the directory should be resolved by the OTBM loader not here
    if((sep_pos = spawnFile.rfind('/')) != std::string::npos)
        spawnFile = spawnFile.substr(sep_pos + 1);

    if((sep_pos = houseFile.rfind('/')) != std::string::npos)
        houseFile = houseFile.substr(sep_pos + 1);
#if 0
    if(version > 1)
        m_houses->save(dir + "/" + houseFile);

    saveSpawns(dir + "/" + spawnFile);
#endif

    fin->addU32(0); // file version
    BinaryWriteTreePtr root(new BinaryWriteTree(fin));
    root->startNode(0);
    {
        root->writeU32(version);

        Size mapSize = getSize();
        root->writeU16(mapSize.width());
        root->writeU16(mapSize.height());

        root->writeU32(g_things.getOtbMajorVersion());
        root->writeU32(g_things.getOtbMinorVersion());

        root->startNode(OTBM_MAP_DATA);
        {
            // own description.
            for(const auto& desc : getDescriptions()) {
                root->writeU8(OTBM_ATTR_DESCRIPTION);
                root->writeString(desc);
            }

            // special one
            root->writeU8(OTBM_ATTR_DESCRIPTION);
            root->writeString(stdext::format("Saved with %s v%s", g_app.getName(), g_app.getVersion()));

            // spawn file.
            root->writeU8(OTBM_ATTR_SPAWN_FILE);
            root->writeString(spawnFile);

            // house file.
            if(version > 1) {
                root->writeU8(OTBM_ATTR_HOUSE_FILE);
                root->writeString(houseFile);
            }

            Position base(-1, -1, -1);
            bool firstNode = true;

            for(uint8_t z = 0; z < Otc::MAX_Z + 1; ++z) {
                for(const auto& it : m_tileBlocks[z]) {
                    const TileBlock& block = it.second;
                    for(const TilePtr& tile : block.getTiles()) {
                        if(!tile)
                            continue;

                        const Position& pos = tile->getPosition();
                        if(!pos.isValid())
                            continue;

                        if(pos.x < base.x || pos.x >= base.x + 256 || pos.y < base.y|| pos.y >= base.y + 256 ||
                                pos.z != base.z) {
                            if(!firstNode)
                                root->endNode(); /// OTBM_TILE_AREA

                            root->startNode(OTBM_TILE_AREA);
                            firstNode = false;
                            root->writePos(base = pos & 0xFF00);
                        }

                        uint32 flags = tile->getFlags();

                        root->startNode((flags & TILESTATE_HOUSE) == TILESTATE_HOUSE ? OTBM_HOUSETILE : OTBM_TILE);
                        root->writePoint(Point(pos.x, pos.y) & 0xFF);
//                      if(tileNode->getType() == OTBM_HOUSETILE)
//                          tileNode->writeU32(tile->getHouseId());

                        if(flags) {
                            root->writeU8(OTBM_ATTR_TILE_FLAGS);
                            root->writeU32(flags);
                        }

                        for(const ItemPtr& item : tile->getItems()) {
                            if(item->isGround()) {
                                root->writeU8(OTBM_ATTR_ITEM);
                                root->writeU16(item->getId());
                                continue;
                            }

                            item->serializeItem(root); 
                        }

                        root->endNode(); // OTBM_TILE
                    }
                }
            }

            if(!firstNode)
                root->endNode();  // OTBM_TILE_AREA

            root->startNode(OTBM_TOWNS);
            for(const TownPtr& town : m_towns.getTowns()) {
                root->writeU32(town->getId());
                root->writeString(town->getName());
                root->writePos(town->getPos());
            }
            root->endNode();

            if(version > 1) {
                root->startNode(OTBM_WAYPOINTS);
                for(const auto& it : m_waypoints) {
                    root->writeString(it.second);
                    root->writePos(it.first);
                }
                root->endNode();
            }
        }
        root->endNode(); // OTBM_MAP_DATA
    }
    root->endNode(); // 0 (root)
}
Ejemplo n.º 2
0
void Map::saveOtbm(const std::string& fileName)
{
    try {
        FileStreamPtr fin = g_resources.createFile(fileName);
        if(!fin)
            stdext::throw_exception(stdext::format("failed to open file '%s' for write", fileName));

        fin->cache();
        std::string dir;
        if(fileName.find_last_of('/') == std::string::npos)
            dir = g_resources.getWorkDir();
        else
            dir = fileName.substr(0, fileName.find_last_of('/'));

        uint32 version = 0;
        if(g_things.getOtbMajorVersion() < ClientVersion820)
            version = 1;
        else
            version = 2;

        /// Usually when a map has empty house/spawn file it means the map is new.
        /// TODO: Ask the user for a map name instead of those ugly uses of substr
        std::string::size_type sep_pos;
        std::string houseFile = getHouseFile();
        std::string spawnFile = getSpawnFile();
        std::string cpyf;

        if((sep_pos = fileName.rfind('.')) != std::string::npos && stdext::ends_with(fileName, ".otbm"))
            cpyf = fileName.substr(0, sep_pos);

        if(houseFile.empty())
            houseFile = cpyf + "-houses.xml";

        if(spawnFile.empty())
            spawnFile = cpyf + "-spawns.xml";

        /// we only need the filename to save to, the directory should be resolved by the OTBM loader not here
        if((sep_pos = spawnFile.rfind('/')) != std::string::npos)
            spawnFile = spawnFile.substr(sep_pos + 1);

        if((sep_pos = houseFile.rfind('/')) != std::string::npos)
            houseFile = houseFile.substr(sep_pos + 1);

        fin->addU32(0); // file version
        OutputBinaryTreePtr root(new OutputBinaryTree(fin));
        {
            root->addU32(version);

            Size mapSize = getSize();
            root->addU16(mapSize.width());
            root->addU16(mapSize.height());

            root->addU32(g_things.getOtbMajorVersion());
            root->addU32(g_things.getOtbMinorVersion());

            root->startNode(OTBM_MAP_DATA);
            {
                root->addU8(OTBM_ATTR_DESCRIPTION);
                root->addString(m_attribs.get<std::string>(OTBM_ATTR_DESCRIPTION));

                root->addU8(OTBM_ATTR_SPAWN_FILE);
                root->addString(spawnFile);

                root->addU8(OTBM_ATTR_HOUSE_FILE);
                root->addString(houseFile);

                int px = -1, py = -1, pz =-1;
                bool firstNode = true;

                for(uint8_t z = 0; z <= Otc::MAX_Z; ++z) {
                    for(const auto& it : m_tileBlocks[z]) {
                        const TileBlock& block = it.second;
                        for(const TilePtr& tile : block.getTiles()) {
                            if(unlikely(!tile || tile->isEmpty()))
                                continue;

                            const Position& pos = tile->getPosition();
                            if(unlikely(!pos.isValid()))
                                continue;

                            if(pos.x < px || pos.x >= px + 256
                                    || pos.y < py || pos.y >= py + 256
                                    || pos.z != pz) {
                                if(!firstNode)
                                    root->endNode(); /// OTBM_TILE_AREA

                                firstNode = false;
                                root->startNode(OTBM_TILE_AREA);

                                px = pos.x & 0xFF00;
                                py = pos.y & 0xFF00;
                                pz = pos.z;
                                root->addPos(px, py, pz);
                            }

                            root->startNode(tile->isHouseTile() ? OTBM_HOUSETILE : OTBM_TILE);
                            root->addPoint(Point(pos.x, pos.y) & 0xFF);
                            if(tile->isHouseTile())
                                root->addU32(tile->getHouseId());

                            if(tile->getFlags()) {
                                root->addU8(OTBM_ATTR_TILE_FLAGS);
                                root->addU32(tile->getFlags());
                            }

                            const auto& itemList = tile->getItems();
                            const ItemPtr& ground = tile->getGround();
                            if(ground) {
                                // Those types are called "complex" needs other stuff to be written.
                                // For containers, there is container items, for depot, depot it and so on.
                                if(!ground->isContainer() && !ground->isDepot()
                                        && !ground->isDoor() && !ground->isTeleport()) {
                                    root->addU8(OTBM_ATTR_ITEM);
                                    root->addU16(ground->getServerId());
                                } else
                                    ground->serializeItem(root);
                            }
                            for(const ItemPtr& item : itemList)
                                if(!item->isGround())
                                    item->serializeItem(root);

                            root->endNode(); // OTBM_TILE
                        }
                    }
                }

                if(!firstNode)
                    root->endNode();  // OTBM_TILE_AREA

                root->startNode(OTBM_TOWNS);
                for(const TownPtr& town : g_towns.getTowns()) {
                    root->startNode(OTBM_TOWN);

                    root->addU32(town->getId());
                    root->addString(town->getName());

                    Position townPos = town->getPos();
                    root->addPos(townPos.x, townPos.y, townPos.z);
                    root->endNode();
                }
                root->endNode();

                if(version > 1) {
                    root->startNode(OTBM_WAYPOINTS);
                    for(const auto& it : m_waypoints) {
                        root->startNode(OTBM_WAYPOINT);
                        root->addString(it.second);

                        Position pos = it.first;
                        root->addPos(pos.x, pos.y, pos.z);
                        root->endNode();
                    }
                    root->endNode();
                }
            }
            root->endNode(); // OTBM_MAP_DATA
        }
        root->endNode();

        fin->flush();
        fin->close();
    } catch(std::exception& e) {
        g_logger.error(stdext::format("Failed to save '%s': %s", fileName, e.what()));
    }
}