void EdgeDetector_<ParallelUtils::eGLSL>::apply_async(cv::InputArray oNextImage, cv::OutputArray oLastEdgeMask, double dThreshold) { apply_async(oNextImage,dThreshold); getLatestEdgeMask(oLastEdgeMask); }
void IEdgeDetector_GLSL::apply_gl(cv::InputArray oNextImage, cv::OutputArray oLastEdgeMask, bool bRebindAll, double dThreshold) { apply_gl(oNextImage,bRebindAll,dThreshold); getLatestEdgeMask(oLastEdgeMask); }