Ejemplo n.º 1
0
void
CSS2Properties::
setProperty(const Core::String& n, const Core::String& v)
{
  if (v.Empty()) {
    getRocket()->RemoveProperty(n);
  } else {
    getRocket()->SetProperty(n, v);
  }
}
Ejemplo n.º 2
0
v8::Handle<v8::Value>
HTMLDocument::
getElementsByTagName(const Core::String& tagname)
{
  v8::HandleScope handle_scope;
  
  //FIXME: use overloaded create()
  v8::Handle<v8::Value> v8ElementList = JS::juice::create<JS::juice::HTMLElementList>();
  {
    assert(!v8ElementList.IsEmpty());
    
    //Retrieve the native pointer
    HTMLElementList* jsElementList = v8::juice::convert::CastFromJS<JS::juice::HTMLElementList>(v8ElementList);
    
    assert(jsElementList);
    
    //Retreive the native list, and fill it
    Core::ElementList elements;
    
    getRocket()->GetElementsByTagName(elements, tagname);
    
    *jsElementList = HTMLElementList(elements);
  }
  return handle_scope.Close(v8ElementList);
}
Ejemplo n.º 3
0
v8::Handle<v8::Value>
HTMLDocument::
createTextNode(const Core::String& text)
{
  v8::HandleScope handle_scope;
  return handle_scope.Close(JS::juice::getV8HandleFromRocketWrapper(getRocket()->CreateTextNode(text), v8::Null()));
}
Ejemplo n.º 4
0
v8::Handle<v8::Value>
HTMLDocument::
createDocumentFragment()
{
  v8::HandleScope handle_scope;
  
  return handle_scope.Close(JS::juice::getV8HandleFromRocketWrapper(getRocket()->CreateElement("div"), v8::Null()));
}
Ejemplo n.º 5
0
Core::String
CSS2Properties::
getProperty(const Core::String& v)
{
  const Core::Property* p = getRocket()->GetLocalProperty(v);
  
  if (p)
    return p->ToString();
  return Core::String();
}
Ejemplo n.º 6
0
v8::Handle<v8::Value> HTMLDocument::documentElement() {
  Core::Element* result = getRocket();

  while ( result->GetParentNode() )
    result = result->GetParentNode();
  
  v8::HandleScope handle_scope;
  
  return handle_scope.Close(JS::juice::getV8HandleFromRocketWrapper(result, v8::Null()));

}
Ejemplo n.º 7
0
v8::Handle<v8::Value>
HTMLDocument::
createComment(const Core::String& comment)
{

  v8::HandleScope handle_scope;
  
  
  //FIXME:??
  return handle_scope.Close(JS::juice::getV8HandleFromRocketWrapper(getRocket()->CreateTextNode("<!-- " + comment + " -->"), v8::Null()));
}
Ejemplo n.º 8
0
Weapon::WeaponI* Weapon::Armory::getLauncher(int level, int projLevel)
{
	//Min level 0
	int weaplv = std::max(0, std::min(level, 8));
	//If -1, match weapon level (default behaviour)
	int projlv = (projLevel > -1 ? projLevel : level);

	Weapon::SemiMag* launcher = new Weapon::SemiMag(fireCallback_, getRocket(projlv), "launcher");
	upgradeLauncher(launcher, weaplv, projLevel);
	return static_cast<Weapon::WeaponI*>(launcher);
}
Ejemplo n.º 9
0
void Weapon::Armory::upgradeLauncher(Weapon::SemiMag* launcher, int level, int projLevel)
{
	//Match weapon level
	if (projLevel > -1) launcher->setProjectile(getRocket(projLevel));
	else launcher->setProjectile(getRocket(level));
	launcher->setLevel(level);

	//Set base attributes
	launcher->setMagSize(4, true);
	launcher->setResetTime(800);
	launcher->setReloadTime(3000);

	//L1H : ReloadTime-
	if (level > 0) { launcher->setReloadTime(2500); }

	//L2B : ResetTime-
	if (level > 1) { launcher->setResetTime(600); }

	//L3F : Magsize+
	if (level > 2) { launcher->setMagSize(8, true); }
	
	//L4S : ReestTime--
	if (level > 3) { launcher->setResetTime(400); }

	//L5H : Magsize++
	if (level > 4) { launcher->setMagSize(12, true); }

	//L6B : Reloadtime--
	if (level > 5) { launcher->setReloadTime(2000); }

	//L7F : Magsize+++
	if (level > 6) { launcher->setMagSize(16, true); }

	//L8S : ReloadTime--
	if (level > 7) { launcher->setReloadTime(1500); }

}
Ejemplo n.º 10
0
int
Event::eventPhase() {
  switch( getRocket()->GetPhase() ) {
    case ( RocketT::PHASE_CAPTURE ):
      return CAPTURING_PHASE;
    case ( RocketT::PHASE_TARGET ):
      return AT_TARGET;
    case ( RocketT::PHASE_BUBBLE ):
      return BUBBLING_PHASE;
    case ( RocketT::PHASE_UNKNOWN ):
      throw std::runtime_error( "Event::eventPhase(): PHASE_UNKNOWN" );
    default:
      throw std::runtime_error( "Event::eventPhase(): default" );
  }
}
Ejemplo n.º 11
0
v8::Handle<v8::Value> HTMLDocument::body() {
  v8::HandleScope handle_scope;
  
  return handle_scope.Close(JS::juice::getV8HandleFromRocketWrapper(getRocket(), v8::Null()));
}
Ejemplo n.º 12
0
v8::Handle<v8::Value> HTMLDocument::getElementById(const Core::String& elementId)
{
  v8::HandleScope handle_scope;
  return handle_scope.Close(JS::juice::getV8HandleFromRocketWrapper(getRocket()->GetElementById(elementId), v8::Null()));
}
Ejemplo n.º 13
0
v8::Handle<v8::Value>
Event::currentTarget() {
  v8::HandleScope handle_scope;
  return handle_scope.Close(JS::juice::getV8HandleFromRocketWrapper(getRocket()->GetCurrentElement(), v8::Null()));
}
Ejemplo n.º 14
0
bool
Event::bubbles() {
  //FIXME: ??
  return getRocket()->GetPhase() == RocketT::PHASE_BUBBLE;
}
Ejemplo n.º 15
0
void
Event::stopPropagation() {
  return getRocket()->StopPropagation();
}
Ejemplo n.º 16
0
Core::String
Event::type() {
  return getRocket()->GetType();
}