Ejemplo n.º 1
0
void trigedit_disp_types(struct descriptor_data *d)
{
  int i, columns = 0;
  const char **types;
  char bitbuf[MAX_STRING_LENGTH];
  
  switch(OLC_TRIG(d)->attach_type)
  {
    case WLD_TRIGGER:
      types = wtrig_types;
      break;
    case OBJ_TRIGGER:
      types = otrig_types;
      break;
    case MOB_TRIGGER:
    default:
      types = trig_types;
      break;
  }

  get_char_colors(d->character);
  clear_screen(d);

  for (i = 0; i < NUM_TRIG_TYPE_FLAGS; i++) {
    write_to_output(d, "%s%2d%s) %-20.20s  %s", grn, i + 1, nrm, types[i],
              !(++columns % 2) ? "\r\n" : "");
  }
  sprintbit(GET_TRIG_TYPE(OLC_TRIG(d)), types, bitbuf, sizeof(bitbuf));
  write_to_output(d, "\r\nCurrent types : %s%s%s\r\nEnter type (0 to quit) : ",
                     cyn, bitbuf, nrm);
  
}
Ejemplo n.º 2
0
/* Menu functions
   Display positions. (sitting, standing, etc) */
static void medit_disp_positions(struct descriptor_data *d)
{
  get_char_colors(d->character);
  clear_screen(d);
  column_list(d->character, 0, position_types, NUM_POSITIONS, TRUE);
  write_to_output(d, "Enter position number : ");
}
Ejemplo n.º 3
0
/* Display the gender of the mobile. */
static void medit_disp_sex(struct descriptor_data *d)
{
  get_char_colors(d->character);
  clear_screen(d);
  column_list(d->character, 0, genders, NUM_GENDERS, TRUE);
  write_to_output(d, "Enter gender number : ");
}
Ejemplo n.º 4
0
void trigedit_disp_types(struct descriptor_data *d)
{
  int i, columns = 0;
  const char **types;

  switch(OLC_TRIG(d)->attach_type)
  {
    case WLD_TRIGGER:
      types = wtrig_types;
      break;
    case OBJ_TRIGGER:
      types = otrig_types;
      break;
    case MOB_TRIGGER:
    default:
      types = trig_types;
      break;
  }

  get_char_colors(d->character);
#if defined(CLEAR_SCREEN)
  send_to_char("", d->character);
#endif
  for (i = 0; i < NUM_TRIG_TYPE_FLAGS; i++) {
  sprintf(buf, "%s%2d%s) %-20.20s  %s", grn, i + 1, nrm, types[i],
              !(++columns % 2) ? "\r\n" : "");
    send_to_char(buf, d->character);
  }
  sprintbit(GET_TRIG_TYPE(OLC_TRIG(d)), types, buf1);
  sprintf(buf, "\r\nCurrent types : %s%s%s\r\nEnter type (0 to quit) : ",
                cyn, buf1, nrm);
  send_to_char(buf, d->character);

}
Ejemplo n.º 5
0
static void sedit_rooms_menu(struct descriptor_data *d)
{
  struct shop_data *shop;
  int i;
  room_rnum rnum;

  shop = OLC_SHOP(d);
  get_char_colors(d->character);

  clear_screen(d);
  write_to_output(d, "##     VNUM     Room\r\n\r\n");
  for (i = 0; S_ROOM(shop, i) != NOWHERE; i++) {
    rnum = real_room(S_ROOM(shop, i));
    /* if the room has been deleted, this may crash us otherwise. */
    /* set to 0 to be deletable.   -- Welcor 09/04                */
    if (rnum == NOWHERE)
      S_ROOM(shop, i) = rnum = 0;

    write_to_output(d, "%2d - [%s%5d%s] - %s%s%s\r\n", i, cyn, S_ROOM(shop, i), nrm,
	    yel, world[rnum].name, nrm);
  }
  write_to_output(d, "\r\n"
	  "%sA%s) Add a new room.\r\n"
	  "%sD%s) Delete a room.\r\n"
	  "%sC%s) Compact Display.\r\n"
	  "%sQ%s) Quit\r\n"
	  "Enter choice : ", grn, nrm, grn, nrm, grn, nrm, grn, nrm);

  OLC_MODE(d) = SEDIT_ROOMS_MENU;
}
Ejemplo n.º 6
0
static void sedit_compact_rooms_menu(struct descriptor_data *d)
{
  struct shop_data *shop;
  int i;

  shop = OLC_SHOP(d);
  get_char_colors(d->character);

  clear_screen(d);
  for (i = 0; S_ROOM(shop, i) != NOWHERE; i++) {
    if (real_room(S_ROOM(shop, i)) != NOWHERE) {
      write_to_output(d, "%2d - [@\t%5d\tn] - \ty%s\tn\r\n", i, S_ROOM(shop, i), world[real_room(S_ROOM(shop, i))].name);
    } else {
      write_to_output(d, "%2d - [\tR!Removed Room!\tn]\r\n", i);
    }
  }
  write_to_output(d, "\r\n"
	  "%sA%s) Add a new room.\r\n"
	  "%sD%s) Delete a room.\r\n"
	  "%sL%s) Long display.\r\n"
	  "%sQ%s) Quit\r\n"
	  "Enter choice : ", grn, nrm, grn, nrm, grn, nrm, grn, nrm);

  OLC_MODE(d) = SEDIT_ROOMS_MENU;
}
Ejemplo n.º 7
0
/* Ask for liquid type. */
static void oedit_liquid_type(struct descriptor_data *d)
{
  get_char_colors(d->character);
  clear_screen(d);
  column_list(d->character, 0, drinks, NUM_LIQ_TYPES, TRUE);
  write_to_output(d, "\r\n%sEnter drink type : ", nrm);
  OLC_MODE(d) = OEDIT_VALUE_3;
}
Ejemplo n.º 8
0
/* The actual apply to set. */
static void oedit_disp_apply_menu(struct descriptor_data *d)
{
  get_char_colors(d->character);
  clear_screen(d);
  column_list(d->character, 0, apply_types, NUM_APPLIES, TRUE);
  write_to_output(d, "\r\nEnter apply type (0 is no apply) : ");
  OLC_MODE(d) = OEDIT_APPLY;
}
Ejemplo n.º 9
0
/* Display main menu. */
static void sedit_disp_menu(struct descriptor_data *d)
{
  char buf1[MAX_STRING_LENGTH];
  char buf2[MAX_STRING_LENGTH];
  struct shop_data *shop;

  shop = OLC_SHOP(d);
  get_char_colors(d->character);

  clear_screen(d);
  sprintbit(S_NOTRADE(shop), trade_letters, buf1, sizeof(buf1));
  sprintbit(S_BITVECTOR(shop), shop_bits, buf2, sizeof(buf2));
  write_to_output(d,
	  "-- Shop Number : [%s%d%s]\r\n"
	  "%s0%s) Keeper      : [%s%d%s] %s%s\r\n"
          "%s1%s) Open 1      : %s%4d%s          %s2%s) Close 1     : %s%4d\r\n"
          "%s3%s) Open 2      : %s%4d%s          %s4%s) Close 2     : %s%4d\r\n"
	  "%s5%s) Sell rate   : %s%1.2f%s          %s6%s) Buy rate    : %s%1.2f\r\n"
	  "%s7%s) Keeper no item : %s%s\r\n"
	  "%s8%s) Player no item : %s%s\r\n"
	  "%s9%s) Keeper no cash : %s%s\r\n"
	  "%sA%s) Player no cash : %s%s\r\n"
	  "%sB%s) Keeper no buy  : %s%s\r\n"
	  "%sC%s) Buy success    : %s%s\r\n"
	  "%sD%s) Sell success   : %s%s\r\n"
	  "%sE%s) No Trade With  : %s%s\r\n"
	  "%sF%s) Shop flags     : %s%s\r\n"
	  "%sR%s) Rooms Menu\r\n"
	  "%sP%s) Products Menu\r\n"
	  "%sT%s) Accept Types Menu\r\n"
          "%sW%s) Copy Shop\r\n"
	  "%sQ%s) Quit\r\n"
	  "Enter Choice : ",

	  cyn, OLC_NUM(d), nrm,
	  grn, nrm, cyn, S_KEEPER(shop) == NOBODY ? -1 : mob_index[S_KEEPER(shop)].vnum,
	  nrm, yel, S_KEEPER(shop) == NOBODY ? "None" : mob_proto[S_KEEPER(shop)].player.short_descr,
	  grn, nrm, cyn, S_OPEN1(shop), nrm,
	  grn, nrm, cyn, S_CLOSE1(shop),
	  grn, nrm, cyn, S_OPEN2(shop), nrm,
	  grn, nrm, cyn, S_CLOSE2(shop),
	  grn, nrm, cyn, S_BUYPROFIT(shop), nrm,
	  grn, nrm, cyn, S_SELLPROFIT(shop),
	  grn, nrm, yel, S_NOITEM1(shop),
	  grn, nrm, yel, S_NOITEM2(shop),
	  grn, nrm, yel, S_NOCASH1(shop),
	  grn, nrm, yel, S_NOCASH2(shop),
	  grn, nrm, yel, S_NOBUY(shop),
	  grn, nrm, yel, S_BUY(shop),
	  grn, nrm, yel, S_SELL(shop),
	  grn, nrm, cyn, buf1,
	  grn, nrm, cyn, buf2,
	  grn, nrm, grn, nrm, grn, nrm, grn, nrm, grn, nrm
  );

  OLC_MODE(d) = SEDIT_MAIN_MENU;
}
Ejemplo n.º 10
0
/* Display attack types menu. */
static void medit_disp_attack_types(struct descriptor_data *d) {
    int i;

    get_char_colors(d->character);
    clear_screen(d);

    for (i = 0; i < NUM_ATTACK_TYPES; i++) {
        write_to_output(d, "%s%2d%s) %s\r\n", grn, i, nrm, attack_hit_text[i].singular);
    }
    write_to_output(d, "Enter attack type : ");
}
Ejemplo n.º 11
0
/* Display affection flags menu. */
static void medit_disp_aff_flags(struct descriptor_data *d) {
    char flags[MAX_STRING_LENGTH];

    get_char_colors(d->character);
    clear_screen(d);
    /* +1 since AFF_FLAGS don't start at 0. */
    column_list(d->character, 0, affected_bits + 1, NUM_AFF_FLAGS, TRUE);
    sprintbitarray(AFF_FLAGS(OLC_MOB(d)), affected_bits, AF_ARRAY_MAX, flags);
    write_to_output(d, "\r\nCurrent flags   : %s%s%s\r\nEnter aff flags (0 to quit) : ",
            cyn, flags, nrm);
}
Ejemplo n.º 12
0
/* Display main menu. */
static void medit_disp_menu(struct descriptor_data *d)
{
  struct char_data *mob;
  char flags[MAX_STRING_LENGTH], flag2[MAX_STRING_LENGTH];

  mob = OLC_MOB(d);
  get_char_colors(d->character);
  clear_screen(d);

  write_to_output(d,
  "-- Mob Number:  [%s%d%s]\r\n"
  "%s1%s) Sex: %s%-7.7s%s	         %s2%s) Keywords: %s%s\r\n"
  "%s3%s) S-Desc: %s%s\r\n"
  "%s4%s) L-Desc:-\r\n%s%s\r\n"
  "%s5%s) D-Desc:-\r\n%s%s\r\n",

	  cyn, OLC_NUM(d), nrm,
	  grn, nrm, yel, genders[(int)GET_SEX(mob)], nrm,
	  grn, nrm, yel, GET_ALIAS(mob),
	  grn, nrm, yel, GET_SDESC(mob),
	  grn, nrm, yel, GET_LDESC(mob),
	  grn, nrm, yel, GET_DDESC(mob)
	  );

  sprintbitarray(MOB_FLAGS(mob), action_bits, AF_ARRAY_MAX, flags);
  sprintbitarray(AFF_FLAGS(mob), affected_bits, AF_ARRAY_MAX, flag2);
  write_to_output(d,
	  "%s6%s) Position  : %s%s\r\n"
	  "%s7%s) Default   : %s%s\r\n"
	  "%s8%s) Attack    : %s%s\r\n"
      "%s9%s) Stats Menu...\r\n"
	  "%sA%s) NPC Flags : %s%s\r\n"
	  "%sB%s) AFF Flags : %s%s\r\n"
          "%sS%s) Script    : %s%s\r\n"
          "%sW%s) Copy mob\r\n"
	  "%sX%s) Delete mob\r\n"
	  "%sQ%s) Quit\r\n"
	  "Enter choice : ",

	  grn, nrm, yel, position_types[(int)GET_POS(mob)],
	  grn, nrm, yel, position_types[(int)GET_DEFAULT_POS(mob)],
	  grn, nrm, yel, attack_hit_text[(int)GET_ATTACK(mob)].singular,
	  grn, nrm,
	  grn, nrm, cyn, flags,
	  grn, nrm, cyn, flag2,
          grn, nrm, cyn, OLC_SCRIPT(d) ?"Set.":"Not Set.",
          grn, nrm,
	  grn, nrm,
	  grn, nrm
	  );

  OLC_MODE(d) = MEDIT_MAIN_MENU;
}
Ejemplo n.º 13
0
void trigedit_disp_menu(struct descriptor_data *d)
{
	struct trig_data *trig = OLC_TRIG(d);
	char *attach_type;
	char trgtypes[256];

	get_char_colors(d->character);
	clear_screen(d);

	if (trig->attach_type==OBJ_TRIGGER) {
		attach_type = "Objects";
		sprintbit(GET_TRIG_TYPE(trig), otrig_types, trgtypes, sizeof(trgtypes));
	} else if (trig->attach_type==WLD_TRIGGER) {
		attach_type = "Rooms";
		sprintbit(GET_TRIG_TYPE(trig), wtrig_types, trgtypes, sizeof(trgtypes));
	} else {
		attach_type = "Mobiles";
		sprintbit(GET_TRIG_TYPE(trig), trig_types, trgtypes, sizeof(trgtypes));
	}
			
	write_to_output(d, TRUE,
#if	defined(CLEAR_SCREEN)
		"^[[H^[[J"
#endif
		"Trigger Editor [%s%d%s]\r\n\r\n"
		"%s1)%s Name         : %s%s\r\n"
		"%s2)%s Intended for : %s%s\r\n"
		"%s3)%s Trigger types: %s%s\r\n"
		"%s4)%s Numberic Arg : %s%d\r\n"
		"%s5)%s Arguments    : %s%s\r\n"
		"%s6)%s Commands:\r\n%s",	
		grn, OLC_NUM(d), nrm,														/* vnum on the title line */
		grn, nrm, yel, GET_TRIG_NAME(trig),							/* name                   */
		grn, nrm, yel, attach_type,											/* attach type            */
		grn, nrm, yel, trgtypes,												/* greet/drop/etc         */
		grn, nrm, yel, trig->narg,											/* numeric arg            */
		grn, nrm, yel, trig->arglist?trig->arglist:"",	/* strict arg             */
		grn, nrm, cyn
	);
		
	write_to_output(d, FALSE,
		"%s\r\n",
		OLC_STORAGE(d)																	/* the command list       */
	);

	write_to_output(d, TRUE,
		"%sQ)%s Quit\r\n"
		"Enter Choice :",
		grn, nrm																				/* quit colors            */
	);

	OLC_MODE(d) = TRIGEDIT_MAIN_MENU;
}
Ejemplo n.º 14
0
void medit_disp_size_flags(struct descriptor_data *d)
{

  get_char_colors(d->character);
  clear_screen(d);
  sprintf(buf, "8 ) FINE	4 ) DIMINUTIVE		2 ) TINY\r\n"
               "1 ) SMALL	0 ) MEDIUM		-1) LARGE\r\n"
               "-2) HUGE	-4) GARGANTUAN		-8) COLOSSAL\r\n");
  SEND_TO_Q(buf, d);
  sprintf(buf, "\r\nEnter Size: ");
  SEND_TO_Q(buf, d);
}
Ejemplo n.º 15
0
/*
 * Display main menu.
 */
void hedit_disp_menu(struct descriptor_data *d)
{
	struct house_data *house;
	char *name;

	house = OLC_HOUSE(d);
	get_char_colors(d->character);

	if ((name = get_name_by_id(H_OWNER(house))) == NULL)
		name = str_dup("nobody");
	else
		name = str_dup(get_name_by_id(H_OWNER(house)));

	clear_screen(d);
	write_to_output(d, TRUE,
		"-- House Number : [%s%d%s]\r\n"
		"%s0%s) Owner                 : %s%s\r\n"
		"%s1%s) Atrium                : [%s%d%s] %s%s\r\n"
		"%s2%s) Exit                  : [%s%d%s] %s%s\r\n"
		"%s3%s) House type            : %s%s\r\n"
		"%s4%s) Prune-safe            : %s%s\r\n"
		"%s5%s) Cost                  : [%s%d%s]\r\n"
		"%s6%s) Max Secure containers : [%s%d%s]\r\n"
		"%s7%s) Max Locked-down objs  : [%s%d%s]\r\n"
		"%sR%s) Rooms Menu\r\n"
		"%sC%s) Co-Owners Menu\r\n"
		"%sG%s) Guests Menu\r\n"
		"%sD%s) Delete this house\r\n"
		"%sQ%s) Quit\r\n"
		"Enter Choice : ",
		cyn, OLC_NUM(d), nrm,
		grn, nrm, yel, CAP(name),
		grn, nrm, cyn, real_room(H_ATRIUM(house)) == NOWHERE ? -1 : world[real_room(H_ATRIUM(house))].number,
		nrm, yel, real_room(H_ATRIUM(house)) == NOWHERE ? "Nowhere" : world[real_room(H_ATRIUM(house))].name,
		grn, nrm, cyn, H_EXIT(house) < 0 || H_EXIT(house) >= NUM_OF_DIRS ? -1 : H_EXIT(house),
		nrm, yel, H_EXIT(house) < 0 || H_EXIT(house) >= NUM_OF_DIRS ? "Nowhere" : dirs[H_EXIT(house)],
		grn, nrm, cyn, house_types[H_MODE(house)],
		grn, nrm, cyn, YESNO(H_PRUNE_SAFE(house)),
		grn, nrm, cyn, H_COST(house), nrm,
		grn, nrm, cyn, H_MAX_SECURE(house), nrm,
		grn, nrm, cyn, H_MAX_LOCKED(house), nrm,
		grn, nrm,
		grn, nrm,
		grn, nrm,
		grn, nrm,
		grn, nrm
	);

	release_buffer(name);

	OLC_MODE(d) = HEDIT_MAIN_MENU;
}
Ejemplo n.º 16
0
void hedit_exits_menu(struct descriptor_data *d)
{
	struct house_data *house;
	int i;

	house = OLC_HOUSE(d);
	get_char_colors(d->character);

	clear_screen(d);
	for (i = 0; *dirs[i] != '\n'; i++)
		write_to_output(d, TRUE, "%s%2d%s) %s%s%s\r\n", grn, i, nrm, yel, dirs[i], nrm);
	write_to_output(d, TRUE, "\r\nEnter Exit number : ");
}
Ejemplo n.º 17
0
/*
 * Spell type.
 */
void oedit_disp_spells_menu(struct descriptor_data *d)
{
  int counter, columns = 0;

  get_char_colors(d->character);
  clear_screen(d);

  for (counter = 0; counter < NUM_SPELLS; counter++) {
    write_to_output(d, "%s%2d%s) %s%-20.20s %s", grn, counter, nrm, yel,
		spell_info[counter].name, !(++columns % 3) ? "\r\n" : "");
  }
  write_to_output(d, "\r\n%sEnter spell choice (0 for none) : ", nrm);
}
Ejemplo n.º 18
0
/*
 * Display the gender of the mobile.
 */
void medit_disp_sex(struct descriptor_data *d)
{
  int i;

  get_char_colors(d->character);
  clear_screen(d);

  for (i = 0; i < NUM_GENDERS; i++) {
    sprintf(buf, "%s%2d%s) %s\r\n", grn, i, nrm, genders[i]);
    SEND_TO_Q(buf, d);
  }
  SEND_TO_Q("Enter gender number : ", d);
}
Ejemplo n.º 19
0
void hedit_modes_menu(struct descriptor_data *d)
{
	struct house_data *house;
	int i;

	house = OLC_HOUSE(d);
	get_char_colors(d->character);

	clear_screen(d);
	for (i = 0; *house_types[i] != '\n'; i++)
		write_to_output(d, TRUE, "%s%2d%s) %s%s%s\r\n", grn, i, nrm, cyn, house_types[i], nrm);
	write_to_output(d, TRUE, "\r\nEnter House Type : ");
}
Ejemplo n.º 20
0
void hedit_prune_safe_menu(struct descriptor_data *d)
{
	struct house_data *house;
	int i;

	house = OLC_HOUSE(d);
	get_char_colors(d->character);

	clear_screen(d);
	for (i = 0; i < 2; i++)
		write_to_output(d, TRUE, "%s%2d%s) %s%s%s\r\n", grn, i, nrm, cyn, YESNO(i), nrm);
	write_to_output(d, TRUE, "\r\nShould the house be prune-safe? : ");
}
Ejemplo n.º 21
0
/*
 * Object type.
 */
void oedit_disp_type_menu(struct descriptor_data *d)
{
  int counter, columns = 0;

  get_char_colors(d->character);
  clear_screen(d);

  for (counter = 0; counter < NUM_ITEM_TYPES; counter++) {
    write_to_output(d, "%s%2d%s) %-20.20s %s", grn, counter, nrm,
		item_types[counter], !(++columns % 2) ? "\r\n" : "");
  }
  write_to_output(d, "\r\nEnter object type : ");
}
Ejemplo n.º 22
0
/*
 * Display positions. (sitting, standing, etc)
 */
void medit_disp_positions(struct descriptor_data *d)
{
  int i;

  get_char_colors(d->character);
  clear_screen(d);

  for (i = 0; *position_types[i] != '\n'; i++) {
    sprintf(buf, "%s%2d%s) %s\r\n", grn, i, nrm, position_types[i]);
    SEND_TO_Q(buf, d);
  }
  SEND_TO_Q("Enter position number : ", d);
}
Ejemplo n.º 23
0
/*
 * Display attack types menu.
 */
void medit_disp_attack_types(struct descriptor_data *d)
{
  int i;

  get_char_colors(d->character);
  clear_screen(d);

  for (i = 0; i < NUM_ATTACK_TYPES; i++) {
    sprintf(buf, "%s%2d%s) %s\r\n", grn, i, nrm, attack_hit_text[i].singular);
    SEND_TO_Q(buf, d);
  }
  SEND_TO_Q("Enter attack type : ", d);
}
Ejemplo n.º 24
0
/*
 * Ask for liquid type.
 */
void oedit_liquid_type(struct descriptor_data *d)
{
  int counter, columns = 0;

  get_char_colors(d->character);
  clear_screen(d);

  for (counter = 0; counter < NUM_LIQ_TYPES; counter++) {
    write_to_output(d, " %s%2d%s) %s%-20.20s %s", grn, counter, nrm, yel,
	    drinks[counter], !(++columns % 2) ? "\r\n" : "");
  }
  write_to_output(d, "\r\n%sEnter drink type : ", nrm);
  OLC_MODE(d) = OEDIT_VALUE_3;
}
Ejemplo n.º 25
0
/*
 * The actual apply to set.
 */
void oedit_disp_apply_menu(struct descriptor_data *d)
{
  int counter, columns = 0;

  get_char_colors(d->character);
  clear_screen(d);

  for (counter = 0; counter < NUM_APPLIES; counter++) {
    write_to_output(d, "%s%2d%s) %-20.20s %s", grn, counter, nrm,
		apply_types[counter], !(++columns % 2) ? "\r\n" : "");
  }
  write_to_output(d, "\r\nEnter apply type (0 is no apply) : ");
  OLC_MODE(d) = OEDIT_APPLY;
}
Ejemplo n.º 26
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/*
 * Weapon type.
 */
void oedit_disp_weapon_menu(struct descriptor_data *d)
{
  int counter, columns = 0;

  get_char_colors(d->character);
  clear_screen(d);

  for (counter = 0; counter < NUM_ATTACK_TYPES; counter++) {
    write_to_output(d, "%s%2d%s) %-20.20s %s", grn, counter, nrm,
		attack_hit_text[counter].singular,
		!(++columns % 2) ? "\r\n" : "");
  }
  write_to_output(d, "\r\nEnter weapon type : ");
}
Ejemplo n.º 27
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/*
 * Change the MobProg type.
 */
void medit_disp_mprog_types(struct descriptor_data *d)
{
  int i;

  get_char_colors(d->character);
  clear_screen(d);

  for (i = 0; i < NUM_PROGS-1; i++) {
    sprintf(buf, "%s%2d%s) %s\r\n", grn, i, nrm, mobprog_types[i]);
    SEND_TO_Q(buf, d);
  }
  SEND_TO_Q("Enter mob prog type : ", d);
  OLC_MODE(d) = MEDIT_MPROG_TYPE;
}
Ejemplo n.º 28
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static void sedit_types_menu(struct descriptor_data *d)
{
  int i, count = 0;

  get_char_colors(d->character);

  clear_screen(d);
  for (i = 0; i < NUM_ITEM_TYPES; i++) {
    write_to_output(d, "%s%2d%s) %s%-20s%s  %s", grn, i, nrm, cyn, item_types[i],
		nrm, !(++count % 3) ? "\r\n" : "");
  }
  write_to_output(d, "%sEnter choice : ", nrm);
  OLC_MODE(d) = SEDIT_TYPE_MENU;
}
Ejemplo n.º 29
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/*
 * Display Race menu.
 */
void medit_disp_race_flags(struct descriptor_data *d)
{
  int i, columns = 0;

  get_char_colors(d->character);
  clear_screen(d);
  for (i = 0; i < NUM_NPC_RACE; i++) {
    sprintf(buf, "%s%2d%s) %-20.20s  %s", grn, i, nrm, npc_race_types[i],
                        !(++columns % 3) ? "\r\n" : "");
    SEND_TO_Q(buf, d);
  }
  sprintf(buf, "\r\nEnter race type: "); 
  SEND_TO_Q(buf, d);
}
Ejemplo n.º 30
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/*
 * Object perm flags.
 */
void oedit_disp_perm_menu(struct descriptor_data *d)
{
  char bits[MAX_STRING_LENGTH];
  int counter, columns = 0;

  get_char_colors(d->character);
  clear_screen(d);

  for (counter = 0; counter < NUM_AFF_FLAGS; counter++) {
    write_to_output(d, "%s%2d%s) %-20.20s %s", grn, counter + 1, nrm, affected_bits[counter], !(++columns % 2) ? "\r\n" : "");
  }
  sprintbit(GET_OBJ_PERM(OLC_OBJ(d)), affected_bits, bits, sizeof(bits));
  write_to_output(d, "\r\nObject permanent flags: %s%s%s\r\n"
          "Enter object perm flag (0 to quit) : ", cyn, bits, nrm);
}