Ejemplo n.º 1
0
// This checks for normal operation - that is pings and pongs being
// exchanged normally. There should be an accepted event on the server,
// and then no event afterwards.
static void
test_heartbeat_notimeout (int is_curve_, int client_type_, int server_type_)
{
    int rc;
    char my_endpoint[MAX_SOCKET_STRING];

    void *server, *server_mon;
    prep_server_socket (1, is_curve_, &server, &server_mon, my_endpoint,
                        MAX_SOCKET_STRING, server_type_);

    void *client = test_context_socket (client_type_);
    if (is_curve_)
        setup_curve (client, 0);
    rc = zmq_connect (client, my_endpoint);

    // Give it a sec to connect and handshake
    msleep (SETTLE_TIME);

    // By now everything should report as connected
    rc = get_monitor_event (server_mon);
    TEST_ASSERT_EQUAL_INT (ZMQ_EVENT_ACCEPTED, rc);

    // We should still be connected because pings and pongs are happenin'
    TEST_ASSERT_EQUAL_INT (-1, get_monitor_event (server_mon));

    test_context_socket_close (client);
    test_context_socket_close (server);
    test_context_socket_close (server_mon);
}
// This checks that peers respect the TTL value in ping messages
// We set up a mock ZMTP 3 client and send a ping message with a TLL
// to a server that is not doing any heartbeating. Then we sleep,
// if the server disconnects the client, then we know the TTL did
// its thing correctly.
static void
test_heartbeat_ttl (void)
{
    int rc, value;

    //  Set up our context and sockets
    void *ctx = zmq_ctx_new ();
    assert (ctx);

    void * server, * server_mon, *client;
    prep_server_socket(ctx, 0, 0, &server, &server_mon);

    client = zmq_socket(ctx, ZMQ_DEALER);
    assert(client != NULL);

    // Set the heartbeat TTL to 0.1 seconds
    value = 100;
    zmq_setsockopt(client, ZMQ_HEARTBEAT_TTL, &value, sizeof(value));

    // Set the heartbeat interval to much longer than the TTL so that
    // the socket times out oon the remote side.
    value = 250;
    zmq_setsockopt(client, ZMQ_HEARTBEAT_IVL, &value, sizeof(value));

    rc = zmq_connect(client, "tcp://localhost:5556");
    assert(rc == 0);

    // By now everything should report as connected
    rc = get_monitor_event(server_mon);
    assert(rc == ZMQ_EVENT_ACCEPTED);

    msleep(100);

    // We should have been disconnected
    rc = get_monitor_event(server_mon);
    assert(rc == ZMQ_EVENT_DISCONNECTED);

    rc = zmq_close (server);
    assert (rc == 0);

    rc = zmq_close (server_mon);
    assert (rc == 0);

    rc = zmq_close (client);
    assert (rc == 0);

    rc = zmq_ctx_term (ctx);
    assert (rc == 0);
}
// This checks for a broken TCP connection (or, in this case a stuck one
// where the peer never responds to PINGS). There should be an accepted event
// then a disconnect event.
static void
test_heartbeat_timeout (void)
{
    int rc;

    //  Set up our context and sockets
    void *ctx = zmq_ctx_new ();
    assert (ctx);

    void * server, * server_mon;
    prep_server_socket(ctx, 1, 0, &server, &server_mon);

    struct sockaddr_in ip4addr;
    int s;

    ip4addr.sin_family = AF_INET;
    ip4addr.sin_port = htons(5556);
    inet_pton(AF_INET, "127.0.0.1", &ip4addr.sin_addr);

    s = socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
    rc = connect (s, (struct sockaddr*) &ip4addr, sizeof ip4addr);
    assert (rc > -1);

    // Mock a ZMTP 3 client so we can forcibly time out a connection
    mock_handshake(s);

    // By now everything should report as connected
    rc = get_monitor_event(server_mon);
    assert(rc == ZMQ_EVENT_ACCEPTED);

    // We should have been disconnected
    rc = get_monitor_event(server_mon);
    assert(rc == ZMQ_EVENT_DISCONNECTED);

    close(s);

    rc = zmq_close (server);
    assert (rc == 0);

    rc = zmq_close (server_mon);
    assert (rc == 0);

    rc = zmq_ctx_term (ctx);
    assert (rc == 0);
}
Ejemplo n.º 4
0
// This checks for a broken TCP connection (or, in this case a stuck one
// where the peer never responds to PINGS). There should be an accepted event
// then a disconnect event.
static void test_heartbeat_timeout (int server_type_, int mock_ping_)
{
    int rc;
    char my_endpoint[MAX_SOCKET_STRING];

    void *server, *server_mon;
    prep_server_socket (!mock_ping_, 0, &server, &server_mon, my_endpoint,
                        MAX_SOCKET_STRING, server_type_);

    struct sockaddr_in ip4addr;
    raw_socket s;

    ip4addr.sin_family = AF_INET;
    ip4addr.sin_port = htons (atoi (strrchr (my_endpoint, ':') + 1));
#if defined(ZMQ_HAVE_WINDOWS) && (_WIN32_WINNT < 0x0600)
    ip4addr.sin_addr.s_addr = inet_addr ("127.0.0.1");
#else
    inet_pton (AF_INET, "127.0.0.1", &ip4addr.sin_addr);
#endif

    s = socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
    rc = TEST_ASSERT_SUCCESS_RAW_ERRNO (
      connect (s, (struct sockaddr *) &ip4addr, sizeof ip4addr));
    TEST_ASSERT_GREATER_THAN_INT (-1, rc);

    // Mock a ZMTP 3 client so we can forcibly time out a connection
    mock_handshake (s, mock_ping_);

    // By now everything should report as connected
    rc = get_monitor_event (server_mon);
    TEST_ASSERT_EQUAL_INT (ZMQ_EVENT_ACCEPTED, rc);

    if (!mock_ping_) {
        // We should have been disconnected
        rc = get_monitor_event (server_mon);
        TEST_ASSERT_EQUAL_INT (ZMQ_EVENT_DISCONNECTED, rc);
    }

    close (s);

    test_context_socket_close (server);
    test_context_socket_close (server_mon);
}
// This checks for normal operation - that is pings and pongs being
// exchanged normally. There should be an accepted event on the server,
// and then no event afterwards.
static void
test_heartbeat_notimeout (int is_curve)
{
    int rc;

    //  Set up our context and sockets
    void *ctx = zmq_ctx_new ();
    assert (ctx);

    void * server, * server_mon;
    prep_server_socket(ctx, 1, is_curve, &server, &server_mon);

    void * client = zmq_socket(ctx, ZMQ_DEALER);
    if(is_curve)
        setup_curve(client, 0);
    rc = zmq_connect(client, "tcp://127.0.0.1:5556");

    // Give it a sec to connect and handshake
    msleep(100);

    // By now everything should report as connected
    rc = get_monitor_event(server_mon);
    assert(rc == ZMQ_EVENT_ACCEPTED);

    // We should still be connected because pings and pongs are happenin'
    rc = get_monitor_event(server_mon);
    assert(rc == -1);

    rc = zmq_close (client);
    assert (rc == 0);

    rc = zmq_close (server);
    assert (rc == 0);

    rc = zmq_close (server_mon);
    assert (rc == 0);

    rc = zmq_ctx_term (ctx);
    assert (rc == 0);
}
Ejemplo n.º 6
0
// This checks that peers respect the TTL value in ping messages
// We set up a mock ZMTP 3 client and send a ping message with a TLL
// to a server that is not doing any heartbeating. Then we sleep,
// if the server disconnects the client, then we know the TTL did
// its thing correctly.
static void test_heartbeat_ttl (int client_type_, int server_type_)
{
    int rc, value;
    char my_endpoint[MAX_SOCKET_STRING];

    void *server, *server_mon, *client;
    prep_server_socket (0, 0, &server, &server_mon, my_endpoint,
                        MAX_SOCKET_STRING, server_type_);

    client = test_context_socket (client_type_);

    // Set the heartbeat TTL to 0.1 seconds
    value = 100;
    TEST_ASSERT_SUCCESS_ERRNO (
      zmq_setsockopt (client, ZMQ_HEARTBEAT_TTL, &value, sizeof (value)));

    // Set the heartbeat interval to much longer than the TTL so that
    // the socket times out oon the remote side.
    value = 250;
    TEST_ASSERT_SUCCESS_ERRNO (
      zmq_setsockopt (client, ZMQ_HEARTBEAT_IVL, &value, sizeof (value)));

    TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (client, my_endpoint));

    // By now everything should report as connected
    rc = get_monitor_event (server_mon);
    TEST_ASSERT_EQUAL_INT (ZMQ_EVENT_ACCEPTED, rc);

    msleep (SETTLE_TIME);

    // We should have been disconnected
    rc = get_monitor_event (server_mon);
    TEST_ASSERT_EQUAL_INT (ZMQ_EVENT_DISCONNECTED, rc);

    test_context_socket_close (server);
    test_context_socket_close (server_mon);
    test_context_socket_close (client);
}
Ejemplo n.º 7
0
int main (void)
{
    setup_test_environment ();

    size_t len = MAX_SOCKET_STRING;
    char my_endpoint[MAX_SOCKET_STRING];
    void *ctx = zmq_ctx_new ();
    assert (ctx);

    //  We'll monitor these two sockets
    void *client = zmq_socket (ctx, ZMQ_DEALER);
    assert (client);
    void *server = zmq_socket (ctx, ZMQ_DEALER);
    assert (server);

    //  Socket monitoring only works over inproc://
    int rc = zmq_socket_monitor (client, "tcp://127.0.0.1:*", 0);
    assert (rc == -1);
    assert (zmq_errno () == EPROTONOSUPPORT);

    //  Monitor all events on client and server sockets
    rc = zmq_socket_monitor (client, "inproc://monitor-client", ZMQ_EVENT_ALL);
    assert (rc == 0);
    rc = zmq_socket_monitor (server, "inproc://monitor-server", ZMQ_EVENT_ALL);
    assert (rc == 0);

    //  Create two sockets for collecting monitor events
    void *client_mon = zmq_socket (ctx, ZMQ_PAIR);
    assert (client_mon);
    void *server_mon = zmq_socket (ctx, ZMQ_PAIR);
    assert (server_mon);

    //  Connect these to the inproc endpoints so they'll get events
    rc = zmq_connect (client_mon, "inproc://monitor-client");
    assert (rc == 0);
    rc = zmq_connect (server_mon, "inproc://monitor-server");
    assert (rc == 0);

    //  Now do a basic ping test
    rc = zmq_bind (server, "tcp://127.0.0.1:*");
    assert (rc == 0);
    rc = zmq_getsockopt (server, ZMQ_LAST_ENDPOINT, my_endpoint, &len);
    assert (rc == 0);
    rc = zmq_connect (client, my_endpoint);
    assert (rc == 0);
    bounce (server, client);

    //  Close client and server
    close_zero_linger (client);
    close_zero_linger (server);

    //  Now collect and check events from both sockets
    int event = get_monitor_event (client_mon, NULL, NULL);
    if (event == ZMQ_EVENT_CONNECT_DELAYED)
        event = get_monitor_event (client_mon, NULL, NULL);
    assert (event == ZMQ_EVENT_CONNECTED);
#ifdef ZMQ_BUILD_DRAFT_API
    expect_monitor_event (client_mon, ZMQ_EVENT_HANDSHAKE_SUCCEEDED);
#endif
    expect_monitor_event (client_mon, ZMQ_EVENT_MONITOR_STOPPED);

    //  This is the flow of server events
    expect_monitor_event (server_mon, ZMQ_EVENT_LISTENING);
    expect_monitor_event (server_mon, ZMQ_EVENT_ACCEPTED);
#ifdef ZMQ_BUILD_DRAFT_API
    expect_monitor_event (server_mon, ZMQ_EVENT_HANDSHAKE_SUCCEEDED);
#endif
    event = get_monitor_event (server_mon, NULL, NULL);
    //  Sometimes the server sees the client closing before it gets closed.
    if (event != ZMQ_EVENT_DISCONNECTED) {
        assert (event == ZMQ_EVENT_CLOSED);
        event = get_monitor_event (server_mon, NULL, NULL);
    }
    if (event != ZMQ_EVENT_DISCONNECTED) {
        assert (event == ZMQ_EVENT_MONITOR_STOPPED);
    }

    //  Close down the sockets
    close_zero_linger (client_mon);
    close_zero_linger (server_mon);
    zmq_ctx_term (ctx);

    return 0;
}
Ejemplo n.º 8
0
static void
test_stream_handshake_timeout_accept (void)
{
    int rc;

    //  Set up our context and sockets
    void *ctx = zmq_ctx_new ();
    assert (ctx);

    //  We use this socket in raw mode, to make a connection and send nothing
    void *stream = zmq_socket (ctx, ZMQ_STREAM);
    assert (stream);

    int zero = 0;
    rc = zmq_setsockopt (stream, ZMQ_LINGER, &zero, sizeof (zero));
    assert (rc == 0);
    rc = zmq_connect (stream, "tcp://localhost:5557");
    assert (rc == 0);

    //  We'll be using this socket to test TCP stream handshake timeout
    void *dealer = zmq_socket (ctx, ZMQ_DEALER);
    assert (dealer);
    rc = zmq_setsockopt (dealer, ZMQ_LINGER, &zero, sizeof (zero));
    assert (rc == 0);
    int val, tenth = 100;
    size_t vsize = sizeof(val);

    // check for the expected default handshake timeout value - 30 sec
    rc = zmq_getsockopt (dealer, ZMQ_HANDSHAKE_IVL, &val, &vsize);
    assert (rc == 0);
    assert (vsize == sizeof(val));
    assert (val == 30000);
    // make handshake timeout faster - 1/10 sec
    rc = zmq_setsockopt (dealer, ZMQ_HANDSHAKE_IVL, &tenth, sizeof (tenth));
    assert (rc == 0);
    vsize = sizeof(val);
    // make sure zmq_setsockopt changed the value
    rc = zmq_getsockopt (dealer, ZMQ_HANDSHAKE_IVL, &val, &vsize);
    assert (rc == 0);
    assert (vsize == sizeof(val));
    assert (val == tenth);

    //  Create and connect a socket for collecting monitor events on dealer
    void *dealer_mon = zmq_socket (ctx, ZMQ_PAIR);
    assert (dealer_mon);

    rc = zmq_socket_monitor (dealer, "inproc://monitor-dealer",
          ZMQ_EVENT_CONNECTED | ZMQ_EVENT_DISCONNECTED | ZMQ_EVENT_ACCEPTED);
    assert (rc == 0);

    //  Connect to the inproc endpoint so we'll get events
    rc = zmq_connect (dealer_mon, "inproc://monitor-dealer");
    assert (rc == 0);

    // bind dealer socket to accept connection from non-sending stream socket
    rc = zmq_bind (dealer, "tcp://127.0.0.1:5557");
    assert (rc == 0);

    // we should get ZMQ_EVENT_ACCEPTED and then ZMQ_EVENT_DISCONNECTED
    int event = get_monitor_event (dealer_mon, NULL, NULL);
    assert (event == ZMQ_EVENT_ACCEPTED);
    event = get_monitor_event (dealer_mon, NULL, NULL);
    assert (event == ZMQ_EVENT_DISCONNECTED);

    rc = zmq_close (dealer);
    assert (rc == 0);

    rc = zmq_close (dealer_mon);
    assert (rc == 0);

    rc = zmq_close (stream);
    assert (rc == 0);

    rc = zmq_ctx_term (ctx);
    assert (rc == 0);
}
Ejemplo n.º 9
0
int main (void)
{
    setup_test_environment();

    void *ctx = zmq_ctx_new ();
    assert (ctx);
    
    //  We'll monitor these two sockets
    void *client = zmq_socket (ctx, ZMQ_DEALER);
    assert (client);
    void *server = zmq_socket (ctx, ZMQ_DEALER);
    assert (server);

    //  Socket monitoring only works over inproc://
    int rc = zmq_socket_monitor (client, "tcp://127.0.0.1:9999", 0);
    assert (rc == -1);
    assert (zmq_errno () == EPROTONOSUPPORT);

    //  Monitor all events on client and server sockets
    rc = zmq_socket_monitor (client, "inproc://monitor-client", ZMQ_EVENT_ALL);
    assert (rc == 0);
    rc = zmq_socket_monitor (server, "inproc://monitor-server", ZMQ_EVENT_ALL);
    assert (rc == 0);

    //  Create two sockets for collecting monitor events
    void *client_mon = zmq_socket (ctx, ZMQ_PAIR);
    assert (client_mon);
    void *server_mon = zmq_socket (ctx, ZMQ_PAIR);
    assert (server_mon);

    //  Connect these to the inproc endpoints so they'll get events
    rc = zmq_connect (client_mon, "inproc://monitor-client");
    assert (rc == 0);
    rc = zmq_connect (server_mon, "inproc://monitor-server");
    assert (rc == 0);
    
    //  Now do a basic ping test
    rc = zmq_bind (server, "tcp://127.0.0.1:9998");
    assert (rc == 0);
    rc = zmq_connect (client, "tcp://127.0.0.1:9998");
    assert (rc == 0);
    bounce (client, server);

    //  Close client and server
    close_zero_linger (client);
    close_zero_linger (server);
    
    //  Now collect and check events from both sockets
    int event = get_monitor_event (client_mon, NULL, NULL);
    if (event == ZMQ_EVENT_CONNECT_DELAYED)
        event = get_monitor_event (client_mon, NULL, NULL);
    assert (event == ZMQ_EVENT_CONNECTED);
    event = get_monitor_event (client_mon, NULL, NULL);
    assert (event == ZMQ_EVENT_MONITOR_STOPPED);

    //  This is the flow of server events
    event = get_monitor_event (server_mon, NULL, NULL);
    assert (event == ZMQ_EVENT_LISTENING);
    event = get_monitor_event (server_mon, NULL, NULL);
    assert (event == ZMQ_EVENT_ACCEPTED);
    event = get_monitor_event (server_mon, NULL, NULL);
    assert (event == ZMQ_EVENT_CLOSED);
    event = get_monitor_event (server_mon, NULL, NULL);
    assert (event == ZMQ_EVENT_MONITOR_STOPPED);
    
    //  Close down the sockets
    close_zero_linger (client_mon);
    close_zero_linger (server_mon);
    zmq_ctx_term (ctx);

    return 0 ;
}