void RoomCLEntry::HandleNewParticipants (const QList<ICLEntry*>& parts) { QObjectList objs; Q_FOREACH (ICLEntry *e, parts) objs << e->GetQObject (); emit gotNewParticipants (objs); }
void RoomCLEntry::HandleNewParticipants (const QList<ICLEntry*>& parts) { emit gotNewParticipants (Util::Map (parts, &ICLEntry::GetQObject)); }