enum plugin_status plugin_start(const void* parameter) { #if LCD_DEPTH > 1 rb->lcd_set_backdrop(NULL); #endif rb->splash(HZ, "Welcome to ZXBox"); sp_init(); #ifdef USE_GREY /* get the remainder of the plugin buffer */ gbuf = (unsigned char *) rb->plugin_get_buffer(&gbuf_size); #ifdef USE_BUFFERED_GREY grey_init(gbuf, gbuf_size, GREY_BUFFERED|GREY_ON_COP, LCD_WIDTH, LCD_HEIGHT, NULL); #else grey_init(gbuf, gbuf_size, GREY_ON_COP, LCD_WIDTH, LCD_HEIGHT, NULL); #endif /* USE_BUFFERED_GREY */ /* switch on greyscale overlay */ grey_show(true); #endif /* USE_GREY */ #if defined(HAVE_ADJUSTABLE_CPU_FREQ) rb->cpu_boost(true); #endif start_time = *rb->current_tick; #ifdef RB_PROFILE rb->profile_thread(); #endif start_spectemu(parameter); #ifdef RB_PROFILE rb->profstop(); #endif #if defined(HAVE_ADJUSTABLE_CPU_FREQ) rb->cpu_boost(false); #endif #ifdef USE_GREY grey_show(false); grey_release(); #endif #if CONFIG_CODEC == SWCODEC && !defined SIMULATOR rb->pcm_play_stop(); #endif return PLUGIN_OK; }
/* switch off overlay, for handling SYS_ events */ static void cleanup(void *parameter) { (void)parameter; #ifdef USEGSLIB grey_show(false); #endif }
/* Show/hide the gray video overlay (independently of vo visibility). */ void stream_gray_show(bool show) { stream_mgr_lock(); grey_show(show); stream_mgr_unlock(); }
static void time_greyscale(void) { char str[32]; /* text buffer */ long time_start; /* start tickcount */ long time_end; /* end tickcount */ long time_1, time_2; int frames_1, frames_2; int fps, load; gbuf = (unsigned char *) rb->plugin_get_buffer(&gbuf_size); if (!grey_init(gbuf, gbuf_size, GREY_ON_COP, LCD_WIDTH, LCD_HEIGHT, NULL)) { log_text("greylib: out of memory."); return; } make_grey_rect(LCD_WIDTH, LCD_HEIGHT); /* Test 1 - greyscale overlay not yet enabled */ frames_1 = 0; rb->sleep(0); /* sync to tick */ time_start = *rb->current_tick; while((time_end = *rb->current_tick) - time_start < DURATION) { grey_ub_gray_bitmap(greydata[0], 0, 0, LCD_WIDTH, LCD_HEIGHT); frames_1++; } time_1 = time_end - time_start; /* Test 2 - greyscale overlay enabled */ grey_show(true); frames_2 = 0; rb->sleep(0); /* sync to tick */ time_start = *rb->current_tick; while((time_end = *rb->current_tick) - time_start < DURATION) { grey_ub_gray_bitmap(greydata[0], 0, 0, LCD_WIDTH, LCD_HEIGHT); frames_2++; } time_2 = time_end - time_start; grey_release(); fps = calc_tenth_fps(frames_2, time_2); load = 100 - (100 * frames_2 * time_1) / (frames_1 * time_2); rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", fps / 10, fps % 10); log_text(str); if (load > 0 && load < 100) { rb->snprintf(str, sizeof(str), "CPU load: %d%%", load); log_text(str); } else log_text("CPU load err (boost?)"); }
/* Show/hide the video output */ bool stream_show_vo(bool show) { bool vis; stream_mgr_lock(); vis = send_video_msg(VIDEO_DISPLAY_SHOW, show); #ifndef HAVE_LCD_COLOR grey_show(show); #endif stream_mgr_unlock(); return vis; }
/* this is the plugin entry point */ enum plugin_status plugin_start(const void* parameter) { void * plugin_buf; size_t plugin_buf_len; static char filename[MAX_PATH]; struct bitmap grey_bm = { .width = LCD_WIDTH, .height = LCD_HEIGHT, .data = grey_bm_buf }; int ret, x, y; if(!parameter) return PLUGIN_ERROR; rb->strcpy(filename, parameter); ret = BMP_LOAD(filename, &grey_bm, sizeof(grey_bm_buf), FORMAT_NATIVE|FORMAT_RESIZE|FORMAT_KEEP_ASPECT, &format_grey); if(ret < 1) { rb->splash(HZ*2, "failed to load bitmap"); return PLUGIN_ERROR; } plugin_buf = rb->plugin_get_buffer(&plugin_buf_len); if(!grey_init(plugin_buf, plugin_buf_len, 0, LCD_WIDTH, LCD_HEIGHT, NULL)) { rb->splash(HZ*2,"grey init failed"); return PLUGIN_ERROR; } grey_ub_clear_display(); x = (LCD_WIDTH - grey_bm.width) / 2; y = (LCD_HEIGHT - grey_bm.height) / 2; grey_ub_gray_bitmap(grey_bm_buf, x, y, grey_bm.width, grey_bm.height); grey_show(true); /* wait until user closes plugin */ while (rb->button_get(true) != GBS_QUIT); grey_release(); return PLUGIN_OK; }
static void time_greyscale(void) { char str[32]; /* text buffer */ long time_start; /* start tickcount */ long time_end; /* end tickcount */ long time_1, time_2; int frames_1, frames_2; int fps, load; size_t gbuf_size; unsigned char *gbuf = (unsigned char *) rb->plugin_get_buffer(&gbuf_size); #if NUM_CORES > 1 int i; for (i = 0; i < NUM_CORES; i++) { rb->snprintf(str, sizeof(str), "Greyscale (%s)", (i > 0) ? "COP" : "CPU"); log_text(str); #else const int i = 0; log_text("Greyscale library"); { #endif if (!grey_init(gbuf, gbuf_size, (i > 0) ? GREY_ON_COP : 0, LCD_WIDTH, LCD_HEIGHT, NULL)) { log_text("greylib: out of memory."); return; } make_grey_rect(LCD_WIDTH, LCD_HEIGHT); /* Test 1 - greyscale overlay not yet enabled */ frames_1 = 0; rb->sleep(0); /* sync to tick */ time_start = *rb->current_tick; while((time_end = *rb->current_tick) - time_start < DURATION) { grey_ub_gray_bitmap(greydata[0], 0, 0, LCD_WIDTH, LCD_HEIGHT); frames_1++; } time_1 = time_end - time_start; /* Test 2 - greyscale overlay enabled */ grey_show(true); frames_2 = 0; rb->sleep(0); /* sync to tick */ time_start = *rb->current_tick; while((time_end = *rb->current_tick) - time_start < DURATION) { grey_ub_gray_bitmap(greydata[0], 0, 0, LCD_WIDTH, LCD_HEIGHT); frames_2++; } time_2 = time_end - time_start; grey_release(); fps = calc_tenth_fps(frames_2, time_2); load = 100 - (100 * frames_2 * time_1) / (frames_1 * time_2); rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", fps / 10, fps % 10); log_text(str); if (load > 0 && load < 100) { rb->snprintf(str, sizeof(str), "CPU load: %d%%", load); log_text(str); } else log_text("CPU load err (boost?)"); } } #endif void plugin_quit(void) { #ifdef HAVE_TOUCHSCREEN static struct touchbutton button[] = {{ .action = ACTION_STD_OK, .title = "OK", /* .vp runtime initialized, rest false/NULL */ }}; struct viewport *vp = &button[0].vp; struct screen *lcd = rb->screens[SCREEN_MAIN]; rb->viewport_set_defaults(vp, SCREEN_MAIN); const int border = 10; const int height = 50; lcd->set_viewport(vp); /* button matches the bottom center in the grid */ vp->x = lcd->lcdwidth/3; vp->width = lcd->lcdwidth/3; vp->height = height; vp->y = lcd->lcdheight - height - border; touchbutton_draw(button, ARRAYLEN(button)); lcd->update_viewport(); if (rb->touchscreen_get_mode() == TOUCHSCREEN_POINT) { while(touchbutton_get(button, ARRAYLEN(button)) != ACTION_STD_OK); } else #endif while (1) { int btn = pluginlib_getaction(TIMEOUT_BLOCK, plugin_contexts, ARRAYLEN(plugin_contexts)); exit_on_usb(btn); if ((btn == FPS_QUIT) || (btn == FPS_QUIT2)) break; } }
enum plugin_status plugin_start(const void* parameter) { long lastbutton = BUTTON_NONE; int redraw = REDRAW_FULL; struct fractal_ops *ops = &mandelbrot_ops; (void)parameter; #ifdef USEGSLIB /* get the remainder of the plugin buffer */ gbuf = (unsigned char *)rb->plugin_get_buffer(&gbuf_size); /* initialize the greyscale buffer.*/ if (!grey_init(gbuf, gbuf_size, GREY_ON_COP, LCD_WIDTH, LCD_HEIGHT, NULL)) { rb->splash(HZ, "Couldn't init greyscale display"); return PLUGIN_ERROR; } grey_show(true); /* switch on greyscale overlay */ #endif /* release greylib on exit */ atexit(cleanup); #if LCD_DEPTH > 1 rb->lcd_set_backdrop(NULL); #endif ops->init(); /* main loop */ while (true) { long button = BUTTON_NONE; if (redraw != REDRAW_NONE) { #ifdef HAVE_ADJUSTABLE_CPU_FREQ rb->cpu_boost(true); #endif switch (redraw) { case REDRAW_FULL: mylcd_ub_clear_display(); mylcd_ub_update(); /* fall-through */ case REDRAW_FULL_OVERLAY: rects_queue_init(); break; default: break; } /* paint all rects */ rects_calc_all(ops->calc, button_yield, (void *)&button); #ifdef HAVE_ADJUSTABLE_CPU_FREQ rb->cpu_boost(false); #endif /* not interrupted by button press - screen is fully drawn */ redraw = (button == BUTTON_NONE) ? REDRAW_NONE : REDRAW_PARTIAL; } if (button == BUTTON_NONE) button = rb->button_get(true); switch (button) { #ifdef FRACTAL_RC_QUIT case FRACTAL_RC_QUIT: #endif case FRACTAL_QUIT: return PLUGIN_OK; case FRACTAL_ZOOM_OUT: #ifdef FRACTAL_ZOOM_OUT_PRE if (lastbutton != FRACTAL_ZOOM_OUT_PRE) break; #endif if (!ops->zoom(-1)) redraw = REDRAW_FULL; break; case FRACTAL_ZOOM_IN: #ifdef FRACTAL_ZOOM_IN_PRE if (lastbutton != FRACTAL_ZOOM_IN_PRE) break; #endif #ifdef FRACTAL_ZOOM_IN2 case FRACTAL_ZOOM_IN2: #endif if (!ops->zoom(1)) redraw = REDRAW_FULL; break; case FRACTAL_UP: ops->move(0, +1); mylcd_ub_scroll_down(LCD_SHIFT_Y); mylcd_ub_update(); if (redraw != REDRAW_FULL) redraw = rects_move_down() ? REDRAW_FULL : REDRAW_PARTIAL; break; case FRACTAL_DOWN: ops->move(0, -1); mylcd_ub_scroll_up(LCD_SHIFT_Y); mylcd_ub_update(); if (redraw != REDRAW_FULL) redraw = rects_move_up() ? REDRAW_FULL : REDRAW_PARTIAL; break; case FRACTAL_LEFT: ops->move(-1, 0); mylcd_ub_scroll_right(LCD_SHIFT_X); mylcd_ub_update(); if (redraw != REDRAW_FULL) redraw = rects_move_right() ? REDRAW_FULL : REDRAW_PARTIAL; break; case FRACTAL_RIGHT: ops->move(+1, 0); mylcd_ub_scroll_left(LCD_SHIFT_X); mylcd_ub_update(); if (redraw != REDRAW_FULL) redraw = rects_move_left() ? REDRAW_FULL : REDRAW_PARTIAL; break; case FRACTAL_PRECISION_DEC: #ifdef FRACTAL_PRECISION_DEC_PRE if (lastbutton != FRACTAL_PRECISION_DEC_PRE) break; #endif if (ops->precision(-1)) redraw = REDRAW_FULL_OVERLAY; break; case FRACTAL_PRECISION_INC: #ifdef FRACTAL_PRECISION_INC_PRE if (lastbutton != FRACTAL_PRECISION_INC_PRE) break; #endif if (ops->precision(+1)) redraw = REDRAW_FULL_OVERLAY; break; case FRACTAL_RESET: ops->init(); redraw = REDRAW_FULL; break; default: exit_on_usb(button); break; } if (button != BUTTON_NONE) lastbutton = button; } return PLUGIN_OK; }
int main(void) { plasma_frequency = 1; int button, delay, x, y; unsigned char p1,p2,p3,p4,t1,t2,t3,t4, z,z0; long last_tick = *rb->current_tick; #ifdef HAVE_ADJUSTABLE_CPU_FREQ int cumulated_lag = 0; #endif #ifdef HAVE_LCD_COLOR #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) unsigned char *ptr; #else fb_data *ptr; #endif int time=0; #else unsigned char *ptr; #endif /*Generate the neccesary pre calced stuff*/ wave_table_generate(); #ifndef HAVE_LCD_COLOR shades_generate(); /* statically */ /* get the remainder of the plugin buffer */ gbuf = (unsigned char *) rb->plugin_get_buffer(&gbuf_size); grey_init(gbuf, gbuf_size, GREY_ON_COP, LCD_WIDTH, LCD_HEIGHT, NULL); /* switch on greyscale overlay */ grey_show(true); #endif sp1 = 4; sp2 = 2; sp3 = 4; sp4 = 2; p1=p2=p3=p4=0; while (true) { #ifdef HAVE_LCD_COLOR shades_generate(time++); /* dynamically */ #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) ptr = (unsigned char*)rb->lcd_framebuffer; #else ptr = rb->lcd_framebuffer; #endif #else ptr = greybuffer; #endif t1=p1; t2=p2; for(y = 0; y < LCD_HEIGHT; ++y) { t3=p3; t4=p4; z0 = wave_array[t1] + wave_array[t2]; for(x = 0; x < LCD_WIDTH; ++x) { z = z0 + wave_array[t3] + wave_array[t4]; #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) *ptr++ = z; #else *ptr++ = colours[z]; #endif t3+=1; t4+=2; } t1+=2; t2+=1; rb->yield(); } p1+=sp1; p2-=sp2; p3+=sp3; p4-=sp4; #ifdef HAVE_LCD_COLOR #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) rb->lcd_blit_pal256( (unsigned char*)rb->lcd_framebuffer, 0,0,0,0,LCD_WIDTH,LCD_HEIGHT); #else rb->lcd_update(); #endif #else grey_ub_gray_bitmap(greybuffer, 0, 0, LCD_WIDTH, LCD_HEIGHT); #endif delay = last_tick - *rb->current_tick + HZ/33; #ifdef HAVE_ADJUSTABLE_CPU_FREQ if (!boosted && delay < 0) { cumulated_lag -= delay; /* proportional increase */ if (cumulated_lag >= HZ) rb->cpu_boost(boosted = true); } else if (boosted && delay > 1) /* account for jitter */ { if (--cumulated_lag <= 0) /* slow decrease */ rb->cpu_boost(boosted = false); } #endif button = rb->button_get_w_tmo(MAX(0, delay)); last_tick = *rb->current_tick; switch(button) { #ifdef PLASMA_RC_QUIT case PLASMA_RC_QUIT: #endif case(PLASMA_QUIT): cleanup(NULL); return PLUGIN_OK; break; case (PLASMA_INCREASE_FREQUENCY): ++plasma_frequency; wave_table_generate(); break; case (PLASMA_DECREASE_FREQUENCY): if(plasma_frequency>1) { --plasma_frequency; wave_table_generate(); } break; #ifdef HAVE_LCD_COLOR case (PLASMA_REGEN_COLORS): redfactor=rb->rand()%4; greenfactor=rb->rand()%4; bluefactor=rb->rand()%4; redphase=rb->rand()%256; greenphase=rb->rand()%256; bluephase=rb->rand()%256; break; #endif default: if (rb->default_event_handler_ex(button, cleanup, NULL) == SYS_USB_CONNECTED) return PLUGIN_USB_CONNECTED; break; } } }
int main(void) { plasma_frequency = 1; int action, x, y; unsigned char p1,p2,p3,p4,t1,t2,t3,t4, z,z0; #ifdef HAVE_ADJUSTABLE_CPU_FREQ long last_tick = *rb->current_tick; int delay; int cumulated_lag = 0; #endif #ifdef HAVE_LCD_COLOR #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) unsigned char *ptr; #else fb_data *ptr; #endif int time=0; #else unsigned char *ptr; #endif /*Generate the neccesary pre calced stuff*/ wave_table_generate(); #ifndef HAVE_LCD_COLOR shades_generate(); /* statically */ /* get the remainder of the plugin buffer */ gbuf = (unsigned char *) rb->plugin_get_buffer(&gbuf_size); if (!grey_init(gbuf, gbuf_size, GREY_ON_COP, LCD_WIDTH, LCD_HEIGHT, NULL)) { rb->splash(HZ, "Couldn't init greyscale display"); return PLUGIN_ERROR; } /* switch on greyscale overlay */ grey_show(true); #endif atexit(cleanup); sp1 = 4; sp2 = 2; sp3 = 4; sp4 = 2; p1=p2=p3=p4=0; while (true) { #ifdef HAVE_LCD_COLOR shades_generate(time++); /* dynamically */ #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) ptr = (unsigned char*)rb->lcd_framebuffer; #else ptr = rb->lcd_framebuffer; #endif #else ptr = greybuffer; #endif t1=p1; t2=p2; for(y = 0; y < LCD_HEIGHT; ++y) { t3=p3; t4=p4; z0 = wave_array[t1] + wave_array[t2]; for(x = 0; x < LCD_WIDTH; ++x) { z = z0 + wave_array[t3] + wave_array[t4]; #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) *ptr++ = z; #else *ptr++ = colours[z]; #endif t3+=1; t4+=2; } t1+=2; t2+=1; rb->yield(); } p1+=sp1; p2-=sp2; p3+=sp3; p4-=sp4; #ifdef HAVE_LCD_COLOR #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) rb->lcd_blit_pal256( (unsigned char*)rb->lcd_framebuffer, 0,0,0,0,LCD_WIDTH,LCD_HEIGHT); #else rb->lcd_update(); #endif #else grey_ub_gray_bitmap(greybuffer, 0, 0, LCD_WIDTH, LCD_HEIGHT); #endif #ifdef HAVE_ADJUSTABLE_CPU_FREQ delay = last_tick - *rb->current_tick + HZ/33; if (!boosted && delay < 0) { cumulated_lag -= delay; /* proportional increase */ if (cumulated_lag >= HZ) rb->cpu_boost(boosted = true); } else if (boosted && delay > 1) /* account for jitter */ { if (--cumulated_lag <= 0) /* slow decrease */ rb->cpu_boost(boosted = false); } last_tick = *rb->current_tick; #endif action = pluginlib_getaction(0, plugin_contexts, ARRAYLEN(plugin_contexts)); switch(action) { case PLA_EXIT: case PLA_CANCEL: return PLUGIN_OK; break; #ifdef HAVE_SCROLLWHEEL case PLA_SCROLL_FWD: case PLA_SCROLL_FWD_REPEAT: #endif case PLA_UP: case PLA_UP_REPEAT: ++plasma_frequency; wave_table_generate(); break; #ifdef HAVE_SCROLLWHEEL case PLA_SCROLL_BACK: case PLA_SCROLL_BACK_REPEAT: #endif case PLA_DOWN: case PLA_DOWN_REPEAT: if(plasma_frequency>1) { --plasma_frequency; wave_table_generate(); } break; #ifdef HAVE_LCD_COLOR case PLA_SELECT: redfactor=rb->rand()%4; greenfactor=rb->rand()%4; bluefactor=rb->rand()%4; redphase=rb->rand()%256; greenphase=rb->rand()%256; bluephase=rb->rand()%256; break; #endif default: exit_on_usb(action); break; } } }
void spkb_process_events( int evenframe ) { if(evenframe){ int ki; #if (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \ (CONFIG_KEYPAD == IPOD_1G2G_PAD) if (rb->button_hold()) { #if defined(HAVE_ADJUSTABLE_CPU_FREQ) rb->cpu_boost(false); #endif exit_requested=1; #ifdef USE_GREY grey_show(false); #endif return; } #endif int buttons = rb->button_status(); if ( buttons == previous_state ) return; previous_state = buttons; #if (CONFIG_KEYPAD != IPOD_4G_PAD) && (CONFIG_KEYPAD != IPOD_3G_PAD) && \ (CONFIG_KEYPAD != IPOD_1G2G_PAD) if (buttons & ZX_MENU) { #if defined(HAVE_ADJUSTABLE_CPU_FREQ) rb->cpu_boost(false); #endif exit_requested=1; #ifdef USE_GREY grey_show(false); #endif return; } #endif spkb_state_changed = 1; if (settings.kempston){ if ( buttons & ZX_RIGHT ){ ki = KS_TO_KEY(SK_KP_Right); spkb_kbstate[ki].state = 1; } else if (buttons & ZX_LEFT){ ki = KS_TO_KEY(SK_KP_Left); spkb_kbstate[ki].state = 1; } else{ ki = KS_TO_KEY(SK_KP_Right); spkb_kbstate[ki].state = 0; ki = KS_TO_KEY(SK_KP_Left); spkb_kbstate[ki].state = 0; } if ( buttons & ZX_UP ){ ki = KS_TO_KEY(SK_KP_Up); spkb_kbstate[ki].state = 1; } else if (buttons & ZX_DOWN){ ki = KS_TO_KEY(SK_KP_Down); spkb_kbstate[ki].state = 1; } else{ ki = KS_TO_KEY(SK_KP_Up); spkb_kbstate[ki].state = 0; ki = KS_TO_KEY(SK_KP_Down); spkb_kbstate[ki].state = 0; } if ( buttons & ZX_SELECT ){ ki = KS_TO_KEY(SK_KP_Insert); spkb_kbstate[ki].state = 1; } else{ ki = KS_TO_KEY(SK_KP_Insert); spkb_kbstate[ki].state = 0; } } else { if ( buttons & ZX_RIGHT ){ ki = KS_TO_KEY(intkeys[3]); spkb_kbstate[ki].state = 1; } else{ ki = KS_TO_KEY(intkeys[3]); spkb_kbstate[ki].state = 0; } if ( buttons & ZX_LEFT ){ ki = KS_TO_KEY(intkeys[2]); spkb_kbstate[ki].state = 1; } else{ ki = KS_TO_KEY(intkeys[2]); spkb_kbstate[ki].state = 0; } if ( buttons & ZX_UP ){ ki = KS_TO_KEY(intkeys[0]); spkb_kbstate[ki].state = 1; } else{ ki = KS_TO_KEY(intkeys[0]); spkb_kbstate[ki].state = 0; } if ( buttons & ZX_DOWN ){ ki = KS_TO_KEY(intkeys[1]); spkb_kbstate[ki].state = 1; } else{ ki = KS_TO_KEY(intkeys[1]); spkb_kbstate[ki].state = 0; } if ( buttons & ZX_SELECT ){ ki = KS_TO_KEY(intkeys[4]); spkb_kbstate[ki].state = 1; } else{ ki = KS_TO_KEY(intkeys[4]); spkb_kbstate[ki].state = 0; } } process_keys(); } }
/* this is only a demo of what the framework can do */ int main(void) { int time; int x, y, i; int button, scroll_amount; bool black_border = false; static const unsigned char rockbox[] = { /* ........................................... * .####...###...###..#...#.####...###..#...#. * .#...#.#...#.#...#.#..#..#...#.#...#..#.#.. * .####..#...#.#.....###...####..#...#...#... * .#..#..#...#.#...#.#..#..#...#.#...#..#.#.. * .#...#..###...###..#...#.####...###..#...#. * ........................................... * 43 x 7 pixel, 1 bpp */ 0x00, 0x3E, 0x0A, 0x0A, 0x1A, 0x24, 0x00, 0x1C, 0x22, 0x22, 0x22, 0x1C, 0x00, 0x1C, 0x22, 0x22, 0x22, 0x14, 0x00, 0x3E, 0x08, 0x08, 0x14, 0x22, 0x00, 0x3E, 0x2A, 0x2A, 0x2A, 0x14, 0x00, 0x1C, 0x22, 0x22, 0x22, 0x1C, 0x00, 0x22, 0x14, 0x08, 0x14, 0x22, 0x00 }; static const unsigned char showing[] = { /* ....................................... * ..####.#...#..###..#...#.#.#...#..####. * .#.....#...#.#...#.#...#.#.##..#.#..... * ..###..#####.#...#.#.#.#.#.#.#.#.#..##. * .....#.#...#.#...#.#.#.#.#.#..##.#...#. * .####..#...#..###...#.#..#.#...#..####. * ....................................... * 39 x 7 pixel, 1 bpp */ 0x00, 0x24, 0x2A, 0x2A, 0x2A, 0x12, 0x00, 0x3E, 0x08, 0x08, 0x08, 0x3E, 0x00, 0x1C, 0x22, 0x22, 0x22, 0x1C, 0x00, 0x1E, 0x20, 0x18, 0x20, 0x1E, 0x00, 0x3E, 0x00, 0x3E, 0x04, 0x08, 0x10, 0x3E, 0x00, 0x1C, 0x22, 0x22, 0x2A, 0x3A, 0x00 }; static const unsigned char grayscale_grey[] = { /* ....................................................... * ..####.####...###..#...#..####..###...###..#.....#####. * .#.....#...#.#...#.#...#.#.....#...#.#...#.#.....#..... * .#..##.####..#####..#.#...###..#.....#####.#.....####.. * .#...#.#..#..#...#...#.......#.#...#.#...#.#.....#..... * ..####.#...#.#...#...#...####...###..#...#.#####.#####. * ....................................................... * 55 x 7 pixel, 8 bpp */ 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, 110,110,110,110,110,110,110, 120,120, 20, 20, 20, 20,120,222,222,222,222,120,120,120, 24, 24, 24,120,120,226,120,120,120,226,120,120, 28, 28, 28, 28,120,120, 230,230,230,120,120,120, 32, 32, 32,120,120,234,120,120,120,120, 120, 36, 36, 36, 36, 36,120, 130, 20,130,130,130,130,130,222,130,130,130,222,130, 24,130,130, 130, 24,130,226,130,130,130,226,130, 28,130,130,130,130,130,230, 130,130,130,230,130, 32,130,130,130, 32,130,234,130,130,130,130, 130, 36,130,130,130,130,130, 140, 20,140,140, 20, 20,140,222,222,222,222,140,140, 24, 24, 24, 24, 24,140,140,226,140,226,140,140,140, 28, 28, 28,140,140,230, 140,140,140,140,140, 32, 32, 32, 32, 32,140,234,140,140,140,140, 140, 36, 36, 36, 36,140,140, 130, 20,130,130,130, 20,130,222,130,130,222,130,130, 24,130,130, 130, 24,130,130,130,226,130,130,130,130,130,130,130, 28,130,230, 130,130,130,230,130, 32,130,130,130, 32,130,234,130,130,130,130, 130, 36,130,130,130,130,130, 120,120, 20, 20, 20, 20,120,222,120,120,120,222,120, 24,120,120, 120, 24,120,120,120,226,120,120,120, 28, 28, 28, 28,120,120,120, 230,230,230,120,120, 32,120,120,120, 32,120,234,234,234,234,234, 120, 36, 36, 36, 36, 36,120, 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, 110,110,110,110,110,110,110 }; /* Turn off backlight timeout */ backlight_ignore_timeout(); rb->lcd_setfont(FONT_SYSFIXED); /* select default font */ /* get the remainder of the plugin buffer */ gbuf = (unsigned char *) rb->plugin_get_buffer(&gbuf_size); /* initialize the greyscale buffer: Archos: 112 pixels wide, 7 rows (56 pixels) high. H1x0: 160 pixels wide, 30 rows (120 pixels) high. */ if (!grey_init(gbuf, gbuf_size, GREY_BUFFERED|GREY_ON_COP, LCD_WIDTH, GFX_HEIGHT, NULL)) { rb->splash(HZ, "Not enough memory."); return PLUGIN_ERROR; } /* place greyscale overlay 1 row down */ grey_set_position(0, 8); rb->lcd_puts(0, 0, "Shades: 129"); rb->lcd_update(); #ifdef HAVE_ADJUSTABLE_CPU_FREQ rb->cpu_boost(true); #endif grey_show(true); /* switch on greyscale overlay */ time = *rb->current_tick; /* start time measurement */ grey_set_background(150); grey_clear_display(); /* fill everything with grey 150 */ /* draw a dark grey line star background */ grey_set_foreground(80); for (y = 0; y < GFX_HEIGHT; y += 8) /* horizontal part */ { grey_drawline(0, y, (LCD_WIDTH-1), (GFX_HEIGHT-1) - y); /*grey lines */ } for (x = 10; x <= LCD_WIDTH; x += 10) /* vertical part */ { grey_drawline(x, 0, (LCD_WIDTH-1) - x, (GFX_HEIGHT-1)); /*grey lines */ } grey_set_foreground(0); grey_drawrect(0, 0, LCD_WIDTH, GFX_HEIGHT); /* black border */ /* draw grey tones */ for (i = 0; i < GFX_GREYTONE_WIDTH; i++) { x = ((LCD_WIDTH-GFX_GREYTONE_WIDTH)/2) + i; grey_set_foreground(GFX_GREYTONE_STEP * i); /* vertical lines */ grey_vline(x, (GFX_HEIGHT/8), (GFX_HEIGHT-GFX_HEIGHT/8-1)); } grey_set_drawmode(DRMODE_COMPLEMENT); /* invert rectangle (lower half) */ grey_fillrect((LCD_WIDTH-GFX_GREYTONE_WIDTH)/2, (GFX_HEIGHT/2+1), GFX_GREYTONE_WIDTH, (GFX_HEIGHT/2-GFX_HEIGHT/8-1)); /* invert a line */ grey_hline((LCD_WIDTH-GFX_GREYTONE_WIDTH)/2, (LCD_WIDTH+GFX_GREYTONE_WIDTH)/2, (GFX_HEIGHT/2-1)); /* show bitmaps (1 bit and 8 bit) */ /* opaque */ grey_set_drawinfo(DRMODE_SOLID, 255, 100); grey_mono_bitmap(rockbox, MAX((LCD_WIDTH/2-47), ((LCD_WIDTH-GFX_GREYTONE_WIDTH)/2)), (5*GFX_HEIGHT/16-4), 43, 7); /* transparent */ grey_set_drawinfo(DRMODE_FG, 0, 100); grey_mono_bitmap(showing, (LCD_WIDTH/2+4) , (5*GFX_HEIGHT/16-4), 39, 7); /* greyscale */ grey_gray_bitmap(grayscale_grey, ((LCD_WIDTH-55)/2), (11*GFX_HEIGHT/16-4), 55, 7); grey_update(); time = *rb->current_tick - time; /* end time measurement */ rb->lcd_putsf(0, 0, "Shades: 129, %d.%02ds", time / 100, time % 100); grey_deferred_lcd_update(); /* schedule an lcd_update() */ #ifdef HAVE_ADJUSTABLE_CPU_FREQ rb->cpu_boost(false); #endif /* drawing is now finished, play around with scrolling * until you press OFF or connect USB */ grey_set_background(255); while (true) { scroll_amount = 1; button = rb->button_get(true); exit_on_usb(button); if (button & GREYSCALE_SHIFT) { if (!black_border) { grey_set_background(0); black_border = true; } } else { if (black_border) { grey_set_background(255); black_border = false; } } if (button & BUTTON_REPEAT) scroll_amount = 4; switch (button & ~(GREYSCALE_SHIFT | BUTTON_REPEAT)) { case GREYSCALE_LEFT: grey_scroll_left(scroll_amount); /* scroll left */ grey_update(); break; case GREYSCALE_RIGHT: grey_scroll_right(scroll_amount); /* scroll right */ grey_update(); break; case GREYSCALE_UP: grey_scroll_up(scroll_amount); /* scroll up */ grey_update(); break; case GREYSCALE_DOWN: grey_scroll_down(scroll_amount); /* scroll down */ grey_update(); break; #ifdef GREYSCALE_RC_OFF case GREYSCALE_RC_OFF: #endif case GREYSCALE_OFF: return PLUGIN_OK; } } }