void Pane::Render(const Resources& resources, u8 parent_alpha, Mtx &modelview, bool widescreen, bool modify_alpha) const { if (!GetVisible() || GetHide()) return; u8 render_alpha = header->alpha; if(RootPane && parent_alpha != 0xFF) { render_alpha = MultiplyAlpha(header->alpha, parent_alpha); modify_alpha = true; } else if(!RootPane && modify_alpha) { render_alpha = MultiplyAlpha(header->alpha, parent_alpha); } else if(GetInfluencedAlpha() && header->alpha != 0xff) { modify_alpha = true; parent_alpha = MultiplyAlpha(header->alpha, parent_alpha); } float ws_scale = 1.0f; if( widescreen && GetWidescren() ) { ws_scale *= 0.82f; // should actually be 0.75? widescreen = false; } Mtx m1,m2,m3,m4; guMtxIdentity (m1); // Scale guMtxScaleApply(m1,m1, header->scale.x * ws_scale, header->scale.y, 1.f); // Rotate guMtxRotDeg ( m2, 'x', header->rotate.x ); guMtxRotDeg ( m3, 'y', header->rotate.y ); guMtxRotDeg ( m4, 'z', header->rotate.z ); guMtxConcat(m2, m3, m2); guMtxConcat(m2, m4, m2); guMtxConcat(m1, m2, m1); // Translate guMtxTransApply(m1,m1, header->translate.x, header->translate.y, header->translate.z); guMtxConcat (modelview, m1, pane_view); bool scissor = gxScissorForBindedLayouts; u32 scissorX = 0; u32 scissorY = 0; u32 scissorW = 0; u32 scissorH = 0; // calculate scissors if they will be used if( scissor ) { Mtx mv2, mv3; guMtxIdentity (mv2); guMtxIdentity (mv3); guMtxTransApply(mv2,mv2, -0.5f * GetOriginX() * GetWidth(), -0.5f * GetOriginY() * GetHeight(), 0.f); guMtxTransApply(mv3,mv3, 0.5f * GetOriginX() * GetWidth(), 0.5f * GetOriginY() * GetHeight(), 0.f); guMtxScaleApply(mv2, mv2, 1.0f, -1.0f, 1.0f); guMtxScaleApply(mv3, mv3, 1.0f, -1.0f, 1.0f); guMtxConcat (pane_view, mv2, mv2); guMtxConcat (pane_view, mv3, mv3); f32 viewport[6]; f32 projection[7]; GX_GetViewportv(viewport); GX_GetProjectionv(MainProjection, projection, GX_ORTHOGRAPHIC); guVector vecTL; guVector vecBR; GX_Project(0.0f, 0.0f, 0.0f, mv2, projection, viewport, &vecTL.x, &vecTL.y, &vecTL.z); GX_Project(0.0f, 0.0f, 0.0f, mv3, projection, viewport, &vecBR.x, &vecBR.y, &vecBR.z); // round up scissor box offset and round down the size scissorX = (u32)(0.5f + std::max(vecTL.x, 0.0f)); scissorY = (u32)(0.5f + std::max(vecTL.y, 0.0f)); scissorW = (u32)std::max(vecBR.x - vecTL.x, 0.0f); scissorH = (u32)std::max(vecBR.y - vecTL.y, 0.0f); GX_SetScissor( scissorX, scissorY, scissorW, scissorH ); } // binded layouts dont inheiret the modified widescreen setting bool realWS = ( _CONF_GetAspectRatio() == CONF_ASPECT_16_9 ); // draw binded layouts that appear under this one foreach( Layout *l, bindedLayoutsUnder ) { l->RenderWithCurrentMtx( pane_view, realWS ); }
void WiiPointer::Draw(GuiTrigger *t) { if(t && pointerImg) { if(t->wpad.ir.valid) { lastActivity = 0; posX = t->wpad.ir.x; posY = t->wpad.ir.y; angle = t->wpad.ir.angle; } else { angle = 0.0f; // GC PAD // x-axis if(t->pad.stickX < -PADCAL) { posX += (t->pad.stickX + PADCAL) * Settings.PointerSpeed; lastActivity = 0; } else if(t->pad.stickX > PADCAL) { posX += (t->pad.stickX - PADCAL) * Settings.PointerSpeed; lastActivity = 0; } // y-axis if(t->pad.stickY < -PADCAL) { posY -= (t->pad.stickY + PADCAL) * Settings.PointerSpeed; lastActivity = 0; } else if(t->pad.stickY > PADCAL) { posY -= (t->pad.stickY - PADCAL) * Settings.PointerSpeed; lastActivity = 0; } //Wii u pro x-axis if(t->wupcdata.stickX < -WUPCCAL) { posX += (t->wupcdata.stickX + WUPCCAL) * Settings.PointerSpeed/8; lastActivity = 0; } else if(t->wupcdata.stickX > WUPCCAL) { posX += (t->wupcdata.stickX - WUPCCAL) * Settings.PointerSpeed/8; lastActivity = 0; } //Wii u pro y-axis if(t->wupcdata.stickY < -WUPCCAL) { posY -= (t->wupcdata.stickY + WUPCCAL) * Settings.PointerSpeed/8; lastActivity = 0; } else if(t->wupcdata.stickY > WUPCCAL) { posY -= (t->wupcdata.stickY - WUPCCAL) * Settings.PointerSpeed/8; lastActivity = 0; } int wpadX = t->WPAD_Stick(0, 0); int wpadY = t->WPAD_Stick(0, 1); // Wii Extensions // x-axis if(wpadX < -PADCAL) { posX += (wpadX + PADCAL) * Settings.PointerSpeed; lastActivity = 0; } else if(wpadX > PADCAL) { posX += (wpadX - PADCAL) * Settings.PointerSpeed; lastActivity = 0; } // y-axis if(wpadY < -PADCAL) { posY -= (wpadY + PADCAL) * Settings.PointerSpeed; lastActivity = 0; } else if(wpadY > PADCAL) { posY -= (wpadY - PADCAL) * Settings.PointerSpeed; lastActivity = 0; } if(t->pad.btns_h || t->wpad.btns_h || t->wupcdata.btns_h) lastActivity = 0; posX = LIMIT(posX, -50.0f, screenwidth+50.0f); posY = LIMIT(posY, -50.0f, screenheight+50.0f); if(lastActivity < 2) { // (3s on 60Hz and 3.6s on 50Hz) t->wpad.ir.valid = 1; t->wpad.ir.x = posX; t->wpad.ir.y = posY; } } if(t->wpad.ir.valid) { GXTexObj texObj; GX_InitTexObj(&texObj, pointerImg->GetImage(), pointerImg->GetWidth(), pointerImg->GetHeight(), GX_TF_RGBA8, GX_CLAMP, GX_CLAMP, GX_FALSE); GX_LoadTexObj(&texObj, GX_TEXMAP0); GX_ClearVtxDesc(); GX_InvVtxCache(); GX_InvalidateTexAll(); GX_SetVtxDesc(GX_VA_POS, GX_DIRECT); GX_SetVtxDesc(GX_VA_CLR0, GX_DIRECT); GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT); Mtx mv; guMtxIdentity(mv); guMtxRotDeg (mv, 'z', angle); guMtxTransApply(mv, mv, posX, posY, 9900.f); guMtxConcat(FSModelView2D, mv, mv); GX_LoadProjectionMtx(projection, GX_ORTHOGRAPHIC); GX_LoadPosMtxImm(mv, GX_PNMTX0); // pointer is pointing to center of the texture f32 width = 0.5f * pointerImg->GetWidth(); f32 height = 0.5f * pointerImg->GetHeight(); GX_Begin(GX_QUADS, GX_VTXFMT0, 4); GX_Position3f32(-width, -height, 0); GX_Color4u8(0xFF, 0xFF, 0xFF, 0xFF); GX_TexCoord2f32(0, 0); GX_Position3f32(width, -height, 0); GX_Color4u8(0xFF, 0xFF, 0xFF, 0xFF); GX_TexCoord2f32(1, 0); GX_Position3f32(width, height, 0); GX_Color4u8(0xFF, 0xFF, 0xFF, 0xFF); GX_TexCoord2f32(1, 1); GX_Position3f32(-width, height, 0); GX_Color4u8(0xFF, 0xFF, 0xFF, 0xFF); GX_TexCoord2f32(0, 1); GX_End(); } } ++lastActivity; }