void unblind(void) { blind = 0; message("the veil of darkness lifts", 1); relight(); if (halluc) { hallucinate(); } if (detect_monster) { show_monsters(); } }
void unblind(void) { blind = 0; message(mesg[273], 1); relight(); if (halluc) { hallucinate(); } if (detect_monster) { show_monsters(); } }