Ejemplo n.º 1
0
			MainWidget::MainWidget (QWidget *parent)
			: QWidget (parent)
			, UpperBar_ (new QToolBar)
			, MenuGeneral_ (new QMenu (tr ("General")))
			, ProxyModel_ (new SortFilterProxyModel ())
			{
				Ui_.setupUi (this);
				ProxyModel_->setSourceModel (Core::Instance ().GetCLModel ());
				Ui_.CLTree_->setModel (ProxyModel_);

				QVBoxLayout *lay = qobject_cast<QVBoxLayout*> (layout ());
				lay->insertWidget (0, UpperBar_);

				QAction *accountsList = new QAction (tr ("Accounts..."),
						this);
				connect (accountsList,
						SIGNAL (triggered ()),
						this,
						SLOT (showAccountsList ()));
				MenuGeneral_->addAction (accountsList);

				UpperBar_->addAction (MenuGeneral_->menuAction ());

				ActionChangeStatus_ = new QAction (tr ("Change status..."), this);
				connect (ActionChangeStatus_,
						SIGNAL (triggered ()),
						this,
						SLOT (handleChangeStatusRequested ()));
			}
Ejemplo n.º 2
0
	void MainWidget::fastStateChangeRequested ()
	{
		const auto& stateVar = sender ()->property ("Azoth/TargetState");
		if (stateVar.isNull ())
		{
			handleChangeStatusRequested ();
			return;
		}

		const auto state = stateVar.value<State> ();
		updateFastStatusButton (state);

		const EntryStatus status (state,
				AccountActsMgr_->GetStatusText (static_cast<QAction*> (sender ()), state));
		for (IAccount *acc : Core::Instance ().GetAccounts ())
			if (acc->IsShownInRoster ())
				acc->ChangeState (status);
	}