//------------------------------
	bool CameraImporter::import()
	{
		GenCamera* maxCamera = createCamera(mCamera);

		handleObjectReferences(mCamera, maxCamera);

		return true;
	}
//------------------------------
bool LightImporter::import()
{

    addLight( *mLight );
    LightObject* maxLight = createLight(mLight);

    handleObjectReferences(mLight, maxLight);

    return true;
}