void GLView::handleTouchesCancel(int num, intptr_t ids[], float xs[], float ys[]) { handleTouchesOfEndOrCancel(EventTouch::EventCode::CANCELLED, num, ids, xs, ys); }
void EGLViewProtocol::handleTouchesEnd(int num, int ids[], float xs[], float ys[]) { handleTouchesOfEndOrCancel(EventTouch::EventCode::ENDED, num, ids, xs, ys); }