Ejemplo n.º 1
0
BOOL LLMuteList::add(const LLMute& mute, U32 flags)
{
	// Can't mute text from Lindens
	if ((mute.mType == LLMute::AGENT)
		&& isLinden(mute.mName) && (flags & LLMute::flagTextChat || flags == 0))
	{
		gViewerWindow->alertXml("MuteLinden");
		return FALSE;
	}
	
	// Can't mute self.
	if (mute.mType == LLMute::AGENT
		&& mute.mID == gAgent.getID())
	{
		return FALSE;
	}
	
	if (mute.mType == LLMute::BY_NAME)
	{		
		// Can't mute empty string by name
		if (mute.mName.empty()) 
		{
			llwarns << "Trying to mute empty string by-name" << llendl;
			return FALSE;
		}

		// Null mutes must have uuid null
		if (mute.mID.notNull())
		{
			llwarns << "Trying to add by-name mute with non-null id" << llendl;
			return FALSE;
		}

		std::pair<string_set_t::iterator, bool> result = mLegacyMutes.insert(mute.mName);
		if (result.second)
		{
			llinfos << "Muting by name " << mute.mName << llendl;
			updateAdd(mute);
			notifyObservers();
			return TRUE;
		}
		else
		{
			// was duplicate
			return FALSE;
		}
	}
	else
	{
		// Need a local (non-const) copy to set up flags properly.
		LLMute localmute = mute;
		
		// If an entry for the same entity is already in the list, remove it, saving flags as necessary.
		mute_set_t::iterator it = mMutes.find(localmute);
		if (it != mMutes.end())
		{
			// This mute is already in the list.  Save the existing entry's flags if that's warranted.
			localmute.mFlags = it->mFlags;
			
			mMutes.erase(it);
			// Don't need to call notifyObservers() here, since it will happen after the entry has been re-added below.
		}
		else
		{
			// There was no entry in the list previously.  Fake things up by making it look like the previous entry had all properties unmuted.
			localmute.mFlags = LLMute::flagAll;
		}

		if(flags)
		{
			// The user passed some combination of flags.  Make sure those flag bits are turned off (i.e. those properties will be muted).
			localmute.mFlags &= (~flags);
		}
		else
		{
			// The user passed 0.  Make sure all flag bits are turned off (i.e. all properties will be muted).
			localmute.mFlags = 0;
		}
		
		// (re)add the mute entry.
		{			
			std::pair<mute_set_t::iterator, bool> result = mMutes.insert(localmute);
			if (result.second)
			{
				llinfos << "Muting " << localmute.mName << " id " << localmute.mID << " flags " << localmute.mFlags << llendl;
				updateAdd(localmute);
				notifyObservers();
				if(!(localmute.mFlags & LLMute::flagParticles))
				{
					//Kill all particle systems owned by muted task
					if(localmute.mType == LLMute::AGENT || localmute.mType == LLMute::OBJECT)
					{
						LLViewerPartSim::getInstance()->clearParticlesByOwnerID(localmute.mID);
					}
				}
				return TRUE;
			}
		}
	}
	
	// If we were going to return success, we'd have done it by now.
	return FALSE;
}
Ejemplo n.º 2
0
bool LLMuteList::isLinden(const LLUUID& id) const
{
	std::string name;
	gCacheName->getFullName(id, name);
	return isLinden(name);
}