Ejemplo n.º 1
0
ControlStates::States RenderTheme::extractControlStatesForRenderer(const RenderObject& o) const
{
    ControlStates::States states = 0;
    if (isHovered(o)) {
        states |= ControlStates::HoverState;
        if (isSpinUpButtonPartHovered(o))
            states |= ControlStates::SpinUpState;
    }
    if (isPressed(o)) {
        states |= ControlStates::PressedState;
        if (isSpinUpButtonPartPressed(o))
            states |= ControlStates::SpinUpState;
    }
    if (isFocused(o) && o.style().outlineStyleIsAuto())
        states |= ControlStates::FocusState;
    if (isEnabled(o))
        states |= ControlStates::EnabledState;
    if (isChecked(o))
        states |= ControlStates::CheckedState;
    if (isDefault(o))
        states |= ControlStates::DefaultState;
    if (!isActive(o))
        states |= ControlStates::WindowInactiveState;
    if (isIndeterminate(o))
        states |= ControlStates::IndeterminateState;
    return states;
}
Ejemplo n.º 2
0
ControlStates RenderTheme::controlStatesForRenderer(const RenderObject* o) const
{
    ControlStates result = 0;
    if (isHovered(o)) {
        result |= HoverState;
        if (isSpinUpButtonPartHovered(o))
            result |= SpinUpState;
    }
    if (isPressed(o)) {
        result |= PressedState;
        if (isSpinUpButtonPartPressed(o))
            result |= SpinUpState;
    }
    if (isFocused(o) && o->style()->outlineStyleIsAuto())
        result |= FocusState;
    if (isEnabled(o))
        result |= EnabledState;
    if (isChecked(o))
        result |= CheckedState;
    if (isReadOnlyControl(o))
        result |= ReadOnlyState;
    if (isDefault(o))
        result |= DefaultState;
    if (!isActive(o))
        result |= WindowInactiveState;
    if (isIndeterminate(o))
        result |= IndeterminateState;
    return result;
}
Ejemplo n.º 3
0
unsigned RenderThemeChromiumWin::determineState(RenderObject* o, ControlSubPart subPart)
{
    unsigned result = TS_NORMAL;
    ControlPart appearance = o->style()->appearance();
    if (!isEnabled(o))
        result = TS_DISABLED;
    else if (isReadOnlyControl(o))
        result = (appearance == TextFieldPart || appearance == TextAreaPart || appearance == SearchFieldPart) ? ETS_READONLY : TS_DISABLED;
    // Active overrides hover and focused.
    else if (isPressed(o) && (subPart == SpinButtonUp) == isSpinUpButtonPartPressed(o))
        result = TS_PRESSED;
    else if (supportsFocus(appearance) && isFocused(o))
        result = ETS_FOCUSED;
    else if (isHovered(o) && (subPart == SpinButtonUp) == isSpinUpButtonPartHovered(o))
        result = TS_HOT;

    // CBS_UNCHECKED*: 1-4
    // CBS_CHECKED*: 5-8
    // CBS_MIXED*: 9-12
    if (isIndeterminate(o))
        result += 8;
    else if (isChecked(o))
        result += 4;
    return result;
}
Ejemplo n.º 4
0
ControlStates LayoutTheme::controlStatesForLayoutObject(const LayoutObject& o)
{
    ControlStates result = 0;
    if (isHovered(o)) {
        result |= HoverControlState;
        if (isSpinUpButtonPartHovered(o))
            result |= SpinUpControlState;
    }
    if (isPressed(o)) {
        result |= PressedControlState;
        if (isSpinUpButtonPartPressed(o))
            result |= SpinUpControlState;
    }
    if (isFocused(o) && o.style()->outlineStyleIsAuto())
        result |= FocusControlState;
    if (isEnabled(o))
        result |= EnabledControlState;
    if (isChecked(o))
        result |= CheckedControlState;
    if (isReadOnlyControl(o))
        result |= ReadOnlyControlState;
    if (!isActive(o))
        result |= WindowInactiveControlState;
    if (isIndeterminate(o))
        result |= IndeterminateControlState;
    return result;
}
Ejemplo n.º 5
0
bool RenderThemeNix::paintInnerSpinButton(RenderObject* o, const PaintInfo& i, const IntRect& rect)
{
    WebKit::WebThemeEngine::InnerSpinButtonExtraParams extraParams;
    extraParams.spinUp = isSpinUpButtonPartPressed(o);
    extraParams.readOnly = isReadOnlyControl(o);

    themeEngine()->paintInnerSpinButton(webCanvas(i), getWebThemeState(this, o), WebKit::WebRect(rect), extraParams);
    return false;
}
Ejemplo n.º 6
0
unsigned RenderThemeChromiumWin::determineClassicState(RenderObject* o, ControlSubPart subPart)
{
    unsigned result = 0;

    ControlPart part = o->style()->appearance();

    // Sliders are always in the normal state.
    if (part == SliderHorizontalPart || part == SliderVerticalPart)
        return result;

    // So are readonly text fields.
    if (isReadOnlyControl(o) && (part == TextFieldPart || part == TextAreaPart || part == SearchFieldPart))
        return result;   

    if (part == SliderThumbHorizontalPart || part == SliderThumbVerticalPart) {
        if (!isEnabled(o->parent()))
            result = DFCS_INACTIVE;
        else if (toRenderSlider(o->parent())->inDragMode()) // Active supersedes hover
            result = DFCS_PUSHED;
        else if (isHovered(o))
            result = DFCS_HOT;
    } else {
        if (!isEnabled(o) || isReadOnlyControl(o))
            result = DFCS_INACTIVE;
        // Active supersedes hover
        else if (isPressed(o) && (subPart == SpinButtonUp) == isSpinUpButtonPartPressed(o))
            result = DFCS_PUSHED;
        else if (supportsFocus(part) && isFocused(o)) // So does focused
            result = 0;
        else if (isHovered(o) && (subPart == SpinButtonUp) == isSpinUpButtonPartHovered(o))
            result = DFCS_HOT;
        // Classic theme can't represent indeterminate states. Use unchecked appearance.
        if (isChecked(o) && !isIndeterminate(o))
            result |= DFCS_CHECKED;
    }
    return result;
}
Ejemplo n.º 7
0
bool RenderThemeGtk::paintInnerSpinButton(RenderObject* renderObject, const PaintInfo& paintInfo, const IntRect& rect)
{
    // We expand the painted area by 2 pixels on the top and bottom and 2 pixels on the right. This
    // is because GTK+ themes want to draw over the text box borders, but WebCore renders the inner
    // spin button inside the text box.
    IntRect expandedRect(rect);
    expandedRect.inflateY(2);
    expandedRect.setWidth(rect.width() + 2);

    WidgetRenderingContext widgetContext(paintInfo.context, expandedRect);
    GtkWidget* widget = gtkSpinButton();
    gtk_widget_set_direction(widget, gtkTextDirection(renderObject->style().direction()));

    IntRect fullSpinButtonRect(IntPoint(), expandedRect.size());
    widgetContext.gtkPaintBox(fullSpinButtonRect, widget, GTK_STATE_NORMAL, GTK_SHADOW_IN, "spinbutton");

    bool upPressed = isSpinUpButtonPartPressed(renderObject);
    bool upHovered = isSpinUpButtonPartHovered(renderObject);
    bool controlActive = isEnabled(renderObject) && !isReadOnlyControl(renderObject);
    GtkShadowType shadowType = upPressed ? GTK_SHADOW_IN : GTK_SHADOW_OUT;

    GtkStateType stateType = GTK_STATE_INSENSITIVE;
    if (controlActive) {
        if (isPressed(renderObject) && upPressed)
            stateType = GTK_STATE_ACTIVE;
        else if (isHovered(renderObject) && upHovered)
            stateType = GTK_STATE_PRELIGHT;
        else
            stateType = GTK_STATE_NORMAL;
    }
    IntRect topRect(IntPoint(), expandedRect.size());
    topRect.setHeight(expandedRect.height() / 2);
    widgetContext.gtkPaintBox(topRect, widget, stateType, shadowType, "spinbutton_up");

    // The arrow size/position calculation here is based on the arbitrary gymnastics that happen
    // in gtkspinbutton.c. It isn't pretty there and it isn't pretty here. This manages to make
    // the button look native for many themes though.
    IntRect arrowRect;
    int arrowSize = (expandedRect.width() - 3) / 2;
    arrowSize -= (arrowSize % 2) - 1; // Force odd.
    arrowRect.setWidth(arrowSize);
    arrowRect.setHeight(arrowSize);
    arrowRect.move((expandedRect.width() - arrowRect.width()) / 2,
                   (topRect.height() - arrowRect.height()) / 2 + 1);
    widgetContext.gtkPaintArrow(arrowRect, widget, stateType, shadowType, GTK_ARROW_UP, "spinbutton");

    shadowType = isPressed(renderObject) && !upPressed ? GTK_SHADOW_IN : GTK_SHADOW_OUT;
    if (controlActive) {
        if (isPressed(renderObject) && !upPressed)
            stateType = GTK_STATE_ACTIVE;
        else if (isHovered(renderObject) && !upHovered)
            stateType = GTK_STATE_PRELIGHT;
        else
            stateType = GTK_STATE_NORMAL;
    }
    IntRect bottomRect(IntPoint(0, expandedRect.height() / 2), expandedRect.size());
    bottomRect.setHeight(expandedRect.height() - bottomRect.y());
    widgetContext.gtkPaintBox(bottomRect, widget, stateType, shadowType, "spinbutton_down");

    arrowRect.setY(arrowRect.y() + bottomRect.y() - 1);
    widgetContext.gtkPaintArrow(arrowRect, widget, stateType, shadowType, GTK_ARROW_DOWN, "spinbutton");

    return false;
}