Ejemplo n.º 1
0
static void on_new_game(kn_stream_server_t server,kn_stream_conn_t conn){
	if(0 == kn_stream_server_bind(server,conn,0,65536,
				      on_game_packet,on_game_disconnected,
				      0,NULL,0,NULL)){
	}else{
		kn_stream_conn_close(conn);
	}
}
Ejemplo n.º 2
0
void new_client(kn_stream_server_t server,kn_stream_conn_t conn){
	//printf("new_client\n");
	++client_count;
	kn_stream_server_bind(server,conn,1,1024,on_packet,on_disconnected,
						  10*1000,NULL,0,NULL);
}