Ejemplo n.º 1
0
void right_angle(int dir){
	if(dir==right){
		rightC(0.53,120);
	}else{
		leftC(0.53, 120);
	}
}
Ejemplo n.º 2
0
void right_angle2(int dir){
	if(dir==right){
		stop(0.1);
		rightC(0.57,120);
	}else{
		stop(0.1);
		leftC(0.60, 120);
	}
}
Ejemplo n.º 3
0
/*
 A high-level serial passthrough implementation. Used by cli to start an
 arbitrary serial passthrough "proxy". Optional callbacks can be given to allow
 for specialized data processing.
 */
void serialPassthrough(serialPort_t *left, serialPort_t *right, serialConsumer
                       *leftC, serialConsumer *rightC)
{
    waitForSerialPortToFinishTransmitting(left);
    waitForSerialPortToFinishTransmitting(right);

    if (!leftC)
        leftC = &nopConsumer;
    if (!rightC)
        rightC = &nopConsumer;

    LED0_OFF;
    LED1_OFF;

    // Either port might be open in a mode other than MODE_RXTX. We rely on
    // serialRxBytesWaiting() to do the right thing for a TX only port. No
    // special handling is necessary OR performed.
    while(1) {
        // TODO: maintain a timestamp of last data received. Use this to
        // implement a guard interval and check for `+++` as an escape sequence
        // to return to CLI command mode.
        // https://en.wikipedia.org/wiki/Escape_sequence#Modem_control
        if (serialRxBytesWaiting(left)) {
            LED0_ON;
            uint8_t c = serialRead(left);
            serialWrite(right, c);
            leftC(c);
            LED0_OFF;
         }
         if (serialRxBytesWaiting(right)) {
             LED0_ON;
             uint8_t c = serialRead(right);
             serialWrite(left, c);
             rightC(c);
             LED0_OFF;
         }
     }
 }
Ejemplo n.º 4
0
int main()
{
	printf("version 1.9.5\n");
	shut_down_in(0.010*1000);
	int start=seconds();//starting time for two minutes
	enable_servo(0);
	set_servo_position(0,2047);
	straight(1.8,  170);//gets in front of transport
	rightC(0.28, 100);
	leftC(0.28, -100);
	straight(1.65, 170);
	leftC(0.44, 100);
	printf("completed first dead reckoning\n");
	set_analog_pullup(ETport,  0);
	
	//until distance is 5 centimeter
	/*
	int claw_threshold = 13;
	while(analog10(ETport)>claw_threshold){
		back(0.1, -10);
		msleep(1000);
		printf("move once\n");
		printf("%i\n", analog10(ETport));
	}*/
	back(0.25, -20);//pushes against transport
	msleep(2000);
	set_servo_position(0, 500);//puts claw on transport
	msleep(1000);
	printf("done with attaching to transport\n");
	while(digital(8)==0)//goes forward with transport until it hits the wall
	{
		straight(0.1, 100);
		msleep(10);
	}
	printf("at wall\n");
	back(0.25, -50);//backs  up from wall to deposit transport
	set_servo_position(0, 2047);//raises claw
	msleep(1500);
	while(digital(8)==0){//goes forward until it hits wall for second time
		straight(0.1, 100);
		msleep(10);
	}
	
	printf("at wall 2\n");
	
	back(0.35, -100);//goes back and turns left in order to be oriented with left inner wall
	leftC(0.6, 142);
	
	int bump_counter=0;	
	
	while(digital(8)==0){//hits side wall
		straight(0.1, 100);
		msleep(10);
	}
	
	bump_counter++;//has one bump


    int i=0;
    while(i<10){//if hits side wall, pause
		stop(0.2);
		i++;
	}
	
	back(0.25, -100);
	leftC(0.46, 100);
	
	camera_open(LOW_RES);
	
	armUp();
	clawOpen();
   double start_wait=seconds();
   while((seconds()-start_wait)<=25){//wait for poms or for 25 seconds
       int i=0;
       while(i<10){//picks latest image from the buffer
	   camera_update();
	   i++;
       }
       if(get_object_count(chan)>0){//if camera sees objects, skip the 25 seconds and go onto picking up stuff
           break;
       }else{//if camera doesn't see any objects, keep waiting until 25 seconds is up
           stop(0.1);
       }
   }
   int x=get_object_center(chan, 0).x;//declares global unchanging variable for the x location of the largest object
   while((seconds()-start)<=120){//while there is still time left
	   int area=get_object_area(chan, 0);//creates local changing variable. this is th area of the largest object camera sees
	   if(area<=600){//if the object is small enough(far enough), navigate towards object. 600 is threshold
		   int i=0;
		   while(i<10){//buffer updating
			   camera_update();
			   i++;
		   }
		  
		   navigate_poms(x);//similar to line followig function; gets to poms.
		 
      
	   }
	   
	   armDown();
	   clawClose();
	   armUp();
	   
	   /*
	   leftF(0.5, 100, 80);//turn and go forward until transport is contacted
	   while(digital(8)==0){
	   straight(0.1, 100);*/
   
   }

   

	/*
	back(1.5, 100);
	leftC(0.44, 100);
	
	while(digital(8)==0 && digital(9)==1){
		straight(0.1, 100);
		msleep(10);
			if(digital(9)==0){
				rightF(0.1, 100, 40);
				left(0.1, 100);
				msleep(10);
			}
	}
	straight(2, 200);
	rightC(0.44, 100);
	straight(1, 80);
	rightC(0.92, 100);
	while(analog10(ETport<=600)){
			msleep(10);
	}
	msleep(10000);
	straight(1, 80);
	leftC(0.44, 100);
	straight(2, 200);
	*/
	
	return 0;
}
Ejemplo n.º 5
0
int main()
{
	//wait_for_light(1);//initialization
	printf("version 1.9.5\n");
	shut_down_in(115);
	
	
	int servo_counter=0;
	while(servo_counter<=3){
		enable_servo(servo_counter);
		servo_counter++;
	}
	//	initialize routine
	set_servo_position(0,2047);
	armUp();
	clawClose();
	//get in front of transport

	straight(1.8,  170);
	rightC(0.28, 100);
	leftC(0.28, -100);
	straight(1.65, 170);
	leftC(0.44, 100);
	printf("completed first dead reckoning\n");
	
	
	//until distance is 5 centimeter
	/*
	int claw_threshold = 13;
	while(analog10(ETport)>claw_threshold){
		back(0.1, -10);
		msleep(1000);
		printf("move once\n");
		printf("%i\n", analog10(ETport));
	}*/
	back(0.25, -20);//pushes against transport
	msleep(2000);
	set_servo_position(0, 500);//puts claw on transport
	msleep(1000);
	printf("done with attaching to transport\n");
	while(digital(8)==0)//goes forward with transport until it hits the wall
	{
		straight(0.1, 100);
		msleep(10);
	}
	printf("at wall\n");
	back(0.15, -50);//backs  up from wall to deposit transport
	set_servo_position(0, 2047);//raises claw
	msleep(1500);
	while(digital(8)==0){//goes forward until it hits wall for second time
		straight(0.1, 100);
		msleep(10);
	}
	
	printf("at wall 2\n");
	
	back(0.35, -100);//goes back and turns left in order to be oriented with left inner wall
	leftC(0.6, 142);
	
	int bump_counter=0;	
	
	while(digital(8)==0){//hits side wall
		straight(0.1, 100);
		msleep(10);
	}
	
	bump_counter++;//has one bump


    int i=0;
    while(i<10){//if hits side wall, pause
		stop(0.2);
		i++;
	}
	
	/*
	==========================
	==========End of routine 1======
	KIPR at the wall
	==========================
	*/
	// Pause here to wait for Create to drop POMS
	
	msleep(1*1000);
	//
	int start=seconds();//  start time
	
	printf("will get out of corner\n");
	
	back(0.5, -100);
	
	while(seconds()-start<=3){//separates back from right angle
		stop(0.1);
	}
	
	right_angle(left);
	
	while(seconds()-start<=5){//separates right angle from straight
		stop(0.1);
	}
	
	double start_drive=seconds();
	
	straight(0.7, 100);//go to poms
	
	
	stop(0.5);
	
	camera_open(LOW_RES);
	
	
	
	/*while(seconds()-start<=20){
		int update_counter=0;
		while(update_counter<10){
			camera_update();
			update_counter++;
		}
		if(get_object_count(chan)==0){
			stop(0.1);
		}
		int x=get_object_center(chan, 0).x;
		int area=get_object_area(chan, 0);	
		if(area<=400){
			navigate(x);
		}
		if(area>=800){
			//if objects are clumped are clumped, area will be automatically larger.
			//this means that KIPR will start earlier than it should. We counter this here
			//straight(0.18, 100);
			straight(0.1, 100);
			break;
		}
	
	}*/
	
	stop(0.1);
	
	printf("object seen\n");

	double end_drive=seconds();//only for simulation. real end and start times would have to be taken from whole routine
	//pick up POMS that are right there
	pickup();
	int offset=(end_drive-start_drive)*(3.0/4.0);;//half of distance from back of launch area to border of launch area
	back((end_drive-start_drive)+1.5,  -100);//go to the back of wall plus a little more to straighten out
	printf("at back wall\n");
	straight(2.0, 100);//goes halway between border and back of launch area
	right_angle(left);//faces transport
	int starpof=seconds();//time after right angle
	while(seconds()-starpof<=2){
		motor(motorL, 0);
		motor(motorR, 0);
	}
	while(digital(8)==0){
		straight(0.1, 100);
	}
	straight(0.1, 100);
	
	printf("touching transport\n");
	
	motor(motorL, 0);
	motor(motorR, 0);
	
	dropoff();//drops poms in launch area
	
	printf("poms in transport\n");
	
	back(0.25, -100);
	int starfop=seconds();
	while(seconds()-starfop<=2){
		motor(motorL, 0);
		motor(motorR, 0);
	}
	int turns=1;
	while(turns<=2){
		right_angle(right);
		stop(0.3);
		turns++;
	}
	

	
	
	/*
	======================
	======Part 2 of routine 2====
	======================
	*/
	while(1){

		stop(0.5);//
		
		while(digital(8)==0){
			straight(0.1, 100);
		}
		back(0.3, -100);
		right_angle(left);
		pickup();
		back((end_drive-start_drive)+1.5, -100);
		straight(2.2, 100);
		right_angle(left);
		while(digital(8)==0){
			straight(0.1, 100);
		}
		dropoff();
		back(0.5, -100);
		right_angle(left);
		right_angle(left);
	}
	
	
	/*while(1){
	
		start=0;
		while(digital(8)==0){
			straight(0.1, 80);
        }
		back(0.5, -100);
		right_angle(right);
		straight(0.5, 100);
		right_angle(right);
		right_angle(right);
		
		while(seconds()-start<=20){
			int update_counter=0;
			while(update_counter<10){
				camera_update();
				update_counter++;
			}
			if(get_object_count(chan)==0){
				stop(0.1);
			}
			int x=get_object_center(chan, 0).x;
			int area=get_object_area(chan, 0);	
			if(area<=400){
				navigate(x);
			}
			if(area>=800){
				//if objects are clumped are clumped, area will be automatically larger.
				//this means that KIPR will start earlier than it should. We counter this here
				//straight(0.18, 100);
				straight(0.1, 100);
				break;
			}
		}
		int servo_counter=1;
	while(servo_counter<=3){
		enable_servo(servo_counter);
		printf("servo %d enabled\n", servo_counter);
		servo_counter++;
	}
	pickup();
	int offset=(end_drive-start_drive)*(3.0/4.0);;//half of distance from back of launch area to border of launch area
	back((end_drive-start_drive)+1.5,  -100);//go to the back of wall plus a little more to straighten out
	printf("at back wall\n");
	straight(1.8, 100);//goes halway between border and back of launch area
	right_angle(left);//faces transport
	int starpof=seconds();//time after right angle
	while(seconds()-starpof<=2){
		motor(motorL, 0);
		motor(motorR, 0);
	}
	while(digital(8)==0){
		straight(0.1, 100);
	}
	straight(0.1, 100);
	
	printf("touching transport\n");
	
	motor(motorL, 0);
	motor(motorR, 0);
	
	dropoff();//drops poms in launch area
	
	printf("poms in transport\n");
	
	back(0.25, -100);
	int starfop=seconds();
	while(seconds()-starfop<=2){
		motor(motorL, 0);
		motor(motorR, 0);
	}
	int turns=1;
	while(turns<=2){
		right_angle(right);
		turns++;
	}
		
	
		repeat_runs++;
		
    }*/
	
	while(1){
		
		int servo_counter=0;//enables servos
		while(servo_counter<=3){
			enable_servo(servo_counter);
			servo_counter++;
		}
		armUp();//raises arm at start

		stop(0.5);
		
		while(digital(TOUCH_SENSOR)==0){//go forward until left wall is contacted
			straight(0.1, 100);
		}
		stop(0.1);
		back(0.3, -100);//back up
		stop(0.1);
		right_angle2(left);//face poms
		stop(0.1);
		back(3+1.5, -100);//back up to rocket wall to straighten out
		stop(0.1);
		straight(3+1.5, 100);//go to poms
		stop(0.1);
		pickup();//pick poms up
		stop(0.1);
		back(3+1.5, -100);// back up until rocket wall
		stop(0.1);
		straight(2.2, 100);//go forward
		stop(0.1);
		right_angle2(left);//turn to face transport
		stop(0.1);
		while(digital(TOUCH_SENSOR)==0){//go forward until transport contacted
			straight(0.1, 100);
		}
		stop(0.1);
		dropoff();//drop poms off
		stop(0.1);
		back(0.5, -100);//back up from transpor
		stop(0.1);
		right_angle2(right);//orient for next iteration
		stop(0.1);
		right_angle2(right);
	}
	
	return 0;
}