Ejemplo n.º 1
0
static void
lens_distort_func (gint              ix,
                   gint              iy,
                   guchar           *dest,
                   gint              bpp,
                   GimpPixelFetcher *pft)
{
  gdouble  src_x, src_y, mag;
  gdouble  brighten;
  guchar   pixel_buffer[16 * LENS_MAX_PIXEL_DEPTH];
  guchar  *pixel;
  gdouble  dx, dy;
  gint     x_int, y_int;
  gint     x, y;

  lens_get_source_coords (ix, iy, &src_x, &src_y, &mag);

  brighten = 1.0 + mag * calc_vals.brighten;
  x_int = floor (src_x);
  dx = src_x - x_int;

  y_int = floor (src_y);
  dy = src_y - y_int;

  pixel = pixel_buffer;
  for (y = y_int - 1; y <= y_int + 2; y++)
    {
      for (x = x_int -1; x <= x_int + 2; x++)
        {
          if (x >= 0  && y >= 0 &&
              x < drawable_width &&  y < drawable_height)
            {
              gimp_pixel_fetcher_get_pixel (pft, x, y, pixel);
            }
          else
            {
              gint i;

              for (i = 0; i < bpp; i++)
                pixel[i] = background_color[i];
            }

          pixel += bpp;
        }
    }

  lens_cubic_interpolate (pixel_buffer, bpp * 4, bpp,
                          dest, bpp, dx, dy, brighten);
}
Ejemplo n.º 2
0
static void
lens_distort_func (gfloat              *src_buf,
                   gfloat              *dst_buf,
                   const GeglRectangle *extended,
                   const GeglRectangle *result,
                   const GeglRectangle *boundary,
                   LensValues          *lens,
                   gint                 xx,
                   gint                 yy,
                   GeglBuffer          *input,
                   gfloat              *background)
{
  gdouble sx, sy, mag;
  gdouble brighten;
  gfloat  pixel_buffer [16 * 4], temp[4];
  gdouble dx, dy;
  gint    x_int, y_int, x = 0, y = 0, offset = 0;

  temp[0] = temp[1] = temp[2] = temp[3] = 0.0;

  lens_get_source_coord ((gdouble) xx, (gdouble) yy, &sx, &sy, &mag, lens);

  /* pseudo gamma transformation, since the input is scRGB */
  brighten = pow (MAX (1.0 + mag * lens->brighten, 0.0), 2.4);

  x_int = floor (sx);
  dx = sx - x_int;

  y_int = floor (sy);
  dy = sy - y_int;

  for (y = y_int - 1; y <= y_int + 2; y++)
    {
      for (x = x_int - 1; x <= x_int + 2; x++)
        {
          gint b;

          if (x < boundary->x || x >= (boundary->x + boundary->width) ||
              y < boundary->y || y >= (boundary->y + boundary->height))
            {
              for (b = 0; b < 4; b++)
                pixel_buffer[offset++] = background[b];
            }
          else
            {

              if (x >= extended->x && x < (extended->x + extended->width) &&
                  y >= extended->y && y < (extended->y + extended->height))
                {
                  gint src_off;
                  src_off = (y - extended->y) * extended->width * 4 +
                    (x - extended->x) * 4;

                  for (b = 0; b < 4; b++)
                    temp[b] = src_buf[src_off++];
                }
              else
                {
                  gegl_buffer_sample (input, x, y, NULL, temp,
                                      babl_format ("RGBA float"),
                                      GEGL_SAMPLER_LINEAR,
                                      GEGL_ABYSS_CLAMP);
                }

              for (b = 0; b < 4; b++)
                pixel_buffer[offset++] = temp[b];
            }
        }
    }

  lens_cubic_interpolate (pixel_buffer, temp, dx, dy, brighten);

  offset = (yy - result->y) * result->width * 4 + (xx - result->x) * 4;

  for (x = 0; x < 4; x++)
    dst_buf[offset++] = temp[x];
}
Ejemplo n.º 3
0
static void
lens_distort_func (gfloat              *src_buf,
                   gfloat              *dst_buf,
                   const GeglRectangle *extended,
                   const GeglRectangle *result,
                   const GeglRectangle *boundary,
                   LensDistortion       old,
                   gint                 xx,
                   gint                 yy,
                   GeglBuffer          *input)
{
  gdouble sx, sy, mag;
  gdouble brighten;
  gfloat  pixel_buffer [16 * 4], temp[4];
  gdouble dx, dy;
  gint    x_int, y_int, x = 0, y = 0, offset = 0;

  temp[0] = temp[1] = temp[2] = temp[3] = 0.0;

  lens_get_source_coord ((gdouble)xx, (gdouble)yy, &sx, &sy, &mag, &old);

  brighten = 1.0 + mag * old.brighten;

  x_int = floor (sx);
  dx = sx - x_int;

  y_int = floor (sy);
  dy = sy - y_int;

  for (y = y_int - 1; y <= y_int + 2; y++)
    {
      for (x = x_int - 1; x <= x_int + 2; x++)
        {
          gint b;

          if (x >= extended->x && x<(extended->x + extended->width)
              && y >= extended->y && y < (extended->y + extended->height))
            {
              gint src_off;
              src_off = (y - extended->y) * extended->width * 4 +
                (x - extended->x) * 4;
              for (b=0; b<4; b++)
                temp[b] = src_buf[src_off++];

            }
          else if (x >= boundary->x && x < boundary->x + boundary->width &&
                   y >= boundary->y && y < boundary->y + boundary->height)
            {
              gegl_buffer_sample (input, x, y, NULL, temp,
                                  babl_format ("RGBA float"),
                                  GEGL_SAMPLER_CUBIC,
                                  GEGL_ABYSS_NONE);
            }
          else
            {
              for (b=0; b<4; b++)
                temp[b] = 0.0;
            }

          for (b=0; b<4; b++)
            pixel_buffer[offset++] = temp[b];
        }
    }

  lens_cubic_interpolate (pixel_buffer, temp, dx, dy, brighten);

  offset = (yy - result->y) * result->width * 4 + (xx - result->x) * 4;
  for (x=0; x<4; x++)
    dst_buf[offset++] = temp[x];
}