Ejemplo n.º 1
0
void LuaBeans::registerPointerEvents(lua_State* L, class Events& events)
{
  LUASTACK_SET(L);

  luaCompat_pushTypeByName(L, module_name, udtag_name);

  if(events.gettable)
  {
    lua_pushcfunction(L, events.gettable);
    luaCompat_handleGettableEvent(L);
  }

  if(events.settable)
  {
    lua_pushcfunction(L, events.settable);
    luaCompat_handleSettableEvent(L);
  }

  if(events.noindex)
  {
    lua_pushcfunction(L, events.noindex);
    luaCompat_handleNoIndexEvent(L);
  }

  if(events.gc)
  {
    lua_pushcfunction(L, events.gc);
    luaCompat_handleGCEvent(L);
  }

  lua_pop(L, 1);

  LUASTACK_CLEAN(L, 0);
}
Ejemplo n.º 2
0
void tLuaObject::RegisterType(lua_State* L,
                              const char* type_name,
                              const char* pointer_type_name)
{
  LUASTACK_SET(L);

  luaCompat_moduleCreate(L, MODULENAME);
  lua_pop(L, 1);

  // Registers the table type and the pointer type
  luaCompat_newLuaType(L, MODULENAME, type_name);

  luaCompat_newLuaType(L, MODULENAME, pointer_type_name);

#ifdef LUA5
  // Registers the weak table to store the pairs
  // (pointer, LuaObject) to avoid duplication
  // of Lua objects. This step must be done
  // only once
  luaCompat_moduleGet(L, MODULENAME, INSTANCES_CACHE);

  if(lua_isnil(L, -1))
  {
    lua_pop(L, 1);
    // pushes tables
    lua_newtable(L);

    // pushes metatable and initializes it
    lua_newtable(L);
    lua_pushstring(L, "__mode");
    lua_pushstring(L, "v");
    lua_settable(L, -3);
    lua_setmetatable(L, -2);

    // stores in the registry
    luaCompat_moduleSet(L, MODULENAME, INSTANCES_CACHE);
  }
  else
    lua_pop(L, 1);
#endif  

  luaCompat_pushTypeByName(L, MODULENAME, type_name);

  lua_pushcfunction(L, tLuaObject::generic_index);
  luaCompat_handleNoIndexEvent(L);

  lua_pushcfunction(L, tLuaObject::generic_newindex);
  luaCompat_handleSettableEvent(L);

  lua_pop(L, 1);

  luaCompat_pushTypeByName(L, MODULENAME, pointer_type_name);

  lua_pushcfunction(L, tLuaObject::garbagecollect);
  luaCompat_handleGCEvent(L);

  lua_pop(L, 1);
  
  LUASTACK_CLEAN(L, 0);
}
Ejemplo n.º 3
0
void LuaBeans::registerObjectEvents(class Events& events)
{
  LUASTACK_SET(L);

  luaCompat_pushTypeByName(L, module_name, tag_name);

  if(events.gettable)
  {
    lua_pushcfunction(L, events.gettable);
    luaCompat_handleGettableEvent(L);
  }

  if(events.settable)
  {
    lua_pushcfunction(L, events.settable);
    luaCompat_handleSettableEvent(L);
  }

  if(events.noindex)
  {
    lua_pushcfunction(L, events.noindex);
    luaCompat_handleNoIndexEvent(L);
  }

  if(events.call)
  {
    lua_pushcfunction(L, events.call);
    luaCompat_handleFuncCallEvent(L);
  }

  if(events.gc)
  {
    lua_pushcfunction(L, events.gc);
    luaCompat_handleGCEvent(L);
  }

  lua_pop(L, 1);

  LUASTACK_CLEAN(L, 0);
}