Math::Matrix<4, 4> Math::Matrix<4, 4>::rotation(double x, double y, double z) { Math::Matrix<4, 4> m_x = Math::Matrix<4, 4>::identite(); Math::Matrix<4, 4> m_y = Math::Matrix<4, 4>::identite(); Math::Matrix<4, 4> m_z = Math::Matrix<4, 4>::identite(); // Convert parameters to radian x = Math::Utils::DegToRad(x); y = Math::Utils::DegToRad(y); z = Math::Utils::DegToRad(z); // Generate rotation matrix m_x(1, 1) = +std::cos(x); m_x(1, 2) = -std::sin(x); m_x(2, 1) = +std::sin(x); m_x(2, 2) = +std::cos(x); m_y(0, 0) = +std::cos(y); m_y(0, 2) = +std::sin(y); m_y(2, 0) = -std::sin(y); m_y(2, 2) = +std::cos(y); m_z(0, 0) = +std::cos(z); m_z(0, 1) = -std::sin(z); m_z(1, 0) = +std::sin(z); m_z(1, 1) = +std::cos(z); return m_z * m_y * m_x; }
inline Scalar operator()(Scalar const& x) const { // Check x value is in bounds assert( x >= m_x(0) && x <= m_x(m_N-1)); // There muse be at least two data points assert(m_N>1); // Check that the input data has been provided assert(m_ready == true); // Intial bounding solutions Index klo,khi,k; klo = 0; khi = m_N-1; // Binary search for lower and upper bounding x values while (khi-klo > 1) { k=(khi+klo) >> 1; if(m_x(k) > x) {khi=k;} else {klo=k;} } // Assert that the solutions are within the range of input x values assert(khi>=0 && klo>=0); assert(khi<m_N && klo<m_N); // Step regression: use the low-bounding x value to predict y return m_y(klo); }
//! Get output matrix value. //! @param pos matrix index. //! @return output matrix value. inline double getOutput(short pos) const { if (pos >= m_y.rows()) throw std::runtime_error(DTR("invalid index")); return m_y(pos); }
double TimeSeriesLinePlotData::y(size_t pos) const { return m_y(pos); }
// keys_edit: Keys for the 2d editor // ------------------------------ >> void keys_edit() { if (!map.opened) return; // Scroll up if (binds.pressed("view_up")) { yoff += ((MAJOR_UNIT / (int)zoom)) + 1; force_map_redraw(true, true); } // Scroll down if (binds.pressed("view_down")) { yoff -= ((MAJOR_UNIT / (int)zoom)) + 1; force_map_redraw(true, true); } // Scroll left if (binds.pressed("view_left")) { xoff += ((MAJOR_UNIT / (int)zoom)) + 1; force_map_redraw(true, true); } // Scroll right if (binds.pressed("view_right")) { xoff -= ((MAJOR_UNIT / (int)zoom)) + 1; force_map_redraw(true, true); } // Zoom in if (binds.pressed("view_zoomin")) view_zoom(true); // Zoom out if (binds.pressed("view_zoomout")) view_zoom(false); // Center view on mouse if (binds.pressed("view_mousecenter")) { xoff = -m_x(mouse.x) / MAJOR_UNIT; yoff = -m_y(mouse.y) / MAJOR_UNIT; force_map_redraw(true, true); } // Set offsets to 0, 0 if (binds.pressed("view_origin")) { xoff = yoff = 0; force_map_redraw(true, true); } // Vertices mode if (binds.pressed("mode_vertices")) change_edit_mode(0); // Linedefs mode if (binds.pressed("mode_linedefs")) change_edit_mode(1); // Sectors mode if (binds.pressed("mode_sectors")) change_edit_mode(2); // Things mode if (binds.pressed("mode_things")) change_edit_mode(3); // Change mode if (binds.pressed("mode_change")) cycle_edit_mode(); // Increase grid size if (binds.pressed("view_increasegrid")) { increase_grid(); force_map_redraw(false, true); } // Decrease grid size if (binds.pressed("view_decreasegrid")) { decrease_grid(); force_map_redraw(false, true); } // Clear selection if (binds.pressed("edit_clearselection")) { clear_selection(); force_map_redraw(true); } // Delete item if (binds.pressed("edit_deleteitem")) { if (edit_mode == 0) delete_vertex(); if (edit_mode == 1) delete_line(); if (edit_mode == 2) delete_sector(); if (edit_mode == 3) delete_thing(); force_map_redraw(true); } // Create item if (binds.pressed("edit_createitem")) { if (edit_mode == 0) { if (!selection()) create_vertex(); else create_lines(false); force_map_redraw(true); return; } if (edit_mode == 1) { if (selection()) create_sector(); force_map_redraw(true); return; } if (edit_mode == 3) { create_thing(); force_map_redraw(true); return; } binds.clear("edit_createitem"); } // Sector height quick changes (8 units) if (binds.pressed("sector_upfloor8")) { if (edit_mode == 2) sector_changeheight(true, 8); } if (binds.pressed("sector_downfloor8")) { if (edit_mode == 2) sector_changeheight(true, -8); } if (binds.pressed("sector_upceil8")) { if (edit_mode == 2) sector_changeheight(false, 8); } if (binds.pressed("sector_downceil8")) { if (edit_mode == 2) sector_changeheight(false, -8); } if (binds.pressed("sector_upboth8")) { if (edit_mode == 2) { sector_changeheight(true, 8); sector_changeheight(false, 8); } } if (binds.pressed("sector_downboth8")) { if (edit_mode == 2) { sector_changeheight(true, -8); sector_changeheight(false, -8); } } // Sector height quick changes (1 unit) if (binds.pressed("sector_upfloor")) { if (edit_mode == 2) sector_changeheight(true, 1); } if (binds.pressed("sector_downfloor")) { if (edit_mode == 2) sector_changeheight(true, -1); } if (binds.pressed("sector_upceil")) { if (edit_mode == 2) sector_changeheight(false, 1); } if (binds.pressed("sector_downceil")) { if (edit_mode == 2) sector_changeheight(false, -1); } if (binds.pressed("sector_upboth")) { if (edit_mode == 2) { sector_changeheight(true, 1); sector_changeheight(false, 1); } } if (binds.pressed("sector_downboth")) { if (edit_mode == 2) { sector_changeheight(true, -1); sector_changeheight(false, -1); } } // Flip line if (binds.pressed("line_flip")) { if (edit_mode == 1) line_flip(true, false); force_map_redraw(true); } // Swap line sides if (binds.pressed("line_swapsides")) { if (edit_mode == 1) line_flip(false, true); force_map_redraw(true); } // Flip both line direction and sides if (binds.pressed("line_flipboth")) { if (edit_mode == 1) line_flip(true, true); force_map_redraw(true); } // Begin line draw if (binds.pressed("line_begindraw")) { if (!line_draw) line_draw = true; binds.clear("line_begindraw"); } // Begin rectangle draw if (binds.pressed("line_begindraw_rect")) { if (!line_draw) { line_draw = true; sel_box.set(mouse.x, mouse.y, mouse.x, mouse.y); } binds.clear("line_begindraw_rect"); } // Undo if (binds.pressed("edit_undo")) { undo(); clear_selection(); hilight_item = -1; force_map_redraw(true, true); //map_changelevel(3); map.change_level(MC_NODE_REBUILD); binds.clear("edit_undo"); } // Edit item if (binds.pressed("edit_edititem")) { edit_item(); binds.clear("edit_edititem"); } // Merge sectors if (binds.pressed("sector_merge")) { sector_merge(false); binds.clear("sector_merge"); } // Join sectors if (binds.pressed("sector_join")) { sector_merge(true); binds.clear("sector_join"); } if (binds.pressed("view_3dmode")) { binds.clear("view_3dmode"); binds.clear("3d_exit"); start_3d_mode(); } if (binds.pressed("open_console")) { binds.clear("open_console"); popup_console(); } if (binds.pressed("copy")) { binds.clear("copy"); clipboard.Copy(); } if (binds.pressed("paste")) { binds.clear("paste"); paste_mode = true; clear_selection(); } if (binds.pressed("cancel_paste")) { binds.clear("cancel_paste"); paste_mode = false; force_map_redraw(true, false); } }