Ejemplo n.º 1
0
void
msl_sel(struct emp_qelem *list, coord x, coord y, natid victim,
	int wantflags, int nowantflags, int mission)
{
    struct plchrstr *pcp;
    struct plnstr plane;
    struct plist *irv;
    struct nstr_item ni;

    emp_initque(list);
    snxtitem_all(&ni, EF_PLANE);
    while (nxtitem(&ni, &plane)) {
	if (!plane.pln_own)
	    continue;

	pcp = &plchr[(int)plane.pln_type];
	if (!(pcp->pl_flags & P_M))
	    continue;
	if (wantflags && (pcp->pl_flags & wantflags) != wantflags)
	    continue;
	if (nowantflags && pcp->pl_flags & nowantflags)
	    continue;
	if (mission && plane.pln_mission != mission)
	    continue;
	if (mission &&
	    plane.pln_radius < mapdist(x, y, plane.pln_opx, plane.pln_opy))
	    continue;
	if (relations_with(plane.pln_own, victim) >= NEUTRAL)
	    continue;
	/* missiles go one way, so we can use all the range */
	if (plane.pln_range < mapdist(x, y, plane.pln_x, plane.pln_y))
	    continue;
	if (plane.pln_mobil <= 0)
	    continue;
	if (plane.pln_effic < 100)
	    continue;
	if (opt_MARKET) {
	    if (ontradingblock(EF_PLANE, &plane))
		continue;
	}
	if (!pln_airbase_ok(&plane, 1, 0))
	    continue;
	/* got a valid interceptor */
	irv = malloc(sizeof(*irv));
	irv->load = 0;
	irv->pstage = PLG_HEALTHY;
	irv->pcp = &plchr[(int)plane.pln_type];
	irv->plane = plane;
	emp_insque(&irv->queue, list);
    }
}
Ejemplo n.º 2
0
static int
fire_torp(struct shpstr *sp, struct shpstr *targ, int ntargets)
{
    int range, erange, dam;

    if ((mchr[targ->shp_type].m_flags & M_SUB)
	&& (mchr[sp->shp_type].m_flags & M_SUBT) == 0)
	return 0;		/* need sub-torp to torpedo a sub */

    erange = roundrange(torprange(sp));
    range = mapdist(sp->shp_x, sp->shp_y, targ->shp_x, targ->shp_y);
    if (range > erange)
	return 0;

    if (!line_of_sight(NULL, sp->shp_x, sp->shp_y,
		       targ->shp_x, targ->shp_y))
	return 0;
    dam = shp_torp(sp, 1);
    putship(sp->shp_uid, sp);
    if (dam < 0)
	return 0;

    pr("Captain! Torpedoes sighted!\n");

    if (chance(shp_torp_hitchance(sp, range))) {
	pr("BOOM!...\n");
	if (!(mchr[targ->shp_type].m_flags & M_SUB)) {
	    if (mchr[sp->shp_type].m_flags & M_SUB)
		nreport(targ->shp_own, N_TORP_SHIP, 0, 1);
	    else
		nreport(targ->shp_own, N_SHIP_TORP, sp->shp_own, 1);
	}
	if (sp->shp_own != 0)
	    wu(0, sp->shp_own, "%s @ %s torpedoed %s\n",
	       prship(sp),
	       xyas(sp->shp_x, sp->shp_y, sp->shp_own), prsub(targ));
	if (ntargets > 2)
	    dam /= ntargets / 2;

	shipdamage(targ, dam);
	putship(targ->shp_uid, targ);

    } else {
	pr("Missed!\n");
	if (sp->shp_own != 0)
	    wu(0, sp->shp_own,
	       "%s missed %s with a torpedo at %s\n",
	       prship(sp), prsub(targ),
	       xyas(sp->shp_x, sp->shp_y, sp->shp_own));
    }

    return 1;
}
Ejemplo n.º 3
0
/* How isolated is capital j?
*/
static int
iso(int j, int newx, int newy)
{
    int i, md, d = WORLD_X + WORLD_Y;

    for (i = 0; i < nc; ++i) {
	if (i == j)
	    continue;
	md = mapdist(capx[i], capy[i], newx, newy);
	if (md < d)
	    d = md;
    }

    return d;
}
Ejemplo n.º 4
0
static void
fire_dchrg(struct shpstr *sp, struct shpstr *targ, int ntargets)
{
    int range, erange, dam;

    erange = roundrange(shp_fire_range(sp));
    range = mapdist(sp->shp_x, sp->shp_y, targ->shp_x, targ->shp_y);
    if (range > erange)
	return;

    if ((mchr[(int)targ->shp_type].m_flags & M_SUB) == 0) {
	/* Return fire to a torpedo boat */
	if (mchr[sp->shp_type].m_flags & M_SUB)
	    return;		/* sub deck gun can't return fire */
	dam = shp_fire(sp);
	putship(sp->shp_uid, sp);
	if (dam < 0)
	    return;
	if (ntargets > 2)
	    dam /= ntargets / 2;

	pr_beep();
	pr("Kaboom!!! Incoming shells!\n");
	if (sp->shp_own != 0)
	    wu(0, sp->shp_own,
	       "%s fired at %s\n", prship(sp), prship(targ));
	pr_beep();
	pr("BLAM! %d damage!\n", dam);
    } else {
	/* Return fire to a submarine */
	dam = shp_dchrg(sp);
	putship(sp->shp_uid, sp);
	if (dam < 0)
	    return;
	if (ntargets > 2)
	    dam /= ntargets / 2;

	pr("\nCAPTAIN!  !!Depth charges!!...\n");
	if (sp->shp_own != 0)
	    wu(0, sp->shp_own,
	       "%s depth charged %s\n", prship(sp), prsub(targ));
	pr("click...WHAM!  %d damage!\n", dam);
    }
    shipdamage(targ, dam);
    putship(targ->shp_uid, targ);
}
Ejemplo n.º 5
0
int
nxtitem(struct nstr_item *np, void *ptr)
{
    struct empobj *gp;
    int selected;

    if (np->sel == NS_UNDEF)
	return 0;
    gp = (struct empobj *)ptr;
    do {
	if (np->sel == NS_LIST) {
	    np->index++;
	    if (np->index >= np->size)
		return 0;
	    np->cur = np->list[np->index];
	} else if (np->sel == NS_CARGO) {
	    if (np->next < 0)
		return 0;
	    np->cur = np->next;
	    np->next = unit_cargo_next(np->type, np->next);
	} else {
	    np->cur++;
	}
	if (!ef_read(np->type, np->cur, ptr))
	    return 0;
	selected = 1;
	switch (np->sel) {
	case NS_LIST:
	case NS_CARGO:
	case NS_ALL:
	    break;
	case NS_DIST:
	    if (CANT_HAPPEN(!(ef_flags(np->type) & EFF_XY)))
		return 0;
	    if (!xyinrange(gp->x, gp->y, &np->range)) {
		selected = 0;
		break;
	    }
	    np->curdist = mapdist(gp->x, gp->y, np->cx, np->cy);
	    if (np->curdist > np->dist)
		selected = 0;
	    break;
	case NS_AREA:
	    if (CANT_HAPPEN(!(ef_flags(np->type) & EFF_XY)))
		return 0;
	    if (!xyinrange(gp->x, gp->y, &np->range))
		selected = 0;
	    break;
	case NS_XY:
	    if (CANT_HAPPEN(!(ef_flags(np->type) & EFF_XY)))
		return 0;
	    if (xnorm(gp->x) != np->cx || ynorm(gp->y) != np->cy)
		selected = 0;
	    break;
	case NS_GROUP:
	    if (CANT_HAPPEN(!(ef_flags(np->type) & EFF_GROUP)))
		return 0;
	    if (np->group != gp->group)
		selected = 0;
	    break;
	default:
	    CANT_REACH();
	    return 0;
	}
	if (selected && np->ncond) {
	    /* nstr_exec is expensive, so we do it last */
	    if (!nstr_exec(np->cond, np->ncond, ptr))
		selected = 0;
	}
    } while (!selected);
    return 1;
}
Ejemplo n.º 6
0
int
sona(void)
{
    struct nstr_item ni, nit;
    struct sctstr sect;
    struct shpstr ship;
    struct shpstr targ;
    struct natstr *natp;
    struct mchrstr *mcp;
    struct mchrstr *tmcp;
    struct nstr_sect ns;
    int range;
    int visib, pingrange;
    int srange;
    int vrange;
    int dist;
    int x, y;
    int cx, cy;
    int changed = 0;
    int row;
    /* Where these are used are non-re-entrant, so we keep 'em around */
    static char **rad = NULL;
    static char *radbuf = NULL;
    static signed char **vis = NULL;
    static signed char *visbuf = NULL;

    if (!snxtitem(&ni, EF_SHIP, player->argp[1], NULL))
	return RET_SYN;
    if (!radbuf)
	radbuf = malloc(WORLD_Y * MAPWIDTH(1));
    if (!visbuf)
	visbuf = malloc(WORLD_Y * MAPWIDTH(1));
    if (!rad && radbuf) {
	rad = malloc(WORLD_Y * sizeof(char *));
	if (rad) {
	    for (x = 0; x < WORLD_Y; x++) {
		rad[x] = &radbuf[(WORLD_X + 1) * x];
	    }
	}
    }
    if (!vis && visbuf) {
	vis = malloc(WORLD_Y * sizeof(signed char *));
	if (vis) {
	    for (x = 0; x < WORLD_Y; x++) {
		vis[x] = &visbuf[(WORLD_X + 1) * x];
	    }
	}
    }
    if (!radbuf || !visbuf || !rad || !vis) {
	pr("Memory error, tell the deity.\n");
	logerror("malloc failed in sona\n");
	return RET_FAIL;
    }
    while (nxtitem(&ni, &ship)) {
	if (!player->owner)
	    continue;
	mcp = &mchr[(int)ship.shp_type];
	if (!(mcp->m_flags & M_SONAR))
	    continue;
	getsect(ship.shp_x, ship.shp_y, &sect);
	if (sect.sct_type != SCT_WATER)
	    continue;
	range = (int)techfact(ship.shp_tech, mcp->m_vrnge);
	srange = MIN(7, 7 * range * ship.shp_effic / 200);
	pr("%s at %s efficiency %d%%, max range %d\n",
	   prship(&ship),
	   xyas(ship.shp_x, ship.shp_y, player->cnum),
	   ship.shp_effic, srange);
	snxtsct_dist(&ns, ship.shp_x, ship.shp_y, srange);
	blankfill(radbuf, &ns.range, 1);
	while (nxtsct(&ns, &sect)) {
	    if (player->owner || sect.sct_type == SCT_WATER)
		rad[ns.dy][ns.dx] = dchr[sect.sct_type].d_mnem;
	    else {
		rad[ns.dy][ns.dx] = '?';
	    }
	}
	snxtsct_dist(&ns, ship.shp_x, ship.shp_y, srange);
	cx = deltx(&ns.range, ship.shp_x);
	cy = delty(&ns.range, ship.shp_y);
	while (nxtsct(&ns, &sect)) {
	    if (!line_of_sight(rad, cx, cy, ns.dx, ns.dy)) {
		rad[ns.dy][ns.dx] = ' ';
		continue;
	    }
	    if (ship.shp_tech >= 310 && sect.sct_type == SCT_WATER) {
		if (sect.sct_mines) {
		    pr("Sonar detects %d mines in %s!\n",
		       sect.sct_mines,
		       xyas(sect.sct_x, sect.sct_y, player->cnum));
		    rad[ns.dy][ns.dx] = 'X';
		}
	    }
	    changed |= map_set(player->cnum, sect.sct_x, sect.sct_y,
			       rad[ns.dy][ns.dx], 0);

	}
	memset(visbuf, 0, (WORLD_Y * (WORLD_X + 1)));
	snxtitem_dist(&nit, EF_SHIP, ship.shp_x, ship.shp_y, range);
	while (nxtitem(&nit, &targ)) {
	    if (targ.shp_own == player->cnum || targ.shp_own == 0)
		continue;
	    tmcp = &mchr[(int)targ.shp_type];
	    visib = shp_visib(&targ);
	    pingrange = MIN(7, MAX(visib, 10) * range / 10);
	    vrange = pingrange * ship.shp_effic / 200;
	    dist = mapdist(targ.shp_x, targ.shp_y, ship.shp_x, ship.shp_y);
	    pingrange = (MAX(pingrange, 2) * targ.shp_effic) / 100;
	    if (dist > pingrange)
		continue;
	    if (tmcp->m_flags & M_SONAR && targ.shp_own) {
		natp = getnatp(targ.shp_own);
		if (natp->nat_flags & NF_SONAR)
		    wu(0, targ.shp_own,
		       "Sonar ping from %s detected by %s!\n",
		       xyas(ship.shp_x, ship.shp_y,
			    targ.shp_own), prship(&targ));
		if (targ.shp_rflags & RET_SONARED)
		    retreat_ship(&targ, targ.shp_own, 's');
	    }
	    if (dist > vrange)
		continue;
	    x = deltx(&ns.range, (int)targ.shp_x);
	    y = delty(&ns.range, (int)targ.shp_y);
	    if (rad[y][x] != dchr[SCT_WATER].d_mnem && rad[y][x] != 'X')
		continue;
	    if (tmcp->m_flags & M_SUB &&
		relations_with(targ.shp_own, player->cnum) < FRIENDLY) {
		if (mcp->m_vrnge + visib < 8)
		    pr("Sonar detects sub #%d @ %s\n",
		       targ.shp_uid,
		       xyas(targ.shp_x, targ.shp_y, player->cnum));
		else if (mcp->m_vrnge + visib < 10)
		    pr("Sonar detects %s @ %s\n",
		       prship(&targ),
		       xyas(targ.shp_x, targ.shp_y, player->cnum));
		else
		    pr("Sonar detects %s %s @ %s\n",
		       cname(targ.shp_own), prship(&targ),
		       xyas(targ.shp_x, targ.shp_y, player->cnum));
	    } else
		pr("Sonar detects %s %s @ %s\n",
		   cname(targ.shp_own), prship(&targ),
		   xyas(targ.shp_x, targ.shp_y, player->cnum));

	    if (visib > vis[y][x]) {
		vis[y][x] = visib;
		/* &~0x20 makes it a cap letter */
		rad[y][x] = (*mchr[(int)targ.shp_type].m_name) & ~0x20;
	    }
	}
	if (!player->argp[2]) {
	    rad[cy][cx] = '0';
	    for (row = 0; row < ns.range.height; row++)
		if (!blankrow(rad[row]))
		    pr("%s\n", rad[row]);
	}
	pr("\n");

    }
    if (changed)
	writemap(player->cnum);
    return RET_OK;
}
Ejemplo n.º 7
0
void
plane_sona(struct emp_qelem *plane_list, int x, int y,
	   struct shiplist **head)
{
    struct plnstr *pp;
    struct plchrstr *pcp;
    struct mchrstr *tmcp;
    struct shpstr *targ, s;
    struct natstr *natp;
    struct emp_qelem *qp;
    struct emp_qelem *next;
    struct plist *ip;
    struct sctstr sect;
    int found = 0;
    int range, i, vis;
    int pingrange;
    int vrange;
    int dist;

    getsect(x, y, &sect);
    if ((sect.sct_type != SCT_WATER) && (sect.sct_type != SCT_HARBR))
	return;
    for (qp = plane_list->q_forw; qp != plane_list; qp = next) {
	next = qp->q_forw;
	ip = (struct plist *)qp;
	pp = &ip->plane;
	pcp = ip->pcp;
	if (!(pcp->pl_flags & P_A))	/* if it isn't an ASW plane */
	    continue;
	range = (int)techfact(pp->pln_tech, (100.0 - pln_acc(pp)) / 10.0);
	for (i = 0; getship(i, &s); i++) {
	    targ = &s;
	    if (targ->shp_own == pp->pln_own || targ->shp_own == 0)
		continue;
	    if (on_shiplist(targ->shp_uid, *head))
		continue;
	    tmcp = &mchr[(int)targ->shp_type];
	    if (!(tmcp->m_flags & M_SUB))
		continue;
	    if (!pct_chance(pln_identchance(pp, shp_hardtarget(targ),
					    EF_SHIP)))
		continue;
	    vis = shp_visib(targ);
	    pingrange = MAX(vis, 10) * range / 10;
	    vrange = pingrange * (pp->pln_effic / 200.0);
	    dist = mapdist(targ->shp_x, targ->shp_y, x, y);
	    pingrange = (MAX(pingrange, 2) * targ->shp_effic);
	    pingrange = roundavg(pingrange / 100.0);
	    if (dist > pingrange)
		continue;
	    if (tmcp->m_flags & M_SONAR && targ->shp_own) {
		natp = getnatp(targ->shp_own);
		if (natp->nat_flags & NF_SONAR)
		    wu(0, targ->shp_own,
		       "Sonar ping from %s detected by %s!\n",
		       xyas(x, y, targ->shp_own), prship(targ));
	    }
	    if ((dist > vrange))
		continue;
	    add_shiplist(targ->shp_uid, head);
	    if (!found) {
		pr("Sonar contact in %s\n", xyas(x, y, player->cnum));
		found = 1;
	    }
	    if (relations_with(targ->shp_own, pp->pln_own) < FRIENDLY &&
		!pct_chance(pln_identchance(pp, shp_hardtarget(targ),
					    EF_SHIP)))
		if (!pct_chance(pln_identchance(pp, shp_hardtarget(targ),
						EF_SHIP)))
		    pr("sub #%d %s\n", targ->shp_uid,
		       xyas(targ->shp_x, targ->shp_y, player->cnum));
		else
		    pr("%s %s\n", prship(targ),
		       xyas(targ->shp_x, targ->shp_y, player->cnum));
	    else
		pr("%s %s @ %s\n", cname(targ->shp_own), prship(targ),
		   xyas(targ->shp_x, targ->shp_y, player->cnum));
	}
    }
    if (found)
	pr("\n");
}
Ejemplo n.º 8
0
int
payo(void)
{
    struct sctstr sect;
    int nships;
    struct nstr_item ni;
    struct shpstr ship;
    struct mchrstr *mp;
    int dist;
    float cash = 0.0;

    if (!snxtitem(&ni, EF_SHIP, player->argp[1], NULL))
	return RET_SYN;

    nships = 0;
    while (nxtitem(&ni, &ship)) {
	if (!player->owner || ship.shp_own == 0)
	    continue;
	mp = &mchr[(int)ship.shp_type];

	if (!(mp->m_flags & M_TRADE))
	    continue;

	if (nships++ == 0) {
	    if (player->god)
		pr("own ");
	    pr("shp#     ship type  orig x,y       x,y    dist $$\n");
	}
	if (player->god)
	    pr("%3d ", ship.shp_own);
	pr("%4d ", ni.cur);
	pr("%-16.16s ", mchr[(int)ship.shp_type].m_name);
	if (ship.shp_own != ship.shp_orig_own && !player->god) {
	    /* Don't disclose construction site to pirates! */
	    pr("    ?     ");
	    prxy("%4d,%-4d ", ship.shp_x, ship.shp_y);
	    pr("   ? $  ?\n");
	    continue;
	}
	prxy("%4d,%-4d ", ship.shp_orig_x, ship.shp_orig_y);
	prxy("%4d,%-4d ", ship.shp_x, ship.shp_y);

	getsect(ship.shp_x, ship.shp_y, &sect);

	dist = mapdist(ship.shp_x, ship.shp_y,
		       ship.shp_orig_x, ship.shp_orig_y);
	pr("%4d ", dist);

	if (dist < trade_1_dist)
	    cash = 0;
	else if (dist < trade_2_dist)
	    cash = 1.0 + trade_1 * dist;
	else if (dist < trade_3_dist)
	    cash = 1.0 + trade_2 * dist;
	else
	    cash = 1.0 + trade_3 * dist;

	cash *= mp->m_cost;
	cash *= ship.shp_effic / 100.0;

	if (sect.sct_own && (sect.sct_own != ship.shp_own))
	    cash *= (1.0 + trade_ally_bonus);
	pr("$%6.2f\n", cash);
    }
    if (nships == 0) {
	if (player->argp[1])
	    pr("%s: No ship(s)\n", player->argp[1]);
	else
	    pr("%s: No ship(s)\n", "");
	return RET_FAIL;
    } else
	pr("%d ship%s\n", nships, splur(nships));
    return RET_OK;
}
Ejemplo n.º 9
0
int
torp(void)
{
    natid vshipown;
    int range;
    int dam;
    int subno;
    int victno;
    int erange;
    double hitchance;
    struct shpstr vship;
    struct shpstr sub;
    struct mchrstr *sub_mcp;
    char *ptr;
    struct nstr_item nbst;
    char buf[1024];
    int ntorping = 0;
    char prompt[128];

    if (!snxtitem(&nbst, EF_SHIP, player->argp[1], "From ship(s)? "))
	return RET_SYN;
    while (nxtitem(&nbst, &sub)) {
	if (sub.shp_own != player->cnum)
	    continue;
	if ((mchr[(int)sub.shp_type].m_flags & M_TORP) == 0)
	    continue;
	if (sub.shp_item[I_GUN] == 0
	    || sub.shp_item[I_SHELL] < SHP_TORP_SHELLS)
	    continue;
	if (sub.shp_item[I_MILIT] < 1)
	    continue;
	if (sub.shp_effic < 60)
	    continue;
	if (sub.shp_mobil <= 0)
	    continue;
	ntorping++;
    }
    pr("%d ships are eligible to torpedo\n", ntorping);
    snxtitem_rewind(&nbst);
    while (nxtitem(&nbst, &sub)) {
	if (!sub.shp_own)
	    continue;
	if (sub.shp_own != player->cnum) {
	    continue;
	}
	sub_mcp = &mchr[sub.shp_type];
	if (!(sub_mcp->m_flags & M_TORP)) {
	    pr("Ship # %d: A %s can't fire torpedoes!\n",
	       sub.shp_uid, sub_mcp->m_name);
	    continue;
	}
	if (sub.shp_item[I_GUN] == 0
	    || sub.shp_item[I_SHELL] < SHP_TORP_SHELLS) {
	    pr("Ship #%d has insufficient armament\n", sub.shp_uid);
	    continue;
	}
	if (sub.shp_item[I_MILIT] < 1) {
	    pr("Ship #%d has insufficient crew\n", sub.shp_uid);
	    continue;
	}
	if (sub.shp_effic < 60) {
	    pr("Ship #%d torpedo tubes inoperative.\n", sub.shp_uid);
	    continue;
	}
	if (sub.shp_mobil <= 0) {
	    pr("Ship #%d has insufficient mobility\n", sub.shp_uid);
	    continue;
	}
	subno = sub.shp_uid;
	sprintf(prompt, "Ship %d, target? ", sub.shp_uid);
	if (!(ptr = getstarg(player->argp[2], prompt, buf)))
	    return RET_SYN;
	if (!check_ship_ok(&sub))
	    return RET_FAIL;
	if ((victno = atoi(ptr)) < 0)
	    return RET_SYN;
	if (!getship(victno, &vship))
	    return RET_FAIL;
	if (!vship.shp_own)
	    return RET_FAIL;
	vshipown = vship.shp_own;
	if (victno == subno) {
	    pr("Shooting yourself, eh?  How strange...\n");
	    continue;
	}
	if (mchr[(int)vship.shp_type].m_flags & M_SUB) {
	    if (!(sub_mcp->m_flags & M_SUBT)) {
		pr("You can't torpedo a submarine!\n");
		continue;
	    }
	}
	dam = shp_torp(&sub, 1);
	sub.shp_mission = 0;
	putship(sub.shp_uid, &sub);
	if (CANT_HAPPEN(dam < 0)) {
	    pr("Ship #%d has insufficient armament\n", sub.shp_uid);
	    continue;
	}

	if (!(sub_mcp->m_flags & M_SUB)) {
	    pr("Starting our attack run...\n");
	    anti_torp(sub.shp_uid, ntorping, vshipown);
	}
	getship(sub.shp_uid, &sub);
	if (sub.shp_own == 0)
	    continue;

	erange = roundrange(torprange(&sub));
	pr("Effective torpedo range is %d.0\n", erange);
	pr("Whooosh... ");
	getship(victno, &vship);
	vshipown = vship.shp_own;
	range = mapdist(sub.shp_x, sub.shp_y, vship.shp_x, vship.shp_y);
	hitchance = shp_torp_hitchance(&sub, range);
	if (range <= erange) {
	    pr("Hitchance = %.0f%%\n", hitchance * 100);
	}
	if (range > erange)
	    pr("Out of range\n");
	else if (!line_of_sight(NULL, sub.shp_x, sub.shp_y,
				vship.shp_x, vship.shp_y)) {
	    pr("BOOM!... Torpedo slams into land before reaching target.\n");
	    /* We only tell the victim if we were within range. */
	    if (vshipown != 0 && vshipown != player->cnum)
		wu(0, vshipown, "Torpedo sighted @ %s by %s\n",
		   xyas(sub.shp_x, sub.shp_y, vshipown),
		   prship(&vship));
	} else if (chance(hitchance)) {
	    pr("BOOM!...\n");
	    if (vshipown != 0 && vshipown != player->cnum)
		wu(0, vshipown, "%s in %s torpedoed %s for %d damage.\n",
		   sub_mcp->m_flags & M_SUB ? "sub" : prship(&sub),
		   xyas(sub.shp_x, sub.shp_y, vshipown),
		   prship(&vship), dam);
	    pr("Torpedo hit %s for %d damage.\n", prsub(&vship), dam);
	    if (!(mchr[vship.shp_type].m_flags & M_SUB)) {
		if (mchr[sub.shp_type].m_flags & M_SUB)
		    nreport(vshipown, N_TORP_SHIP, 0, 1);
		else
		    nreport(vshipown, N_SHIP_TORP, player->cnum, 1);
	    }
	    shipdamage(&vship, dam);
	    if (vship.shp_effic < SHIP_MINEFF)
		pr("%s sunk!\n", prsub(&vship));
	    if (vship.shp_rflags & RET_TORPED)
		retreat_ship(&vship, vshipown, 't');
	    putship(vship.shp_uid, &vship);
	} else {
	    pr("Missed\n");
	    if (vshipown != 0 && vshipown != player->cnum)
		wu(0, vshipown, "Torpedo sighted @ %s by %s\n",
		   xyas(sub.shp_x, sub.shp_y, vshipown), prship(&vship));
	}

	if (sub_mcp->m_flags & M_SUB)
	    anti_torp(sub.shp_uid, ntorping, vshipown);
    }
    return RET_OK;
}
Ejemplo n.º 10
0
void
pln_sel(struct nstr_item *ni, struct emp_qelem *list, struct sctstr *ap,
	int ap_to_target, int rangemult, int wantflags, int nowantflags)
{
    struct plnstr plane;
    int range;
    struct plchrstr *pcp;
    struct plist *plp;

    emp_initque(list);
    while (nxtitem(ni, &plane)) {
	/*
	 * It would be nice to let deities fly foreign planes, but
	 * much of the code assumes that only the plane's owner can
	 * fly it.
	 */
	if (!plane.pln_own || plane.pln_own != player->cnum)
	    continue;
	if (plane.pln_mobil <= 0)
	    continue;
	if (plane.pln_effic < 40) {
	    pr("%s not efficient enough (must be 40%%)\n",
	       prplane(&plane));
	    continue;
	}
	if (!pln_capable(&plane, wantflags, nowantflags))
	    continue;
	if (opt_MARKET) {
	    if (ontradingblock(EF_PLANE, &plane)) {
		pr("plane #%d inelligible - it's for sale.\n",
		   plane.pln_uid);
		continue;
	    }
	}

	range = mapdist(plane.pln_x, plane.pln_y, ap->sct_x, ap->sct_y);
	if (range > 4) {
	    pr("%s too far from assembly point\n", prplane(&plane));
	    continue;
	}
	range += ap_to_target;
	range *= rangemult;
	pcp = &plchr[(int)plane.pln_type];
	if (plane.pln_range < range) {
	    pr("%s out of range (%d:%d)\n",
	       prplane(&plane), plane.pln_range, range);
	    continue;
	}
	if (!pln_airbase_ok(&plane, rangemult != 2, 1))
	    continue;
	pr("%s standing by\n", prplane(&plane));
	plane.pln_mission = 0;
	putplane(plane.pln_uid, &plane);
	plp = malloc(sizeof(struct plist));
	plp->load = 0;
	plp->pstage = PLG_HEALTHY;
	plp->pcp = pcp;
	plp->plane = plane;
	emp_insque(&plp->queue, list);
    }
}
Ejemplo n.º 11
0
static void
look_land(struct lndstr *lookland)
{
    struct plnstr *pp;
    struct lndstr *lp;
    double drange;
    int range;
    int vrange;
    int i;
    int dist;

    drange = techfact(lookland->lnd_tech, lchr[lookland->lnd_type].l_spy);
    drange *= lookland->lnd_effic / 100.0;
    range = ldround(drange, 1);

    if (range == 0)
	return;

    for (i = 0; NULL != (lp = getlandp(i)); i++) {
	if (lp->lnd_own == player->cnum || lp->lnd_own == 0)
	    continue;
	if (lp->lnd_ship >= 0 || lp->lnd_land >= 0)
	    continue;
	/* Don't always see spies */
	if (lchr[(int)lp->lnd_type].l_flags & L_SPY) {
	    /* If it's on a ship or unit, assume it's hidden
	       enough not to be seen */
	    if (lp->lnd_ship >= 0 || lp->lnd_land >= 0)
		continue;
	    if (!(chance(LND_SPY_DETECT_CHANCE(lp->lnd_effic))))
		continue;
	}
	vrange = ldround((lnd_vis(lp) * range) / 20.0, 1);
	dist = mapdist(lp->lnd_x, lp->lnd_y,
		       lookland->lnd_x, lookland->lnd_y);
	if (dist > vrange)
	    continue;

	pr("%s %s (approx %d mil) @ %s\n",
	   prnatid(lp->lnd_own), prland(lp),
	   roundintby(lp->lnd_item[I_MILIT], 20),
	   xyas(lp->lnd_x, lp->lnd_y, player->cnum));
	if (opt_HIDDEN)
	    setcont(player->cnum, lp->lnd_own, FOUND_LOOK);
    }
    for (i = 0; NULL != (pp = getplanep(i)); i++) {
	if (pp->pln_own == player->cnum || pp->pln_own == 0)
	    continue;
	if (pp->pln_ship >= 0 || pp->pln_land >= 0)
	    continue;
	if (pp->pln_flags & PLN_LAUNCHED)
	    continue;
	vrange = ldround((10 * range) / 20.0, 1);
	dist = mapdist(pp->pln_x, pp->pln_y,
		       lookland->lnd_x, lookland->lnd_y);
	if (dist > vrange)
	    continue;

	pr("%s %s @ %s\n",
	   prnatid(pp->pln_own), prplane(pp),
	   xyas(pp->pln_x, pp->pln_y, player->cnum));
	if (opt_HIDDEN)
	    setcont(player->cnum, pp->pln_own, FOUND_LOOK);
    }
}
Ejemplo n.º 12
0
static void
look_ship(struct shpstr *lookship)
{
    struct shpstr *sp;
    struct mchrstr *smcp;
    struct mchrstr *tmcp;
    struct sctstr sect;
    int range;
    int vrange;
    int i;
    int dist;

    range = (int)techfact(lookship->shp_tech,
			  mchr[(int)lookship->shp_type].m_vrnge);
    range = range * (lookship->shp_effic / 100.0);
    smcp = &mchr[(int)lookship->shp_type];
    if (smcp->m_flags & M_SUB)
	range = MIN(range, 1);
    for (i = 0; NULL != (sp = getshipp(i)); i++) {
	if (sp->shp_own == player->cnum || sp->shp_own == 0)
	    continue;
	dist = mapdist(sp->shp_x, sp->shp_y,
		       lookship->shp_x, lookship->shp_y);
	if (dist > ship_max_interdiction_range)
	    continue;
	tmcp = &mchr[(int)sp->shp_type];
	if (smcp->m_flags & M_SUB)
	    vrange = (int)(shp_visib(sp) * range / 30.0);
	else
	    vrange = (int)(shp_visib(sp) * range / 20.0);
	getsect(sp->shp_x, sp->shp_y, &sect);
	if (sect.sct_type != SCT_WATER)
	    vrange = MAX(1, vrange);
	if (dist > vrange)
	    continue;
	if (smcp->m_flags & M_SUB) {
	    if (tmcp->m_flags & M_SONAR && dist < 2) {
		if (sp->shp_own != 0)
		    wu(0, sp->shp_own,
		       "%s detected surfacing noises in %s.\n",
		       prship(sp),
		       xyas(lookship->shp_x, lookship->shp_y,
			    sp->shp_own));
	    }
	    if (dist == 0 && (tmcp->m_flags & M_SUB) == 0)
		if (sp->shp_own != 0)
		    wu(0, sp->shp_own,
		       "Periscope spotted in %s by %s\n",
		       xyas(lookship->shp_x, lookship->shp_y,
			    sp->shp_own), prship(sp));
	}
	/* subs at sea only seen by sonar */
	if (tmcp->m_flags & M_SUB && sect.sct_type == SCT_WATER)
	    continue;
	pr("%s %s @ %s\n",
	   prnatid(sp->shp_own), prship(sp),
	   xyas(sp->shp_x, sp->shp_y, player->cnum));
	if (opt_HIDDEN)
	    setcont(player->cnum, sp->shp_own, FOUND_LOOK);
    }
}