void curse(register struct obj *otmp) { #ifdef GOLDOBJ if (otmp->oclass == COIN_CLASS) return; #endif otmp->blessed = 0; otmp->cursed = 1; /* welded two-handed weapon interferes with some armor removal */ if (otmp == uwep && bimanual(uwep)) reset_remarm(); /* rules at top of wield.c state that twoweapon cannot be done with cursed alternate weapon */ if (otmp == uswapwep && u.twoweap) drop_uswapwep(); /* some cursed items need immediate updating */ if (carried(otmp) && confers_luck(otmp)) set_moreluck(); else if (otmp->otyp == BAG_OF_HOLDING) otmp->owt = weight(otmp); else if (otmp->otyp == FIGURINE) { if (otmp->corpsenm != NON_PM && !dead_species(otmp->corpsenm,TRUE) && (carried(otmp) || mcarried(otmp))) attach_fig_transform_timeout(otmp); } return; }
/* Maybe rust object, or corrode it if acid damage is called for */ void erode_obj(struct obj *target, /* object (e.g. weapon or armor) to erode */ boolean acid_dmg, boolean fade_scrolls) { int erosion; struct monst *victim; boolean vismon; boolean visobj; if (!target) return; victim = carried(target) ? &youmonst : mcarried(target) ? target->ocarry : NULL; vismon = victim && (victim != &youmonst) && canseemon(victim); visobj = !victim && cansee(bhitpos.x, bhitpos.y); /* assume thrown */ erosion = acid_dmg ? target->oeroded2 : target->oeroded; if (target->greased) { grease_protect(target,NULL,victim); } else if (target->oclass == SCROLL_CLASS) { if (fade_scrolls && target->otyp != SCR_BLANK_PAPER) { if (!Blind) { if (victim == &youmonst) pline("Your %s.", aobjnam(target, "fade")); else if (vismon) pline("%s's %s.", Monnam(victim), aobjnam(target, "fade")); else if (visobj) pline("The %s.", aobjnam(target, "fade")); } target->otyp = SCR_BLANK_PAPER; target->spe = 0; } } else if (target->oerodeproof || (acid_dmg ? !is_corrodeable(target) : !is_rustprone(target))) { if (flags.verbose || !(target->oerodeproof && target->rknown)) { if (victim == &youmonst) pline("Your %s not affected.", aobjnam(target, "are")); else if (vismon) pline("%s's %s not affected.", Monnam(victim), aobjnam(target, "are")); /* no message if not carried */ } if (target->oerodeproof) target->rknown = TRUE; } else if (erosion < MAX_ERODE) { if (victim == &youmonst) pline("Your %s%s!", aobjnam(target, acid_dmg ? "corrode" : "rust"), erosion+1 == MAX_ERODE ? " completely" : erosion ? " further" : ""); else if (vismon) pline("%s's %s%s!", Monnam(victim), aobjnam(target, acid_dmg ? "corrode" : "rust"), erosion+1 == MAX_ERODE ? " completely" : erosion ? " further" : ""); else if (visobj) pline("The %s%s!", aobjnam(target, acid_dmg ? "corrode" : "rust"), erosion+1 == MAX_ERODE ? " completely" : erosion ? " further" : ""); if (acid_dmg) target->oeroded2++; else target->oeroded++; } else { if (flags.verbose) { if (victim == &youmonst) pline("Your %s completely %s.", aobjnam(target, Blind ? "feel" : "look"), acid_dmg ? "corroded" : "rusty"); else if (vismon) pline("%s's %s completely %s.", Monnam(victim), aobjnam(target, "look"), acid_dmg ? "corroded" : "rusty"); else if (visobj) pline("The %s completely %s.", aobjnam(target, "look"), acid_dmg ? "corroded" : "rusty"); } } }