Ejemplo n.º 1
0
static bool zarch_load_image(void *data, menu_image_type_t type)
{
   zui_t        *zui   = NULL;
   menu_handle_t *menu = menu_driver_get_ptr();

   if (!menu)
      return false;
   
   zui = (zui_t*)menu->userdata;

   if (!zui || !data)
      return false;

   switch (type)
   {
      case MENU_IMAGE_NONE:
         break;
      case MENU_IMAGE_WALLPAPER:
         zarch_context_bg_destroy(zui);
         zui->textures.bg.id   = menu_display_texture_load(data,
               TEXTURE_FILTER_MIPMAP_LINEAR);
         break;
      case MENU_IMAGE_BOXART:
         break;
   }

   return true;
}
Ejemplo n.º 2
0
static void mui_context_reset_textures(mui_handle_t *mui, const char *iconpath)
{
   unsigned i;

   for (i = 0; i < MUI_TEXTURE_LAST; i++)
   {
      struct texture_image ti     = {0};
      char path[PATH_MAX_LENGTH]  = {0};

      switch(i)
      {
         case MUI_TEXTURE_POINTER:
            fill_pathname_join(path, iconpath, "pointer.png",   sizeof(path));
            break;
         case MUI_TEXTURE_BACK:
            fill_pathname_join(path, iconpath, "back.png",   sizeof(path));
            break;
         case MUI_TEXTURE_SWITCH_ON:
            fill_pathname_join(path, iconpath, "on.png",   sizeof(path));
            break;
         case MUI_TEXTURE_SWITCH_OFF:
            fill_pathname_join(path, iconpath, "off.png",   sizeof(path));
            break;
         case MUI_TEXTURE_TAB_MAIN_ACTIVE:
            fill_pathname_join(path, iconpath, "main_tab_active.png",   sizeof(path));
            break;
         case MUI_TEXTURE_TAB_PLAYLISTS_ACTIVE:
            fill_pathname_join(path, iconpath, "playlists_tab_active.png",   sizeof(path));
            break;
         case MUI_TEXTURE_TAB_SETTINGS_ACTIVE:
            fill_pathname_join(path, iconpath, "settings_tab_active.png",   sizeof(path));
            break;
         case MUI_TEXTURE_TAB_MAIN_PASSIVE:
            fill_pathname_join(path, iconpath, "main_tab_passive.png",   sizeof(path));
            break;
         case MUI_TEXTURE_TAB_PLAYLISTS_PASSIVE:
            fill_pathname_join(path, iconpath, "playlists_tab_passive.png",   sizeof(path));
            break;
         case MUI_TEXTURE_TAB_SETTINGS_PASSIVE:
            fill_pathname_join(path, iconpath, "settings_tab_passive.png",   sizeof(path));
            break;
      }

      if (string_is_empty(path) || !path_file_exists(path))
         continue;

      video_texture_image_load(&ti, path);

      mui->textures.list[i].id   = menu_display_texture_load(&ti,
            TEXTURE_FILTER_MIPMAP_LINEAR);

      video_texture_image_free(&ti);
   }
}
Ejemplo n.º 3
0
static void mui_allocate_white_texture(mui_handle_t *mui)
{
   struct texture_image ti;
   static const uint8_t white_data[] = { 0xff, 0xff, 0xff, 0xff };

   ti.width  = 1;
   ti.height = 1;
   ti.pixels = (uint32_t*)&white_data;

   mui->textures.white   = menu_display_texture_load(&ti,
         TEXTURE_FILTER_NEAREST);
}
Ejemplo n.º 4
0
static void zarch_allocate_white_texture(zui_t *zui)
{
   struct texture_image ti;
   static const uint32_t data = UINT32_MAX;

   ti.width  = 1;
   ti.height = 1;
   ti.pixels = (uint32_t*)&data;

   zui->textures.white = menu_display_texture_load(&ti,
         TEXTURE_FILTER_NEAREST);
}
Ejemplo n.º 5
0
static bool mui_load_image(void *userdata, void *data, menu_image_type_t type)
{
   mui_handle_t *mui = (mui_handle_t*)userdata;

   switch (type)
   {
      case MENU_IMAGE_NONE:
         break;
      case MENU_IMAGE_WALLPAPER:
         mui_context_bg_destroy(mui);

         mui->textures.bg.id = menu_display_texture_load(data,
               TEXTURE_FILTER_MIPMAP_LINEAR);
         mui_allocate_white_texture(mui);
         break;
      case MENU_IMAGE_BOXART:
         break;
   }

   return true;
}