Ejemplo n.º 1
0
static int image_checkhash(mess_image *image)
{
	const game_driver *drv;
	const struct IODevice *dev;
	mame_file *file;
	char hash_string[HASH_BUF_SIZE];
	int rc;

	/* this call should not be made when the image is not loaded */
	assert(image->status & (IMAGE_STATUS_ISLOADING | IMAGE_STATUS_ISLOADED));

	/* only calculate CRC if it hasn't been calculated, and the open_mode is read only */
	if (!image->hash && !image->writeable && !image->created)
	{
		/* initialize key variables */
		file = image_fp(image);
		dev = image_device(image);

		/* do not cause a linear read of 600 megs please */
		/* TODO: use SHA/MD5 in the CHD header as the hash */
		if (dev->type == IO_CDROM)
			return FALSE;

		if (!run_hash(file, dev->partialhash, hash_string, HASH_CRC | HASH_MD5 | HASH_SHA1))
			return FALSE;

		image->hash = image_strdup(image, hash_string);
		if (!image->hash)
			return FALSE;

		/* now read the hash file */
		drv = Machine->gamedrv;
		do
		{
			rc = read_hash_config(drv->name, image);
			drv = mess_next_compatible_driver(drv);
		}
		while(rc && drv);
	}
	return TRUE;
}
Ejemplo n.º 2
0
static int image_load_internal(mess_image *image, const char *path,
	int is_create, int create_format, option_resolution *create_args)
{
	image_error_t err;
	const char *software_path;
	char *software_path_list = NULL;
	const void *buffer;
	const game_driver *gamedrv;
	UINT32 open_plan[4];
	int i;

	/* sanity checks */
	assert_always(image, "image_load(): image is NULL");
	assert_always(path, "image_load(): path is NULL");

	/* we are now loading */
	image->is_loading = 1;

	/* first unload the image */
	image_unload(image);

	/* record the filename */
	image->err = set_image_filename(image, path, NULL);
	if (image->err)
		goto done;

	/* tell the OSD layer that this is changing */
	osd_image_load_status_changed(image, 0);

	/* do we need to reset the CPU? */
	if ((timer_get_time() > 0) && image->dev->reset_on_load)
		mame_schedule_soft_reset(Machine);

	/* determine open plan */
	determine_open_plan(image, is_create, open_plan);

	/* attempt to open the file in various ways */
	for (i = 0; !image->file && open_plan[i]; i++)
	{
		software_path = software_path_list;
		do
		{
			gamedrv = Machine->gamedrv;
			while(!is_loaded(image) && gamedrv)
			{
				/* open the file */
				image->err = load_image_by_path(image, software_path, gamedrv, open_plan[i], path);
				if (image->err && (image->err != IMAGE_ERROR_FILENOTFOUND))
					goto done;

				/* move on to the next driver */
				gamedrv = mess_next_compatible_driver(gamedrv);
			}

			/* move on to the next entry in the software path; if we can */
			if (software_path)
				software_path += strlen(software_path) + 1;
		}
		while(!is_loaded(image) && software_path && *software_path);
	}

	/* did we fail to find the file? */
	if (!is_loaded(image))
	{
		image->err = IMAGE_ERROR_FILENOTFOUND;
		goto done;
	}

	/* if applicable, call device verify */
	if (image->dev->imgverify && !image_has_been_created(image))
	{
		/* access the memory */
		buffer = image_ptr(image);
		if (!buffer)
		{
			image->err = IMAGE_ERROR_OUTOFMEMORY;
			goto done;
		}

		/* verify the file */
		err = image->dev->imgverify(buffer, (size_t) image->length);
		if (err)
		{
			image->err = IMAGE_ERROR_INVALIDIMAGE;
			goto done;
		}
	}

	/* call device load or create */
	if (image_has_been_created(image) && image->dev->create)
	{
		err = image->dev->create(image, create_format, create_args);
		if (err)
		{
			if (!image->err)
				image->err = IMAGE_ERROR_UNSPECIFIED;
			goto done;
		}
	}
	else if (image->dev->load)
	{
		/* using device load */
		err = image->dev->load(image);
		if (err)
		{
			if (!image->err)
				image->err = IMAGE_ERROR_UNSPECIFIED;
			goto done;
		}
	}

	/* success! */

done:
	if (software_path_list)
		free(software_path_list);
	if (image->err)
		image_clear(image);
	image->is_loading = 1;
	return image->err ? INIT_FAIL : INIT_PASS;
}
Ejemplo n.º 3
0
static void command_image_loadcreate(void)
{
	mess_image *image;
	int device_type;
	int device_slot;
	const char *device_tag;
	int i, format_index = 0;
	const char *filename;
	const char *format;
	char buf[128];
	const struct IODevice *dev;
	const char *file_extensions;
	char *filepath;
	int success;
	const game_driver *gamedrv;

	device_slot = current_command->u.image_args.device_slot;
	device_type = current_command->u.image_args.device_type;
	device_tag = current_command->u.image_args.device_tag;

	/* look up the image slot */
	if (device_tag)
		image = image_from_devtag_and_index(device_tag, device_slot);
	else
		image = image_from_devtype_and_index(device_type, device_slot);
	if (!image)
	{
		state = STATE_ABORTED;
		report_message(MSG_FAILURE, "Image slot '%s %i' does not exist",
			device_typename(device_type), device_slot);
		return;
	}
	dev = image_device(image);
	file_extensions = dev->file_extensions;

	/* is an image format specified? */
	format = current_command->u.image_args.format;
	if (format)
	{
		if (current_command->command_type != MESSTEST_COMMAND_IMAGE_CREATE)
		{
			state = STATE_ABORTED;
			report_message(MSG_FAILURE, "Cannot specify format unless creating");
			return;
		}

		if (!dev->createimage_options)
		{
			state = STATE_ABORTED;
			report_message(MSG_FAILURE, "Cannot specify format for device");
			return;
		}

		for (i = 0; dev->createimage_options[i].name; i++)
		{
			if (!strcmp(format, dev->createimage_options[i].name))
				break;
		}
		if (!dev->createimage_options[i].name)
		{
			state = STATE_ABORTED;
			report_message(MSG_FAILURE, "Unknown device '%s'", format);
			return;
		}
		format_index = i;
		file_extensions = dev->createimage_options[i].extensions;
	}

	/* figure out the filename */
	filename = current_command->u.image_args.filename;
	if (!filename)
	{
		snprintf(buf, sizeof(buf) / sizeof(buf[0]),	"%s.%s",
			current_testcase.name, file_extensions);
		osd_get_temp_filename(buf, ARRAY_LENGTH(buf), buf);
		filename = buf;
	}

	success = FALSE;
	for (gamedrv = Machine->gamedrv; !success && gamedrv; gamedrv = mess_next_compatible_driver(gamedrv))
	{
		/* assemble the full path */
		filepath = assemble_software_path(gamedrv, filename);

		/* actually create or load the image */
		switch(current_command->command_type)
		{
			case MESSTEST_COMMAND_IMAGE_CREATE:
				success = (image_create(image, filepath, format_index, NULL) == INIT_PASS);
				break;
			
			case MESSTEST_COMMAND_IMAGE_LOAD:
				success = (image_load(image, filepath) == INIT_PASS);
				break;

			default:
				fatalerror("Unexpected error");
				break;
		}
		free(filepath);
	}
	if (!success)
	{
		state = STATE_ABORTED;
		report_message(MSG_FAILURE, "Failed to load/create image '%s': %s", filename, image_error(image));
		return;
	}
}
Ejemplo n.º 4
0
static mame_file *image_fopen_custom(mess_image *img, int filetype, int read_or_write)
{
	const char *sysname;
	char *lpExt;
	const game_driver *gamedrv = Machine->gamedrv;

	assert(img);

	if (!img->name)
		return NULL;

	if (img->fp)
	{
		/* If already open, we won't open the file again until it is closed. */
		return NULL;
	}

	do
	{
		sysname = gamedrv->name;
		logerror("image_fopen: trying %s for system %s\n", img->name, sysname);

		img->fp = mame_fopen(sysname, img->name, filetype, read_or_write);

		if (img->fp && (read_or_write == OSD_FOPEN_READ))
		{
			lpExt = strrchr( img->name, '.' );
			if (lpExt && (mame_stricmp( lpExt, ".ZIP" ) == 0))
			{
				int pathindex;
				int pathcount = osd_get_path_count(filetype);
				zip_file *zipfile;
				zip_entry *zipentry;
				char *newname;
				char *name;
				char *zipname;
				const char *ext;
				const struct IODevice *dev;

				mame_fclose( img->fp );
				img->fp = NULL;

				dev = image_device(img);
				assert(dev);

				newname = NULL;

				zipname = image_malloc( img, strlen( sysname ) + 1 + strlen( img->name ) + 1 );
				if( osd_is_absolute_path( img->name ) )
				{
					strcpy( zipname, img->name );
				}
				else
				{
					strcpy( zipname, sysname );
					strcat( zipname, osd_path_separator() );
					strcat( zipname, img->name );
				}

				for (pathindex = 0; pathindex < pathcount; pathindex++)
				{
					zipfile = openzip(filetype, pathindex, zipname);
					if (zipfile)
					{
						zipentry = readzip(zipfile);
						while( zipentry )
						{
							/* mess doesn't support paths in zip files */
							name = osd_basename( zipentry->name );
							lpExt = strrchr(name, '.');
							if (lpExt)
							{
								lpExt++;

								ext = dev->file_extensions;
								while(*ext)
								{
									if( mame_stricmp( lpExt, ext ) == 0 )
									{
										if( newname )
										{
											image_freeptr( img, newname );
										}
										newname = image_malloc(img, strlen(img->name) + 1 + strlen(name) + 1);
										if (!newname)
											return NULL;

										strcpy(newname, img->name);
										strcat(newname, osd_path_separator());
										strcat(newname, name);
									}
									ext += strlen(ext) + 1;
								}
							}
							zipentry = readzip(zipfile);
						}
						closezip(zipfile);
					}
					if( !newname )
					{
						return NULL;
					}
					img->fp = mame_fopen(sysname, newname, filetype, read_or_write);
					if (img->fp)
					{
						image_freeptr(img, img->name);
						img->name = newname;
						break;
					}
				}
				image_freeptr( img, zipname );
			}
		}
		gamedrv = mess_next_compatible_driver(gamedrv);
	}
	while(!img->fp && gamedrv);

	if (img->fp)
	{
		logerror("image_fopen: found image %s for system %s\n", img->name, sysname);
		img->length = mame_fsize(img->fp);
		img->hash = NULL;
	}

	return img->fp;
}