Ejemplo n.º 1
0
void
meta_workspace_relocate_windows (MetaWorkspace *workspace,
                                 MetaWorkspace *new_home)
{
  GList *tmp;
  GList *copy;
  
  g_return_if_fail (workspace != new_home);

  /* can't modify list we're iterating over */
  copy = g_list_copy (workspace->windows);
  
  tmp = copy;
  while (tmp != NULL)
    {
      MetaWindow *window = tmp->data;

      meta_workspace_remove_window (workspace, window);
      meta_workspace_add_window (new_home, window);
      
      tmp = tmp->next;
    }

  g_list_free (copy);
  
  g_assert (workspace->windows == NULL);
}
Ejemplo n.º 2
0
/**
 * meta_workspace_activate_with_focus:
 * @workspace: a #MetaWorkspace
 * @focus_this: the #MetaWindow to be focused, or %NULL
 * @timestamp: timestamp for @focus_this
 *
 * Switches to @workspace and possibly activates the window @focus_this.
 *
 * The window @focus_this is activated by calling meta_window_activate()
 * which will unminimize it and transient parents, raise it and give it
 * the focus.
 *
 * If a window is currently being moved by the user, it will be
 * moved to @workspace.
 *
 * The advantage of calling this function instead of meta_workspace_activate()
 * followed by meta_window_activate() is that it happens as a unit, so
 * no other window gets focused first before @focus_this.
 */
void
meta_workspace_activate_with_focus (MetaWorkspace *workspace,
                                    MetaWindow    *focus_this,
                                    guint32        timestamp)
{
  MetaWorkspace  *old;
  MetaWindow     *move_window;
  MetaScreen     *screen;
  MetaDisplay    *display;
  MetaCompositor *comp;
  MetaWorkspaceLayout layout1, layout2;
  gint num_workspaces, current_space, new_space;
  MetaMotionDirection direction;
  
  meta_verbose ("Activating workspace %d\n",
                meta_workspace_index (workspace));
  
  if (workspace->screen->active_workspace == workspace)
    return;

  /* Free any cached pointers to the workspaces's edges from
   * a current resize or move operation */
  meta_display_cleanup_edges (workspace->screen->display);

  if (workspace->screen->active_workspace)
    workspace_switch_sound (workspace->screen->active_workspace, workspace);

  /* Note that old can be NULL; e.g. when starting up */
  old = workspace->screen->active_workspace;

  workspace->screen->active_workspace = workspace;

  meta_screen_set_active_workspace_hint (workspace->screen);

  /* If the "show desktop" mode is active for either the old workspace
   * or the new one *but not both*, then update the
   * _net_showing_desktop hint
   */
  if (old && (old->showing_desktop ^ workspace->showing_desktop))
    meta_screen_update_showing_desktop_hint (workspace->screen);

  if (old == NULL)
    return;

  move_window = NULL;
  if (workspace->screen->display->grab_op == META_GRAB_OP_MOVING ||
      workspace->screen->display->grab_op == META_GRAB_OP_KEYBOARD_MOVING)
    move_window = workspace->screen->display->grab_window;
      
  if (move_window != NULL)
    {
      if (move_window->on_all_workspaces)
        move_window = NULL; /* don't move it after all */

      /* We put the window on the new workspace, flip spaces,
       * then remove from old workspace, so the window
       * never gets unmapped and we maintain the button grab
       * on it.
       *
       * \bug  This comment appears to be the reverse of what happens
       */
      if (move_window && (move_window->workspace != workspace))
        {
          meta_workspace_remove_window (old, move_window);
          meta_workspace_add_window (workspace, move_window);
        }
    }

  meta_workspace_queue_calc_showing (old);
  meta_workspace_queue_calc_showing (workspace);

  /* FIXME: Why do we need this?!?  Isn't it handled in the lines above? */
  if (move_window)
      /* Removes window from other spaces */
      meta_window_change_workspace (move_window, workspace);

   /*
    * Notify the compositor that the active workspace is changing.
    */
   screen = workspace->screen;
   display = meta_screen_get_display (screen);
   comp = meta_display_get_compositor (display);
   direction = 0;

   current_space = meta_workspace_index (old);
   new_space     = meta_workspace_index (workspace);
   num_workspaces = meta_screen_get_n_workspaces (workspace->screen);
   meta_screen_calc_workspace_layout (workspace->screen, num_workspaces,
                                      current_space, &layout1);

   meta_screen_calc_workspace_layout (workspace->screen, num_workspaces,
                                      new_space, &layout2);

   if (meta_ui_get_direction() == META_UI_DIRECTION_RTL)
     {
       if (layout1.current_col > layout2.current_col)
         direction = META_MOTION_RIGHT;
       else if (layout1.current_col < layout2.current_col)
         direction = META_MOTION_LEFT;
     }
   else
    {
       if (layout1.current_col < layout2.current_col)
         direction = META_MOTION_RIGHT;
       else if (layout1.current_col > layout2.current_col)
         direction = META_MOTION_LEFT;
    }

   if (layout1.current_row < layout2.current_row)
     {
       if (!direction)
         direction = META_MOTION_DOWN;
       else if (direction == META_MOTION_RIGHT)
         direction = META_MOTION_DOWN_RIGHT;
       else
         direction = META_MOTION_DOWN_LEFT;
     }

   if (layout1.current_row > layout2.current_row)
     {
       if (!direction)
         direction = META_MOTION_UP;
       else if (direction == META_MOTION_RIGHT)
         direction = META_MOTION_UP_RIGHT;
       else
         direction = META_MOTION_UP_LEFT;
     }

   meta_screen_free_workspace_layout (&layout1);
   meta_screen_free_workspace_layout (&layout2);

   meta_compositor_switch_workspace (comp, screen, old, workspace, direction);

  /* This needs to be done after telling the compositor we are switching
   * workspaces since focusing a window will cause it to be immediately
   * shown and that would confuse the compositor if it didn't know we
   * were in a workspace switch.
   */
  if (focus_this)
    {
      meta_window_activate (focus_this, timestamp);
    }
  else if (move_window)
    {
      meta_window_raise (move_window);
    }
  else
    {
      meta_topic (META_DEBUG_FOCUS, "Focusing default window on new workspace\n");
      meta_workspace_focus_default_window (workspace, NULL, timestamp);
    }

   /* Emit switched signal from screen.c */
   meta_screen_workspace_switched (screen, current_space, new_space, direction);
}
Ejemplo n.º 3
0
void
meta_workspace_remove (MetaWorkspace *workspace)
{
  GList *tmp;
  MetaScreen *screen;
  int i;

  g_return_if_fail (workspace != workspace->screen->active_workspace);

  /* Here we assume all the windows are already on another workspace
   * as well, so they won't be "orphaned"
   */
  
  tmp = workspace->windows;
  while (tmp != NULL)
    {
      GList *next;
      MetaWindow *window = tmp->data;
      next = tmp->next;

      /* pop front of list we're iterating over */
      meta_workspace_remove_window (workspace, window);
      g_assert (window->workspace != NULL);

      tmp = next;
    }

  g_assert (workspace->windows == NULL);

  screen = workspace->screen;
  
  workspace->screen->workspaces =
    g_list_remove (workspace->screen->workspaces, workspace);
  
  g_free (workspace->work_area_monitor);

  g_list_free (workspace->mru_list);
  g_list_free (workspace->list_containing_self);

  workspace_free_builtin_struts (workspace);

  /* screen.c:update_num_workspaces(), which calls us, removes windows from
   * workspaces first, which can cause the workareas on the workspace to be
   * invalidated (and hence for struts/regions/edges to be freed).
   * So, no point trying to double free it; that causes a crash
   * anyway.  #361804.
   */

  if (!workspace->work_areas_invalid)
    {
      workspace_free_all_struts (workspace);
      for (i = 0; i < screen->n_monitor_infos; i++)
        meta_rectangle_free_list_and_elements (workspace->monitor_region[i]);
      g_free (workspace->monitor_region);
      meta_rectangle_free_list_and_elements (workspace->screen_region);
      meta_rectangle_free_list_and_elements (workspace->screen_edges);
      meta_rectangle_free_list_and_elements (workspace->monitor_edges);
    }

  g_object_unref (workspace);

  /* don't bother to reset names, pagers can just ignore
   * extra ones
   */
}
Ejemplo n.º 4
0
void
meta_workspace_activate_with_focus (MetaWorkspace *workspace,
                                    MetaWindow    *focus_this,
                                    guint32        timestamp)
{
  MetaWorkspace *old;
  MetaWindow *move_window;
  
  meta_verbose ("Activating workspace %d\n",
                meta_workspace_index (workspace));
  
  if (workspace->screen->active_workspace == workspace)
    return;

  if (workspace->screen->active_workspace)
    workspace_switch_sound(workspace->screen->active_workspace, workspace);

  /* Note that old can be NULL; e.g. when starting up */
  old = workspace->screen->active_workspace;
  
  workspace->screen->active_workspace = workspace;

  set_active_space_hint (workspace->screen);

  /* If the "show desktop" mode is active for either the old workspace
   * or the new one *but not both*, then update the
   * _net_showing_desktop hint
   */
  if (old && (old->showing_desktop ^ workspace->showing_desktop))
    meta_screen_update_showing_desktop_hint (workspace->screen);

  if (old == NULL)
    return;

  move_window = NULL;
  if (workspace->screen->display->grab_op == META_GRAB_OP_MOVING ||
      workspace->screen->display->grab_op == META_GRAB_OP_KEYBOARD_MOVING)
    move_window = workspace->screen->display->grab_window;
      
  if (move_window != NULL)
    {
      if (move_window->on_all_workspaces)
        move_window = NULL; /* don't move it after all */

      /* We put the window on the new workspace, flip spaces,
       * then remove from old workspace, so the window
       * never gets unmapped and we maintain the button grab
       * on it.
       *
       * \bug  This comment appears to be the reverse of what happens
       */
      if (move_window && (move_window->workspace != workspace))
        {
          meta_workspace_remove_window (old, move_window);
          meta_workspace_add_window (workspace, move_window);
        }
    }

  meta_workspace_queue_calc_showing (old);
  meta_workspace_queue_calc_showing (workspace);

  /* FIXME: Why do we need this?!?  Isn't it handled in the lines above? */
  if (move_window)
      /* Removes window from other spaces */
      meta_window_change_workspace (move_window, workspace);

  if (focus_this)
    {
      meta_window_focus (focus_this, timestamp);
      meta_window_raise (focus_this);
    }
  else if (move_window)
    {
      meta_window_raise (move_window);
    }
  else
    {
      meta_topic (META_DEBUG_FOCUS, "Focusing default window on new workspace\n");
      meta_workspace_focus_default_window (workspace, NULL, timestamp);
    }
}