void AngleMeasureDialog::createDialogContent() { am = GETSTELMODULE(AngleMeasure); ui->setupUi(dialog); // Kinetic scrolling kineticScrollingList << ui->aboutTextBrowser; StelGui* gui= static_cast<StelGui*>(StelApp::getInstance().getGui()); enableKineticScrolling(gui->getFlagUseKineticScrolling()); connect(gui, SIGNAL(flagUseKineticScrollingChanged(bool)), this, SLOT(enableKineticScrolling(bool))); connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); ui->useDmsFormatCheckBox->setChecked(am->isDmsFormat()); connect(ui->useDmsFormatCheckBox, SIGNAL(toggled(bool)), am, SLOT(useDmsFormat(bool))); ui->showPositionAngleCheckBox->setChecked(am->isPaDisplayed()); connect(ui->showPositionAngleCheckBox, SIGNAL(toggled(bool)), am, SLOT(showPositionAngle(bool))); ui->showPositionAngleHorizontalCheckBox->setChecked(am->isHorPaDisplayed()); connect(ui->showPositionAngleHorizontalCheckBox, SIGNAL(toggled(bool)), am, SLOT(showPositionAngleHor(bool))); ui->showEquatorial_GroupBox->setChecked(am->isEquatorial()); connect(ui->showEquatorial_GroupBox, SIGNAL(toggled(bool)), am, SLOT(showEquatorial(bool))); ui->showHorizontal_GroupBox->setChecked(am->isHorizontal()); connect(ui->showHorizontal_GroupBox, SIGNAL(toggled(bool)), am, SLOT(showHorizontal(bool))); ui->azAltStartOnSkyCheckBox->setChecked(am->isHorizontalStartSkylinked()); connect(ui->azAltStartOnSkyCheckBox, SIGNAL(toggled(bool)), am, SLOT(showHorizontalStartSkylinked(bool))); ui->azAltEndOnSkyCheckBox->setChecked(am->isHorizontalEndSkylinked()); connect(ui->azAltEndOnSkyCheckBox, SIGNAL(toggled(bool)), am, SLOT(showHorizontalEndSkylinked(bool))); connect(ui->restoreDefaultsButton, SIGNAL(clicked()), this, SLOT(resetAngleMeasureSettings())); setAboutHtml(); }
void BookmarksDialog::createDialogContent() { ui->setupUi(dialog); //Signals and slots connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); connect(ui->addBookmarkButton, SIGNAL(clicked()), this, SLOT(addBookmarkButtonPressed())); connect(ui->removeBookmarkButton, SIGNAL(clicked()), this, SLOT(removeBookmarkButtonPressed())); connect(ui->goToButton, SIGNAL(clicked()), this, SLOT(goToBookmarkButtonPressed())); connect(ui->clearBookmarksButton, SIGNAL(clicked()), this, SLOT(clearBookmarksButtonPressed())); connect(ui->bookmarksTreeView, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(selectCurrentBookmark(QModelIndex))); connect(ui->clearHighlightsButton, SIGNAL(clicked()), this, SLOT(clearHighlightsButtonPressed())); connect(ui->highlightBookmarksButton, SIGNAL(clicked()), this, SLOT(highlightBookrmarksButtonPressed())); connect(ui->importBookmarksButton, SIGNAL(clicked()), this, SLOT(importBookmarks())); connect(ui->exportBookmarksButton, SIGNAL(clicked()), this, SLOT(exportBookmarks())); //Initializing the list of bookmarks bookmarksListModel->setColumnCount(ColumnCount); setBookmarksHeaderNames(); ui->bookmarksTreeView->setModel(bookmarksListModel); ui->bookmarksTreeView->header()->setSectionsMovable(false); ui->bookmarksTreeView->header()->setSectionResizeMode(ColumnName, QHeaderView::ResizeToContents); ui->bookmarksTreeView->header()->setStretchLastSection(true); ui->bookmarksTreeView->hideColumn(ColumnUUID); loadBookmarks(); }
void FOVWindow::createDialogContent() { fov = GETSTELMODULE(FOV); ui->setupUi(dialog); connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); populateFOV(); connect(ui->doubleSpinBoxFOV0, SIGNAL(valueChanged(double)), this, SLOT(updateFOV0(double))); connect(ui->doubleSpinBoxFOV1, SIGNAL(valueChanged(double)), this, SLOT(updateFOV1(double))); connect(ui->doubleSpinBoxFOV2, SIGNAL(valueChanged(double)), this, SLOT(updateFOV2(double))); connect(ui->doubleSpinBoxFOV3, SIGNAL(valueChanged(double)), this, SLOT(updateFOV3(double))); connect(ui->doubleSpinBoxFOV4, SIGNAL(valueChanged(double)), this, SLOT(updateFOV4(double))); connect(ui->doubleSpinBoxFOV5, SIGNAL(valueChanged(double)), this, SLOT(updateFOV5(double))); connect(ui->doubleSpinBoxFOV6, SIGNAL(valueChanged(double)), this, SLOT(updateFOV6(double))); connect(ui->doubleSpinBoxFOV7, SIGNAL(valueChanged(double)), this, SLOT(updateFOV7(double))); connect(ui->doubleSpinBoxFOV8, SIGNAL(valueChanged(double)), this, SLOT(updateFOV8(double))); connect(ui->doubleSpinBoxFOV9, SIGNAL(valueChanged(double)), this, SLOT(updateFOV9(double))); connect(ui->pushButtonSave, SIGNAL(clicked()), this, SLOT(saveFOVSettings())); connect(ui->pushButtonReset, SIGNAL(clicked()), this, SLOT(resetFOVSettings())); updateAboutText(); }
void ScriptConsole::createDialogContent() { ui->setupUi(dialog); connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); highlighter = new StelScriptSyntaxHighlighter(ui->scriptEdit->document()); ui->includeEdit->setText(StelFileMgr::getInstallationDir() + "/scripts"); ui->quickrunCombo->addItem(q_("quickrun...")); ui->quickrunCombo->addItem(q_("selected text")); ui->quickrunCombo->addItem(q_("clear text")); ui->quickrunCombo->addItem(q_("clear images")); ui->quickrunCombo->addItem(q_("natural")); ui->quickrunCombo->addItem(q_("starchart")); connect(ui->scriptEdit, SIGNAL(cursorPositionChanged()), this, SLOT(rowColumnChanged())); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); connect(ui->loadButton, SIGNAL(clicked()), this, SLOT(loadScript())); connect(ui->saveButton, SIGNAL(clicked()), this, SLOT(saveScript())); connect(ui->clearButton, SIGNAL(clicked()), this, SLOT(clearButtonPressed())); connect(ui->preprocessSSCButton, SIGNAL(clicked()), this, SLOT(preprocessScript())); connect(ui->runButton, SIGNAL(clicked()), this, SLOT(runScript())); connect(ui->stopButton, SIGNAL(clicked()), &StelApp::getInstance().getScriptMgr(), SLOT(stopScript())); connect(ui->includeBrowseButton, SIGNAL(clicked()), this, SLOT(includeBrowse())); connect(ui->quickrunCombo, SIGNAL(currentIndexChanged(int)), this, SLOT(quickRun(int))); connect(&StelApp::getInstance().getScriptMgr(), SIGNAL(scriptRunning()), this, SLOT(scriptStarted())); connect(&StelApp::getInstance().getScriptMgr(), SIGNAL(scriptStopped()), this, SLOT(scriptEnded())); connect(&StelApp::getInstance().getScriptMgr(), SIGNAL(scriptDebug(const QString&)), this, SLOT(appendLogLine(const QString&))); connect(&StelApp::getInstance().getScriptMgr(), SIGNAL(scriptOutput(const QString&)), this, SLOT(appendOutputLine(const QString&))); ui->tabs->setCurrentIndex(0); ui->scriptEdit->setFocus(); }
void TCluster::moveSel(int i, int s) { if (i <= strings->getCount()) { sel = s; movedTo(sel); drawView(); } }
void MpcImportWindow::createDialogContent() { ui->setupUi(dialog); //Signals connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); connect(ui->pushButtonAcquire, SIGNAL(clicked()), this, SLOT(acquireObjectData())); connect(ui->pushButtonAbortDownload, SIGNAL(clicked()), this, SLOT(abortDownload())); connect(ui->pushButtonAdd, SIGNAL(clicked()), this, SLOT(addObjects())); connect(ui->pushButtonDiscard, SIGNAL(clicked()), this, SLOT(discardObjects())); connect(ui->pushButtonBrowse, SIGNAL(clicked()), this, SLOT(selectFile())); connect(ui->comboBoxBookmarks, SIGNAL(currentIndexChanged(QString)), this, SLOT(bookmarkSelected(QString))); connect(ui->radioButtonFile, SIGNAL(toggled(bool)), ui->frameFile, SLOT(setVisible(bool))); connect(ui->radioButtonURL, SIGNAL(toggled(bool)), ui->frameURL, SLOT(setVisible(bool))); connect(ui->radioButtonAsteroids, SIGNAL(toggled(bool)), this, SLOT(switchImportType(bool))); connect(ui->radioButtonComets, SIGNAL(toggled(bool)), this, SLOT(switchImportType(bool))); connect(ui->pushButtonMarkAll, SIGNAL(clicked()), this, SLOT(markAll())); connect(ui->pushButtonMarkNone, SIGNAL(clicked()), this, SLOT(unmarkAll())); connect(ui->pushButtonSendQuery, SIGNAL(clicked()), this, SLOT(sendQuery())); connect(ui->lineEditQuery, SIGNAL(returnPressed()), this, SLOT(sendQuery())); connect(ui->pushButtonAbortQuery, SIGNAL(clicked()), this, SLOT(abortQuery())); connect(ui->lineEditQuery, SIGNAL(textEdited(QString)), this, SLOT(resetNotFound())); //connect(ui->lineEditQuery, SIGNAL(editingFinished()), this, SLOT(sendQuery())); connect(countdownTimer, SIGNAL(timeout()), this, SLOT(updateCountdown())); QSortFilterProxyModel * filterProxyModel = new QSortFilterProxyModel(this); filterProxyModel->setSourceModel(candidateObjectsModel); filterProxyModel->setFilterCaseSensitivity(Qt::CaseInsensitive); ui->listViewObjects->setModel(filterProxyModel); connect(ui->lineEditSearch, SIGNAL(textChanged(const QString&)), filterProxyModel, SLOT(setFilterFixedString(const QString&))); loadBookmarks(); updateTexts(); resetCountdown(); resetDialog(); }
void StoredViewDialog::createDialogContent() { ui->setupUi(dialog); connect(ui->closeStelWindow, &QPushButton::clicked, this, &StelDialog::close); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); mgr = GETSTELMODULE(Scenery3dMgr); Q_ASSERT(mgr); connect(ui->pushButtonAddView, &QPushButton::clicked, this, &StoredViewDialog::addUserView); connect(ui->pushButtonLoadView, &QPushButton::clicked, this, &StoredViewDialog::loadView); //also allow doubleclick to load view connect(ui->listView, &QListView::doubleClicked, this, &StoredViewDialog::loadView); connect(ui->pushButtonDeleteView, &QPushButton::clicked, this, &StoredViewDialog::deleteView); connect(ui->lineEditTitle, &QLineEdit::editingFinished, this, &StoredViewDialog::updateCurrentView); connect(ui->textEditDescription, &CustomTextEdit::editingFinished, this, &StoredViewDialog::updateCurrentView); StelGui* gui = dynamic_cast<StelGui*>(StelApp::getInstance().getGui()); Q_ASSERT(gui); ui->textEditDescription->document()->setDefaultStyleSheet(QString(gui->getStelStyle().htmlStyleSheet)); //we use a sorta MVC system here viewModel = new StoredViewModel(ui->listView); ui->listView->setModel(viewModel); connect(ui->listView->selectionModel(), &QItemSelectionModel::currentChanged, this, &StoredViewDialog::updateViewSelection); connect(mgr, &Scenery3dMgr::currentSceneChanged, viewModel, &StoredViewModel::setScene); connect(viewModel, &QAbstractItemModel::modelReset, this, &StoredViewDialog::resetViewSelection); viewModel->setScene(mgr->getCurrentScene()); }
void RemoteControlDialog::createDialogContent() { rc = GETSTELMODULE(RemoteControl); ui->setupUi(dialog); // Kinetic scrolling kineticScrollingList << ui->aboutTextBrowser; StelGui* gui= dynamic_cast<StelGui*>(StelApp::getInstance().getGui()); if (gui) { enableKineticScrolling(gui->getFlagUseKineticScrolling()); connect(gui, SIGNAL(flagUseKineticScrollingChanged(bool)), this, SLOT(enableKineticScrolling(bool))); } connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); // TODO Fill other buttons connectCheckBox(ui->enabledCheckbox,"actionShow_Remote_Control"); connect(ui->enabledCheckbox, SIGNAL(clicked(bool)), this, SLOT(updateIPlabel(bool))); updateIPlabel(ui->enabledCheckbox->isChecked()); ui->activateOnStartCheckBox->setChecked(rc->getFlagAutoStart()); connect(ui->activateOnStartCheckBox, SIGNAL(toggled(bool)), rc, SLOT(setFlagAutoStart(bool))); connect(rc, SIGNAL(flagAutoStartChanged(bool)), ui->activateOnStartCheckBox, SLOT(setChecked(bool))); ui->passwordCheckBox->setChecked(rc->getFlagUsePassword()); connect(ui->passwordCheckBox, SIGNAL(toggled(bool)), rc, SLOT(setFlagUsePassword(bool))); connect(rc, SIGNAL(flagUsePasswordChanged(bool)), ui->passwordCheckBox, SLOT(setChecked(bool))); ui->passwordEdit->setEnabled(rc->getFlagUsePassword()); ui->passwordEdit->setText(rc->getPassword()); connect(rc,SIGNAL(flagUsePasswordChanged(bool)),ui->passwordEdit,SLOT(setEnabled(bool))); connect(ui->passwordEdit, SIGNAL(textChanged(QString)), rc, SLOT(setPassword(QString))); ui->portNumberSpinBox->setValue(rc->getPort()); connect(ui->portNumberSpinBox, SIGNAL(valueChanged(int)), rc, SLOT(setPort(int))); ui->restartPanel->setVisible(false); connect(rc, SIGNAL(flagUsePasswordChanged(bool)), this, SLOT(requiresRestart())); connect(rc, SIGNAL(passwordChanged(QString)), this, SLOT(requiresRestart())); connect(rc, SIGNAL(portChanged(int)), this, SLOT(requiresRestart())); connect(ui->resetButton, SIGNAL(clicked(bool)),this,SLOT(restart())); connect(ui->saveSettingsButton, SIGNAL(clicked()), rc, SLOT(saveSettings())); connect(ui->restoreDefaultsButton, SIGNAL(clicked()), rc, SLOT(restoreDefaultSettings())); setAboutHtml(); }
void DateTimeDialog::createDialogContent() { ui->setupUi(dialog); double jd = StelApp::getInstance().getCore()->getJD(); // UTC -> local tz setDateTime(jd + (StelApp::getInstance().getLocaleMgr().getGMTShift(jd)/24.0)); connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); connectSpinnerEvents(); }
void AstroCalcDialog::createDialogContent() { ui->setupUi(dialog); #ifdef Q_OS_WIN // Kinetic scrolling for tablet pc and pc QList<QWidget *> addscroll; addscroll << ui->planetaryPositionsTreeWidget; installKineticScrolling(addscroll); #endif //Signals and slots connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); initListPlanetaryPositions(); initListEphemeris(); initListPhenomena(); populateCelestialBodyList(); populateEphemerisTimeStepsList(); populateMajorPlanetList(); populateGroupCelestialBodyList(); double JD = core->getJD() + StelUtils::getGMTShiftFromQT(core->getJD())/24; ui->dateFromDateTimeEdit->setDateTime(StelUtils::jdToQDateTime(JD)); ui->dateToDateTimeEdit->setDateTime(StelUtils::jdToQDateTime(JD + 30.f)); ui->phenomenFromDateEdit->setDateTime(StelUtils::jdToQDateTime(JD)); ui->phenomenToDateEdit->setDateTime(StelUtils::jdToQDateTime(JD + 365.f)); // bug #1350669 (https://bugs.launchpad.net/stellarium/+bug/1350669) connect(ui->planetaryPositionsTreeWidget, SIGNAL(currentItemChanged(QTreeWidgetItem*,QTreeWidgetItem*)), ui->planetaryPositionsTreeWidget, SLOT(repaint())); connect(ui->planetaryPositionsTreeWidget, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(selectCurrentPlanetaryPosition(QModelIndex))); connect(ui->ephemerisPushButton, SIGNAL(clicked()), this, SLOT(generateEphemeris())); connect(ui->ephemerisCleanupButton, SIGNAL(clicked()), this, SLOT(cleanupEphemeris())); connect(ui->ephemerisTreeWidget, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(selectCurrentEphemeride(QModelIndex))); connect(ui->ephemerisTreeWidget, SIGNAL(clicked(QModelIndex)), this, SLOT(onChangedEphemerisPosition(QModelIndex))); connect(ui->phenomenaPushButton, SIGNAL(clicked()), this, SLOT(calculatePhenomena())); connect(ui->phenomenaTreeWidget, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(selectCurrentPhenomen(QModelIndex))); // every 5 min, check if it's time to update QTimer* updateTimer = new QTimer(this); updateTimer->setInterval(300000); connect(updateTimer, SIGNAL(timeout()), this, SLOT(currentPlanetaryPositions())); updateTimer->start(); currentPlanetaryPositions(); }
// Initialize the dialog widgets and connect the signals/slots void NovaeDialog::createDialogContent() { nova = GETSTELMODULE(Novae); ui->setupUi(dialog); ui->tabs->setCurrentIndex(0); connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); #ifdef Q_OS_WIN //Kinetic scrolling for tablet pc and pc QList<QWidget *> addscroll; addscroll << ui->aboutTextBrowser; installKineticScrolling(addscroll); #endif // Settings tab / updates group connect(ui->internetUpdatesCheckbox, SIGNAL(stateChanged(int)), this, SLOT(setUpdatesEnabled(int))); connect(ui->updateButton, SIGNAL(clicked()), this, SLOT(updateJSON())); connect(nova, SIGNAL(updateStateChanged(Novae::UpdateState)), this, SLOT(updateStateReceiver(Novae::UpdateState))); connect(nova, SIGNAL(jsonUpdateComplete(void)), this, SLOT(updateCompleteReceiver(void))); connect(ui->updateFrequencySpinBox, SIGNAL(valueChanged(int)), this, SLOT(setUpdateValues(int))); refreshUpdateValues(); // fetch values for last updated and so on // if the state didn't change, setUpdatesEnabled will not be called, so we force it setUpdatesEnabled(ui->internetUpdatesCheckbox->checkState()); updateTimer = new QTimer(this); connect(updateTimer, SIGNAL(timeout()), this, SLOT(refreshUpdateValues())); updateTimer->start(7000); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); connect(ui->restoreDefaultsButton, SIGNAL(clicked()), this, SLOT(restoreDefaults())); connect(ui->saveSettingsButton, SIGNAL(clicked()), this, SLOT(saveSettings())); // About tab setAboutHtml(); StelGui* gui = dynamic_cast<StelGui*>(StelApp::getInstance().getGui()); if(gui!=NULL) ui->aboutTextBrowser->document()->setDefaultStyleSheet(QString(gui->getStelStyle().htmlStyleSheet)); updateGuiFromSettings(); }
// Initialize the dialog widgets and connect the signals/slots void QuasarsDialog::createDialogContent() { qsr = GETSTELMODULE(Quasars); ui->setupUi(dialog); ui->tabs->setCurrentIndex(0); connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); // Settings tab / updates group ui->displayModeCheckBox->setChecked(qsr->getDisplayMode()); connect(ui->displayModeCheckBox, SIGNAL(stateChanged(int)), this, SLOT(setDistributionEnabled(int))); ui->displayAtStartupCheckBox->setChecked(qsr->getEnableAtStartup()); connect(ui->displayAtStartupCheckBox, SIGNAL(stateChanged(int)), this, SLOT(setDisplayAtStartupEnabled(int))); ui->displayShowQuasarsButton->setChecked(qsr->getFlagShowQuasarsButton()); connect(ui->displayShowQuasarsButton, SIGNAL(stateChanged(int)), this, SLOT(setDisplayShowQuasarsButton(int))); connect(ui->internetUpdatesCheckbox, SIGNAL(stateChanged(int)), this, SLOT(setUpdatesEnabled(int))); connect(ui->updateButton, SIGNAL(clicked()), this, SLOT(updateJSON())); connect(qsr, SIGNAL(updateStateChanged(Quasars::UpdateState)), this, SLOT(updateStateReceiver(Quasars::UpdateState))); connect(qsr, SIGNAL(jsonUpdateComplete(void)), this, SLOT(updateCompleteReceiver(void))); connect(qsr, SIGNAL(jsonUpdateComplete(void)), qsr, SLOT(reloadCatalog())); connect(ui->updateFrequencySpinBox, SIGNAL(valueChanged(int)), this, SLOT(setUpdateValues(int))); refreshUpdateValues(); // fetch values for last updated and so on // if the state didn't change, setUpdatesEnabled will not be called, so we force it setUpdatesEnabled(ui->internetUpdatesCheckbox->checkState()); updateTimer = new QTimer(this); connect(updateTimer, SIGNAL(timeout()), this, SLOT(refreshUpdateValues())); updateTimer->start(7000); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); connect(ui->restoreDefaultsButton, SIGNAL(clicked()), this, SLOT(restoreDefaults())); connect(ui->saveSettingsButton, SIGNAL(clicked()), this, SLOT(saveSettings())); // About tab setAboutHtml(); StelGui* gui = dynamic_cast<StelGui*>(StelApp::getInstance().getGui()); if(gui!=NULL) ui->aboutTextBrowser->document()->setDefaultStyleSheet(QString(gui->getStelStyle().htmlStyleSheet)); updateGuiFromSettings(); }
void AtmosphereDialog::createDialogContent() { ui->setupUi(dialog); //Signals and slots connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); const StelSkyDrawer* skyDrawer = StelApp::getInstance().getCore()->getSkyDrawer(); ui->pressureDoubleSpinBox->setValue(skyDrawer->getAtmospherePressure()); connect(ui->pressureDoubleSpinBox, SIGNAL(valueChanged(double)), skyDrawer, SLOT(setAtmospherePressure(double))); ui->temperatureDoubleSpinBox->setValue(skyDrawer->getAtmosphereTemperature()); connect(ui->temperatureDoubleSpinBox, SIGNAL(valueChanged(double)), skyDrawer, SLOT(setAtmosphereTemperature(double))); ui->extinctionDoubleSpinBox->setValue(skyDrawer->getExtinctionCoefficient()); connect(ui->extinctionDoubleSpinBox, SIGNAL(valueChanged(double)), skyDrawer, SLOT(setExtinctionCoefficient(double))); }
void HelpDialog::createDialogContent() { ui->setupUi(dialog); connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); ui->stackedWidget->setCurrentIndex(0); ui->stackListWidget->setCurrentRow(0); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); // Kinetic scrolling kineticScrollingList << ui->helpBrowser << ui->aboutBrowser << ui->logBrowser; StelGui* gui= dynamic_cast<StelGui*>(StelApp::getInstance().getGui()); if (gui) { enableKineticScrolling(gui->getFlagUseKineticScrolling()); connect(gui, SIGNAL(flagUseKineticScrollingChanged(bool)), this, SLOT(enableKineticScrolling(bool))); } // Help page updateHelpText(); connect(ui->editShortcutsButton, SIGNAL(clicked()), this, SLOT(showShortcutsWindow())); connect(StelApp::getInstance().getStelActionManager(), SIGNAL(shortcutsChanged()), this, SLOT(updateHelpText())); // About page updateAboutText(); // Log page ui->logPathLabel->setText(QString("%1/log.txt:").arg(StelFileMgr::getUserDir())); connect(ui->stackedWidget, SIGNAL(currentChanged(int)), this, SLOT(updateLog(int))); connect(ui->refreshButton, SIGNAL(clicked()), this, SLOT(refreshLog())); // Set up download manager for checker of updates networkManager = StelApp::getInstance().getNetworkAccessManager(); updateState = CompleteNoUpdates; connect(ui->checkUpdatesButton, SIGNAL(clicked()), this, SLOT(checkUpdates())); connect(this, SIGNAL(checkUpdatesComplete(void)), this, SLOT(updateAboutText())); connect(ui->stackListWidget, SIGNAL(currentItemChanged(QListWidgetItem *, QListWidgetItem *)), this, SLOT(changePage(QListWidgetItem *, QListWidgetItem*))); }
void SolarSystemManagerWindow::createDialogContent() { ui->setupUi(dialog); #ifdef Q_OS_WIN //Kinetic scrolling for tablet pc and pc QList<QWidget *> addscroll; addscroll << ui->listWidgetObjects; installKineticScrolling(addscroll); #endif //Signals connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); connect(ui->pushButtonCopyFile, SIGNAL(clicked()), this, SLOT(copyConfiguration())); connect(ui->pushButtonReplaceFile, SIGNAL(clicked()), this, SLOT(replaceConfiguration())); connect(ui->pushButtonRemove, SIGNAL(clicked()), this, SLOT(removeObject())); connect(ui->pushButtonImportMPC, SIGNAL(clicked()), this, SLOT(newImportMPC())); //connect(ui->pushButtonManual, SIGNAL(clicked()), this, SLOT(newImportManual())); connect(ssoManager, SIGNAL(solarSystemChanged()), this, SLOT(populateSolarSystemList())); connect(ui->pushButtonReset, SIGNAL(clicked()), ssoManager, SLOT(resetSolarSystemToDefault())); // bug #1350669 (https://bugs.launchpad.net/stellarium/+bug/1350669) connect(ui->listWidgetObjects, SIGNAL(currentRowChanged(int)), ui->listWidgetObjects, SLOT(repaint())); updateTexts(); Q_ASSERT(mpcImportWindow); //Rebuild the list if any planets have been imported connect(mpcImportWindow, SIGNAL(objectsImported()), this, SLOT(populateSolarSystemList())); ui->lineEditUserFilePath->setText(ssoManager->getCustomSolarSystemFilePath()); populateSolarSystemList(); }
/* ********************************************************************* */ void OcularDialog::createDialogContent() { ui->setupUi(dialog); connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); ui->ccdListView->setModel(ccdTableModel); ui->ocularListView->setModel(ocularTableModel); ui->telescopeListView->setModel(telescopeTableModel); ui->lensListView->setModel(lensTableModel); // Kinetic scrolling kineticScrollingList << ui->textBrowser << ui->telescopeListView << ui->ccdListView << ui->ocularListView << ui->lensListView; StelGui* gui= dynamic_cast<StelGui*>(StelApp::getInstance().getGui()); if (gui) { enableKineticScrolling(gui->getFlagUseKineticScrolling()); connect(gui, SIGNAL(flagUseKineticScrollingChanged(bool)), this, SLOT(enableKineticScrolling(bool))); } //Now the rest of the actions. connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); connectBoolProperty(ui->checkBoxControlPanel, "Oculars.flagGuiPanelEnabled"); connectIntProperty(ui->guiFontSizeSpinBox, "Oculars.guiPanelFontSize"); connectBoolProperty(ui->checkBoxInitialFOV, "Oculars.flagInitFOVUsage"); connectBoolProperty(ui->checkBoxInitialDirection, "Oculars.flagInitDirectionUsage"); connectBoolProperty(ui->checkBoxResolutionCriterion, "Oculars.flagShowResolutionCriterions"); connectBoolProperty(ui->requireSelectionCheckBox, "Oculars.flagRequireSelection"); connectBoolProperty(ui->limitStellarMagnitudeCheckBox, "Oculars.flagLimitMagnitude"); connectBoolProperty(ui->hideGridsLinesCheckBox, "Oculars.flagHideGridsLines"); connectBoolProperty(ui->scaleImageCircleCheckBox, "Oculars.flagScaleImageCircle"); connectBoolProperty(ui->semiTransparencyCheckBox, "Oculars.flagSemiTransparency"); connectBoolProperty(ui->checkBoxDMSDegrees, "Oculars.flagDMSDegrees"); connectBoolProperty(ui->checkBoxTypeOfMount, "Oculars.flagAutosetMountForCCD"); connectBoolProperty(ui->checkBoxTelradFOVScaling, "Oculars.flagScalingFOVForTelrad"); connectBoolProperty(ui->checkBoxToolbarButton, "Oculars.flagShowOcularsButton"); connectDoubleProperty(ui->arrowButtonScaleDoubleSpinBox, "Oculars.arrowButtonScale"); connectBoolProperty(ui->checkBoxShowCcdCropOverlay, "Oculars.flagShowCcdCropOverlay"); connectIntProperty(ui->guiCcdCropOverlaySizeSpinBox, "Oculars.ccdCropOverlaySize"); // The add & delete buttons connect(ui->addCCD, SIGNAL(clicked()), this, SLOT(insertNewCCD())); connect(ui->deleteCCD, SIGNAL(clicked()), this, SLOT(deleteSelectedCCD())); connect(ui->addOcular, SIGNAL(clicked()), this, SLOT(insertNewOcular())); connect(ui->deleteOcular, SIGNAL(clicked()), this, SLOT(deleteSelectedOcular())); connect(ui->addLens, SIGNAL(clicked()), this, SLOT(insertNewLens())); connect(ui->deleteLens, SIGNAL(clicked()), this, SLOT(deleteSelectedLens())); connect(ui->addTelescope, SIGNAL(clicked()), this, SLOT(insertNewTelescope())); connect(ui->deleteTelescope, SIGNAL(clicked()), this, SLOT(deleteSelectedTelescope())); // Validators ui->ccdName->setValidator(validatorName); ui->ocularName->setValidator(validatorName); ui->telescopeName->setValidator(validatorName); ui->lensName->setValidator(validatorName); initAboutText(); connect(ui->pushButtonMoveOcularUp, SIGNAL(pressed()), this, SLOT(moveUpSelectedOcular())); connect(ui->pushButtonMoveOcularDown, SIGNAL(pressed()), this, SLOT(moveDownSelectedOcular())); connect(ui->pushButtonMoveSensorUp, SIGNAL(pressed()), this, SLOT(moveUpSelectedSensor())); connect(ui->pushButtonMoveSensorDown, SIGNAL(pressed()), this, SLOT(moveDownSelectedSensor())); connect(ui->pushButtonMoveTelescopeUp, SIGNAL(pressed()), this, SLOT(moveUpSelectedTelescope())); connect(ui->pushButtonMoveTelescopeDown, SIGNAL(pressed()), this, SLOT(moveDownSelectedTelescope())); connect(ui->pushButtonMoveLensUp, SIGNAL(pressed()), this, SLOT(moveUpSelectedLens())); connect(ui->pushButtonMoveLensDown, SIGNAL(pressed()), this, SLOT(moveDownSelectedLens())); // The CCD mapper ccdMapper = new QDataWidgetMapper(); ccdMapper->setModel(ccdTableModel); ccdMapper->setSubmitPolicy(QDataWidgetMapper::AutoSubmit); ccdMapper->addMapping(ui->ccdName, 0); ccdMapper->addMapping(ui->ccdChipY, 1); ccdMapper->addMapping(ui->ccdChipX, 2); ccdMapper->addMapping(ui->ccdPixelY, 3); ccdMapper->addMapping(ui->ccdPixelX, 4); ccdMapper->addMapping(ui->ccdResX, 5); ccdMapper->addMapping(ui->ccdResY, 6); ccdMapper->addMapping(ui->ccdRotAngle, 7); ccdMapper->addMapping(ui->ccdBinningX, 8); ccdMapper->addMapping(ui->ccdBinningY, 9); ccdMapper->addMapping(ui->OAG_checkBox, 10); ccdMapper->addMapping(ui->OAGPrismH, 11); ccdMapper->addMapping(ui->OAGPrismW, 12); ccdMapper->addMapping(ui->OAGDist, 13); ccdMapper->addMapping(ui->OAGPrismPA, 14); ccdMapper->toFirst(); connect(ui->ccdListView->selectionModel() , SIGNAL(currentRowChanged(QModelIndex, QModelIndex)), ccdMapper, SLOT(setCurrentModelIndex(QModelIndex))); connectDoubleProperty(ui->ccdRotAngle, "Oculars.selectedCCDRotationAngle"); ui->ccdListView->setSelectionBehavior(QAbstractItemView::SelectRows); ui->ccdListView->setCurrentIndex(ccdTableModel->index(0, 1)); connect(ui->ccdChipY, SIGNAL(editingFinished()), ccdMapper, SLOT(submit())); connect(ui->ccdChipX, SIGNAL(editingFinished()), ccdMapper, SLOT(submit())); connect(ui->ccdPixelY, SIGNAL(editingFinished()), ccdMapper, SLOT(submit())); connect(ui->ccdPixelX, SIGNAL(editingFinished()), ccdMapper, SLOT(submit())); connect(ui->ccdResX, SIGNAL(editingFinished()), ccdMapper, SLOT(submit())); connect(ui->ccdResY, SIGNAL(editingFinished()), ccdMapper, SLOT(submit())); connect(ui->ccdRotAngle, SIGNAL(editingFinished()), ccdMapper, SLOT(submit())); connect(ui->ccdBinningX, SIGNAL(editingFinished()), ccdMapper, SLOT(submit())); connect(ui->ccdBinningY, SIGNAL(editingFinished()), ccdMapper, SLOT(submit())); connect(ui->OAG_checkBox,SIGNAL(stateChanged(int)), ccdMapper, SLOT(submit())); connect(ui->OAGPrismH, SIGNAL(editingFinished()), ccdMapper, SLOT(submit())); connect(ui->OAGPrismW, SIGNAL(editingFinished()), ccdMapper, SLOT(submit())); connect(ui->OAGDist, SIGNAL(editingFinished()), ccdMapper, SLOT(submit())); connect(ui->OAGPrismPA, SIGNAL(editingFinished()), ccdMapper, SLOT(submit())); // The ocular mapper ocularMapper = new QDataWidgetMapper(); ocularMapper->setModel(ocularTableModel); ocularMapper->setSubmitPolicy(QDataWidgetMapper::AutoSubmit); ocularMapper->addMapping(ui->ocularName, 0); ocularMapper->addMapping(ui->ocularAFov, 1); ocularMapper->addMapping(ui->ocularFL, 2); ocularMapper->addMapping(ui->ocularFieldStop, 3); ocularMapper->addMapping(ui->binocularsCheckBox, 4, "checked"); ocularMapper->addMapping(ui->permanentCrosshairCheckBox, 5, "checked"); ocularMapper->toFirst(); connect(ui->ocularListView->selectionModel() , SIGNAL(currentRowChanged(QModelIndex, QModelIndex)), ocularMapper, SLOT(setCurrentModelIndex(QModelIndex))); ui->ocularListView->setSelectionBehavior(QAbstractItemView::SelectRows); ui->ocularListView->setCurrentIndex(ocularTableModel->index(0, 1)); // We need particular refresh methods to see immediate feedback. connect(ui->ocularAFov, SIGNAL(editingFinished()), this, SLOT(updateOcular())); connect(ui->ocularFL, SIGNAL(editingFinished()), this, SLOT(updateOcular())); connect(ui->ocularFieldStop, SIGNAL(editingFinished()), this, SLOT(updateOcular())); connect(ui->binocularsCheckBox, SIGNAL(stateChanged(int)), this, SLOT(updateOcular())); connect(ui->permanentCrosshairCheckBox, SIGNAL(stateChanged(int)), this, SLOT(updateOcular())); // The lens mapper lensMapper = new QDataWidgetMapper(); lensMapper->setModel(lensTableModel); lensMapper->setSubmitPolicy(QDataWidgetMapper::AutoSubmit); lensMapper->addMapping(ui->lensName, 0); lensMapper->addMapping(ui->lensMultiplier, 1); lensMapper->toFirst(); connect(ui->lensListView->selectionModel(), SIGNAL(currentRowChanged(QModelIndex, QModelIndex)), lensMapper, SLOT(setCurrentModelIndex(QModelIndex))); ui->lensListView->setSelectionBehavior(QAbstractItemView::SelectRows); ui->lensListView->setCurrentIndex(lensTableModel->index(0, 1)); connect(ui->lensMultiplier, SIGNAL(editingFinished()), this, SLOT(updateLens())); // The telescope mapper telescopeMapper = new QDataWidgetMapper(); telescopeMapper->setModel(telescopeTableModel); telescopeMapper->setSubmitPolicy(QDataWidgetMapper::AutoSubmit); telescopeMapper->addMapping(ui->telescopeName, 0); telescopeMapper->addMapping(ui->telescopeDiameter, 1); telescopeMapper->addMapping(ui->telescopeFL, 2); telescopeMapper->addMapping(ui->telescopeHFlip, 3, "checked"); telescopeMapper->addMapping(ui->telescopeVFlip, 4, "checked"); telescopeMapper->addMapping(ui->telescopeEQ, 5, "checked"); telescopeMapper->toFirst(); connect(ui->telescopeListView->selectionModel() , SIGNAL(currentRowChanged(QModelIndex, QModelIndex)), telescopeMapper, SLOT(setCurrentModelIndex(QModelIndex))); ui->telescopeListView->setSelectionBehavior(QAbstractItemView::SelectRows); ui->telescopeListView->setCurrentIndex(telescopeTableModel->index(0, 1)); connect(ui->telescopeDiameter, SIGNAL(editingFinished()), this, SLOT(updateTelescope())); connect(ui->telescopeFL, SIGNAL(editingFinished()), this, SLOT(updateTelescope())); connect(ui->telescopeHFlip, SIGNAL(stateChanged(int)), this, SLOT(updateTelescope())); connect(ui->telescopeVFlip, SIGNAL(stateChanged(int)), this, SLOT(updateTelescope())); connect(ui->telescopeEQ, SIGNAL(stateChanged(int)), this, SLOT(updateTelescope())); connect(ui->binocularsCheckBox, SIGNAL(toggled(bool)), this, SLOT(setLabelsDescriptionText(bool))); }
void TCluster::handleEvent(TEvent &event) { TView::handleEvent(event); if (!(options & ofSelectable)) return; if (event.what == evMouseDown) { TPoint mouse = makeLocal(event.mouse.where); int i = findSel(mouse); if ((i != -1) && buttonState(i)) sel = i; drawView(); do { mouse = makeLocal(event.mouse.where); if ((findSel(mouse) == sel) && buttonState(sel)) showCursor(); else hideCursor(); } while (mouseEvent(event, evMouseMove)); showCursor(); mouse = makeLocal(event.mouse.where); if (findSel(mouse) == sel) { press(sel); drawView(); } clearEvent(event); } else if (event.what == evKeyDown) { int s = sel; switch (ctrlToArrow(event.keyDown.keyCode)) { case kbUp: if ((state & sfFocused) != 0) { int i = 0; do { i++; s--; if (s < 0) s = strings->getCount() - 1; } while (!(buttonState(s) || (i > strings->getCount()))); moveSel(i, s); clearEvent(event); } break; case kbDown: if ((state & sfFocused) != 0) { int i = 0; do { i++; s++; if (s >= strings->getCount()) s = 0; } while (!(buttonState(s) || (i > strings->getCount()))); moveSel(i, s); clearEvent(event); } break; case kbRight: if ((state & sfFocused) != 0) { int i = 0; do { i++; s += size.y; if (s >= strings->getCount()) { // BUG FIX - EFW - 10/25/94 s = (s + 1) % size.y; if (s >= strings->getCount()) s = 0; } } while (!(buttonState(s) || (i > strings->getCount()))); moveSel(i, s); // BUG FIX - EFW - 10/25/94 clearEvent(event); } break; case kbLeft: if ((state & sfFocused) != 0) { int i = 0; do { i++; if (s > 0) { s -= size.y; if (s < 0) { s = ((strings->getCount() + size.y - 1) / size.y) * size.y + s - 1; if (s >= strings->getCount()) s = strings->getCount() - 1; } } else s = strings->getCount() - 1; } while (!(buttonState(s) || (i > strings->getCount()))); moveSel(i, s); // BUG FIX - EFW - 10/25/94 clearEvent(event); } break; default: for (int i = 0; i < strings->getCount(); i++) { char c = hotKey((char *)(strings->at(i))); if (getAltCode(c) == event.keyDown.keyCode || ((owner->phase == phPostProcess || (state & sfFocused) != 0 ) && c != 0 && toupper(event.keyDown.charScan.charCode) == c ) ) { if (buttonState(i)) { if (focus()) { sel = i; movedTo(sel); press(sel); drawView(); } clearEvent(event); } return; } } if (event.keyDown.charScan.charCode == ' ' && (state & sfFocused) != 0 ) { press(sel); drawView(); clearEvent(event); } } } }
// Initialize the dialog widgets and connect the signals/slots void SearchDialog::createDialogContent() { ui->setupUi(dialog); connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); connect(ui->lineEditSearchSkyObject, SIGNAL(textChanged(const QString&)), this, SLOT(onSearchTextChanged(const QString&))); connect(ui->pushButtonGotoSearchSkyObject, SIGNAL(clicked()), this, SLOT(gotoObject())); onSearchTextChanged(ui->lineEditSearchSkyObject->text()); connect(ui->lineEditSearchSkyObject, SIGNAL(returnPressed()), this, SLOT(gotoObject())); connect(ui->lineEditSearchSkyObject, SIGNAL(selectionChanged()), this, SLOT(setHasSelectedFlag())); connect(ui->lineEditSearchSkyObject, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(showContextMenu(QPoint))); ui->lineEditSearchSkyObject->installEventFilter(this); #ifdef Q_OS_WIN //Kinetic scrolling for tablet pc and pc QList<QWidget *> addscroll; addscroll << ui->objectsListWidget; installKineticScrolling(addscroll); #endif populateCoordinateSystemsList(); populateCoordinateAxis(); int idx = ui->coordinateSystemComboBox->findData(getCurrentCoordinateSystemKey(), Qt::UserRole, Qt::MatchCaseSensitive); if (idx==-1) { // Use equatorialJ2000 as default idx = ui->coordinateSystemComboBox->findData(QVariant("equatorialJ2000"), Qt::UserRole, Qt::MatchCaseSensitive); } ui->coordinateSystemComboBox->setCurrentIndex(idx); connect(ui->coordinateSystemComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(setCoordinateSystem(int))); connect(ui->AxisXSpinBox, SIGNAL(valueChanged()), this, SLOT(manualPositionChanged())); connect(ui->AxisYSpinBox, SIGNAL(valueChanged()), this, SLOT(manualPositionChanged())); connect(ui->alphaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->betaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->gammaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->deltaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->epsilonPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->zetaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->etaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->thetaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->iotaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->kappaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->lambdaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->muPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->nuPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->xiPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->omicronPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->piPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->rhoPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->sigmaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->tauPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->upsilonPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->phiPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->chiPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->psiPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->omegaPushButton, SIGNAL(clicked(bool)), this, SLOT(greekLetterClicked())); connect(ui->checkBoxUseSimbad, SIGNAL(clicked(bool)), this, SLOT(enableSimbadSearch(bool))); ui->checkBoxUseSimbad->setChecked(useSimbad); populateSimbadServerList(); idx = ui->serverListComboBox->findData(simbadServerUrl, Qt::UserRole, Qt::MatchCaseSensitive); if (idx==-1) { // Use University of Strasbourg as default idx = ui->serverListComboBox->findData(QVariant(DEF_SIMBAD_URL), Qt::UserRole, Qt::MatchCaseSensitive); } ui->serverListComboBox->setCurrentIndex(idx); connect(ui->serverListComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(selectSimbadServer(int))); connect(ui->checkBoxUseStartOfWords, SIGNAL(clicked(bool)), this, SLOT(enableStartOfWordsAutofill(bool))); ui->checkBoxUseStartOfWords->setChecked(useStartOfWords); // list views initialization connect(ui->objectTypeComboBox, SIGNAL(activated(int)), this, SLOT(updateListWidget(int))); connect(ui->searchInListLineEdit, SIGNAL(textChanged(QString)), this, SLOT(searchListChanged(QString))); connect(ui->searchInEnglishCheckBox, SIGNAL(toggled(bool)), this, SLOT(updateListTab())); connect(ui->tabWidget, SIGNAL(currentChanged(int)), this, SLOT(updateListTab())); updateListTab(); // Set the focus directly on the line edit if (ui->lineEditSearchSkyObject->isEnabled()) ui->lineEditSearchSkyObject->setFocus(); }
// TBD - check messages. bool CubeDocBase::realOpen(const string& name, bool* gotSolutions) { MyFile rdfl; #ifdef XX_QT_CORE_LIB if (!rdfl.openRead(name.c_str())) { m_lastMsg = "failed opening file " + name; return false; } #else rdfl.openBuf(name.c_str()); #endif bool hasSolutions = false; unique_ptr<BuildWorld> newbuild(new BuildWorld); if (!newbuild->loadFrom(&rdfl)) { // no build, we can't do nothing. rdfl.close(); m_lastMsg = "Error opening solution file.\nfile: " + name + "\n\nUnable to read shape information"; return false; } // generate the shape from the build. this is the shape we're going to use in the end unique_ptr<Shape> gendshape(new Shape); gendshape->generate(newbuild.get()); // get the return value? no real need to. unique_ptr<Solutions> newslvs; unique_ptr<Shape> loadedshp(new Shape); if (!loadedshp->loadFrom(&rdfl)) { // no shape (hence no solutions) but there is a build loadedshp.reset(); // get rid of it, its no good. // newbuild - no call to justGen (stay with ctor values) } else // there is a shape loaded (you can't have solutions without a shape in the file.) { // don't use the shape just loaded, instead, generate the build, and draw a transform // from the loaded shape for the genereted one. // TBD MOVE THIS. only needed if there are solutions. TTransformVec movedTo(loadedshp->fcn); bool trivialTransform = false; if (!loadedshp->createTrasformTo(gendshape.get(), movedTo, &trivialTransform)) { m_lastMsg = "failed shape transform, bug."; return false; } loadedshp.reset(); // we're done with it. newbuild->justGen(); // shouldn't gen it next time. newslvs.reset(new Solutions(gendshape->fcn)); if (!newslvs->readFrom(&rdfl, gendshape.get())) { m_lastMsg = "failed reading"; newslvs.reset(); return false; } else { // has solutions if (newslvs->slvsz != gendshape->fcn) { // solutions has errors m_lastMsg = "Error opening solution file.\nfile: " + name + "\n\nFile contains shape faces inconsistency\nSolutions not loaded"; newslvs.reset(); return false; } else { if (!trivialTransform) newslvs->transform(movedTo); hasSolutions = true; } } } // don't do anything before all the gui is done (messageboxes etc') // because a paint to the build would reveal something half baked. m_build.reset(newbuild.release()); m_shp.reset(gendshape.release()); // directly initialize the step indicator now. m_nUpToStep = m_shp->fcn; // what to do with solutions? if (hasSolutions) { m_slvs.reset(newslvs.release()); m_nCurSlv = 0; // re-set it from -1 *gotSolutions = true; } else // an open without solutions { if (m_shp.get() != nullptr) m_slvs->clear(m_shp->fcn); else m_slvs->clear(); // size will get set when generated m_nCurSlv = 0; *gotSolutions = false; } rdfl.close(); return true; }
// Initialize the dialog widgets and connect the signals/slots void LocationDialog::createDialogContent() { // We try to directly connect to the observer slots as much as we can ui->setupUi(dialog); connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); // Init the SpinBox entries ui->longitudeSpinBox->setDisplayFormat(AngleSpinBox::DMSSymbols); ui->longitudeSpinBox->setPrefixType(AngleSpinBox::Longitude); ui->longitudeSpinBox->setMinimum(-180.0, true); ui->longitudeSpinBox->setMaximum( 180.0, true); ui->longitudeSpinBox->setWrapping(true); ui->latitudeSpinBox->setDisplayFormat(AngleSpinBox::DMSSymbols); ui->latitudeSpinBox->setPrefixType(AngleSpinBox::Latitude); ui->latitudeSpinBox->setMinimum(-90.0, true); ui->latitudeSpinBox->setMaximum( 90.0, true); ui->latitudeSpinBox->setWrapping(false); QSortFilterProxyModel *proxyModel = new QSortFilterProxyModel(this); proxyModel->setSourceModel((QAbstractItemModel*)StelApp::getInstance().getLocationMgr().getModelAll()); proxyModel->sort(0, Qt::AscendingOrder); proxyModel->setFilterCaseSensitivity(Qt::CaseInsensitive); ui->citiesListView->setModel(proxyModel); #ifdef Q_OS_WIN //Kinetic scrolling for tablet pc and pc QList<QWidget *> addscroll; addscroll << ui->citiesListView; installKineticScrolling(addscroll); #endif populatePlanetList(); populateCountryList(); connect(ui->citySearchLineEdit, SIGNAL(textChanged(const QString&)), proxyModel, SLOT(setFilterWildcard(const QString&))); connect(ui->citiesListView, SIGNAL(clicked(const QModelIndex&)), this, SLOT(setPositionFromList(const QModelIndex&))); // Connect all the QT signals connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); connect(ui->mapLabel, SIGNAL(positionChanged(double, double)), this, SLOT(setPositionFromMap(double, double))); connect(ui->addLocationToListPushButton, SIGNAL(clicked()), this, SLOT(addCurrentLocationToList())); connect(ui->deleteLocationFromListPushButton, SIGNAL(clicked()), this, SLOT(deleteCurrentLocationFromList())); connect(ui->resetListPushButton, SIGNAL(clicked()), this, SLOT(resetCompleteList())); connect(ui->countryNameComboBox, SIGNAL(activated(const QString &)), this, SLOT(filterSitesByCountry())); StelCore* core = StelApp::getInstance().getCore(); const StelLocation& currentLocation = core->getCurrentLocation(); bool b = (currentLocation.getID() == core->getDefaultLocationID()); QSettings* conf = StelApp::getInstance().getSettings(); if (conf->value("init_location/location", "auto").toString() == "auto") { ui->useIpQueryCheckBox->setChecked(true); b = false; } setFieldsFromLocation(currentLocation); updateDefaultLocationControls(b); connect(ui->useIpQueryCheckBox, SIGNAL(clicked(bool)), this, SLOT(ipQueryLocation(bool))); connect(ui->useAsDefaultLocationCheckBox, SIGNAL(clicked(bool)), this, SLOT(setDefaultLocation(bool))); connect(ui->pushButtonReturnToDefault, SIGNAL(clicked()), core, SLOT(returnToDefaultLocation())); connectEditSignals(); connect(core, SIGNAL(locationChanged(StelLocation)), this, SLOT(updateFromProgram(StelLocation))); ui->citySearchLineEdit->setFocus(); }
void ArchaeoLinesDialog::createDialogContent() { al = GETSTELMODULE(ArchaeoLines); ui->setupUi(dialog); #ifdef Q_OS_WIN //Kinetic scrolling for tablet pc and pc QList<QWidget *> addscroll; addscroll << ui->aboutTextBrowser; installKineticScrolling(addscroll); #endif connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); //ui->useDmsFormatCheckBox->setChecked(al->isDmsFormat()); //connect(ui->useDmsFormatCheckBox, SIGNAL(toggled(bool)), al, SLOT(useDmsFormat(bool))); ui->equinoxCheckBox->setChecked(al->isEquinoxDisplayed()); connect(ui->equinoxCheckBox, SIGNAL(toggled(bool)), al, SLOT(showEquinox(bool))); ui->solsticesCheckBox->setChecked(al->isSolsticesDisplayed()); connect(ui->solsticesCheckBox, SIGNAL(toggled(bool)), al, SLOT(showSolstices(bool))); ui->crossquarterCheckBox->setChecked(al->isCrossquartersDisplayed()); connect(ui->crossquarterCheckBox, SIGNAL(toggled(bool)), al, SLOT(showCrossquarters(bool))); ui->majorStandstillCheckBox->setChecked(al->isMajorStandstillsDisplayed()); connect(ui->majorStandstillCheckBox, SIGNAL(toggled(bool)), al, SLOT(showMajorStandstills(bool))); ui->minorStandstillCheckBox->setChecked(al->isMinorStandstillsDisplayed()); connect(ui->minorStandstillCheckBox, SIGNAL(toggled(bool)), al, SLOT(showMinorStandstills(bool))); ui->zenithPassageCheckBox->setChecked(al->isZenithPassageDisplayed()); connect(ui->zenithPassageCheckBox, SIGNAL(toggled(bool)), al, SLOT(showZenithPassage(bool))); ui->nadirPassageCheckBox->setChecked(al->isNadirPassageDisplayed()); connect(ui->nadirPassageCheckBox, SIGNAL(toggled(bool)), al, SLOT(showNadirPassage(bool))); ui->selectedObjectCheckBox->setChecked(al->isSelectedObjectDisplayed()); connect(ui->selectedObjectCheckBox, SIGNAL(toggled(bool)), al, SLOT(showSelectedObject(bool))); ui->currentSunCheckBox->setChecked(al->isCurrentSunDisplayed()); connect(ui->currentSunCheckBox, SIGNAL(toggled(bool)), al, SLOT(showCurrentSun(bool))); ui->currentMoonCheckBox->setChecked(al->isCurrentMoonDisplayed()); connect(ui->currentMoonCheckBox, SIGNAL(toggled(bool)), al, SLOT(showCurrentMoon(bool))); // Planet ComboBox requires special handling! setCurrentPlanetFromApp(); connect(al, SIGNAL(currentPlanetChanged(ArchaeoLine::Line)), this, SLOT(setCurrentPlanetFromApp())); connect(ui->currentPlanetComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(setCurrentPlanetFromGUI(int))); ui->customAzimuth1CheckBox->setChecked(al->isCustomAzimuth1Displayed()); connect(ui->customAzimuth1CheckBox, SIGNAL(toggled(bool)), al, SLOT(showCustomAzimuth1(bool))); ui->customAzimuth2CheckBox->setChecked(al->isCustomAzimuth2Displayed()); connect(ui->customAzimuth2CheckBox, SIGNAL(toggled(bool)), al, SLOT(showCustomAzimuth2(bool))); ui->customAzimuth1DoubleSpinBox->setValue(al->getLineAngle(ArchaeoLine::CustomAzimuth1)); ui->customAzimuth2DoubleSpinBox->setValue(al->getLineAngle(ArchaeoLine::CustomAzimuth2)); connect(ui->customAzimuth1DoubleSpinBox, SIGNAL(valueChanged(double)), al, SLOT(setCustomAzimuth1(double))); connect(ui->customAzimuth2DoubleSpinBox, SIGNAL(valueChanged(double)), al, SLOT(setCustomAzimuth2(double))); ui->customAzimuth1LineEdit->setText(al->getLineLabel(ArchaeoLine::CustomAzimuth1)); ui->customAzimuth2LineEdit->setText(al->getLineLabel(ArchaeoLine::CustomAzimuth2)); connect(ui->customAzimuth1LineEdit, SIGNAL(textChanged(QString)), al, SLOT(setCustomAzimuth1Label(QString))); connect(ui->customAzimuth2LineEdit, SIGNAL(textChanged(QString)), al, SLOT(setCustomAzimuth2Label(QString))); equinoxColor = al->getLineColor(ArchaeoLine::Equinox); solsticeColor = al->getLineColor(ArchaeoLine::Solstices); crossquarterColor = al->getLineColor(ArchaeoLine::Crossquarters); majorStandstillColor = al->getLineColor(ArchaeoLine::MajorStandstill); minorStandstillColor = al->getLineColor(ArchaeoLine::MinorStandstill); zenithPassageColor = al->getLineColor(ArchaeoLine::ZenithPassage); nadirPassageColor = al->getLineColor(ArchaeoLine::NadirPassage); selectedObjectColor = al->getLineColor(ArchaeoLine::SelectedObject); currentSunColor = al->getLineColor(ArchaeoLine::CurrentSun); currentMoonColor = al->getLineColor(ArchaeoLine::CurrentMoon); currentPlanetColor = al->getLineColor(ArchaeoLine::CurrentPlanetNone); customAzimuth1Color = al->getLineColor(ArchaeoLine::CustomAzimuth1); customAzimuth2Color = al->getLineColor(ArchaeoLine::CustomAzimuth2); equinoxColorPixmap=QPixmap(48, 12); equinoxColorPixmap.fill(equinoxColor); ui->equinoxColorToolButton->setIconSize(QSize(48, 12)); ui->equinoxColorToolButton->setIcon(QIcon(equinoxColorPixmap)); solsticeColorPixmap=QPixmap(48, 12); solsticeColorPixmap.fill(solsticeColor); ui->solsticesColorToolButton->setIconSize(QSize(48, 12)); ui->solsticesColorToolButton->setIcon(QIcon(solsticeColorPixmap)); crossquarterColorPixmap=QPixmap(48, 12); crossquarterColorPixmap.fill(crossquarterColor); ui->crossquarterColorToolButton->setIconSize(QSize(48, 12)); ui->crossquarterColorToolButton->setIcon(QIcon(crossquarterColorPixmap)); minorStandstillColorPixmap=QPixmap(48, 12); minorStandstillColorPixmap.fill(minorStandstillColor); ui->minorStandstillColorToolButton->setIconSize(QSize(48, 12)); ui->minorStandstillColorToolButton->setIcon(QIcon(minorStandstillColorPixmap)); majorStandstillColorPixmap=QPixmap(48, 12); majorStandstillColorPixmap.fill(majorStandstillColor); ui->majorStandstillColorToolButton->setIconSize(QSize(48, 12)); ui->majorStandstillColorToolButton->setIcon(QIcon(majorStandstillColorPixmap)); zenithPassageColorPixmap=QPixmap(48, 12); zenithPassageColorPixmap.fill(zenithPassageColor); ui->zenithPassageColorToolButton->setIconSize(QSize(48, 12)); ui->zenithPassageColorToolButton->setIcon(QIcon(zenithPassageColorPixmap)); nadirPassageColorPixmap=QPixmap(48, 12); nadirPassageColorPixmap.fill(nadirPassageColor); ui->nadirPassageColorToolButton->setIconSize(QSize(48, 12)); ui->nadirPassageColorToolButton->setIcon(QIcon(nadirPassageColorPixmap)); selectedObjectColorPixmap=QPixmap(48, 12); selectedObjectColorPixmap.fill(selectedObjectColor); ui->selectedObjectColorToolButton->setIconSize(QSize(48, 12)); ui->selectedObjectColorToolButton->setIcon(QIcon(selectedObjectColorPixmap)); currentSunColorPixmap=QPixmap(48, 12); currentSunColorPixmap.fill(currentSunColor); ui->currentSunColorToolButton->setIconSize(QSize(48, 12)); ui->currentSunColorToolButton->setIcon(QIcon(currentSunColorPixmap)); currentMoonColorPixmap=QPixmap(48, 12); currentMoonColorPixmap.fill(currentMoonColor); ui->currentMoonColorToolButton->setIconSize(QSize(48, 12)); ui->currentMoonColorToolButton->setIcon(QIcon(currentMoonColorPixmap)); currentPlanetColorPixmap=QPixmap(48, 12); currentPlanetColorPixmap.fill(currentPlanetColor); ui->currentPlanetColorToolButton->setIconSize(QSize(48, 12)); ui->currentPlanetColorToolButton->setIcon(QIcon(currentPlanetColorPixmap)); customAzimuth1ColorPixmap=QPixmap(48, 12); customAzimuth1ColorPixmap.fill(customAzimuth1Color); ui->customAzimuth1ColorToolButton->setIconSize(QSize(48, 12)); ui->customAzimuth1ColorToolButton->setIcon(QIcon(customAzimuth1ColorPixmap)); customAzimuth2ColorPixmap=QPixmap(48, 12); customAzimuth2ColorPixmap.fill(customAzimuth2Color); ui->customAzimuth2ColorToolButton->setIconSize(QSize(48, 12)); ui->customAzimuth2ColorToolButton->setIcon(QIcon(customAzimuth2ColorPixmap)); connect(ui->equinoxColorToolButton, SIGNAL(released()), this, SLOT(askEquinoxColor())); connect(ui->solsticesColorToolButton, SIGNAL(released()), this, SLOT(askSolsticeColor())); connect(ui->crossquarterColorToolButton, SIGNAL(released()), this, SLOT(askCrossquarterColor())); connect(ui->majorStandstillColorToolButton, SIGNAL(released()), this, SLOT(askMajorStandstillColor())); connect(ui->minorStandstillColorToolButton, SIGNAL(released()), this, SLOT(askMinorStandstillColor())); connect(ui->zenithPassageColorToolButton, SIGNAL(released()), this, SLOT(askZenithPassageColor())); connect(ui->nadirPassageColorToolButton, SIGNAL(released()), this, SLOT(askNadirPassageColor())); connect(ui->selectedObjectColorToolButton, SIGNAL(released()), this, SLOT(askSelectedObjectColor())); connect(ui->currentSunColorToolButton, SIGNAL(released()), this, SLOT(askCurrentSunColor())); connect(ui->currentMoonColorToolButton, SIGNAL(released()), this, SLOT(askCurrentMoonColor())); connect(ui->currentPlanetColorToolButton, SIGNAL(released()), this, SLOT(askCurrentPlanetColor())); connect(ui->customAzimuth1ColorToolButton, SIGNAL(released()), this, SLOT(askCustomAzimuth1Color())); connect(ui->customAzimuth2ColorToolButton, SIGNAL(released()), this, SLOT(askCustomAzimuth2Color())); connect(ui->restoreDefaultsButton, SIGNAL(clicked()), this, SLOT(resetArchaeoLinesSettings())); // We must apparently warn about a potential problem, but only on Windows. (QTBUG-35302) #ifndef Q_OS_WIN ui->switchToWindowedModeLabel->hide(); #endif setAboutHtml(); }
// Initialize the dialog widgets and connect the signals/slots void ObservabilityDialog::createDialogContent() { ui->setupUi(dialog); ui->tabs->setCurrentIndex(0); connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); Observability* plugin = GETSTELMODULE(Observability); #ifdef Q_OS_WIN //Kinetic scrolling for tablet pc and pc QList<QWidget *> addscroll; addscroll << ui->aboutTextBrowser; installKineticScrolling(addscroll); #endif // Settings: // clicked() is called only when the user makes an input, // so we avoid an endless loop when setting the value in updateControls(). connect(ui->todayCheckBox, SIGNAL(clicked(bool)), plugin, SLOT(enableTodayField(bool))); connect(ui->acroCosCheckBox, SIGNAL(clicked(bool)), plugin, SLOT(enableAcroCosField(bool))); connect(ui->oppositionCheckBox, SIGNAL(clicked(bool)), plugin, SLOT(enableOppositionField(bool))); connect(ui->goodNightsCheckBox, SIGNAL(clicked(bool)), plugin, SLOT(enableGoodNightsField(bool))); connect(ui->fullMoonCheckBox, SIGNAL(clicked(bool)), plugin, SLOT(enableFullMoonField(bool))); connect(ui->redSlider, SIGNAL(sliderMoved(int)), this, SLOT(setColor())); connect(ui->greenSlider, SIGNAL(sliderMoved(int)), this, SLOT(setColor())); connect(ui->blueSlider, SIGNAL(sliderMoved(int)), this, SLOT(setColor())); // Isn't valueChanged() better? But then we'll have to block // signlas when settting the slider values. connect(ui->fontSize, SIGNAL(sliderMoved(int)), plugin, SLOT(setFontSize(int))); connect(ui->sunAltitudeSlider, SIGNAL(sliderMoved(int)), plugin, SLOT(setTwilightAltitude(int))); connect(ui->sunAltitudeSlider, SIGNAL(sliderMoved(int)), this, SLOT(updateAltitudeLabel(int))); connect(ui->horizonAltitudeSlider, SIGNAL(sliderMoved(int)), plugin, SLOT(setHorizonAltitude(int))); connect(ui->horizonAltitudeSlider, SIGNAL(sliderMoved(int)), this, SLOT(updateHorizonLabel(int))); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); connect(ui->restoreDefaultsButton, SIGNAL(clicked()), plugin, SLOT(resetConfiguration())); // TODO: The plug-in should emit a signal when settings are changed. // This works, because slots are called in the order they were connected. connect(ui->restoreDefaultsButton, SIGNAL(clicked()), this, SLOT(updateControls())); connect(ui->saveSettingsButton, SIGNAL(clicked()), plugin, SLOT(saveConfiguration())); // About tab setAboutHtml(); StelGui* gui = dynamic_cast<StelGui*>(StelApp::getInstance().getGui()); if(gui!=NULL) ui->aboutTextBrowser->document()->setDefaultStyleSheet(QString(gui->getStelStyle().htmlStyleSheet)); updateControls(); }
// Initialize the dialog widgets and connect the signals/slots void ExoplanetsDialog::createDialogContent() { ep = GETSTELMODULE(Exoplanets); ui->setupUi(dialog); ui->tabs->setCurrentIndex(0); connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); // Kinetic scrolling kineticScrollingList << ui->aboutTextBrowser << ui->infoTextBrowser << ui->websitesTextBrowser; StelGui* gui= dynamic_cast<StelGui*>(StelApp::getInstance().getGui()); if (gui) { enableKineticScrolling(gui->getFlagUseKineticScrolling()); connect(gui, SIGNAL(flagUseKineticScrollingChanged(bool)), this, SLOT(enableKineticScrolling(bool))); } // Settings tab / updates group ui->displayAtStartupCheckBox->setChecked(ep->getEnableAtStartup()); connect(ui->displayAtStartupCheckBox, SIGNAL(stateChanged(int)), this, SLOT(setDisplayAtStartupEnabled(int))); ui->displayModeCheckBox->setChecked(ep->getDisplayMode()); connect(ui->displayModeCheckBox, SIGNAL(stateChanged(int)), this, SLOT(setDistributionEnabled(int))); ui->displayShowExoplanetsButton->setChecked(ep->getFlagShowExoplanetsButton()); connect(ui->displayShowExoplanetsButton, SIGNAL(stateChanged(int)), this, SLOT(setDisplayShowExoplanetsButton(int))); ui->timelineModeCheckBox->setChecked(ep->getTimelineMode()); connect(ui->timelineModeCheckBox, SIGNAL(stateChanged(int)), this, SLOT(setTimelineEnabled(int))); ui->habitableModeCheckBox->setChecked(ep->getHabitableMode()); connect(ui->habitableModeCheckBox, SIGNAL(stateChanged(int)), this, SLOT(setHabitableEnabled(int))); ui->displayShowDesignationsCheckBox->setChecked(ep->getFlagShowExoplanetsDesignations()); connect(ui->displayShowDesignationsCheckBox, SIGNAL(stateChanged(int)), this, SLOT(setDisplayShowExoplanetsDesignations(int))); connect(ui->internetUpdatesCheckbox, SIGNAL(stateChanged(int)), this, SLOT(setUpdatesEnabled(int))); connect(ui->updateButton, SIGNAL(clicked()), this, SLOT(updateJSON())); connect(ep, SIGNAL(updateStateChanged(Exoplanets::UpdateState)), this, SLOT(updateStateReceiver(Exoplanets::UpdateState))); connect(ep, SIGNAL(jsonUpdateComplete(void)), this, SLOT(updateCompleteReceiver(void))); connect(ui->updateFrequencySpinBox, SIGNAL(valueChanged(int)), this, SLOT(setUpdateValues(int))); refreshUpdateValues(); // fetch values for last updated and so on // if the state didn't change, setUpdatesEnabled will not be called, so we force it setUpdatesEnabled(ui->internetUpdatesCheckbox->checkState()); connectColorButton(ui->exoplanetMarkerColor, "Exoplanets.markerColor", "Exoplanets/exoplanet_marker_color"); connectColorButton(ui->habitableExoplanetMarkerColor, "Exoplanets.habitableColor", "Exoplanets/habitable_exoplanet_marker_color"); updateTimer = new QTimer(this); connect(updateTimer, SIGNAL(timeout()), this, SLOT(refreshUpdateValues())); updateTimer->start(7000); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); connect(ui->restoreDefaultsButton, SIGNAL(clicked()), this, SLOT(restoreDefaults())); connect(ui->saveSettingsButton, SIGNAL(clicked()), this, SLOT(saveSettings())); connect(ui->plotDiagram, SIGNAL(clicked()), this, SLOT(drawDiagram())); populateTemperatureScales(); int idx = ui->temperatureScaleComboBox->findData(ep->getCurrentTemperatureScaleKey(), Qt::UserRole, Qt::MatchCaseSensitive); if (idx==-1) { // Use Celsius as default idx = ui->temperatureScaleComboBox->findData(QVariant("Celsius"), Qt::UserRole, Qt::MatchCaseSensitive); } ui->temperatureScaleComboBox->setCurrentIndex(idx); connect(ui->temperatureScaleComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(setTemperatureScale(int))); // About & Info tabs setAboutHtml(); setInfoHtml(); setWebsitesHtml(); if(gui!=Q_NULLPTR) { ui->aboutTextBrowser->document()->setDefaultStyleSheet(QString(gui->getStelStyle().htmlStyleSheet)); ui->infoTextBrowser->document()->setDefaultStyleSheet(QString(gui->getStelStyle().htmlStyleSheet)); ui->websitesTextBrowser->document()->setDefaultStyleSheet(QString(gui->getStelStyle().htmlStyleSheet)); } populateDiagramsList(); updateGuiFromSettings(); }
void TCluster::handleEvent( TEvent& event ) { TView::handleEvent(event); if( event.what == evMouseDown ) { TPoint mouse = makeLocal( event.mouse.where ); int i = findSel(mouse); if( i != -1 ) sel = i; drawView(); do { mouse = makeLocal( event.mouse.where ); if( findSel(mouse) == sel ) showCursor(); else hideCursor(); } while( mouseEvent(event,evMouseMove) ); showCursor(); mouse = makeLocal( event.mouse.where ); if( findSel(mouse) == sel ) { press(sel); drawView(); } clearEvent(event); } else if( event.what == evKeyDown ) switch (ctrlToArrow(event.keyDown.keyCode)) { case kbUp: if( (state & sfFocused) != 0 ) { if( --sel < 0 ) sel = strings->getCount()-1; movedTo(sel); drawView(); clearEvent(event); } break; case kbDown: if( (state & sfFocused) != 0 ) { if( ++sel >= strings->getCount() ) sel = 0; movedTo(sel); drawView(); clearEvent(event); } break; case kbRight: if( (state & sfFocused) != 0 ) { sel += size.y; if( sel >= strings->getCount() ) { sel = (sel + 1) % size.y; if( sel >= strings->getCount() ) sel = 0; } movedTo(sel); drawView(); clearEvent(event); } break; case kbLeft: if( (state & sfFocused) != 0 ) { if( sel > 0 ) { sel -= size.y; if( sel < 0 ) { sel = ((strings->getCount()+size.y-1) /size.y)*size.y + sel - 1; if( sel >= strings->getCount() ) sel = strings->getCount()-1; } } else sel = strings->getCount()-1; movedTo(sel); drawView(); clearEvent(event); } break; default: for( int i = 0; i < strings->getCount(); i++ ) { char c = hotKey( (char *)(strings->at(i)) ); if( getAltCode(c) == event.keyDown.keyCode || ( ( owner->phase == phPostProcess || (state & sfFocused) != 0 ) && c != 0 && toupper(event.keyDown.charScan.charCode) == c ) ) { select(); sel = i; movedTo(sel); press(sel); drawView(); clearEvent(event); return; } } if( event.keyDown.charScan.charCode == ' ' && (state & sfFocused) != 0 ) { press(sel); drawView(); clearEvent(event); } } }
// Initialize the dialog widgets and connect the signals/slots void ExoplanetsDialog::createDialogContent() { ep = GETSTELMODULE(Exoplanets); ui->setupUi(dialog); ui->tabs->setCurrentIndex(0); connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate())); #ifdef Q_OS_WIN //Kinetic scrolling for tablet pc and pc QList<QWidget *> addscroll; addscroll << ui->aboutTextBrowser << ui->infoTextBrowser << ui->websitesTextBrowser; installKineticScrolling(addscroll); #endif // Settings tab / updates group ui->displayAtStartupCheckBox->setChecked(ep->getEnableAtStartup()); connect(ui->displayAtStartupCheckBox, SIGNAL(stateChanged(int)), this, SLOT(setDisplayAtStartupEnabled(int))); ui->displayModeCheckBox->setChecked(ep->getDisplayMode()); connect(ui->displayModeCheckBox, SIGNAL(stateChanged(int)), this, SLOT(setDistributionEnabled(int))); ui->displayShowExoplanetsButton->setChecked(ep->getFlagShowExoplanetsButton()); connect(ui->displayShowExoplanetsButton, SIGNAL(stateChanged(int)), this, SLOT(setDisplayShowExoplanetsButton(int))); ui->timelineModeCheckBox->setChecked(ep->getTimelineMode()); connect(ui->timelineModeCheckBox, SIGNAL(stateChanged(int)), this, SLOT(setTimelineEnabled(int))); ui->habitableModeCheckBox->setChecked(ep->getHabitableMode()); connect(ui->habitableModeCheckBox, SIGNAL(stateChanged(int)), this, SLOT(setHabitableEnabled(int))); connect(ui->internetUpdatesCheckbox, SIGNAL(stateChanged(int)), this, SLOT(setUpdatesEnabled(int))); connect(ui->updateButton, SIGNAL(clicked()), this, SLOT(updateJSON())); connect(ep, SIGNAL(updateStateChanged(Exoplanets::UpdateState)), this, SLOT(updateStateReceiver(Exoplanets::UpdateState))); connect(ep, SIGNAL(jsonUpdateComplete(void)), this, SLOT(updateCompleteReceiver(void))); connect(ep, SIGNAL(jsonUpdateComplete(void)), ep, SLOT(reloadCatalog())); connect(ui->updateFrequencySpinBox, SIGNAL(valueChanged(int)), this, SLOT(setUpdateValues(int))); refreshUpdateValues(); // fetch values for last updated and so on // if the state didn't change, setUpdatesEnabled will not be called, so we force it setUpdatesEnabled(ui->internetUpdatesCheckbox->checkState()); updateTimer = new QTimer(this); connect(updateTimer, SIGNAL(timeout()), this, SLOT(refreshUpdateValues())); updateTimer->start(7000); connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close())); connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint))); connect(ui->restoreDefaultsButton, SIGNAL(clicked()), this, SLOT(restoreDefaults())); connect(ui->saveSettingsButton, SIGNAL(clicked()), this, SLOT(saveSettings())); connect(ui->plotDiagram, SIGNAL(clicked()), this, SLOT(drawDiagram())); // About & Info tabs setAboutHtml(); setInfoHtml(); setWebsitesHtml(); StelGui* gui = dynamic_cast<StelGui*>(StelApp::getInstance().getGui()); if(gui!=NULL) { ui->aboutTextBrowser->document()->setDefaultStyleSheet(QString(gui->getStelStyle().htmlStyleSheet)); ui->infoTextBrowser->document()->setDefaultStyleSheet(QString(gui->getStelStyle().htmlStyleSheet)); ui->websitesTextBrowser->document()->setDefaultStyleSheet(QString(gui->getStelStyle().htmlStyleSheet)); } populateDiagramsList(); updateGuiFromSettings(); }