/** * Attempt to send mail * @param sd Sender * @param dest_name Destination name * @param title Mail title * @param body_msg Mail message * @param body_len Message's length */ void mail_send(struct map_session_data *sd, const char *dest_name, const char *title, const char *body_msg, int body_len) { struct mail_message msg; nullpo_retv(sd); if( sd->state.trading ) return; if( DIFF_TICK(sd->cansendmail_tick, gettick()) > 0 ) { clif_displaymessage(sd->fd,msg_txt(sd,675)); //"Cannot send mails too fast!!." clif_Mail_send(sd, WRITE_MAIL_FAILED); // fail return; } if( battle_config.mail_daily_count ){ mail_refresh_remaining_amount(sd); // After calling mail_refresh_remaining_amount the status should always be there if( sd->sc.data[SC_DAILYSENDMAILCNT] == NULL || sd->sc.data[SC_DAILYSENDMAILCNT]->val2 >= battle_config.mail_daily_count ){ clif_Mail_send(sd, WRITE_MAIL_FAILED_CNT); return; }else{ sc_start2( &sd->bl, &sd->bl, SC_DAILYSENDMAILCNT, 100, date_get_dayofyear(), sd->sc.data[SC_DAILYSENDMAILCNT]->val2 + 1, -1 ); } } if( body_len > MAIL_BODY_LENGTH ) body_len = MAIL_BODY_LENGTH; if( !mail_setattachment(sd, &msg) ) { // Invalid Append condition int i; clif_Mail_send(sd, WRITE_MAIL_FAILED); // fail for( i = 0; i < MAIL_MAX_ITEM; i++ ){ mail_removeitem(sd,0,sd->mail.item[i].index + 2, sd->mail.item[i].amount); } mail_removezeny(sd,false); return; } msg.id = 0; // id will be assigned by charserver msg.send_id = sd->status.char_id; msg.dest_id = 0; // will attempt to resolve name safestrncpy(msg.send_name, sd->status.name, NAME_LENGTH); safestrncpy(msg.dest_name, (char*)dest_name, NAME_LENGTH); safestrncpy(msg.title, (char*)title, MAIL_TITLE_LENGTH); msg.type = MAIL_INBOX_NORMAL; if (msg.title[0] == '\0') { return; // Message has no length and somehow client verification was skipped. } if (body_len) safestrncpy(msg.body, (char*)body_msg, body_len + 1); else memset(msg.body, 0x00, MAIL_BODY_LENGTH); msg.timestamp = time(NULL); if( !intif_Mail_send(sd->status.account_id, &msg) ) mail_deliveryfail(sd, &msg); sd->cansendmail_tick = gettick() + battle_config.mail_delay; // Flood Protection }
/*========================================== * Adds an item/qty to the trade window *------------------------------------------*/ void trade_tradeadditem(struct map_session_data *sd, short index, short amount) { struct map_session_data *target_sd; struct item *item; int trade_i, trade_weight; int src_lv, dst_lv; nullpo_retv(sd); if( !sd->state.trading || sd->state.deal_locked > 0 ) return; //Can't add stuff. if( (target_sd = map_id2sd(sd->trade_partner)) == NULL ) { trade_tradecancel(sd); return; } if( amount == 0 ) { //Why do this.. ~.~ just send an ack, the item won't display on the trade window. clif_tradeitemok(sd, index, 0); return; } index -= 2; // 0 is for zeny, 1 is unknown. Gravity, go figure... //Item checks... if( index < 0 || index >= MAX_INVENTORY ) return; if( amount < 0 || amount > sd->status.inventory[index].amount ) return; item = &sd->status.inventory[index]; src_lv = pc_isGM(sd); dst_lv = pc_isGM(target_sd); if( !itemdb_cantrade(item, src_lv, dst_lv) && //Can't trade (pc_get_partner(sd) != target_sd || !itemdb_canpartnertrade(item, src_lv, dst_lv)) ) //Can't partner-trade { clif_displaymessage (sd->fd, msg_txt(260)); clif_tradeitemok(sd, index+2, 1); return; } //Locate a trade position ARR_FIND( 0, 10, trade_i, sd->deal.item[trade_i].index == index || sd->deal.item[trade_i].amount == 0 ); if( trade_i == 10 ) //No space left { clif_tradeitemok(sd, index+2, 1); return; } trade_weight = sd->inventory_data[index]->weight * amount; if( target_sd->weight + sd->deal.weight + trade_weight > target_sd->max_weight ) { //fail to add item -- the player was over weighted. clif_tradeitemok(sd, index+2, 1); return; } if( sd->deal.item[trade_i].index == index ) { //The same item as before is being readjusted. if( sd->deal.item[trade_i].amount + amount > sd->status.inventory[index].amount ) { //packet deal exploit check amount = sd->status.inventory[index].amount - sd->deal.item[trade_i].amount; trade_weight = sd->inventory_data[index]->weight * amount; } sd->deal.item[trade_i].amount += amount; } else { //New deal item sd->deal.item[trade_i].index = index; sd->deal.item[trade_i].amount = amount; } sd->deal.weight += trade_weight; clif_tradeitemok(sd, index+2, 0); // Return the index as it was received clif_tradeadditem(sd, target_sd, index+2, amount); }
/*========================================== * Open shop * data := {<index>.w <amount>.w <value>.l}[count] *------------------------------------------*/ void vending_openvending(struct map_session_data* sd, const char* message, bool flag, const uint8* data, int count) { int i, j; int vending_skill_lvl; nullpo_retv(sd); if( !flag ) // cancelled return; // nothing to do if (pc_istrading(sd)) return; // can't have 2 shops at once vending_skill_lvl = pc_checkskill(sd, MC_VENDING); // skill level and cart check if( !vending_skill_lvl || !pc_iscarton(sd) ) { clif_skill_fail(sd, MC_VENDING, 0, 0); return; } // check number of items in shop if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl ) { // invalid item count clif_skill_fail(sd, MC_VENDING, 0, 0); return; } // filter out invalid items i = 0; for( j = 0; j < count; j++ ) { int index = *(uint16*)(data + 8*j + 0); unsigned int amount = *(uint16*)(data + 8*j + 2); unsigned int value = *(uint32*)(data + 8*j + 4); index -= 2; // offset adjustment (client says that the first cart position is 2) if( index < 0 || index >= MAX_CART // invalid position || pc_cartitem_amount(sd, index, amount) < 0 // invalid item or insufficient quantity //NOTE: official server does not do any of the following checks! || !sd->status.cart[index].identify // unidentified item || sd->status.cart[index].attribute == 1 // broken item || !itemdb_cantrade(&sd->status.cart[index], pc_isGM(sd), pc_isGM(sd)) ) // untradeable item continue; sd->vending[i].index = index; sd->vending[i].amount = amount; sd->vending[i].value = cap_value(value, 1, (unsigned int)battle_config.vending_max_value); i++; // item successfully added } if( i != j ) clif_displaymessage (sd->fd, msg_txt(266)); //"Some of your items cannot be vended and were removed from the shop." if( i == 0 ) { // no valid item found clif_skill_fail(sd, MC_VENDING, 0, 0); // custom reply packet return; } sd->vender_id = sd->bl.id; sd->vend_num = i; safestrncpy(sd->message, message, MESSAGE_SIZE); pc_stop_walking(sd,1); clif_openvending(sd,sd->vender_id,sd->vending); clif_showvendingboard(&sd->bl,message,0); }
/*========================================== * Open shop * data := {<index>.w <amount>.w <value>.l}[count] *------------------------------------------*/ void vending_openvending(struct map_session_data* sd, const char* message, const uint8* data, int count) { int i, j; int vending_skill_lvl; nullpo_retv(sd); if ( pc_isdead(sd) || !sd->state.prevend || pc_istrading(sd)) return; // can't open vendings lying dead || didn't use via the skill (wpe/hack) || can't have 2 shops at once vending_skill_lvl = pc_checkskill(sd, MC_VENDING); // skill level and cart check if( !vending_skill_lvl || !pc_iscarton(sd) ) { clif->skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); return; } // check number of items in shop if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl ) { // invalid item count clif->skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); return; } // filter out invalid items i = 0; for( j = 0; j < count; j++ ) { short index = *(uint16*)(data + 8*j + 0); short amount = *(uint16*)(data + 8*j + 2); unsigned int value = *(uint32*)(data + 8*j + 4); index -= 2; // offset adjustment (client says that the first cart position is 2) if( index < 0 || index >= MAX_CART // invalid position || pc_cartitem_amount(sd, index, amount) < 0 // invalid item or insufficient quantity //NOTE: official server does not do any of the following checks! || !sd->status.cart[index].identify // unidentified item || sd->status.cart[index].attribute == 1 // broken item || sd->status.cart[index].expire_time // It should not be in the cart but just in case || !itemdb_cantrade(&sd->status.cart[index], pc_get_group_level(sd), pc_get_group_level(sd)) ) // untradeable item continue; sd->vending[i].index = index; sd->vending[i].amount = amount; sd->vending[i].value = cap_value(value, 0, (unsigned int)battle_config.vending_max_value); i++; // item successfully added } if( i != j ) clif->message (sd->fd, msg_txt(266)); //"Some of your items cannot be vended and were removed from the shop." if( i == 0 ) { // no valid item found clif->skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); // custom reply packet return; } sd->state.prevend = 0; sd->state.vending = true; sd->vender_id = vending_getuid(); sd->vend_num = i; safestrncpy(sd->message, message, MESSAGE_SIZE); clif->openvending(sd,sd->bl.id,sd->vending); clif->showvendingboard(&sd->bl,message,0); }
/*========================================== * Initiates a trade request. *------------------------------------------*/ void trade_traderequest(struct map_session_data *sd, struct map_session_data *target_sd) { int level; nullpo_retv(sd); if (map[sd->bl.m].flag.notrade) { clif_displaymessage (sd->fd, msg_txt(272)); return; //Can't trade in notrade mapflag maps. } if( sd->state.secure_items ) { clif_displaymessage(sd->fd, "You can't trade. Blocked with @security"); return; } if (target_sd == NULL || sd == target_sd) { clif_tradestart(sd, 1); // character does not exist return; } if( target_sd->state.secure_items ) { clif_displaymessage(sd->fd, "Target can't trade. Blocked with @security"); return; } if( !battle_config.faction_allow_trade && sd->status.faction_id != target_sd->status.faction_id ) { clif_displaymessage(sd->fd,"You cannot trade with other faction members."); return; } if( target_sd->npc_id || target_sd->buyer_id ) { //Trade fails if you are using an NPC. clif_tradestart(sd, 2); return; } if (!battle_config.invite_request_check) { if (target_sd->guild_invite > 0 || target_sd->party_invite > 0 || target_sd->adopt_invite) { clif_tradestart(sd, 2); return; } } if (target_sd->trade_partner != 0) { clif_tradestart(sd, 2); // person is in another trade return; } level = pc_isGM(sd); if ( !pc_can_give_items(level) || !pc_can_give_items(pc_isGM(target_sd)) ) //check if both GMs are allowed to trade { clif_displaymessage(sd->fd, msg_txt(246)); clif_tradestart(sd, 2); // GM is not allowed to trade return; } //Fixed. Only real GMs can request trade from far away! [Lupus] if (level < battle_config.lowest_gm_level && (sd->bl.m != target_sd->bl.m || !check_distance_bl(&sd->bl, &target_sd->bl, TRADE_DISTANCE) )) { clif_tradestart(sd, 0); // too far return ; } target_sd->trade_partner = sd->status.account_id; sd->trade_partner = target_sd->status.account_id; clif_traderequest(target_sd, sd->status.name); }
/** * Show account info from login-server to user */ void mapif_accinfo_ack(bool success, int map_fd, int u_fd, int u_aid, int account_id, int8 type, int group_id, int logincount, int state, const char *email, const char *last_ip, const char *lastlogin, const char *birthdate, const char *user_pass, const char *pincode, const char *userid) { if (map_fd <= 0 || !session_isActive(map_fd)) return; // check if we have a valid fd if (!success) { inter_to_fd(map_fd, u_fd, u_aid, (char *)msg_txt(216), account_id); return; } if (type == 1) { //type 1 we don't want all the info [lighta] @CHECKME mapif_acc_info_ack(map_fd, u_fd, account_id, userid); return; } inter_to_fd(map_fd, u_fd, u_aid, (char *)msg_txt(217), account_id); inter_to_fd(map_fd, u_fd, u_aid, (char *)msg_txt(218), userid, group_id, state); inter_to_fd(map_fd, u_fd, u_aid, (char *)msg_txt(219), user_pass[0] != '\0' ? user_pass : msg_txt(220), pincode[0] != '\0' ? msg_txt(220) : pincode); inter_to_fd(map_fd, u_fd, u_aid, (char *)msg_txt(221), email, birthdate); inter_to_fd(map_fd, u_fd, u_aid, (char *)msg_txt(222), last_ip, geoip_getcountry(str2ip(last_ip))); inter_to_fd(map_fd, u_fd, u_aid, (char *)msg_txt(223), logincount, lastlogin); inter_to_fd(map_fd, u_fd, u_aid, (char *)msg_txt(224)); if ( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`, `name`, `char_num`, `class`, `base_level`, `job_level`, `online` FROM `%s` WHERE `account_id` = '%d' ORDER BY `char_num` LIMIT %d", schema_config.char_db, account_id, MAX_CHARS) || Sql_NumRows(sql_handle) == 0 ) { if( Sql_NumRows(sql_handle) == 0 ) inter_to_fd(map_fd, u_fd, u_aid, (char *)msg_txt(226)); else { inter_to_fd(map_fd, u_fd, u_aid, (char *)msg_txt(213)); Sql_ShowDebug(sql_handle); } } else { while ( SQL_SUCCESS == Sql_NextRow(sql_handle) ) { int char_id, class_; short char_num, base_level, job_level, online; char name[NAME_LENGTH]; char *data; Sql_GetData(sql_handle, 0, &data, NULL); char_id = atoi(data); Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(name, data, sizeof(name)); Sql_GetData(sql_handle, 2, &data, NULL); char_num = atoi(data); Sql_GetData(sql_handle, 3, &data, NULL); class_ = atoi(data); Sql_GetData(sql_handle, 4, &data, NULL); base_level = atoi(data); Sql_GetData(sql_handle, 5, &data, NULL); job_level = atoi(data); Sql_GetData(sql_handle, 6, &data, NULL); online = atoi(data); inter_to_fd(map_fd, u_fd, u_aid, (char *)msg_txt(225), char_num, char_id, name, job_name(class_), base_level, job_level, online?"Online":"Offline"); } } Sql_FreeResult(sql_handle); }
/** * Attempt to create new buying store * @param sd * @param zenylimit * @param result * @param storename * @param *itemlist { <nameid>.W, <amount>.W, <price>.L }* * @param count Number of item on the itemlist * @param at Autotrader info, or NULL if requetsed not from autotrade persistance * @return 0 If success, 1 - Cannot open, 2 - Manner penalty, 3 - Mapflag restiction, 4 - Cell restriction, 5 - Invalid count/result, 6 - Cannot give item, 7 - Will be overweight */ int8 buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned char result, const char* storename, const uint8* itemlist, unsigned int count, struct s_autotrader *at) { unsigned int i, weight, listidx; char message_sql[MESSAGE_SIZE*2]; StringBuf buf; nullpo_retr(1, sd); if( !result || count == 0 ) {// canceled, or no items return 5; } if( !battle_config.feature_buying_store || pc_istrading(sd) || sd->buyingstore.slots == 0 || count > sd->buyingstore.slots || zenylimit <= 0 || zenylimit > sd->status.zeny || !storename[0] ) {// disabled or invalid input sd->buyingstore.slots = 0; clif_buyingstore_open_failed(sd, BUYINGSTORE_CREATE, 0); return 1; } if( !pc_can_give_items(sd) ) {// custom: GM is not allowed to buy (give zeny) sd->buyingstore.slots = 0; clif_displaymessage(sd->fd, msg_txt(sd,246)); clif_buyingstore_open_failed(sd, BUYINGSTORE_CREATE, 0); return 6; } if( sd->sc.data[SC_NOCHAT] && (sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM) ) {// custom: mute limitation return 2; } if( map[sd->bl.m].flag.novending ) {// custom: no vending maps clif_displaymessage(sd->fd, msg_txt(sd,276)); // "You can't open a shop on this map" return 3; } if( map_getcell(sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKNOVENDING) ) {// custom: no vending cells clif_displaymessage(sd->fd, msg_txt(sd,204)); // "You can't open a shop on this cell." return 4; } weight = sd->weight; // check item list for( i = 0; i < count; i++ ) {// itemlist: <name id>.W <amount>.W <price>.L unsigned short nameid, amount; int price, idx; struct item_data* id; nameid = RBUFW(itemlist,i*8+0); amount = RBUFW(itemlist,i*8+2); price = RBUFL(itemlist,i*8+4); if( ( id = itemdb_exists(nameid) ) == NULL || amount == 0 ) {// invalid input break; } if( price <= 0 || price > BUYINGSTORE_MAX_PRICE ) {// invalid price: unlike vending, items cannot be bought at 0 Zeny break; } if( !id->flag.buyingstore || !itemdb_cantrade_sub(id, pc_get_group_level(sd), pc_get_group_level(sd)) || ( idx = pc_search_inventory(sd, nameid) ) == -1 ) {// restrictions: allowed, no character-bound items and at least one must be owned break; } if( sd->inventory.u.items_inventory[idx].amount + amount > BUYINGSTORE_MAX_AMOUNT ) {// too many items of same kind break; } if( i ) {// duplicate check. as the client does this too, only malicious intent should be caught here ARR_FIND( 0, i, listidx, sd->buyingstore.items[listidx].nameid == nameid ); if( listidx != i ) {// duplicate ShowWarning("buyingstore_create: Found duplicate item on buying list (nameid=%hu, amount=%hu, account_id=%d, char_id=%d).\n", nameid, amount, sd->status.account_id, sd->status.char_id); break; } } weight+= id->weight*amount; sd->buyingstore.items[i].nameid = nameid; sd->buyingstore.items[i].amount = amount; sd->buyingstore.items[i].price = price; } if( i != count ) {// invalid item/amount/price sd->buyingstore.slots = 0; clif_buyingstore_open_failed(sd, BUYINGSTORE_CREATE, 0); return 5; } if( (sd->max_weight*90)/100 < weight ) {// not able to carry all wanted items without getting overweight (90%) sd->buyingstore.slots = 0; clif_buyingstore_open_failed(sd, BUYINGSTORE_CREATE_OVERWEIGHT, weight); return 7; } // success sd->state.buyingstore = true; sd->buyer_id = buyingstore_getuid(); sd->buyingstore.zenylimit = zenylimit; sd->buyingstore.slots = i; // store actual amount of items safestrncpy(sd->message, storename, sizeof(sd->message)); Sql_EscapeString( mmysql_handle, message_sql, sd->message ); if( Sql_Query( mmysql_handle, "INSERT INTO `%s`(`id`, `account_id`, `char_id`, `sex`, `map`, `x`, `y`, `title`, `limit`, `autotrade`, `body_direction`, `head_direction`, `sit`) " "VALUES( %d, %d, %d, '%c', '%s', %d, %d, '%s', %d, %d, '%d', '%d', '%d' );", buyingstores_table, sd->buyer_id, sd->status.account_id, sd->status.char_id, sd->status.sex == 0 ? 'F' : 'M', map[sd->bl.m].name, sd->bl.x, sd->bl.y, message_sql, sd->buyingstore.zenylimit, sd->state.autotrade, at ? at->dir : sd->ud.dir, at ? at->head_dir : sd->head_dir, at ? at->sit : pc_issit(sd) ) != SQL_SUCCESS ){ Sql_ShowDebug(mmysql_handle); } StringBuf_Init(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s`(`buyingstore_id`,`index`,`item_id`,`amount`,`price`) VALUES", buyingstore_items_table); for (i = 0; i < sd->buyingstore.slots; i++){ StringBuf_Printf(&buf, "(%d,%d,%hu,%d,%d)", sd->buyer_id, i, sd->buyingstore.items[i].nameid, sd->buyingstore.items[i].amount, sd->buyingstore.items[i].price); if (i < sd->buyingstore.slots-1) StringBuf_AppendStr(&buf, ","); } if (SQL_ERROR == Sql_QueryStr(mmysql_handle, StringBuf_Value(&buf))) Sql_ShowDebug(mmysql_handle); StringBuf_Destroy(&buf); clif_buyingstore_myitemlist(sd); clif_buyingstore_entry(sd); idb_put(buyingstore_db, sd->status.char_id, sd); return 0; }
/** * A player is attempting to modify the banlist * @param sd: Player data * @param chname: Channel name * @param pname: Player to ban or unban * @param flag: Ban options (0 - Ban, 1 - Unban, 2 - Unban all, 3 - Ban list) * @return 0 on success or -1 on failure */ int channel_pcban(struct map_session_data *sd, char *chname, char *pname, int flag){ struct Channel *channel; char output[CHAT_SIZE_MAX]; struct map_session_data *tsd = map_nick2sd(pname,false); if( channel_chk(chname,NULL,1) ) { clif_displaymessage(sd->fd, msg_txt(sd,1405));// Channel name must start with '#'. return -1; } channel = channel_name2channel(chname,sd,0); if( !channel ) { sprintf(output, msg_txt(sd,1407), chname);// Channel '%s' is not available. clif_displaymessage(sd->fd, output); return -1; } if( !pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) ) { if (channel->char_id != sd->status.char_id) { sprintf(output, msg_txt(sd,1412), chname);// You're not the owner of channel '%s'. clif_displaymessage(sd->fd, output); return -1; } else if (!channel_config.private_channel.ban) { sprintf(output, msg_txt(sd,765), chname); // You're not allowed to ban a player. clif_displaymessage(sd->fd, output); return -1; } } if(flag != 2 && flag != 3){ char banned; if(!tsd || pc_has_permission(tsd, PC_PERM_CHANNEL_ADMIN) ) { sprintf(output, msg_txt(sd,1464), pname);// Ban failed for player '%s'. clif_displaymessage(sd->fd, output); return -1; } banned = channel_haspcbanned(channel,tsd); if(!flag && banned==1) { sprintf(output, msg_txt(sd,1465), tsd->status.name);// Player '%s' is already banned from this channel. clif_displaymessage(sd->fd, output); return -1; } else if(flag==1 && banned==0) { sprintf(output, msg_txt(sd,1440), tsd->status.name);// Player '%s' is not banned from this channel. clif_displaymessage(sd->fd, output); return -1; } } else { if( !db_size(channel->banned) ) { sprintf(output, msg_txt(sd,1439), chname);// Channel '%s' contains no banned players. clif_displaymessage(sd->fd, output); return 0; } } //let properly alter the list now switch(flag){ case 0: { struct chan_banentry *cbe; if (!tsd) return -1; CREATE(cbe, struct chan_banentry, 1); cbe->char_id = tsd->status.char_id; strcpy(cbe->char_name,tsd->status.name); idb_put(channel->banned, tsd->status.char_id, cbe); channel_clean(channel,tsd,0); sprintf(output, msg_txt(sd,1437),tsd->status.name,chname); // Player '%s' is banned from the '%s' channel. break; } case 1: if (!tsd) return -1; idb_remove(channel->banned, tsd->status.char_id); sprintf(output, msg_txt(sd,1441),tsd->status.name,chname); // Player '%s' is unbanned from the '%s' channel. break; case 2: db_clear(channel->banned); sprintf(output, msg_txt(sd,1442),chname); // Cleared all bans from the '%s' channel. break; case 3: { DBIterator *iter = db_iterator(channel->banned); struct chan_banentry *cbe; sprintf(output, msg_txt(sd,1443), channel->name);// ---- '#%s' Ban List: clif_displaymessage(sd->fd, output); for( cbe = (struct chan_banentry *)dbi_first(iter); dbi_exists(iter); cbe = (struct chan_banentry *)dbi_next(iter) ) { //for all users if (cbe->char_name && cbe->char_name[0] != '\0') sprintf(output, "%d: %s",cbe->char_id,cbe->char_name); else sprintf(output, "%d: ****",cbe->char_id); clif_displaymessage(sd->fd, output); } dbi_destroy(iter); } return 0; } clif_displaymessage(sd->fd, output); return 0; }
/** * Purchase item(s) from a shop * @param sd : buyer player session * @param aid : account id of vender * @param uid : shop unique id * @param data : items data who would like to purchase * data := {<index>.w <amount>.w }[count] * @param count : number of different items he's trying to buy */ void vending_purchasereq(struct map_session_data *sd, int aid, int uid, const uint8 *data, int count) { int i, j, cursor, w, new_ = 0, blank, vend_list[MAX_VENDING]; double z; struct s_vending vending[MAX_VENDING]; //Against duplicate packets struct map_session_data *vsd = map_id2sd(aid); nullpo_retv(sd); if( vsd == NULL || !vsd->state.vending || vsd->bl.id == sd->bl.id ) return; //Invalid shop if( vsd->vender_id != uid ) { //Shop has changed clif_buyvending(sd, 0, 0, 6); //Store information was incorrect return; } if( !searchstore_queryremote(sd, aid) && ( sd->bl.m != vsd->bl.m || !check_distance_bl(&sd->bl, &vsd->bl, AREA_SIZE) ) ) return; //Shop too far away searchstore_clearremote(sd); if( count < 1 || count > MAX_VENDING || count > vsd->vend_num ) return; //Invalid amount of purchased items blank = pc_inventoryblank(sd); //Number of free cells in the buyer's inventory //Duplicate item in vending to check hacker with multiple packets memcpy(&vending, &vsd->vending, sizeof(vsd->vending)); //Copy vending list //Some checks z = 0.; //Zeny counter w = 0; //Weight counter for( i = 0; i < count; i++ ) { short amount = *(uint16 *)(data + 4 * i + 0); short idx = *(uint16 *)(data + 4 * i + 2); idx -= 2; if( amount <= 0 ) return; //Check of item index in the cart if( idx < 0 || idx >= MAX_CART ) return; ARR_FIND(0, vsd->vend_num, j, vsd->vending[j].index == idx); if( j == vsd->vend_num ) return; //Picked non-existing item else vend_list[i] = j; z += ((double)vsd->vending[j].value * (double)amount); if( z > (double)sd->status.zeny || z < 0. || z > (double)MAX_ZENY ) { clif_buyvending(sd, idx, amount, 1); //You don't have enough zeny return; } if( z + (double)vsd->status.zeny > (double)MAX_ZENY && !battle_config.vending_over_max ) { clif_buyvending(sd, idx, vsd->vending[j].amount, 4); //Too much zeny = overflow return; } w += itemdb_weight(vsd->cart.u.items_cart[idx].nameid) * amount; if( w + sd->weight > sd->max_weight ) { clif_buyvending(sd, idx, amount, 2); //You can not buy, because overweight return; } //Check to see if cart/vend info is in sync. if( vending[j].amount > vsd->cart.u.items_cart[idx].amount ) vending[j].amount = vsd->cart.u.items_cart[idx].amount; //If they try to add packets (example: get twice or more 2 apples if marchand has only 3 apples). //Here, we check cumulative amounts if( vending[j].amount < amount ) { //Send more quantity is not a hack (an other player can have buy items just before) clif_buyvending(sd, idx, vsd->vending[j].amount, 4); //Not enough quantity return; } vending[j].amount -= amount; switch( pc_checkadditem(sd, vsd->cart.u.items_cart[idx].nameid, amount) ) { case CHKADDITEM_EXIST: break; //We'd add this item to the existing one (in buyers inventory) case CHKADDITEM_NEW: new_++; if (new_ > blank) return; //Buyer has no space in his inventory break; case CHKADDITEM_OVERAMOUNT: return; //too many items } } pc_payzeny(sd, (int)z, LOG_TYPE_VENDING, vsd); achievement_update_objective(sd, AG_SPEND_ZENY, 1, (int)z); z = vending_calc_tax(sd, z); pc_getzeny(vsd, (int)z, LOG_TYPE_VENDING, sd); for( i = 0; i < count; i++ ) { short amount = *(uint16 *)(data + 4 * i + 0); short idx = *(uint16 *)(data + 4 * i + 2); idx -= 2; z = 0.; //Zeny counter //Vending item pc_additem(sd, &vsd->cart.u.items_cart[idx], amount, LOG_TYPE_VENDING); vsd->vending[vend_list[i]].amount -= amount; z += ((double)vsd->vending[i].value * (double)amount); if( vsd->vending[vend_list[i]].amount ) { if( Sql_Query(mmysql_handle, "UPDATE `%s` SET `amount` = %d WHERE `vending_id` = %d and `cartinventory_id` = %d", vending_items_db, vsd->vending[vend_list[i]].amount, vsd->vender_id, vsd->cart.u.items_cart[idx].id) != SQL_SUCCESS ) Sql_ShowDebug(mmysql_handle); } else { if( Sql_Query(mmysql_handle, "DELETE FROM `%s` WHERE `vending_id` = %d and `cartinventory_id` = %d", vending_items_db, vsd->vender_id, vsd->cart.u.items_cart[idx].id) != SQL_SUCCESS ) Sql_ShowDebug(mmysql_handle); } pc_cart_delitem(vsd, idx, amount, 0, LOG_TYPE_VENDING); z = vending_calc_tax(sd, z); clif_vendingreport(vsd, idx, amount, sd->status.char_id, (int)z); //Print buyer's name if( battle_config.buyer_name ) { char temp[256]; sprintf(temp, msg_txt(265), sd->status.name); clif_messagecolor(&vsd->bl, color_table[COLOR_LIGHT_GREEN], temp, false, SELF); } } //Compact the vending list for( i = 0, cursor = 0; i < vsd->vend_num; i++ ) { if( vsd->vending[i].amount == 0 ) continue; if( cursor != i ) { //Speedup vsd->vending[cursor].index = vsd->vending[i].index; vsd->vending[cursor].amount = vsd->vending[i].amount; vsd->vending[cursor].value = vsd->vending[i].value; } cursor++; } vsd->vend_num = cursor; //Always save BOTH: customer (buyer) and vender if( save_settings&CHARSAVE_VENDING ) { chrif_save(sd,CSAVE_INVENTORY|CSAVE_CART); chrif_save(vsd,CSAVE_INVENTORY|CSAVE_CART); } //Check for @AUTOTRADE users [durf] if( vsd->state.autotrade ) { //See if there is anything left in the shop ARR_FIND(0, vsd->vend_num, i, vsd->vending[i].amount > 0); if( i == vsd->vend_num ) { //Close Vending (this was automatically done by the client, we have to do it manually for autovenders) [Skotlex] vending_closevending(vsd); map_quit(vsd); //They have no reason to stay around anymore, do they? } } }
/** * A player is attempting to set an option on the channel * @param sd: Player data * @param chname: Channel name * @param option: Option to change * @param val: Option value * @return 0 on success or -1 on failure */ int channel_pcsetopt(struct map_session_data *sd, char *chname, const char *option, const char *val){ struct Channel *channel; char output[CHAT_SIZE_MAX]; int k, s = 0, opt; const char* opt_str[] = { "None", "SelfAnnounce", "JoinAnnounce", "LeaveAnnounce", "MessageDelay", "ColorOverride", "CanChat", "CanLeave", "Autojoin", }; if( channel_chk(chname,NULL,1) ) { clif_displaymessage(sd->fd, msg_txt(sd,1405));// Channel name must start with '#'. return -1; } if (!sd) return - 1; channel = channel_name2channel(chname,sd,0); if( !channel ) { sprintf(output, msg_txt(sd,1407), chname);// Channel '%s' is not available. clif_displaymessage(sd->fd, output); return -1; } if( sd && channel->char_id != sd->status.char_id && !pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) ) { sprintf(output, msg_txt(sd,1412), chname);// You're not the owner of channel '%s'. clif_displaymessage(sd->fd, output); return -1; } s = ARRAYLENGTH(opt_str); ARR_FIND(1,s,k,( strncmpi(option,opt_str[k],3) == 0 )); //we only cmp 3 letter atm if(!option || option[0] == '\0' || k >= s ) { sprintf(output, msg_txt(sd,1447), option);// Unknown channel option '%s'. clif_displaymessage(sd->fd, output); clif_displaymessage(sd->fd, msg_txt(sd,1414));// ---- Available options: for( k = 1; k < s; k++ ) { sprintf(output, msg_txt(sd,1445), opt_str[k]);// - '%s' clif_displaymessage(sd->fd, output); } return -1; } opt = 1<<(k-1); if (channel->type == CHAN_TYPE_PRIVATE && !pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN)) { switch (opt) { case CHAN_OPT_MSG_DELAY: if (!channel_config.private_channel.change_delay) return -1; break; case CHAN_OPT_COLOR_OVERRIDE: if (!channel_config.private_channel.color_override) return -1; break; } } if( val[0] == '\0' ) { if ( opt == CHAN_OPT_MSG_DELAY ) { sprintf(output, msg_txt(sd,1466), opt_str[k]);// Input the number of seconds (0-10) for the '%s' option. clif_displaymessage(sd->fd, output); return -1; } else if( channel->opt & opt ) { sprintf(output, msg_txt(sd,1449), opt_str[k],opt_str[k]); // Option '%s' is already enabled (use '@channel setopt %s 0' to disable). clif_displaymessage(sd->fd, output); return -1; } else { channel->opt |= opt; sprintf(output, msg_txt(sd,1450), opt_str[k],channel->name);// Option '%s' is enabled for channel '#%s'. clif_displaymessage(sd->fd, output); } } else { int v = atoi(val); if( opt == CHAN_OPT_MSG_DELAY ) { if( v < 0 || v > 10 ) { sprintf(output, msg_txt(sd,1451), v, opt_str[k]);// Value '%d' for option '%s' is out of range (limit 0-10). clif_displaymessage(sd->fd, output); return -1; } if( v == 0 ) { channel->opt &=~ opt; channel->msg_delay = 0; sprintf(output, msg_txt(sd,1453), opt_str[k],channel->name,v);// Option '%s' is disabled for channel '#%s'. clif_displaymessage(sd->fd, output); } else { channel->opt |= opt; channel->msg_delay = v * 1000; sprintf(output, msg_txt(sd,1452), opt_str[k],channel->name,v);// Option '%s' is enabled for channel '#%s' at %d seconds. clif_displaymessage(sd->fd, output); } } else { if( v ) { if( channel->opt & opt ) { sprintf(output, msg_txt(sd,1449), opt_str[k],opt_str[k]); // Option '%s' is already enabled (use '@channel setopt %s 0' to disable). clif_displaymessage(sd->fd, output); return -1; } else { channel->opt |= opt; sprintf(output, msg_txt(sd,1450), opt_str[k],channel->name);// Option '%s' is enabled for channel '#%s'. clif_displaymessage(sd->fd, output); } } else { if( !(channel->opt & opt) ) { sprintf(output, msg_txt(sd,1450), opt_str[k],channel->name); // Option '%s' is enabled for channel '#%s'. clif_displaymessage(sd->fd, output); return -1; } else { channel->opt &=~ opt; sprintf(output, msg_txt(sd,1453), opt_str[k],channel->name);// Option '%s' is disabled for channel '#%s'. clif_displaymessage(sd->fd, output); } } } } return 0; }
/** * Display some information to users in channel * @param sd: Player data * @param options: * colors: Display available colors for channel system * mine: List of players in channel and number of users * void: List of public channel and map and guild and number of users * @return 0 on success or -1 on failure */ int channel_display_list(struct map_session_data *sd, char *options){ if(!sd || !options) return -1; //display availaible colors if( options[0] != '\0' && strcmpi(options,"colors") == 0 ) { char msg[40]; unsigned char k; clif_displaymessage(sd->fd, msg_txt(sd,1444)); // ---- Available Colors ---- for( k = 0; k < channel_config.colors_count; k++ ) { if (channel_config.colors[k]) { sprintf(msg, msg_txt(sd,1445),channel_config.colors_name[k]);// - '%s' clif_messagecolor(&sd->bl,channel_config.colors[k],msg,false,SELF); } } } else if( options[0] != '\0' && strcmpi(options,"mine") == 0 ) { //display chan I'm into clif_displaymessage(sd->fd, msg_txt(sd,1475)); // ---- My Channels ---- if(!sd->channel_count) clif_displaymessage(sd->fd, msg_txt(sd,1476)); // You have not joined any channels. else { unsigned char k; for(k = 0; k < sd->channel_count; k++) { char output[CHAT_SIZE_MAX]; struct Channel *channel; if (!(channel = sd->channels[k])) continue; sprintf(output, msg_txt(sd,1409), channel->name, db_size(channel->users));// - #%s (%d users) clif_displaymessage(sd->fd, output); } } } else { //display public chanels DBIterator *iter; bool has_perm = pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) ? true : false; struct Channel *channel; char output[CHAT_SIZE_MAX]; clif_displaymessage(sd->fd, msg_txt(sd,1410)); // ---- Public Channels ---- if( channel_config.map_tmpl.name != NULL && map[sd->bl.m].channel ) { sprintf(output, msg_txt(sd,1409), map[sd->bl.m].channel->name, db_size(map[sd->bl.m].channel->users));// - #%s (%d users) clif_displaymessage(sd->fd, output); } if( channel_config.ally_tmpl.name != NULL && sd->status.guild_id ) { struct guild *g = sd->guild; if (g && g->channel) { sprintf(output, msg_txt(sd,1409), g->channel->name, db_size(((struct Channel *)g->channel)->users));// - #%s (%d users) clif_displaymessage(sd->fd, output); } } iter = db_iterator(channel_db); for(channel = (struct Channel *)dbi_first(iter); dbi_exists(iter); channel = (struct Channel *)dbi_next(iter)) { if (!has_perm && !channel_pccheckgroup(channel, sd->group_id)) continue; if( has_perm || channel->type == CHAN_TYPE_PUBLIC ) { sprintf(output, msg_txt(sd,1409), channel->name, db_size(channel->users));// - #%s (%d users) clif_displaymessage(sd->fd, output); } } dbi_destroy(iter); } return 0; }
void channel_message(struct map_session_data *sd, const char* channel, const char* message) { struct channel_data *cd; char output[CHAT_SIZE_MAX]; struct map_session_data *p_sd; if( !sd || !message || !*message || strlen(message) < 1 ) return; if( (cd = (struct channel_data *)strdb_get(channel_db, channel)) == NULL ) { clif_displaymessage(sd->fd, msg_txt(805)); clif_displaymessage(sd->fd, msg_txt(815)); return; } if( channel_slot_get(sd,cd) < 0 ) { clif_displaymessage(sd->fd, msg_txt(816)); return; } if( message[0] == '|' && strlen(message) >= 4 && message[3] == '.' ) message += 3; if( message[0] == '.' ) { // Channel commands size_t len = strlen(message); char* option_text; if( !strncasecmp(message, ".item ", 6) && len > 0 && cd->type == CHN_VENDING && server_channel[CHN_VENDING] && vendingbot_timer < gettick() ) { struct map_session_data *pl_sd, *b_sd[MAX_SEARCH]; struct s_mapiterator* iter; struct item_data *item_array[MAX_SEARCH]; int total[MAX_SEARCH], amount[MAX_SEARCH]; unsigned int MinPrice[MAX_SEARCH], MaxPrice[MAX_SEARCH]; int i, j, count = 1; option_text = (char *)message + 6; if( (item_array[0] = itemdb_exists(atoi(option_text))) == NULL ) count = itemdb_searchname_array(item_array, MAX_SEARCH, option_text); if( count < 1 ) { clif_displaymessage(sd->fd, msg_txt(19)); return; } if( count > MAX_SEARCH ) count = MAX_SEARCH; for( i = 0; i < MAX_SEARCH; i++ ) { total[i] = amount[i] = MaxPrice[i] = 0; MinPrice[i] = battle_config.vending_max_value + 1; b_sd[i] = NULL; } iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { if( !pl_sd->vender_id ) continue; for( i = 0; i < pl_sd->vend_num; i++ ) { // Searching in the Vending List for( j = 0; j < count; j++ ) { // Compares with each search result if( pl_sd->status.cart[pl_sd->vending[i].index].nameid != item_array[j]->nameid ) continue; amount[j] += pl_sd->vending[i].amount; total[j]++; if( pl_sd->vending[i].value < MinPrice[j] ) { // Best Price MinPrice[j] = pl_sd->vending[i].value; b_sd[j] = pl_sd; } if( pl_sd->vending[i].value > MaxPrice[j] ) MaxPrice[j] = pl_sd->vending[i].value; } } } mapit_free(iter); for( i = 0; i < count; i++ ) { if( total[i] > 0 && b_sd[i] != NULL ) { sprintf(output, msg_txt(829), server_channel[CHN_VENDING]->name, item_array[i]->jname, MinPrice[i], b_sd[i]->status.name, map[b_sd[i]->bl.m].name, b_sd[i]->bl.x, b_sd[i]->bl.y, MaxPrice[i], total[i], amount[i]); clif_channel_message(cd, output, -1); } } vendingbot_timer = gettick() + 5000; // 5 Seconds Protection from flood } else if( !strncasecmp(message, ".exit", 5) ) channel_leave(sd, cd->name, true); else if( cd->op != sd->bl.id && pc_has_permission(sd,PC_PERM_CHANNEL_OPERATOR) ) return; else if( !strncasecmp(message, ".invite ", 8) && len > 11 ) { // Invite a User to the Channel option_text = (char *)message + 8; if( (p_sd = map_nick2sd(option_text)) == NULL ) clif_displaymessage(sd->fd, msg_txt(893)); else if( p_sd == sd ) clif_displaymessage(sd->fd, msg_txt(894)); else if( p_sd->state.noask ) clif_displaymessage(sd->fd, msg_txt(700)); else if( channel_slot_get(p_sd, cd) >= 0 ) clif_displaymessage(sd->fd, msg_txt(895)); else if( p_sd->channel_invite_timer != INVALID_TIMER ) clif_displaymessage(sd->fd, msg_txt(897)); else { sprintf(output, msg_txt(896), cd->name, sd->status.name, p_sd->status.name); clif_channel_message(cd, output, -1); // Notify about the invitation to the Channel sprintf(output, msg_txt(898), sd->status.name, cd->name); clif_disp_onlyself(p_sd, output, strlen(output)); // Notify Player p_sd->channel_invite_timer = add_timer(gettick() + 30000, channel_invite_timer, p_sd->bl.id, (intptr_t)aStrdup(cd->name)); } } else if( !strncasecmp(message, ".kick ", 6) && len > 9 ) { // Kick Users option_text = (char *)message + 6; if( (p_sd = map_nick2sd(option_text)) == NULL || channel_slot_get(p_sd, cd) < 0 ) clif_displaymessage(sd->fd, msg_txt(817)); else if( p_sd == sd ) clif_displaymessage(sd->fd, msg_txt(818)); else { channel_leave(p_sd, cd->name, false); sprintf(output, msg_txt(819), cd->name, p_sd->status.name); clif_channel_message(cd, output, -1); p_sd->canjoinchn_tick = gettick() + 10000; } } else if( !strncasecmp(message, ".color ", 7) && len > 7 ) { // Set Chat Room Color short color = atoi(message + 7); if( color < 1 || color > 39 ) clif_displaymessage(sd->fd, msg_txt(830)); else { cd->color = channel_color[color - 1]; sprintf(output, msg_txt(831), cd->name); clif_channel_message(cd, output, -1); } } else if( !strncasecmp(message, ".op ", 4) && len > 7 ) { option_text = (char *)message + 4; if( cd->type != CHN_USER ) clif_displaymessage(sd->fd, msg_txt(875)); else if( (p_sd = map_nick2sd(option_text)) == NULL || channel_slot_get(p_sd, cd) < 0 ) clif_displaymessage(sd->fd, msg_txt(817)); else if( p_sd == sd ) clif_displaymessage(sd->fd, msg_txt(832)); else { cd->op = p_sd->bl.id; sprintf(output, msg_txt(833), cd->name, p_sd->status.name); clif_channel_message(cd, output, -1); } } else if( !strncasecmp(message, ".pass ", 6) && len > 6 ) { option_text = trim((char *)message + 6); if( cd->type != CHN_USER ) clif_displaymessage(sd->fd, msg_txt(875)); else if( !strcmpi(option_text, "off") ) { memset(cd->pass, '\0', sizeof(cd->pass)); sprintf(output, msg_txt(834), cd->name); clif_channel_message(cd, output, -1); } else if( strlen(option_text) > 1 && strlen(option_text) < NAME_LENGTH ) { safestrncpy(cd->pass, option_text, sizeof(cd->pass)); sprintf(output, msg_txt(835), cd->name); clif_channel_message(cd, output, -1); } else clif_displaymessage(sd->fd, msg_txt(836)); } else if( !strncasecmp(message, ".close", 6) ) { if( cd->type != CHN_USER ) clif_displaymessage(sd->fd, msg_txt(875)); else channel_close(cd); } else if( !strncasecmp(message, ".list", 6) ) { DBIterator* iter = db_iterator(cd->users_db); clif_displaymessage(sd->fd, msg_txt(837)); for( p_sd = (struct map_session_data *)dbi_first(iter); dbi_exists(iter); p_sd = (struct map_session_data *)dbi_next(iter) ) clif_displaymessage(sd->fd, p_sd->status.name); dbi_destroy(iter); clif_displaymessage(sd->fd, msg_txt(838)); } else if( !strncasecmp(message, ".help", 5) ) { // Command List clif_displaymessage(sd->fd, msg_txt(839)); clif_displaymessage(sd->fd, msg_txt(840)); clif_displaymessage(sd->fd, msg_txt(841)); clif_displaymessage(sd->fd, msg_txt(842)); clif_displaymessage(sd->fd, msg_txt(843)); clif_displaymessage(sd->fd, msg_txt(844)); clif_displaymessage(sd->fd, msg_txt(845)); clif_displaymessage(sd->fd, msg_txt(846)); } else clif_displaymessage(sd->fd, msg_txt(847)); return; } snprintf(output, sizeof(output), "%s : [%s] %s", cd->name, sd->status.name, message); clif_channel_message(cd, output, -1); }
void channel_leave(struct map_session_data *sd, const char* name, bool msg) { struct channel_data *cd; char output[128]; int i; if( (cd = (struct channel_data *)strdb_get(channel_db, name)) == NULL ) return; if( (i = channel_slot_get(sd, cd)) != -1 ) { sd->cd[i] = NULL; clif_displaymessage(sd->fd, msg_txt(809)); if( cd->type != CHN_USER && msg ) { switch( cd->type ) { case CHN_MAIN: sd->channels &= ~1; break; case CHN_VENDING: sd->channels &= ~2; break; case CHN_BATTLEGROUND: sd->channels &= ~4; break; case CHN_GAMEMASTER: sd->channels &= ~8; break; } pc_setaccountreg(sd, "#CHANNEL_CONF", sd->channels); } } if( idb_get(cd->users_db, sd->bl.id) != NULL ) { idb_remove(cd->users_db, sd->bl.id); cd->users--; if( msg ) { sprintf(output, msg_txt(810), cd->name, sd->status.name); clif_channel_message(cd, output, -1); } } if( cd->type != CHN_USER ) return; if( cd->users < 1 ) { // No more users in the channel channel_close(cd); return; } if( sd->bl.id == cd->op ) { // Select another Operator struct map_session_data *pl_sd; DBIterator* iter = db_iterator(cd->users_db); cd->op = 0; if( (pl_sd = (struct map_session_data *)dbi_first(iter)) != NULL && dbi_exists(iter) ) { cd->op = pl_sd->bl.id; sprintf(output, msg_txt(811), cd->name, pl_sd->status.name); clif_channel_message(cd, output, -1); } dbi_destroy(iter); } if( cd->users <= 0 ) { ShowWarning("Channel '%s' with no users reporting %d users. Destroying it!!.\n", cd->name, cd->users); channel_close(cd); } }
void channel_join(struct map_session_data *sd, const char* name, const char* pass, bool invite) { char output[256]; struct channel_data *cd; int i = 0; if( !name || strlen(name) < 2 || strlen(name) >= NAME_LENGTH || name[0] != '#' ) { clif_displaymessage(sd->fd, msg_txt(801)); return; } if( (cd = (struct channel_data *)strdb_get(channel_db, name)) == NULL ) { clif_displaymessage(sd->fd, msg_txt(805)); return; } if( channel_slot_get(sd, cd) != -1 ) { clif_displaymessage(sd->fd, msg_txt(806)); return; } if( (i = channel_slot_free(sd)) < 0 ) { clif_displaymessage(sd->fd, msg_txt(800)); return; } if( !invite ) { if( cd->pass[0] && strcmp(cd->pass, pass) != 0 ) { // Check password only if not invited clif_displaymessage(sd->fd, msg_txt(808)); return; } if( cd->type == CHN_GAMEMASTER && pc_has_permission(sd,PC_PERM_CHANNEL_OPERATOR) ) { clif_displaymessage(sd->fd, msg_txt(703)); return; } } if( battle_config.channel_announce_join ) { sprintf(output, msg_txt(803), cd->name, sd->status.name); clif_channel_message(cd, output, -1); } sprintf(output, msg_txt(710), sd->status.name, cd->name); clif_wis_message(sd->fd, cd->name, output, strlen(output) + 1); // Joining Channel sd->cd[i] = cd; sd->canjoinchn_tick = gettick() + 10000; idb_put(cd->users_db, sd->bl.id, sd); cd->users++; if( sd->channel_invite_timer != INVALID_TIMER ) { const struct TimerData * td = get_timer(sd->channel_invite_timer); char *name = td ? (char *)td->data : NULL; if( strcmp(name, cd->name) == 0 ) channel_invite_clear(sd); // Invitation removed as the user joined the channel } if( cd->type != CHN_USER ) { switch( cd->type ) { case CHN_MAIN: sd->channels |= 1; break; case CHN_VENDING: sd->channels |= 2; break; case CHN_BATTLEGROUND: sd->channels |= 4; break; case CHN_GAMEMASTER: sd->channels |= 8; break; } pc_setaccountreg(sd, "#CHANNEL_CONF", sd->channels); } }
void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int buyer_id, const uint8* itemlist, unsigned int count) { int zeny = 0, char_id; unsigned int i, weight, listidx, k; struct map_session_data* pl_sd; if( count == 0 ) {// nothing to do return; } if( !battle_config.feature_buying_store || pc_istrading(sd) ) {// not allowed to sell clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } if( !pc_can_give_items(pc_isGM(sd)) ) {// custom: GM is not allowed to sell clif_displaymessage(sd->fd, msg_txt(246)); clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } if( ( pl_sd = map_id2sd(account_id) ) == NULL || !pl_sd->state.buyingstore || pl_sd->buyer_id != buyer_id ) {// not online, not buying or not same store clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } if( !searchstore_queryremote(sd, account_id) && ( sd->bl.m != pl_sd->bl.m || !check_distance_bl(&sd->bl, &pl_sd->bl, AREA_SIZE) ) ) {// out of view range clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } searchstore_clearremote(sd); if( pl_sd->status.zeny < pl_sd->buyingstore.zenylimit ) {// buyer lost zeny in the mean time? fix the limit pl_sd->buyingstore.zenylimit = pl_sd->status.zeny; } weight = pl_sd->weight; // check item list for( i = 0; i < count; i++ ) {// itemlist: <index>.W <name id>.W <amount>.W unsigned short nameid, amount; int index; index = RBUFW(itemlist,i*6+0)-2; nameid = RBUFW(itemlist,i*6+2); amount = RBUFW(itemlist,i*6+4); if( i ) {// duplicate check. as the client does this too, only malicious intent should be caught here ARR_FIND( 0, i, k, RBUFW(itemlist,k*6+0)-2 == index ); if( k != i ) {// duplicate ShowWarning("buyingstore_trade: Found duplicate item on selling list (prevnameid=%hu, prevamount=%hu, nameid=%hu, amount=%hu, account_id=%d, char_id=%d).\n", RBUFW(itemlist,k*6+2), RBUFW(itemlist,k*6+4), nameid, amount, sd->status.account_id, sd->status.char_id); clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } } if( index < 0 || index >= ARRAYLENGTH(sd->status.inventory) || sd->inventory_data[index] == NULL || sd->status.inventory[index].nameid != nameid || sd->status.inventory[index].amount < amount ) {// invalid input clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } if( sd->status.inventory[index].expire_time || sd->status.inventory[index].bound || !itemdb_cantrade(&sd->status.inventory[index], pc_isGM(sd), pc_isGM(pl_sd)) || memcmp(sd->status.inventory[index].card, buyingstore_blankslots, sizeof(buyingstore_blankslots)) ) {// non-tradable item clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } if( sd->status.inventory[index].card[0] == CARD0_CREATE && (char_id = MakeDWord(sd->status.inventory[index].card[2],sd->status.inventory[index].card[3])) > 0 && (char_id == battle_config.bg_reserved_char_id || char_id == battle_config.ancient_reserved_char_id || char_id == battle_config.woe_reserved_char_id) ) { // Items where creator's ID is important clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); clif_displaymessage(sd->fd,"Cannot Trade event reserved Items (Battleground, WoE)."); return; } ARR_FIND( 0, pl_sd->buyingstore.slots, listidx, pl_sd->buyingstore.items[listidx].nameid == nameid ); if( listidx == pl_sd->buyingstore.slots || pl_sd->buyingstore.items[listidx].amount == 0 ) {// there is no such item or the buyer has already bought all of them clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } if( pl_sd->buyingstore.items[listidx].amount < amount ) {// buyer does not need that much of the item clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_COUNT, nameid); return; } if( pc_checkadditem(pl_sd, nameid, amount) == ADDITEM_OVERAMOUNT ) {// buyer does not have enough space for this item clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } if( amount*(unsigned int)sd->inventory_data[index]->weight > pl_sd->max_weight-weight ) {// normally this is not supposed to happen, as the total weight is // checked upon creation, but the buyer could have gained items clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } weight+= amount*sd->inventory_data[index]->weight; if( amount*pl_sd->buyingstore.items[listidx].price > pl_sd->buyingstore.zenylimit-zeny ) {// buyer does not have enough zeny clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_ZENY, nameid); return; } zeny+= amount*pl_sd->buyingstore.items[listidx].price; } // process item list for( i = 0; i < count; i++ ) {// itemlist: <index>.W <name id>.W <amount>.W unsigned short nameid, amount; int index; index = RBUFW(itemlist,i*6+0)-2; nameid = RBUFW(itemlist,i*6+2); amount = RBUFW(itemlist,i*6+4); ARR_FIND( 0, pl_sd->buyingstore.slots, listidx, pl_sd->buyingstore.items[listidx].nameid == nameid ); zeny = amount*pl_sd->buyingstore.items[listidx].price; // log log_zeny(sd, LOG_TYPE_BUYING_STORE, pl_sd, zeny); // move item pc_additem(pl_sd, &sd->status.inventory[index], amount,LOG_TYPE_BUYING_STORE); pc_delitem(sd, index, amount, 1, 0, LOG_TYPE_BUYING_STORE); pl_sd->buyingstore.items[listidx].amount-= amount; // pay up pc_payzeny(pl_sd, zeny); pc_getzeny(sd, zeny); pl_sd->buyingstore.zenylimit-= zeny; // notify clients clif_buyingstore_delete_item(sd, index, amount, pl_sd->buyingstore.items[listidx].price); clif_buyingstore_update_item(pl_sd, nameid, amount); } // check whether or not there is still something to buy ARR_FIND( 0, pl_sd->buyingstore.slots, i, pl_sd->buyingstore.items[i].amount != 0 ); if( i == pl_sd->buyingstore.slots ) {// everything was bought clif_buyingstore_trade_failed_buyer(pl_sd, BUYINGSTORE_TRADE_BUYER_NO_ITEMS); } else if( pl_sd->buyingstore.zenylimit == 0 ) {// zeny limit reached clif_buyingstore_trade_failed_buyer(pl_sd, BUYINGSTORE_TRADE_BUYER_ZENY); } else {// continue buying return; } // cannot continue buying buyingstore_close(pl_sd); // remove auto-trader if( pl_sd->state.autotrade ) { map_quit(pl_sd); } }
int party_invite(struct map_session_data *sd,struct map_session_data *tsd) { struct party_data *p; int i,flag=0; nullpo_ret(sd); if( ( p = party_search(sd->status.party_id) ) == NULL ) return 0; if( tsd == NULL) { clif_party_inviteack(sd, "", 7); return 0; } if ( (pc_isGM(sd) >= battle_config.lowest_gm_level && pc_isGM(tsd) < battle_config.lowest_gm_level && !battle_config.gm_can_party && pc_isGM(sd) < battle_config.gm_cant_party_min_lv) || ( pc_isGM(sd) < battle_config.lowest_gm_level && pc_isGM(tsd) >= battle_config.lowest_gm_level && !battle_config.gm_can_party && pc_isGM(tsd) < battle_config.gm_cant_party_min_lv) ) { //GMs can't invite non GMs to the party if not above the invite trust level //Likewise, as long as gm_can_party is off, players can't invite GMs. clif_displaymessage(sd->fd, msg_txt(81)); return 0; } //Only leader can invite. ARR_FIND(0, MAX_PARTY, i, p->data[i].sd == sd); if (i == MAX_PARTY || !p->party.member[i].leader) { //TODO: Find the correct reply packet. clif_displaymessage(sd->fd, msg_txt(282)); return 0; } if(!battle_config.invite_request_check) { if (tsd->guild_invite>0 || tsd->trade_partner || tsd->adopt_invite) { clif_party_inviteack(sd,tsd->status.name,0); return 0; } } if (!tsd->fd) { //You can't invite someone who has already disconnected. clif_party_inviteack(sd,tsd->status.name,1); return 0; } if( tsd->status.party_id > 0 || tsd->party_invite > 0 ) {// already associated with a party clif_party_inviteack(sd,tsd->status.name,0); return 0; } for(i=0;i<MAX_PARTY;i++){ if(p->party.member[i].account_id == 0) //Room for a new member. flag = 1; /* By default Aegis BLOCKS more than one char from the same account on a party. * But eA does support it... so this check is left commented. if(p->party.member[i].account_id==tsd->status.account_id) { clif_party_inviteack(sd,tsd->status.name,4); return 0; } */ } if (!flag) { //Full party. clif_party_inviteack(sd,tsd->status.name,3); return 0; } tsd->party_invite=sd->status.party_id; tsd->party_invite_account=sd->status.account_id; clif_party_invite(sd,tsd); return 1; }
void buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned char result, const char* storename, const uint8* itemlist, unsigned int count) { unsigned int i, weight, listidx; struct item_data* id; if( !result || count == 0 ) {// canceled, or no items return; } if( !battle_config.feature_buying_store || pc_istrading(sd) || sd->buyingstore.slots == 0 || count > sd->buyingstore.slots || zenylimit <= 0 || zenylimit > sd->status.zeny || !storename[0] ) {// disabled or invalid input sd->buyingstore.slots = 0; clif_buyingstore_open_failed(sd, BUYINGSTORE_CREATE, 0); return; } if( !pc_can_give_items(pc_isGM(sd)) ) {// custom: GM is not allowed to buy (give zeny) sd->buyingstore.slots = 0; clif_displaymessage(sd->fd, msg_txt(246)); clif_buyingstore_open_failed(sd, BUYINGSTORE_CREATE, 0); return; } if( sd->sc.data[SC_NOCHAT] && (sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM) ) {// custom: mute limitation return; } if( map[sd->bl.m].flag.novending ) {// custom: no vending maps clif_displaymessage(sd->fd, msg_txt(276)); // "You can't open a shop on this map" return; } if( map[sd->bl.m].flag.vending_cell != map_getcell(sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKNOVENDING) ) {// custom: no vending cells clif_displaymessage(sd->fd, msg_txt(204)); // "You can't open a shop on this cell." return; } weight = sd->weight; // check item list for( i = 0; i < count; i++ ) {// itemlist: <name id>.W <amount>.W <price>.L unsigned short nameid, amount; int price, idx; nameid = RBUFW(itemlist,i*8+0); amount = RBUFW(itemlist,i*8+2); price = RBUFL(itemlist,i*8+4); if( ( id = itemdb_exists(nameid) ) == NULL || amount == 0 ) {// invalid input break; } if( price <= 0 || price > BUYINGSTORE_MAX_PRICE ) {// invalid price: unlike vending, items cannot be bought at 0 Zeny break; } if( !id->flag.buyingstore || !itemdb_cantrade_sub(id, pc_isGM(sd), pc_isGM(sd)) || ( idx = pc_search_inventory(sd, nameid) ) == -1 ) {// restrictions: allowed, no character-bound items and at least one must be owned break; } if( sd->status.inventory[idx].amount+amount > BUYINGSTORE_MAX_AMOUNT ) {// too many items of same kind break; } if( i ) {// duplicate check. as the client does this too, only malicious intent should be caught here ARR_FIND( 0, i, listidx, sd->buyingstore.items[listidx].nameid == nameid ); if( listidx != i ) {// duplicate ShowWarning("buyingstore_create: Found duplicate item on buying list (nameid=%hu, amount=%hu, account_id=%d, char_id=%d).\n", nameid, amount, sd->status.account_id, sd->status.char_id); break; } } weight+= id->weight*amount; sd->buyingstore.items[i].nameid = nameid; sd->buyingstore.items[i].amount = amount; sd->buyingstore.items[i].price = price; } if( i != count ) {// invalid item/amount/price sd->buyingstore.slots = 0; clif_buyingstore_open_failed(sd, BUYINGSTORE_CREATE, 0); return; } if( (sd->max_weight*90)/100 < weight ) {// not able to carry all wanted items without getting overweight (90%) sd->buyingstore.slots = 0; clif_buyingstore_open_failed(sd, BUYINGSTORE_CREATE_OVERWEIGHT, weight); return; } // success sd->state.buyingstore = true; sd->buyer_id = buyingstore_getuid(); sd->buyingstore.zenylimit = zenylimit; sd->buyingstore.slots = i; // store actual amount of items safestrncpy(sd->message, storename, sizeof(sd->message)); clif_buyingstore_myitemlist(sd); clif_buyingstore_entry(sd); if( map[sd->bl.m].flag.vending_cell ) map_setcell(sd->bl.m, sd->bl.x, sd->bl.y, CELL_NOVENDING, false); }
/*========================================== * Check here hacker for duplicate item in trade * normal client refuse to have 2 same types of item (except equipment) in same trade window * normal client authorise only no equiped item and only from inventory *------------------------------------------ */ int impossible_trade_check(struct map_session_data *sd) { struct item inventory[MAX_INVENTORY]; char message_to_gm[200]; int i, index; nullpo_retr(1, sd); if(sd->deal.zeny > sd->status.zeny) { pc_setglobalreg(sd,"ZENY_HACKER",1); return -1; } // get inventory of player memcpy(&inventory, &sd->status.inventory, sizeof(struct item) * MAX_INVENTORY); // remove this part: arrows can be trade and equiped // re-added! [celest] // remove equiped items (they can not be trade) for (i = 0; i < MAX_INVENTORY; i++) if (inventory[i].nameid > 0 && inventory[i].equip && !(inventory[i].equip & 0x8000)) memset(&inventory[i], 0, sizeof(struct item)); // check items in player inventory for(i = 0; i < 10; i++) if (sd->deal.item[i].amount < 0) { // negativ? -> hack // printf("Negativ amount in trade, by hack!\n"); // normal client send cancel when we type negativ amount return -1; } else if (sd->deal.item[i].amount > 0) { index = sd->deal.item[i].index; inventory[index].amount -= sd->deal.item[i].amount; // remove item from inventory // printf("%d items left\n", inventory[index].amount); if (inventory[index].amount < 0) { // if more than the player have -> hack // printf("A player try to trade more items that he has: hack!\n"); sprintf(message_to_gm, msg_txt(538), sd->status.name, sd->status.account_id); // Hack on trade: character '%s' (account: %d) try to trade more items that he has. intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); sprintf(message_to_gm, msg_txt(539), sd->status.inventory[index].amount, sd->status.inventory[index].nameid, sd->status.inventory[index].amount - inventory[index].amount); // This player has %d of a kind of item (id: %d), and try to trade %d of them. intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); // if we block people if (battle_config.ban_hack_trade < 0) { chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block clif_setwaitclose(sd->fd); // forced to disconnect because of the hack // message about the ban sprintf(message_to_gm, msg_txt(540), battle_config.ban_spoof_namer); // This player has been definitivly blocked. // if we ban people } else if (battle_config.ban_hack_trade > 0) { chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_hack_trade, 0); // type: 2 - ban (year, month, day, hour, minute, second) clif_setwaitclose(sd->fd); // forced to disconnect because of the hack // message about the ban sprintf(message_to_gm, msg_txt(507), battle_config.ban_spoof_namer); // This player has been banned for %d minute(s). } else { // message about the ban sprintf(message_to_gm, msg_txt(508)); // This player hasn't been banned (Ban option is disabled). } intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); return 1; } } return 0; }
/* from pc.c due to @accinfo. any ideas to replace this crap are more than welcome. */ const char* job_name(int class_) { switch (class_) { case JOB_NOVICE: case JOB_SWORDMAN: case JOB_MAGE: case JOB_ARCHER: case JOB_ACOLYTE: case JOB_MERCHANT: case JOB_THIEF: return msg_txt(JOB_NOVICE+class_); case JOB_KNIGHT: case JOB_PRIEST: case JOB_WIZARD: case JOB_BLACKSMITH: case JOB_HUNTER: case JOB_ASSASSIN: return msg_txt(7 - JOB_KNIGHT+class_); case JOB_KNIGHT2: return msg_txt(7); case JOB_CRUSADER: case JOB_MONK: case JOB_SAGE: case JOB_ROGUE: case JOB_ALCHEMIST: case JOB_BARD: case JOB_DANCER: return msg_txt(13 - JOB_CRUSADER+class_); case JOB_CRUSADER2: return msg_txt(13); case JOB_WEDDING: case JOB_SUPER_NOVICE: case JOB_GUNSLINGER: case JOB_NINJA: case JOB_XMAS: return msg_txt(20 - JOB_WEDDING+class_); case JOB_SUMMER: return msg_txt(71); case JOB_HANBOK: return msg_txt(105); case JOB_NOVICE_HIGH: case JOB_SWORDMAN_HIGH: case JOB_MAGE_HIGH: case JOB_ARCHER_HIGH: case JOB_ACOLYTE_HIGH: case JOB_MERCHANT_HIGH: case JOB_THIEF_HIGH: return msg_txt(25 - JOB_NOVICE_HIGH+class_); case JOB_LORD_KNIGHT: case JOB_HIGH_PRIEST: case JOB_HIGH_WIZARD: case JOB_WHITESMITH: case JOB_SNIPER: case JOB_ASSASSIN_CROSS: return msg_txt(32 - JOB_LORD_KNIGHT+class_); case JOB_LORD_KNIGHT2: return msg_txt(32); case JOB_PALADIN: case JOB_CHAMPION: case JOB_PROFESSOR: case JOB_STALKER: case JOB_CREATOR: case JOB_CLOWN: case JOB_GYPSY: return msg_txt(38 - JOB_PALADIN + class_); case JOB_PALADIN2: return msg_txt(38); case JOB_BABY: case JOB_BABY_SWORDMAN: case JOB_BABY_MAGE: case JOB_BABY_ARCHER: case JOB_BABY_ACOLYTE: case JOB_BABY_MERCHANT: case JOB_BABY_THIEF: return msg_txt(45 - JOB_BABY + class_); case JOB_BABY_KNIGHT: case JOB_BABY_PRIEST: case JOB_BABY_WIZARD: case JOB_BABY_BLACKSMITH: case JOB_BABY_HUNTER: case JOB_BABY_ASSASSIN: return msg_txt(52 - JOB_BABY_KNIGHT + class_); case JOB_BABY_KNIGHT2: return msg_txt(52); case JOB_BABY_CRUSADER: case JOB_BABY_MONK: case JOB_BABY_SAGE: case JOB_BABY_ROGUE: case JOB_BABY_ALCHEMIST: case JOB_BABY_BARD: case JOB_BABY_DANCER: return msg_txt(58 - JOB_BABY_CRUSADER + class_); case JOB_BABY_CRUSADER2: return msg_txt(58); case JOB_SUPER_BABY: return msg_txt(65); case JOB_TAEKWON: return msg_txt(66); case JOB_STAR_GLADIATOR: case JOB_STAR_GLADIATOR2: return msg_txt(67); case JOB_SOUL_LINKER: return msg_txt(68); case JOB_GANGSI: case JOB_DEATH_KNIGHT: case JOB_DARK_COLLECTOR: return msg_txt(72 - JOB_GANGSI+class_); case JOB_RUNE_KNIGHT: case JOB_WARLOCK: case JOB_RANGER: case JOB_ARCH_BISHOP: case JOB_MECHANIC: case JOB_GUILLOTINE_CROSS: return msg_txt(75 - JOB_RUNE_KNIGHT+class_); case JOB_RUNE_KNIGHT_T: case JOB_WARLOCK_T: case JOB_RANGER_T: case JOB_ARCH_BISHOP_T: case JOB_MECHANIC_T: case JOB_GUILLOTINE_CROSS_T: return msg_txt(75 - JOB_RUNE_KNIGHT_T+class_); case JOB_ROYAL_GUARD: case JOB_SORCERER: case JOB_MINSTREL: case JOB_WANDERER: case JOB_SURA: case JOB_GENETIC: case JOB_SHADOW_CHASER: return msg_txt(81 - JOB_ROYAL_GUARD+class_); case JOB_ROYAL_GUARD_T: case JOB_SORCERER_T: case JOB_MINSTREL_T: case JOB_WANDERER_T: case JOB_SURA_T: case JOB_GENETIC_T: case JOB_SHADOW_CHASER_T: return msg_txt(81 - JOB_ROYAL_GUARD_T+class_); case JOB_RUNE_KNIGHT2: case JOB_RUNE_KNIGHT_T2: return msg_txt(75); case JOB_ROYAL_GUARD2: case JOB_ROYAL_GUARD_T2: return msg_txt(81); case JOB_RANGER2: case JOB_RANGER_T2: return msg_txt(77); case JOB_MECHANIC2: case JOB_MECHANIC_T2: return msg_txt(79); case JOB_BABY_RUNE: case JOB_BABY_WARLOCK: case JOB_BABY_RANGER: case JOB_BABY_BISHOP: case JOB_BABY_MECHANIC: case JOB_BABY_CROSS: case JOB_BABY_GUARD: case JOB_BABY_SORCERER: case JOB_BABY_MINSTREL: case JOB_BABY_WANDERER: case JOB_BABY_SURA: case JOB_BABY_GENETIC: case JOB_BABY_CHASER: return msg_txt(88 - JOB_BABY_RUNE+class_); case JOB_BABY_RUNE2: return msg_txt(88); case JOB_BABY_GUARD2: return msg_txt(94); case JOB_BABY_RANGER2: return msg_txt(90); case JOB_BABY_MECHANIC2: return msg_txt(92); case JOB_SUPER_NOVICE_E: case JOB_SUPER_BABY_E: return msg_txt(101 - JOB_SUPER_NOVICE_E+class_); case JOB_KAGEROU: case JOB_OBORO: return msg_txt(103 - JOB_KAGEROU+class_); default: return msg_txt(106); } }
/*========================================== * Adds an item/qty to the trade window [rewrite by Skotlex] *------------------------------------------ */ void trade_tradeadditem(struct map_session_data *sd, int index, int amount) { struct map_session_data *target_sd; int trade_i, trade_weight, nameid; nullpo_retv(sd); if (!sd->state.trading || (target_sd = map_id2sd(sd->trade_partner)) == NULL || sd->state.deal_locked > 0) return; //Can't add stuff. if (index == 0) { //Adding Zeny if (amount >= 0 && amount <= MAX_ZENY && amount <= sd->status.zeny && // check amount (target_sd->status.zeny + amount) <= MAX_ZENY) // fix positiv overflow { //Check Ok sd->deal.zeny = amount; clif_tradeadditem(sd, target_sd, 0, amount); } else //Cancel Transaction trade_tradecancel(sd); return; } //Add an Item index = index -2; //Why the actual index used is -2? //Item checks... if (index < 0 || index > MAX_INVENTORY) return; if (amount < 0 || amount > sd->status.inventory[index].amount) return; nameid = sd->inventory_data[index]->nameid; if (!itemdb_cantrade(nameid, pc_isGM(sd), pc_isGM(target_sd)) && //Can't trade (pc_get_partner(sd) != target_sd || !itemdb_canpartnertrade(nameid, pc_isGM(sd), pc_isGM(target_sd)))) //Can't partner-trade { clif_displaymessage (sd->fd, msg_txt(260)); return; } for(trade_i = 0; trade_i < 10; trade_i++) { //Locate a trade position if (sd->deal.item[trade_i].index == index || sd->deal.item[trade_i].amount == 0) break; } if (trade_i >= 10) //No space left return; trade_weight = sd->inventory_data[index]->weight * amount; if (target_sd->weight + sd->deal.weight + trade_weight > target_sd->max_weight) { //fail to add item -- the player was over weighted. clif_tradeitemok(sd, index, 1); return; } if (sd->deal.item[trade_i].index == index) { //The same item as before is being readjusted. if (sd->deal.item[trade_i].amount + amount > sd->status.inventory[index].amount) { //packet deal exploit check amount = sd->status.inventory[index].amount - sd->deal.item[trade_i].amount; trade_weight = sd->inventory_data[index]->weight * amount; } sd->deal.item[trade_i].amount += amount; } else { //New deal item sd->deal.item[trade_i].index = index; sd->deal.item[trade_i].amount = amount; } sd->deal.weight += trade_weight; if (impossible_trade_check(sd)) { // check exploit (trade more items that you have) trade_tradecancel(sd); return; } clif_tradeitemok(sd, index+2, 0); // Return the index as it was received clif_tradeadditem(sd, target_sd, index+2, amount); //index fix }
/** * Start transaction * @param sd Player/Seller * @param account_id Buyer account ID * @param *itemlist List of sold items { <index>.W, <nameid>.W, <amount>.W }* * @param count Number of item on the itemlist */ void buyingstore_trade(struct map_session_data* sd, uint32 account_id, unsigned int buyer_id, const uint8* itemlist, unsigned int count) { int zeny = 0; unsigned int i, weight, listidx, k; struct map_session_data* pl_sd; nullpo_retv(sd); if( count == 0 ) {// nothing to do return; } if( !battle_config.feature_buying_store || pc_istrading(sd) ) {// not allowed to sell clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } if( !pc_can_give_items(sd) ) {// custom: GM is not allowed to sell clif_displaymessage(sd->fd, msg_txt(sd,246)); clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } if( ( pl_sd = map_id2sd(account_id) ) == NULL || !pl_sd->state.buyingstore || pl_sd->buyer_id != buyer_id ) {// not online, not buying or not same store clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } if( !searchstore_queryremote(sd, account_id) && ( sd->bl.m != pl_sd->bl.m || !check_distance_bl(&sd->bl, &pl_sd->bl, AREA_SIZE) ) ) {// out of view range clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } searchstore_clearremote(sd); if( pl_sd->status.zeny < pl_sd->buyingstore.zenylimit ) {// buyer lost zeny in the mean time? fix the limit pl_sd->buyingstore.zenylimit = pl_sd->status.zeny; } weight = pl_sd->weight; // check item list for( i = 0; i < count; i++ ) {// itemlist: <index>.W <name id>.W <amount>.W unsigned short nameid, amount; int index; index = RBUFW(itemlist,i*6+0)-2; nameid = RBUFW(itemlist,i*6+2); amount = RBUFW(itemlist,i*6+4); if( i ) {// duplicate check. as the client does this too, only malicious intent should be caught here ARR_FIND( 0, i, k, RBUFW(itemlist,k*6+0)-2 == index ); if( k != i ) {// duplicate ShowWarning("buyingstore_trade: Found duplicate item on selling list (prevnameid=%hu, prevamount=%hu, nameid=%hu, amount=%hu, account_id=%d, char_id=%d).\n", RBUFW(itemlist,k*6+2), RBUFW(itemlist,k*6+4), nameid, amount, sd->status.account_id, sd->status.char_id); clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } } if( index < 0 || index >= ARRAYLENGTH(sd->inventory.u.items_inventory) || sd->inventory_data[index] == NULL || sd->inventory.u.items_inventory[index].nameid != nameid || sd->inventory.u.items_inventory[index].amount < amount ) {// invalid input clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } if( sd->inventory.u.items_inventory[index].expire_time || (sd->inventory.u.items_inventory[index].bound && !pc_can_give_bounded_items(sd)) || !itemdb_cantrade(&sd->inventory.u.items_inventory[index], pc_get_group_level(sd), pc_get_group_level(pl_sd)) || memcmp(sd->inventory.u.items_inventory[index].card, buyingstore_blankslots, sizeof(buyingstore_blankslots)) ) {// non-tradable item clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } ARR_FIND( 0, pl_sd->buyingstore.slots, listidx, pl_sd->buyingstore.items[listidx].nameid == nameid ); if( listidx == pl_sd->buyingstore.slots || pl_sd->buyingstore.items[listidx].amount == 0 ) {// there is no such item or the buyer has already bought all of them clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } if( pl_sd->buyingstore.items[listidx].amount < amount ) {// buyer does not need that much of the item clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_COUNT, nameid); return; } if( pc_checkadditem(pl_sd, nameid, amount) == CHKADDITEM_OVERAMOUNT ) {// buyer does not have enough space for this item clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } if( amount*(unsigned int)sd->inventory_data[index]->weight > pl_sd->max_weight-weight ) {// normally this is not supposed to happen, as the total weight is // checked upon creation, but the buyer could have gained items clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } weight+= amount*sd->inventory_data[index]->weight; if( amount*pl_sd->buyingstore.items[listidx].price > pl_sd->buyingstore.zenylimit-zeny ) {// buyer does not have enough zeny clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_ZENY, nameid); return; } zeny+= amount*pl_sd->buyingstore.items[listidx].price; } // process item list for( i = 0; i < count; i++ ) {// itemlist: <index>.W <name id>.W <amount>.W unsigned short nameid, amount; int index; index = RBUFW(itemlist,i*6+0)-2; nameid = RBUFW(itemlist,i*6+2); amount = RBUFW(itemlist,i*6+4); ARR_FIND( 0, pl_sd->buyingstore.slots, listidx, pl_sd->buyingstore.items[listidx].nameid == nameid ); zeny = amount*pl_sd->buyingstore.items[listidx].price; // move item pc_additem(pl_sd, &sd->inventory.u.items_inventory[index], amount, LOG_TYPE_BUYING_STORE); pc_delitem(sd, index, amount, 1, 0, LOG_TYPE_BUYING_STORE); pl_sd->buyingstore.items[listidx].amount-= amount; if( pl_sd->buyingstore.items[listidx].amount > 0 ){ if( Sql_Query( mmysql_handle, "UPDATE `%s` SET `amount` = %d WHERE `buyingstore_id` = %d AND `index` = %d;", buyingstore_items_table, pl_sd->buyingstore.items[listidx].amount, pl_sd->buyer_id, listidx ) != SQL_SUCCESS ){ Sql_ShowDebug( mmysql_handle ); } }else{ if( Sql_Query( mmysql_handle, "DELETE FROM `%s` WHERE `buyingstore_id` = %d AND `index` = %d;", buyingstore_items_table, pl_sd->buyer_id, listidx ) != SQL_SUCCESS ){ Sql_ShowDebug( mmysql_handle ); } } // pay up pc_payzeny(pl_sd, zeny, LOG_TYPE_BUYING_STORE, sd); pc_getzeny(sd, zeny, LOG_TYPE_BUYING_STORE, pl_sd); pl_sd->buyingstore.zenylimit-= zeny; // notify clients clif_buyingstore_delete_item(sd, index, amount, pl_sd->buyingstore.items[listidx].price); clif_buyingstore_update_item(pl_sd, nameid, amount, sd->status.char_id, zeny); } if( save_settings&CHARSAVE_BANK ) { chrif_save(sd, CSAVE_NORMAL); chrif_save(pl_sd, CSAVE_NORMAL); } // check whether or not there is still something to buy ARR_FIND( 0, pl_sd->buyingstore.slots, i, pl_sd->buyingstore.items[i].amount != 0 ); if( i == pl_sd->buyingstore.slots ) {// everything was bought clif_buyingstore_trade_failed_buyer(pl_sd, BUYINGSTORE_TRADE_BUYER_NO_ITEMS); } else if( pl_sd->buyingstore.zenylimit == 0 ) {// zeny limit reached clif_buyingstore_trade_failed_buyer(pl_sd, BUYINGSTORE_TRADE_BUYER_ZENY); } else {// continue buying if( Sql_Query( mmysql_handle, "UPDATE `%s` SET `limit` = %d WHERE `id` = %d;", buyingstores_table, pl_sd->buyingstore.zenylimit, pl_sd->buyer_id ) != SQL_SUCCESS ){ Sql_ShowDebug( mmysql_handle ); } return; } // cannot continue buying buyingstore_close(pl_sd); // remove auto-trader if( pl_sd->state.autotrade ) { map_quit(pl_sd); } }
/*========================================== * Open shop * data := {<index>.w <amount>.w <value>.l}[count] *------------------------------------------*/ void vending_openvending(struct map_session_data* sd, const char* message, bool flag, const uint8* data, int count) { int i, j, char_id; int vending_skill_lvl; nullpo_retv(sd); if( !flag ) // cancelled return; // nothing to do if (pc_istrading(sd)) return; // can't have 2 shops at once vending_skill_lvl = pc_checkskill(sd, MC_VENDING); // skill level and cart check if( !vending_skill_lvl || !pc_iscarton(sd) ) { clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); return; } // check number of items in shop if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl ) { // invalid item count clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); return; } // filter out invalid items i = 0; for( j = 0; j < count; j++ ) { short index = *(uint16*)(data + 8*j + 0); short amount = *(uint16*)(data + 8*j + 2); unsigned int value = *(uint32*)(data + 8*j + 4); index -= 2; // offset adjustment (client says that the first cart position is 2) if( index < 0 || index >= MAX_CART // invalid position || pc_cartitem_amount(sd, index, amount) < 0 // invalid item or insufficient quantity //NOTE: official server does not do any of the following checks! || !sd->status.cart[index].identify // unidentified item || sd->status.cart[index].attribute == 1 // broken item || sd->status.cart[index].expire_time // It should not be in the cart but just in case || sd->status.cart[index].bound // Can't Trade Account bound items || ( sd->status.cart[index].card[0] == CARD0_CREATE && (char_id = MakeDWord(sd->status.cart[index].card[2],sd->status.cart[index].card[3])) > 0 && ((battle_config.bg_reserved_char_id && char_id == battle_config.bg_reserved_char_id) || (battle_config.ancient_reserved_char_id && char_id == battle_config.ancient_reserved_char_id)) ) || !itemdb_cantrade(&sd->status.cart[index], pc_isGM(sd), pc_isGM(sd)) ) // untradeable item continue; sd->vending[i].index = index; sd->vending[i].amount = amount; sd->vending[i].value = cap_value(value, 0, (unsigned int)battle_config.vending_max_value); i++; // item successfully added } if( i != j ) clif_displaymessage (sd->fd, msg_txt(266)); //"Some of your items cannot be vended and were removed from the shop." if( i == 0 ) { // no valid item found clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); // custom reply packet return; } sd->state.vending = true; sd->vender_id = vending_getuid(); sd->vend_num = i; safestrncpy(sd->message, message, MESSAGE_SIZE); pc_stop_walking(sd,1); clif_openvending(sd,sd->bl.id,sd->vending); clif_showvendingboard(&sd->bl,message,0); if( battle_config.channel_announces&16 && server_channel[CHN_VENDING] ) { char chat_message[256]; sprintf(chat_message, msg_txt(820), server_channel[CHN_VENDING]->name, sd->status.name, sd->message, map[sd->bl.m].name, sd->bl.x, sd->bl.y); clif_channel_message(server_channel[CHN_VENDING], chat_message, 27); } if( map[sd->bl.m].flag.vending_cell ) map_setcell(sd->bl.m, sd->bl.x, sd->bl.y, CELL_NOBOARDS, false); }
/*========================================== * Purchase item(s) from a shop *------------------------------------------*/ void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const uint8* data, int count) { int i, j, cursor, w, new_ = 0, blank, vend_list[MAX_VENDING]; double z; struct s_vending vending[MAX_VENDING]; // against duplicate packets struct map_session_data* vsd = map_id2sd(aid); nullpo_retv(sd); if( vsd == NULL || !vsd->state.vending || vsd->bl.id == sd->bl.id ) return; // invalid shop if( vsd->vender_id != uid ) {// shop has changed clif->buyvending(sd, 0, 0, 6); // store information was incorrect return; } if( !searchstore_queryremote(sd, aid) && ( sd->bl.m != vsd->bl.m || !check_distance_bl(&sd->bl, &vsd->bl, AREA_SIZE) ) ) return; // shop too far away searchstore_clearremote(sd); if( count < 1 || count > MAX_VENDING || count > vsd->vend_num ) return; // invalid amount of purchased items blank = pc_inventoryblank(sd); //number of free cells in the buyer's inventory // duplicate item in vending to check hacker with multiple packets memcpy(&vending, &vsd->vending, sizeof(vsd->vending)); // copy vending list // some checks z = 0.; // zeny counter w = 0; // weight counter for( i = 0; i < count; i++ ) { short amount = *(uint16*)(data + 4*i + 0); short idx = *(uint16*)(data + 4*i + 2); idx -= 2; if( amount <= 0 ) return; // check of item index in the cart if( idx < 0 || idx >= MAX_CART ) return; ARR_FIND( 0, vsd->vend_num, j, vsd->vending[j].index == idx ); if( j == vsd->vend_num ) return; //picked non-existing item else vend_list[i] = j; z += ((double)vsd->vending[j].value * (double)amount); if( z > (double)sd->status.zeny || z < 0. || z > (double)MAX_ZENY ) { clif->buyvending(sd, idx, amount, 1); // you don't have enough zeny return; } if( z + (double)vsd->status.zeny > (double)MAX_ZENY && !battle_config.vending_over_max ) { clif->buyvending(sd, idx, vsd->vending[j].amount, 4); // too much zeny = overflow return; } w += itemdb_weight(vsd->status.cart[idx].nameid) * amount; if( w + sd->weight > sd->max_weight ) { clif->buyvending(sd, idx, amount, 2); // you can not buy, because overweight return; } //Check to see if cart/vend info is in sync. if( vending[j].amount > vsd->status.cart[idx].amount ) vending[j].amount = vsd->status.cart[idx].amount; // if they try to add packets (example: get twice or more 2 apples if marchand has only 3 apples). // here, we check cumulative amounts if( vending[j].amount < amount ) { // send more quantity is not a hack (an other player can have buy items just before) clif->buyvending(sd, idx, vsd->vending[j].amount, 4); // not enough quantity return; } vending[j].amount -= amount; switch( pc_checkadditem(sd, vsd->status.cart[idx].nameid, amount) ) { case ADDITEM_EXIST: break; //We'd add this item to the existing one (in buyers inventory) case ADDITEM_NEW: new_++; if (new_ > blank) return; //Buyer has no space in his inventory break; case ADDITEM_OVERAMOUNT: return; //too many items } } pc_payzeny(sd, (int)z, LOG_TYPE_VENDING, vsd); if( battle_config.vending_tax ) z -= z * (battle_config.vending_tax/10000.); pc_getzeny(vsd, (int)z, LOG_TYPE_VENDING, sd); for( i = 0; i < count; i++ ) { short amount = *(uint16*)(data + 4*i + 0); short idx = *(uint16*)(data + 4*i + 2); idx -= 2; // vending item pc_additem(sd, &vsd->status.cart[idx], amount, LOG_TYPE_VENDING); vsd->vending[vend_list[i]].amount -= amount; pc_cart_delitem(vsd, idx, amount, 0, LOG_TYPE_VENDING); clif->vendingreport(vsd, idx, amount); //print buyer's name if( battle_config.buyer_name ) { char temp[256]; sprintf(temp, msg_txt(265), sd->status.name); clif->disp_onlyself(vsd,temp,strlen(temp)); } } // compact the vending list for( i = 0, cursor = 0; i < vsd->vend_num; i++ ) { if( vsd->vending[i].amount == 0 ) continue; if( cursor != i ) // speedup { vsd->vending[cursor].index = vsd->vending[i].index; vsd->vending[cursor].amount = vsd->vending[i].amount; vsd->vending[cursor].value = vsd->vending[i].value; } cursor++; } vsd->vend_num = cursor; //Always save BOTH: buyer and customer if( save_settings&2 ) { chrif_save(sd,0); chrif_save(vsd,0); } //check for @AUTOTRADE users [durf] if( vsd->state.autotrade ) { //see if there is anything left in the shop ARR_FIND( 0, vsd->vend_num, i, vsd->vending[i].amount > 0 ); if( i == vsd->vend_num ) { //Close Vending (this was automatically done by the client, we have to do it manually for autovenders) [Skotlex] vending_closevending(vsd); map_quit(vsd); //They have no reason to stay around anymore, do they? } } }
/*========================================== * Adds an item/qty to the trade window *------------------------------------------*/ void trade_tradeadditem(struct map_session_data *sd, short index, short amount) { struct map_session_data *target_sd; struct item *item; struct homun_data *hd; char atcmd_output[CHAT_SIZE_MAX]; int trade_i, trade_weight; int src_lv, dst_lv; int i, p, tid, amttsd = 0, amtt = 0; hd = sd->hd; nullpo_retv(sd); if( !sd->state.trading || sd->state.deal_locked > 0 ) return; //Can't add stuff. if( (target_sd = map_id2sd(sd->trade_partner)) == NULL ) { trade_tradecancel(sd); return; } if( amount == 0 ) { //Why do this.. ~.~ just send an ack, the item won't display on the trade window. clif_tradeitemok(sd, index, 0); return; } index -= 2; // 0 is for zeny, 1 is unknown. Gravity, go figure... //Item checks... if( index < 0 || index >= MAX_INVENTORY ) return; if( amount < 0 || amount > sd->status.inventory[index].amount ) return; item = &sd->status.inventory[index]; src_lv = pc_isGM(sd); dst_lv = pc_isGM(target_sd); if( !itemdb_cantrade(item, src_lv, dst_lv) && //Can't trade (pc_get_partner(sd) != target_sd || !itemdb_canpartnertrade(item, src_lv, dst_lv)) ) //Can't partner-trade { clif_displaymessage (sd->fd, msg_txt(260)); clif_tradeitemok(sd, index+2, 1); return; } if( item->expire_time ) { // Rental System clif_displaymessage (sd->fd, msg_txt(260)); clif_tradeitemok(sd, index+2, 1); return; } //Locate a trade position ARR_FIND( 0, 10, trade_i, sd->deal.item[trade_i].index == index || sd->deal.item[trade_i].amount == 0 ); if( trade_i == 10 ) //No space left { clif_tradeitemok(sd, index+2, 1); return; } //-------------| Bloquear Donates dias de semana |-------------// by: [Brunno Thadeu] //Abaixo, defini-se os dias (Falta testar isso, creio eu que 1 seja domingo, 2 segunda etc..) // if(t->tm_wday != 1 && t->tm_wday != 7){ //Abaixo, defini-se o range de ID's dos Donates. // if(sd->status.inventory[index].nameid >= 5000 && sd->status.inventory[index].nameid <= 5500) { // clif_tradeitemok(sd, index+2, 1); // return; // } // } //--------------------------------------------------------------// if(sd->status.inventory[index].nameid == 690) return ; if(sd->status.inventory[index].nameid >= 8031 && sd->status.inventory[index].nameid <= 8181) { for(i = 8031; i <= 8181; i++) amttsd += pc_countitem(target_sd, i); for(i = 0; i < 10; i++) { tid = sd->status.inventory[sd->deal.item[i].index].nameid; if(tid >= 8031 && tid <= 8181) amtt += sd->deal.item[i].amount; } p = 6; if((hd = target_sd->hd) == NULL ){ p = 7; } if((amttsd + amount + amtt) >= p) { clif_tradeitemok(sd, index+2, 1); return; } } if(sd->status.inventory[index].nameid >= 8031 && sd->status.inventory[index].nameid <= 8181){ snprintf(atcmd_output, sizeof(atcmd_output) ,"Pokemon ID: %d ", MakeDWord(sd->status.inventory[index].card[1], sd->status.inventory[index].card[2])); clif_displaymessage(target_sd->fd, atcmd_output); } trade_weight = sd->inventory_data[index]->weight * amount; if( target_sd->weight + sd->deal.weight + trade_weight > target_sd->max_weight ) { //fail to add item -- the player was over weighted. clif_tradeitemok(sd, index+2, 1); return; } if( sd->deal.item[trade_i].index == index ) { //The same item as before is being readjusted. if( sd->deal.item[trade_i].amount + amount > sd->status.inventory[index].amount ) { //packet deal exploit check amount = sd->status.inventory[index].amount - sd->deal.item[trade_i].amount; trade_weight = sd->inventory_data[index]->weight * amount; } sd->deal.item[trade_i].amount += amount; } else { //New deal item sd->deal.item[trade_i].index = index; sd->deal.item[trade_i].amount = amount; } sd->deal.weight += trade_weight; clif_tradeitemok(sd, index+2, 0); // Return the index as it was received clif_tradeadditem(sd, target_sd, index+2, amount); }
/* from pc.c due to @accinfo. any ideas to replace this crap are more than welcome. */ const char* job_name(int class_) { switch (class_) { case JOB_NOVICE: // 550 case JOB_SWORDMAN: // 551 case JOB_MAGE: // 552 case JOB_ARCHER: // 553 case JOB_ACOLYTE: // 554 case JOB_MERCHANT: // 555 case JOB_THIEF: // 556 return msg_txt(550 - JOB_NOVICE+class_); case JOB_KNIGHT: // 557 case JOB_PRIEST: // 558 case JOB_WIZARD: // 559 case JOB_BLACKSMITH: // 560 case JOB_HUNTER: // 561 case JOB_ASSASSIN: // 562 return msg_txt(557 - JOB_KNIGHT+class_); case JOB_KNIGHT2: return msg_txt(557); case JOB_CRUSADER: // 563 case JOB_MONK: // 564 case JOB_SAGE: // 565 case JOB_ROGUE: // 566 case JOB_ALCHEMIST: // 567 case JOB_BARD: // 568 case JOB_DANCER: // 569 return msg_txt(563 - JOB_CRUSADER+class_); case JOB_CRUSADER2: return msg_txt(563); case JOB_WEDDING: // 570 case JOB_SUPER_NOVICE: // 571 case JOB_GUNSLINGER: // 572 case JOB_NINJA: // 573 case JOB_XMAS: // 574 return msg_txt(570 - JOB_WEDDING+class_); case JOB_SUMMER: return msg_txt(621); case JOB_NOVICE_HIGH: // 575 case JOB_SWORDMAN_HIGH: // 576 case JOB_MAGE_HIGH: // 577 case JOB_ARCHER_HIGH: // 578 case JOB_ACOLYTE_HIGH: // 579 case JOB_MERCHANT_HIGH: // 580 case JOB_THIEF_HIGH: // 581 return msg_txt(575 - JOB_NOVICE_HIGH+class_); case JOB_LORD_KNIGHT: // 582 case JOB_HIGH_PRIEST: // 583 case JOB_HIGH_WIZARD: // 584 case JOB_WHITESMITH: // 585 case JOB_SNIPER: // 586 case JOB_ASSASSIN_CROSS: // 587 return msg_txt(582 - JOB_LORD_KNIGHT+class_); case JOB_LORD_KNIGHT2: return msg_txt(582); case JOB_PALADIN: // 588 case JOB_CHAMPION: // 589 case JOB_PROFESSOR: // 590 case JOB_STALKER: // 591 case JOB_CREATOR: // 592 case JOB_CLOWN: // 593 case JOB_GYPSY: // 594 return msg_txt(588 - JOB_PALADIN + class_); case JOB_PALADIN2: return msg_txt(588); case JOB_BABY: // 595 case JOB_BABY_SWORDMAN: // 596 case JOB_BABY_MAGE: // 597 case JOB_BABY_ARCHER: // 598 case JOB_BABY_ACOLYTE: // 599 case JOB_BABY_MERCHANT: // 600 case JOB_BABY_THIEF: // 601 return msg_txt(595 - JOB_BABY + class_); case JOB_BABY_KNIGHT: // 602 case JOB_BABY_PRIEST: // 603 case JOB_BABY_WIZARD: // 604 case JOB_BABY_BLACKSMITH: // 605 case JOB_BABY_HUNTER: // 606 case JOB_BABY_ASSASSIN: // 607 return msg_txt(602 - JOB_BABY_KNIGHT + class_); case JOB_BABY_KNIGHT2: return msg_txt(602); case JOB_BABY_CRUSADER: // 608 case JOB_BABY_MONK: // 609 case JOB_BABY_SAGE: // 610 case JOB_BABY_ROGUE: // 611 case JOB_BABY_ALCHEMIST: // 612 case JOB_BABY_BARD: // 613 case JOB_BABY_DANCER: // 614 return msg_txt(608 - JOB_BABY_CRUSADER + class_); case JOB_BABY_CRUSADER2: return msg_txt(608); case JOB_SUPER_BABY: return msg_txt(615); case JOB_TAEKWON: return msg_txt(616); case JOB_STAR_GLADIATOR: case JOB_STAR_GLADIATOR2: return msg_txt(617); case JOB_SOUL_LINKER: return msg_txt(618); case JOB_GANGSI: // 622 case JOB_DEATH_KNIGHT: // 623 case JOB_DARK_COLLECTOR: // 624 return msg_txt(622 - JOB_GANGSI+class_); case JOB_RUNE_KNIGHT: // 625 case JOB_WARLOCK: // 626 case JOB_RANGER: // 627 case JOB_ARCH_BISHOP: // 628 case JOB_MECHANIC: // 629 case JOB_GUILLOTINE_CROSS: // 630 return msg_txt(625 - JOB_RUNE_KNIGHT+class_); case JOB_RUNE_KNIGHT_T: // 656 case JOB_WARLOCK_T: // 657 case JOB_RANGER_T: // 658 case JOB_ARCH_BISHOP_T: // 659 case JOB_MECHANIC_T: // 660 case JOB_GUILLOTINE_CROSS_T: // 661 return msg_txt(656 - JOB_RUNE_KNIGHT_T+class_); case JOB_ROYAL_GUARD: // 631 case JOB_SORCERER: // 632 case JOB_MINSTREL: // 633 case JOB_WANDERER: // 634 case JOB_SURA: // 635 case JOB_GENETIC: // 636 case JOB_SHADOW_CHASER: // 637 return msg_txt(631 - JOB_ROYAL_GUARD+class_); case JOB_ROYAL_GUARD_T: // 662 case JOB_SORCERER_T: // 663 case JOB_MINSTREL_T: // 664 case JOB_WANDERER_T: // 665 case JOB_SURA_T: // 666 case JOB_GENETIC_T: // 667 case JOB_SHADOW_CHASER_T: // 668 return msg_txt(662 - JOB_ROYAL_GUARD_T+class_); case JOB_RUNE_KNIGHT2: return msg_txt(625); case JOB_RUNE_KNIGHT_T2: return msg_txt(656); case JOB_ROYAL_GUARD2: return msg_txt(631); case JOB_ROYAL_GUARD_T2: return msg_txt(662); case JOB_RANGER2: return msg_txt(627); case JOB_RANGER_T2: return msg_txt(658); case JOB_MECHANIC2: return msg_txt(629); case JOB_MECHANIC_T2: return msg_txt(660); case JOB_BABY_RUNE: // 638 case JOB_BABY_WARLOCK: // 639 case JOB_BABY_RANGER: // 640 case JOB_BABY_BISHOP: // 641 case JOB_BABY_MECHANIC: // 642 case JOB_BABY_CROSS: // 643 case JOB_BABY_GUARD: // 644 case JOB_BABY_SORCERER: // 645 case JOB_BABY_MINSTREL: // 646 case JOB_BABY_WANDERER: // 647 case JOB_BABY_SURA: // 648 case JOB_BABY_GENETIC: // 649 case JOB_BABY_CHASER: // 650 return msg_txt(638 - JOB_BABY_RUNE+class_); case JOB_BABY_RUNE2: return msg_txt(638); case JOB_BABY_GUARD2: return msg_txt(644); case JOB_BABY_RANGER2: return msg_txt(640); case JOB_BABY_MECHANIC2: return msg_txt(642); case JOB_SUPER_NOVICE_E: // 651 case JOB_SUPER_BABY_E: // 652 return msg_txt(651 - JOB_SUPER_NOVICE_E+class_); case JOB_KAGEROU: // 653 case JOB_OBORO: // 654 return msg_txt(653 - JOB_KAGEROU+class_); case JOB_REBELLION: return msg_txt(655); default: return msg_txt(620); // "Unknown Job" } }
/** * Player setup a new shop * @param sd : player opening the shop * @param message : shop title * @param data : itemlist data * data := {<index>.w <amount>.w <value>.l}[count] * @param count : number of different items * @param at Autotrader info, or NULL if requetsed not from autotrade persistance * @return 0 If success, 1 - Cannot open (die, not state.prevend, trading), 2 - No cart, 3 - Count issue, 4 - Cart data isn't saved yet, 5 - No valid item found */ int8 vending_openvending(struct map_session_data* sd, const char* message, const uint8* data, int count, struct s_autotrader *at) { int i, j; int vending_skill_lvl; char message_sql[MESSAGE_SIZE*2]; StringBuf buf; nullpo_retr(false,sd); if ( pc_isdead(sd) || !sd->state.prevend || pc_istrading(sd)) { return 1; // can't open vendings lying dead || didn't use via the skill (wpe/hack) || can't have 2 shops at once } vending_skill_lvl = pc_checkskill(sd, MC_VENDING); // skill level and cart check if( !vending_skill_lvl || !pc_iscarton(sd) ) { clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); return 2; } // check number of items in shop if( count < 1 || count > MAX_VENDING || count > 2 + vending_skill_lvl ) { // invalid item count clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); return 3; } if (save_settings&CHARSAVE_VENDING) // Avoid invalid data from saving chrif_save(sd, CSAVE_INVENTORY|CSAVE_CART); // filter out invalid items i = 0; for( j = 0; j < count; j++ ) { short index = *(uint16*)(data + 8*j + 0); short amount = *(uint16*)(data + 8*j + 2); unsigned int value = *(uint32*)(data + 8*j + 4); index -= 2; // offset adjustment (client says that the first cart position is 2) if( index < 0 || index >= MAX_CART // invalid position || pc_cartitem_amount(sd, index, amount) < 0 // invalid item or insufficient quantity //NOTE: official server does not do any of the following checks! || !sd->cart.u.items_cart[index].identify // unidentified item || sd->cart.u.items_cart[index].attribute == 1 // broken item || sd->cart.u.items_cart[index].expire_time // It should not be in the cart but just in case || (sd->cart.u.items_cart[index].bound && !pc_can_give_bounded_items(sd)) // can't trade account bound items and has no permission || !itemdb_cantrade(&sd->cart.u.items_cart[index], pc_get_group_level(sd), pc_get_group_level(sd)) ) // untradeable item continue; sd->vending[i].index = index; sd->vending[i].amount = amount; sd->vending[i].value = min(value, (unsigned int)battle_config.vending_max_value); i++; // item successfully added } if( i != j ) clif_displaymessage (sd->fd, msg_txt(sd,266)); //"Some of your items cannot be vended and were removed from the shop." if( i == 0 ) { // no valid item found clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0); // custom reply packet return 5; } sd->state.prevend = 0; sd->state.vending = true; sd->state.workinprogress = WIP_DISABLE_NONE; sd->vender_id = vending_getuid(); sd->vend_num = i; safestrncpy(sd->message, message, MESSAGE_SIZE); Sql_EscapeString( mmysql_handle, message_sql, sd->message ); if( Sql_Query( mmysql_handle, "INSERT INTO `%s`(`id`, `account_id`, `char_id`, `sex`, `map`, `x`, `y`, `title`, `autotrade`, `body_direction`, `head_direction`, `sit`) " "VALUES( %d, %d, %d, '%c', '%s', %d, %d, '%s', %d, '%d', '%d', '%d' );", vendings_table, sd->vender_id, sd->status.account_id, sd->status.char_id, sd->status.sex == SEX_FEMALE ? 'F' : 'M', map[sd->bl.m].name, sd->bl.x, sd->bl.y, message_sql, sd->state.autotrade, at ? at->dir : sd->ud.dir, at ? at->head_dir : sd->head_dir, at ? at->sit : pc_issit(sd) ) != SQL_SUCCESS ) { Sql_ShowDebug(mmysql_handle); } StringBuf_Init(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s`(`vending_id`,`index`,`cartinventory_id`,`amount`,`price`) VALUES", vending_items_table); for (j = 0; j < i; j++) { StringBuf_Printf(&buf, "(%d,%d,%d,%d,%d)", sd->vender_id, j, sd->cart.u.items_cart[sd->vending[j].index].id, sd->vending[j].amount, sd->vending[j].value); if (j < i-1) StringBuf_AppendStr(&buf, ","); } if (SQL_ERROR == Sql_QueryStr(mmysql_handle, StringBuf_Value(&buf))) Sql_ShowDebug(mmysql_handle); StringBuf_Destroy(&buf); clif_openvending(sd,sd->bl.id,sd->vending); clif_showvendingboard(&sd->bl,message,0); idb_put(vending_db, sd->status.char_id, sd); return 0; }
///! TODO: Party invitation cross map-server through inter-server, so does with the reply. int party_invite(struct map_session_data *sd,struct map_session_data *tsd) { struct party_data *p; int i; nullpo_ret(sd); if( ( p = party_search(sd->status.party_id) ) == NULL ) return 0; // confirm if this player is a party leader ARR_FIND(0, MAX_PARTY, i, p->data[i].sd == sd); if( i == MAX_PARTY || !p->party.member[i].leader ) { clif_displaymessage(sd->fd, msg_txt(sd,282)); return 0; } if (tsd && battle_config.block_account_in_same_party) { ARR_FIND(0, MAX_PARTY, i, p->party.member[i].account_id == tsd->status.account_id); if (i < MAX_PARTY) { clif_party_invite_reply(sd, tsd->status.name, PARTY_REPLY_DUAL); return 0; } } // confirm if there is an open slot in the party ARR_FIND(0, MAX_PARTY, i, p->party.member[i].account_id == 0); if( i == MAX_PARTY ) { clif_party_invite_reply(sd, (tsd?tsd->status.name:""), PARTY_REPLY_FULL); return 0; } // confirm whether the account has the ability to invite before checking the player if( !pc_has_permission(sd, PC_PERM_PARTY) || (tsd && !pc_has_permission(tsd, PC_PERM_PARTY)) ) { clif_displaymessage(sd->fd, msg_txt(sd,81)); // "Your GM level doesn't authorize you to preform this action on the specified player." return 0; } if( tsd == NULL) { clif_party_invite_reply(sd, "", PARTY_REPLY_OFFLINE); return 0; } if(!battle_config.invite_request_check) { if (tsd->guild_invite>0 || tsd->trade_partner || tsd->adopt_invite) { clif_party_invite_reply(sd,tsd->status.name,PARTY_REPLY_JOIN_OTHER_PARTY); return 0; } } if (!tsd->fd) { //You can't invite someone who has already disconnected. clif_party_invite_reply(sd,tsd->status.name,PARTY_REPLY_REJECTED); return 0; } if( tsd->status.party_id > 0 || tsd->party_invite > 0 ) {// already associated with a party clif_party_invite_reply(sd,tsd->status.name,PARTY_REPLY_JOIN_OTHER_PARTY); return 0; } tsd->party_invite=sd->status.party_id; tsd->party_invite_account=sd->status.account_id; clif_party_invite(sd,tsd); return 1; }
int party_changeleader(struct map_session_data *sd, struct map_session_data *tsd, struct party_data *p) { int mi, tmi; if ( !p ) { if (!sd || !sd->status.party_id) return -1; if (!tsd || tsd->status.party_id != sd->status.party_id) { clif_displaymessage(sd->fd, msg_txt(sd,283)); return -3; } if ( map[sd->bl.m].flag.partylock ) { clif_displaymessage(sd->fd, msg_txt(sd,287)); return 0; } if ((p = party_search(sd->status.party_id)) == NULL ) return -1; ARR_FIND( 0, MAX_PARTY, mi, p->data[mi].sd == sd ); if (mi == MAX_PARTY) return 0; // Shouldn't happen if (!p->party.member[mi].leader) { // Need to be a party leader. clif_displaymessage(sd->fd, msg_txt(sd,282)); return 0; } ARR_FIND( 0, MAX_PARTY, tmi, p->data[tmi].sd == tsd); if (tmi == MAX_PARTY) return 0; // Shouldn't happen if (battle_config.change_party_leader_samemap && p->party.member[mi].map != p->party.member[tmi].map) { clif_msg(sd, PARTY_MASTER_CHANGE_SAME_MAP); return 0; } } else { ARR_FIND(0,MAX_PARTY,mi,p->party.member[mi].leader); if (mi == MAX_PARTY) return 0; // Shouldn't happen ARR_FIND(0,MAX_PARTY,tmi,p->data[tmi].sd == tsd); if (tmi == MAX_PARTY) return 0; // Shouldn't happen } // Change leadership. p->party.member[mi].leader = 0; p->party.member[tmi].leader = 1; // Update members clif_party_leaderchanged(p->data[mi].sd, p->data[mi].sd->status.account_id, p->data[tmi].sd->status.account_id); // Update info. intif_party_leaderchange(p->party.party_id,p->party.member[tmi].account_id,p->party.member[tmi].char_id); clif_party_info(p,NULL); return 1; }