Ejemplo n.º 1
0
int move_to_empty (int i, int j)
{
	int npi, npj;
	int dir;
	struct animal * t;

	t = &wator[i][j];
	assert ((t->kind == SHARK) || (t->kind == FISH)); 

	dir = choose_empty (i, j);
	if (dir == REST)
		return 0;
	npi = ni (i, dir);
	npj = nj (j, dir);
	assert (wator[npi][npj].kind == EMPTY);
	memcpy(&wator[npi][npj], t, sizeof(animal));
	wator[i][j].kind = EMPTY;
	if ((wator[npi][npj].kind == FISH) && (wator[npi][npj].age >= FBRUT)) {
		wator[npi][npj].age = 0;
		new_animal (i, j, FISH);
	}
	if ((wator[npi][npj].kind == SHARK) && (wator[npi][npj].age >= HBRUT)) {
		wator[npi][npj].age = 0;
		new_animal (i, j, SHARK);
	}
	return 1;
}
Ejemplo n.º 2
0
void init_wator (int maxi, int maxj, int hbrut, int fbrut, int fasten)
{
	register int i, j, res;
	register struct animal *v = &(wator[0][0]);

	HBRUT = hbrut;
	FBRUT = fbrut;
	FASTEN = fasten;
	assert (hbrut - FASTEN> 0);

 	for (i=0; i<MAXI; ++i) {
		for (j=0; j<MAXJ; ++j) {
			res = myrand (30);
			v->kind = EMPTY;
			switch (res) {
			case 0:
				new_animal ( v ,SHARK);//i, j, SHARK);
				break;
			case 1 ... 11:
				new_animal ( v ,FISH);//i, j, FISH);
				break;
			}
			
			++v;
		}
	}
}
Ejemplo n.º 3
0
int move_to_empty (struct animal* t ,int i, int j)
{
	register int dir;

	assert ((t->kind - SHARK == 0) || (t->kind - FISH == 0)); 

	dir = choose_empty(i, j);
	if (dir - REST == 0)
		return 0;
	
	register struct animal * s = &wator[ ni(i, dir) ][ nj(j, dir) ];

	assert (s->kind == 0 );
	memcpy(s, t, sizeof(animal));
	t->kind = EMPTY;
	
	if ((s->kind - FISH == 0) && (s->age - FBRUT >= 0)) {
		s->age = 0;
		new_animal (t, FISH);
	}
	if ((s->kind - SHARK == 0) && (s->age - HBRUT >= 0)) {
		s->age = 0;
		new_animal (t, SHARK);
	}
	return 1;
}
Ejemplo n.º 4
0
int move_to_fish (int i, int j)
{
	int npi, npj;
	int dir;
	struct animal * t;

	t = &wator[i][j];
	assert (t->kind == SHARK);

	dir = choose_fish (i, j);
	if (dir == REST)
		return 0;
	npi = ni (i, dir);
	npj = nj (j, dir);
	assert (wator[npi][npj].kind == FISH);
	freecount++;
	memcpy  (&wator[npi][npj], t,sizeof(animal));
	wator[i][j].kind = EMPTY;
	wator[npi][npj].hunger = 0;
	if (wator[npi][npj].age >= HBRUT) {
		wator[i][j].age = 0;
		new_animal (i, j, SHARK);
	}
	return 1;
}
Ejemplo n.º 5
0
int move_to_fish (int i, int j)
{
	register int dir;
	register struct animal * t;

	t = &wator[i][j];
	assert (t->kind - SHARK == 0);

	dir = choose_fish(i, j);
	if (dir - REST == 0)
		return 0;

    	register struct animal * s = &wator[ ni(i, dir) ][ nj(j, dir) ];
	assert (s->kind - FISH == 0);
	++freecount;
	
	memcpy  (s, t, sizeof(animal));
	t->kind = EMPTY;
	s->hunger = 0;
	
	if (s->age - HBRUT >= 0) {
		t->age = 0;
		new_animal (i, j, SHARK);
	}
	return 1;
}
Ejemplo n.º 6
0
void init_wator (int maxi, int maxj, int hbrut, int fbrut, int fasten)
{
	int i, j;
	HBRUT = hbrut;
	FBRUT = fbrut;
	FASTEN = fasten;
	assert (hbrut > FASTEN);
	for (i=0; i<MAXI; ++i) {
		for (j=0; j<MAXJ; ++j) {
			int res = myrand (30);
			wator[i][j].kind = EMPTY;
			switch (res) {
			case 0:
				new_animal (i, j, SHARK);
				break;
			case 1 ... 11:
				new_animal (i, j, FISH);
				break;
			}
		}
	}
}
Ejemplo n.º 7
0
// Main
int main(int argc, char* argv[])
{
    animal* animal_p = new_animal("whale", 0);
    printf("animal: %s, %d\n",
            animal_p->name(animal_p),
            animal_p->legs(animal_p));
    animal_p->greet(animal_p, "lei");
    animal_p->free(animal_p);

    animal* bp = new_bird("sparrow", 2, "bii");
    bird* bird_p = (bird*) bp->dp_;
    printf("bird: %s, %d\n",
            bp->name(bp), bp->legs(bp));
    bp->greet(bp, "lei");
    bird_p->singit(bird_p);
    bp->free(bp);

    return 0;
}