bool NetworkSocket::Listen() { if(!isOpen()) { errors << "NetworkSocket::Listen: socket is closed" << endl; return false; } if(nlListen(m_socket->sock) == NL_FALSE) { #ifdef DEBUG errors << "Listen: " << GetLastErrorStr() << endl; #endif ResetSocketError(); return false; } checkEventHandling(); return true; }
int main(int argc, char **argv) { NLboolean isserver = NL_FALSE; NLsocket serversock; NLsocket clientsock; NLaddress addr; NLbyte server[] = "127.0.0.1:25000"; NLenum type = NL_UNRELIABLE; /* Change this to NL_RELIABLE for reliable connection */ NLbyte string[NL_MAX_STRING_LENGTH]; if(!nlInit()) printErrorExit(); printf("nlGetString(NL_VERSION) = %s\n\n", nlGetString(NL_VERSION)); printf("nlGetString(NL_NETWORK_TYPES) = %s\n\n", nlGetString(NL_NETWORK_TYPES)); if(!nlSelectNetwork(NL_IP)) printErrorExit(); if(argc > 1) { if(!strcmp(argv[1], "-s")) /* server mode */ isserver = NL_TRUE; } if(isserver) { /* create a server socket */ serversock = nlOpen(25000, type); /* just a random port number ;) */ if(serversock == NL_INVALID) printErrorExit(); if(!nlListen(serversock)) /* let's listen on this socket */ { nlClose(serversock); printErrorExit(); } nlGetLocalAddr(serversock, &addr); printf("Server address is %s\n", nlAddrToString(&addr, string)); mainServerLoop(serversock); } else { /* create a client socket */ clientsock = nlOpen(0, type); /* let the system assign the port number */ nlGetLocalAddr(clientsock, &addr); printf("our address is %s\n", nlAddrToString(&addr, string)); if(clientsock == NL_INVALID) printErrorExit(); /* create the NLaddress */ nlStringToAddr(server, &addr); printf("Address is %s\n", nlAddrToString(&addr, string)); /* now connect */ if(!nlConnect(clientsock, &addr)) { nlClose(clientsock); printErrorExit(); } mainClientLoop(clientsock); } nlShutdown(); return 0; }