Ejemplo n.º 1
0
bool SurrogatePairAwareTextIterator::consumeSlowCase(UChar32& character, unsigned& clusterLength)
{
    if (character <= 0x30FE) {
        // Deal with Hiragana and Katakana voiced and semi-voiced syllables.
        // Normalize into composed form, and then look for glyph with base + combined mark.
        // Check above for character range to minimize performance impact.
        if (UChar32 normalized = normalizeVoicingMarks()) {
            character = normalized;
            clusterLength = 2;
        }
        return true;
    }

    if (!U16_IS_SURROGATE(character))
        return true;

    // If we have a surrogate pair, make sure it starts with the high part.
    if (!U16_IS_SURROGATE_LEAD(character))
        return false;

    // Do we have a surrogate pair? If so, determine the full Unicode (32 bit) code point before glyph lookup.
    // Make sure we have another character and it's a low surrogate.
    if (m_currentCharacter + 1 >= m_endCharacter)
        return false;

    UChar low = m_characters[1];
    if (!U16_IS_TRAIL(low))
        return false;

    character = U16_GET_SUPPLEMENTARY(character, low);
    clusterLength = 2;
    return true;
}
Ejemplo n.º 2
0
void WidthIterator::advance(int offset, GlyphBuffer* glyphBuffer)
{
    if (offset > m_end)
        offset = m_end;

    int currentCharacter = m_currentCharacter;
    const UChar* cp = m_run.data(currentCharacter);

    bool rtl = m_run.rtl();
    bool hasExtraSpacing = (m_font->letterSpacing() || m_font->wordSpacing() || m_padding) && !m_run.spacingDisabled();

    float widthSinceLastRounding = m_runWidthSoFar;
    m_runWidthSoFar = floorf(m_runWidthSoFar);
    widthSinceLastRounding -= m_runWidthSoFar;

    float lastRoundingWidth = m_finalRoundingWidth;
    FloatRect bounds;

    const SimpleFontData* primaryFont = m_font->primaryFont();
    const SimpleFontData* lastFontData = primaryFont;

    while (currentCharacter < offset) {
        UChar32 c = *cp;
        unsigned clusterLength = 1;
        if (c >= 0x3041) {
            if (c <= 0x30FE) {
                // Deal with Hiragana and Katakana voiced and semi-voiced syllables.
                // Normalize into composed form, and then look for glyph with base + combined mark.
                // Check above for character range to minimize performance impact.
                UChar32 normalized = normalizeVoicingMarks(currentCharacter);
                if (normalized) {
                    c = normalized;
                    clusterLength = 2;
                }
            } else if (U16_IS_SURROGATE(c)) {
                if (!U16_IS_SURROGATE_LEAD(c))
                    break;

                // Do we have a surrogate pair?  If so, determine the full Unicode (32 bit)
                // code point before glyph lookup.
                // Make sure we have another character and it's a low surrogate.
                if (currentCharacter + 1 >= m_run.length())
                    break;
                UChar low = cp[1];
                if (!U16_IS_TRAIL(low))
                    break;
                c = U16_GET_SUPPLEMENTARY(c, low);
                clusterLength = 2;
            }
        }

        const GlyphData& glyphData = m_font->glyphDataForCharacter(c, rtl);
        Glyph glyph = glyphData.glyph;
        const SimpleFontData* fontData = glyphData.fontData;

        ASSERT(fontData);

        // Now that we have a glyph and font data, get its width.
        float width;
        if (c == '\t' && m_run.allowTabs()) {
            float tabWidth = m_font->tabWidth(*fontData);
            width = tabWidth - fmodf(m_run.xPos() + m_runWidthSoFar + widthSinceLastRounding, tabWidth);
        } else {
            width = fontData->widthForGlyph(glyph);

#if ENABLE(SVG)
            // SVG uses horizontalGlyphStretch(), when textLength is used to stretch/squeeze text.
            width *= m_run.horizontalGlyphStretch();
#endif

            // We special case spaces in two ways when applying word rounding.
            // First, we round spaces to an adjusted width in all fonts.
            // Second, in fixed-pitch fonts we ensure that all characters that
            // match the width of the space character have the same width as the space character.
            if (width == fontData->spaceWidth() && (fontData->pitch() == FixedPitch || glyph == fontData->spaceGlyph()) && m_run.applyWordRounding())
                width = fontData->adjustedSpaceWidth();
        }

        if (fontData != lastFontData && width) {
            lastFontData = fontData;
            if (m_fallbackFonts && fontData != primaryFont) {
                // FIXME: This does a little extra work that could be avoided if
                // glyphDataForCharacter() returned whether it chose to use a small caps font.
                if (!m_font->isSmallCaps() || c == toUpper(c))
                    m_fallbackFonts->add(fontData);
                else {
                    const GlyphData& uppercaseGlyphData = m_font->glyphDataForCharacter(toUpper(c), rtl);
                    if (uppercaseGlyphData.fontData != primaryFont)
                        m_fallbackFonts->add(uppercaseGlyphData.fontData);
                }
            }
        }

        if (hasExtraSpacing) {
            // Account for letter-spacing.
            if (width && m_font->letterSpacing())
                width += m_font->letterSpacing();

            if (Font::treatAsSpace(c)) {
                // Account for padding. WebCore uses space padding to justify text.
                // We distribute the specified padding over the available spaces in the run.
                if (m_padding) {
                    // Use left over padding if not evenly divisible by number of spaces.
                    if (m_padding < m_padPerSpace) {
                        width += m_padding;
                        m_padding = 0;
                    } else {
                        float previousPadding = m_padding;
                        m_padding -= m_padPerSpace;
                        width += roundf(previousPadding) - roundf(m_padding);
                    }
                }

                // Account for word spacing.
                // We apply additional space between "words" by adding width to the space character.
                if (currentCharacter != 0 && !Font::treatAsSpace(cp[-1]) && m_font->wordSpacing())
                    width += m_font->wordSpacing();
            }
        }

        if (m_accountForGlyphBounds) {
            bounds = fontData->boundsForGlyph(glyph);
            if (!currentCharacter)
                m_firstGlyphOverflow = max<float>(0, -bounds.x());
        }

        if (m_forTextEmphasis && !Font::canReceiveTextEmphasis(c))
            glyph = 0;

        // Advance past the character we just dealt with.
        cp += clusterLength;
        currentCharacter += clusterLength;

        // Account for float/integer impedance mismatch between CG and KHTML. "Words" (characters 
        // followed by a character defined by isRoundingHackCharacter()) are always an integer width.
        // We adjust the width of the last character of a "word" to ensure an integer width.
        // If we move KHTML to floats we can remove this (and related) hacks.

        float oldWidth = width;

        // Force characters that are used to determine word boundaries for the rounding hack
        // to be integer width, so following words will start on an integer boundary.
        if (m_run.applyWordRounding() && Font::isRoundingHackCharacter(c)) {
            width = ceilf(width);

            // Since widthSinceLastRounding can lose precision if we include measurements for
            // preceding whitespace, we bypass it here.
            m_runWidthSoFar += width;

            // Since this is a rounding hack character, we should have reset this sum on the previous
            // iteration.
            ASSERT(!widthSinceLastRounding);
        } else {
            // Check to see if the next character is a "rounding hack character", if so, adjust
            // width so that the total run width will be on an integer boundary.
            if ((m_run.applyWordRounding() && currentCharacter < m_run.length() && Font::isRoundingHackCharacter(*cp))
                    || (m_run.applyRunRounding() && currentCharacter >= m_end)) {
                float totalWidth = widthSinceLastRounding + width;
                widthSinceLastRounding = ceilf(totalWidth);
                width += widthSinceLastRounding - totalWidth;
                m_runWidthSoFar += widthSinceLastRounding;
                widthSinceLastRounding = 0;
            } else
                widthSinceLastRounding += width;
        }

        if (glyphBuffer)
            glyphBuffer->add(glyph, fontData, (rtl ? oldWidth + lastRoundingWidth : width));

        lastRoundingWidth = width - oldWidth;

        if (m_accountForGlyphBounds) {
            m_maxGlyphBoundingBoxY = max(m_maxGlyphBoundingBoxY, bounds.bottom());
            m_minGlyphBoundingBoxY = min(m_minGlyphBoundingBoxY, bounds.y());
            m_lastGlyphOverflow = max<float>(0, bounds.right() - width);
        }
    }

    m_currentCharacter = currentCharacter;
    m_runWidthSoFar += widthSinceLastRounding;
    m_finalRoundingWidth = lastRoundingWidth;
}
Ejemplo n.º 3
0
void WidthIterator::advance(int offset, GlyphBuffer* glyphBuffer)
{
    if (offset > m_end)
        offset = m_end;

    int currentCharacter = m_currentCharacter;
    const UChar* cp = m_run.data(currentCharacter);

    bool rtl = m_run.rtl();
    bool hasExtraSpacing = m_font->letterSpacing() || m_font->wordSpacing() || m_padding;

    float runWidthSoFar = m_runWidthSoFar;
    float lastRoundingWidth = m_finalRoundingWidth;
    
    while (currentCharacter < offset) {
        UChar32 c = *cp;
        unsigned clusterLength = 1;
        if (c >= 0x3041) {
            if (c <= 0x30FE) {
                // Deal with Hiragana and Katakana voiced and semi-voiced syllables.
                // Normalize into composed form, and then look for glyph with base + combined mark.
                // Check above for character range to minimize performance impact.
                UChar32 normalized = normalizeVoicingMarks(currentCharacter);
                if (normalized) {
                    c = normalized;
                    clusterLength = 2;
                }
            } else if (U16_IS_SURROGATE(c)) {
                if (!U16_IS_SURROGATE_LEAD(c))
                    break;

                // Do we have a surrogate pair?  If so, determine the full Unicode (32 bit)
                // code point before glyph lookup.
                // Make sure we have another character and it's a low surrogate.
                if (currentCharacter + 1 >= m_run.length())
                    break;
                UChar low = cp[1];
                if (!U16_IS_TRAIL(low))
                    break;
                c = U16_GET_SUPPLEMENTARY(c, low);
                clusterLength = 2;
            }
        }

        const GlyphData& glyphData = m_font->glyphDataForCharacter(c, rtl);
        Glyph glyph = glyphData.glyph;
        const SimpleFontData* fontData = glyphData.fontData;

        ASSERT(fontData);

        // Now that we have a glyph and font data, get its width.
        float width;
        if (c == '\t' && m_run.allowTabs()) {
            float tabWidth = m_font->tabWidth();
            width = tabWidth - fmodf(m_run.xPos() + runWidthSoFar, tabWidth);
        } else {
            width = fontData->widthForGlyph(glyph);
            // We special case spaces in two ways when applying word rounding.
            // First, we round spaces to an adjusted width in all fonts.
            // Second, in fixed-pitch fonts we ensure that all characters that
            // match the width of the space character have the same width as the space character.
            if (width == fontData->m_spaceWidth && (fontData->m_treatAsFixedPitch || glyph == fontData->m_spaceGlyph) && m_run.applyWordRounding())
                width = fontData->m_adjustedSpaceWidth;
        }

        if (hasExtraSpacing && !m_run.spacingDisabled()) {
            // Account for letter-spacing.
            if (width && m_font->letterSpacing())
                width += m_font->letterSpacing();

            if (Font::treatAsSpace(c)) {
                // Account for padding. WebCore uses space padding to justify text.
                // We distribute the specified padding over the available spaces in the run.
                if (m_padding) {
                    // Use left over padding if not evenly divisible by number of spaces.
                    if (m_padding < m_padPerSpace) {
                        width += m_padding;
                        m_padding = 0;
                    } else {
                        width += m_padPerSpace;
                        m_padding -= m_padPerSpace;
                    }
                }

                // Account for word spacing.
                // We apply additional space between "words" by adding width to the space character.
                if (currentCharacter != 0 && !Font::treatAsSpace(cp[-1]) && m_font->wordSpacing())
                    width += m_font->wordSpacing();
            }
        }

        // Advance past the character we just dealt with.
        cp += clusterLength;
        currentCharacter += clusterLength;

        // Account for float/integer impedance mismatch between CG and KHTML. "Words" (characters 
        // followed by a character defined by isRoundingHackCharacter()) are always an integer width.
        // We adjust the width of the last character of a "word" to ensure an integer width.
        // If we move KHTML to floats we can remove this (and related) hacks.

        float oldWidth = width;

        // Force characters that are used to determine word boundaries for the rounding hack
        // to be integer width, so following words will start on an integer boundary.
        if (m_run.applyWordRounding() && Font::isRoundingHackCharacter(c))
            width = ceilf(width);

        // Check to see if the next character is a "rounding hack character", if so, adjust
        // width so that the total run width will be on an integer boundary.
        if ((m_run.applyWordRounding() && currentCharacter < m_run.length() && Font::isRoundingHackCharacter(*cp))
                || (m_run.applyRunRounding() && currentCharacter >= m_end)) {
            float totalWidth = runWidthSoFar + width;
            width += ceilf(totalWidth) - totalWidth;
        }

        runWidthSoFar += width;

        if (glyphBuffer)
            glyphBuffer->add(glyph, fontData, (rtl ? oldWidth + lastRoundingWidth : width));

        lastRoundingWidth = width - oldWidth;
    }

    m_currentCharacter = currentCharacter;
    m_runWidthSoFar = runWidthSoFar;
    m_finalRoundingWidth = lastRoundingWidth;
}