Ejemplo n.º 1
0
TianShi::TianShi()
{
    makeConnection();
    setMyRole(this);

    connect(playerArea,SIGNAL(playerUnready()),this,SLOT(onUnready()));
    connect(handArea,SIGNAL(cardUnready()),this,SLOT(onUnready()));

    Button *fengZhiJieJin,*tianShiZhuFu,*tianShiZhiQiang;
    fengZhiJieJin=new Button(3,QStringLiteral("风之洁净"));
    buttonArea->addButton(fengZhiJieJin);
    connect(fengZhiJieJin,SIGNAL(buttonSelected(int)),this,SLOT(FengZhiJieJin()));

    tianShiZhuFu=new Button(4,QStringLiteral("天使祝福"));
    buttonArea->addButton(tianShiZhuFu);
    connect(tianShiZhuFu,SIGNAL(buttonSelected(int)),this,SLOT(TianShiZhuFu()));

    tianShiZhiQiang=new Button(5,QStringLiteral("天使之墙"));
    buttonArea->addButton(tianShiZhiQiang);
    connect(tianShiZhiQiang,SIGNAL(buttonSelected(int)),this,SLOT(TianShiZhiQiang()));
}
Ejemplo n.º 2
0
MaoXian::MaoXian()
{
    makeConnection();
    connect(playerArea,SIGNAL(playerUnready()),this,SLOT(onUnready()));

    Button *qiZha,*touTianHuanRi,*teShuJiaGong;
    qiZha=new Button(3,tr("欺 诈"));
    buttonArea->addButton(qiZha);
    connect(qiZha,SIGNAL(buttonSelected(int)),this,SLOT(QiZha()));

    touTianHuanRi=new Button(4,tr("偷天换日"));
    buttonArea->addButton(touTianHuanRi);
    connect(touTianHuanRi,SIGNAL(buttonSelected(int)),this,SLOT(TouTianHuanRi()));

    teShuJiaGong=new Button(5,tr("特殊加工"));
    buttonArea->addButton(teShuJiaGong);
    connect(teShuJiaGong,SIGNAL(buttonSelected(int)),this,SLOT(TeShuJiaGong()));
}
FengYin::FengYin()
{
    makeConnection();
    setMyRole(this);
    connect(playerArea,SIGNAL(playerUnready()),this,SLOT(onUnready()));
//新建技能按钮
    Button *fengYinFaShu,*wuXiShuFu,*fengYinPoSui;
    fengYinFaShu=new Button(3,QStringLiteral("封印法术"));
    buttonArea->addButton(fengYinFaShu);
    connect(fengYinFaShu,SIGNAL(buttonSelected(int)),this,SLOT(FengYinFaShu()));

    wuXiShuFu=new Button(4,QStringLiteral("五系束缚"));
    buttonArea->addButton(wuXiShuFu);
    connect(wuXiShuFu,SIGNAL(buttonSelected(int)),this,SLOT(WuXiShuFu()));

    fengYinPoSui=new Button(5,QStringLiteral("封印破碎"));
    buttonArea->addButton(fengYinPoSui);
    connect(fengYinPoSui,SIGNAL(buttonSelected(int)),this,SLOT(FengYinPoSui()));
}