Ejemplo n.º 1
0
int main_loop()
{
    int running = 1;

    while(running) {
        // update_allwin();
        usleep(100);
        if(kbhit()) {
            running = on_keypress();
        }
    }

    cleanup_allwin();

    return 0;
}
Ejemplo n.º 2
0
void Edit::draw()
{
	if(is_visible())  // is it visible? 
	{
		if(is_active()) // is it disabled?
		{}
		double x = get_position().x;
		double y = get_position().y;
		double angle = get_angle();
		double scale_x = get_scale().x;
		double scale_y = get_scale().y;
		int width  = get_width();
		int height = get_height();
        int red    = get_color().x;
        int green  = get_color().y;
        int blue   = get_color().z;		
		int alpha  = get_color().w;
        void * font = (get_label() ? get_label()->get_font()->get_data() : nullptr);		
		Vector4 text_color = get_text_color();
		// Draw edit
		Renderer::draw_edit(get_text(), x, y, width, height, angle, scale_x, scale_y,
		    red, green, blue, alpha, multilined, cursor, cursor_x, cursor_y);
        // Draw text
		if(!label->get_string().empty())
		{
			label->draw();
			label->set_position(x, y + cursor_y);
			label->set_scale(0.5, 0.5);
			label->set_color(text_color);
		}
		// if mouse over edit, change mouse to I-beam	
		// edit is pressed, set cursor at position_pressed	
		on_hover();
		on_mousepress();
        on_keypress();
        on_backspace();
        on_enter();		
	}	
}