Ejemplo n.º 1
0
static floatx80 fyl2x(floatx80 a, floatx80 b)
{
    UINT64 aSig = extractFloatx80Frac(a);
    INT32 aExp = extractFloatx80Exp(a);
    int aSign = extractFloatx80Sign(a);
    UINT64 bSig = extractFloatx80Frac(b);
    INT32 bExp = extractFloatx80Exp(b);
    int bSign = extractFloatx80Sign(b);

    int zSign = bSign ^ 1;

    if (aExp == 0x7FFF) {
        if ((UINT64) (aSig<<1)
             || ((bExp == 0x7FFF) && (UINT64) (bSig<<1)))
        {
            return propagateFloatx80NaN(a, b);
        }
        if (aSign)
        {
invalid:
			float_raise(float_flag_invalid);
			return floatx80_default_nan;
    	}
        else {
            if (bExp == 0) {
                if (bSig == 0) goto invalid;
                float_raise(float_flag_denormal);
            }
            return packFloatx80(bSign, 0x7FFF, U64(0x8000000000000000));
        }
    }
    if (bExp == 0x7FFF)
    {
        if ((UINT64) (bSig<<1)) return propagateFloatx80NaN(a, b);
        if (aSign && (UINT64)(aExp | aSig)) goto invalid;
        if (aSig && (aExp == 0))
            float_raise(float_flag_denormal);
        if (aExp < 0x3FFF) {
            return packFloatx80(zSign, 0x7FFF, U64(0x8000000000000000));
        }
        if (aExp == 0x3FFF && ((UINT64) (aSig<<1) == 0)) goto invalid;
        return packFloatx80(bSign, 0x7FFF, U64(0x8000000000000000));
    }
    if (aExp == 0) {
        if (aSig == 0) {
            if ((bExp | bSig) == 0) goto invalid;
            float_raise(float_flag_divbyzero);
            return packFloatx80(zSign, 0x7FFF, U64(0x8000000000000000));
        }
        if (aSign) goto invalid;
        float_raise(float_flag_denormal);
        normalizeFloatx80Subnormal(aSig, &aExp, &aSig);
    }
    if (aSign) goto invalid;
    if (bExp == 0) {
        if (bSig == 0) {
            if (aExp < 0x3FFF) return packFloatx80(zSign, 0, 0);
            return packFloatx80(bSign, 0, 0);
        }
        float_raise(float_flag_denormal);
        normalizeFloatx80Subnormal(bSig, &bExp, &bSig);
    }
    if (aExp == 0x3FFF && ((UINT64) (aSig<<1) == 0))
        return packFloatx80(bSign, 0, 0);

    float_raise(float_flag_inexact);

    int ExpDiff = aExp - 0x3FFF;
    aExp = 0;
    if (aSig >= SQRT2_HALF_SIG) {
        ExpDiff++;
        aExp--;
    }

    /* ******************************** */
    /* using float128 for approximation */
    /* ******************************** */

    UINT64 zSig0, zSig1;
    shift128Right(aSig<<1, 0, 16, &zSig0, &zSig1);
    float128 x = packFloat128(0, aExp+0x3FFF, zSig0, zSig1);
    x = poly_l2(x);
    x = float128_add(x, int64_to_float128((INT64) ExpDiff));
    return floatx80_mul(b, float128_to_floatx80(x));
}
Ejemplo n.º 2
0
floatx80 fyl2xp1(floatx80 a, floatx80 b)
{
    INT32 aExp, bExp;
    UINT64 aSig, bSig, zSig0, zSig1, zSig2;
    int aSign, bSign;

    aSig = extractFloatx80Frac(a);
    aExp = extractFloatx80Exp(a);
    aSign = extractFloatx80Sign(a);
    bSig = extractFloatx80Frac(b);
    bExp = extractFloatx80Exp(b);
    bSign = extractFloatx80Sign(b);
    int zSign = aSign ^ bSign;

    if (aExp == 0x7FFF) {
        if ((UINT64) (aSig<<1)
             || ((bExp == 0x7FFF) && (UINT64) (bSig<<1)))
        {
            return propagateFloatx80NaN(a, b);
        }
        if (aSign)
        {
invalid:
			float_raise(float_flag_invalid);
			return floatx80_default_nan;
    	}
         else {
            if (bExp == 0) {
                if (bSig == 0) goto invalid;
                float_raise(float_flag_denormal);
            }
            return packFloatx80(bSign, 0x7FFF, U64(0x8000000000000000));
        }
    }
    if (bExp == 0x7FFF)
    {
        if ((UINT64) (bSig<<1))
            return propagateFloatx80NaN(a, b);

        if (aExp == 0) {
            if (aSig == 0) goto invalid;
            float_raise(float_flag_denormal);
        }

        return packFloatx80(zSign, 0x7FFF, U64(0x8000000000000000));
    }
    if (aExp == 0) {
        if (aSig == 0) {
            if (bSig && (bExp == 0)) float_raise(float_flag_denormal);
            return packFloatx80(zSign, 0, 0);
        }
        float_raise(float_flag_denormal);
        normalizeFloatx80Subnormal(aSig, &aExp, &aSig);
    }
    if (bExp == 0) {
        if (bSig == 0) return packFloatx80(zSign, 0, 0);
        float_raise(float_flag_denormal);
        normalizeFloatx80Subnormal(bSig, &bExp, &bSig);
    }

    float_raise(float_flag_inexact);

    if (aSign && aExp >= 0x3FFF)
        return a;

    if (aExp >= 0x3FFC) // big argument
    {
        return fyl2x(floatx80_add(a, floatx80_one), b);
    }

    // handle tiny argument
    if (aExp < EXP_BIAS-70)
    {
        // first order approximation, return (a*b)/ln(2)
        INT32 zExp = aExp + FLOAT_LN2INV_EXP - 0x3FFE;

	mul128By64To192(FLOAT_LN2INV_HI, FLOAT_LN2INV_LO, aSig, &zSig0, &zSig1, &zSig2);
        if (0 < (INT64) zSig0) {
            shortShift128Left(zSig0, zSig1, 1, &zSig0, &zSig1);
            --zExp;
        }

        zExp = zExp + bExp - 0x3FFE;
	mul128By64To192(zSig0, zSig1, bSig, &zSig0, &zSig1, &zSig2);
        if (0 < (INT64) zSig0) {
            shortShift128Left(zSig0, zSig1, 1, &zSig0, &zSig1);
            --zExp;
        }

        return
            roundAndPackFloatx80(80, aSign ^ bSign, zExp, zSig0, zSig1);
    }

    /* ******************************** */
    /* using float128 for approximation */
    /* ******************************** */

    shift128Right(aSig<<1, 0, 16, &zSig0, &zSig1);
    float128 x = packFloat128(aSign, aExp, zSig0, zSig1);
    x = poly_l2p1(x);
    return floatx80_mul(b, float128_to_floatx80(x));
}
Ejemplo n.º 3
0
Archivo: fpatan.cpp Proyecto: iver6/BA
/*============================================================================
 * Written for Bochs (x86 achitecture simulator) by
 *            Stanislav Shwartsman [sshwarts at sourceforge net]
 * ==========================================================================*/

#define FLOAT128

#include "softfloatx80.h"
#include "softfloat-round-pack.h"
#include "fpu_constant.h"

#define FPATAN_ARR_SIZE 11

static const float128 float128_one =
        packFloat128(BX_CONST64(0x3fff000000000000), BX_CONST64(0x0000000000000000));
static const float128 float128_sqrt3 =
        packFloat128(BX_CONST64(0x3fffbb67ae8584ca), BX_CONST64(0xa73b25742d7078b8));
static const floatx80 floatx80_pi  =
        packFloatx80(0, 0x4000, BX_CONST64(0xc90fdaa22168c235));

static const float128 float128_pi2 =
        packFloat128(BX_CONST64(0x3fff921fb54442d1), BX_CONST64(0x8469898CC5170416));
static const float128 float128_pi4 =
        packFloat128(BX_CONST64(0x3ffe921fb54442d1), BX_CONST64(0x8469898CC5170416));
static const float128 float128_pi6 =
        packFloat128(BX_CONST64(0x3ffe0c152382d736), BX_CONST64(0x58465BB32E0F580F));

static float128 atan_arr[FPATAN_ARR_SIZE] =
{
    PACK_FLOAT_128(0x3fff000000000000, 0x0000000000000000), /*  1 */