int save_s_marker (const s_marker * m, PACKFILE * f) { pack_fwrite (m->name, sizeof (m->name), f); pack_iputw (m->x, f); pack_iputw (m->y, f); return 0; }
/*! \brief Save the current map * * Another even more useful than the original function */ void do_save_map (const char *filename) { int p, q; PACKFILE *pf; pf = pack_fopen (filename, F_WRITE_PACKED); save_s_map (&gmap, pf); for (q = 0; q < 50; ++q) { save_s_entity (&gent[q], pf); } for (q = 0; q < gmap.ysize; ++q) { for (p = 0; p < gmap.xsize; ++p) { pack_iputw (map[q * gmap.xsize + p], pf); } } for (q = 0; q < gmap.ysize; ++q) { for (p = 0; p < gmap.xsize; ++p) { pack_iputw (b_map[q * gmap.xsize + p], pf); } } for (q = 0; q < gmap.ysize; ++q) { for (p = 0; p < gmap.xsize; ++p) { pack_iputw (f_map[q * gmap.xsize + p], pf); } } pack_fwrite (z_map, (gmap.xsize * gmap.ysize), pf); pack_fwrite (sh_map, (gmap.xsize * gmap.ysize), pf); pack_fwrite (o_map, (gmap.xsize * gmap.ysize), pf); pack_fclose (pf); } /* save_map () */
/*! \brief Save all markers out to packfile * * Saves individual \sa s_marker objects to the specified PACKFILE. * * \param[out] marray - Current array of markers from whence data are pulled * \param[out] pf - PACKFILE to where data is written * \return Non-0 on error, 0 on success */ size_t save_markers (s_marker_array *marray, PACKFILE *pf) { size_t i; assert (marray && "marray == NULL"); assert (pf && "pf == NULL"); if (!marray || !pf) { printf ("NULL passed into save_markers()\n"); return 1; } pack_iputw (marray->size, pf); if (pack_feof (pf)) { assert (0 && "pack_iputw() for marray->size received EOF signal."); printf ("Encountered EOF when writing marker array size.\n"); return 2; } for (i = 0; i < marray->size; ++i) { pack_fwrite (marray->array[i].name, sizeof (marray->array[i].name), pf); pack_iputw (marray->array[i].x, pf); pack_iputw (marray->array[i].y, pf); if (pack_feof (pf)) { assert (0 && "pack_iputw() for marker->[xy] received EOF signal."); printf ("Encountered EOF when writing marker %dsize.\n", i); return 3; } } return 0; }
void TiledMap::saveTo(PACKFILE *file) { ASSERT(file); // Version info // Version 1: No version number stored, one layer in map // Version 2: First int is version number, second one the number of layers // Version 3: Object list stored at end of tile data. pack_iputw(3, file); // The map header pack_iputw(nrLayers, file); // The tile data for (int i = 0; i < nrLayers; i++) { mapLayers[i]->saveTo(file); } // Object data list<Object*>::iterator i; pack_iputw(objects.size(), file); for (i = objects.begin(); i != objects.end(); i++) { pack_iputw(int(TILES_W * (*i)->x), file); pack_iputw(int(TILES_H * (*i)->y), file); pack_fputs((*i)->className, file); pack_fputs("\n", file); } // Extra newline fixes last tile not loaded. pack_fputs("\n", file); }
int save_s_entity(s_entity *s, PACKFILE *f) { pack_putc(s->chrx, f); pack_putc(0, f); /* alignment */ pack_iputw(s->x, f); pack_iputw(s->y, f); pack_iputw(s->tilex, f); pack_iputw(s->tiley, f); pack_putc(s->eid, f); pack_putc(s->active, f); pack_putc(s->facing, f); pack_putc(s->moving, f); pack_putc(s->movcnt, f); pack_putc(s->framectr, f); pack_putc(s->movemode, f); pack_putc(s->obsmode, f); pack_putc(s->delay, f); pack_putc(s->delayctr, f); pack_putc(s->speed, f); pack_putc(s->scount, f); pack_putc(s->cmd, f); pack_putc(s->sidx, f); pack_putc(s->extra, f); pack_putc(s->chasing, f); pack_iputw(0, f); /* alignment */ pack_iputl(s->cmdnum, f); pack_putc(s->atype, f); pack_putc(s->snapback, f); pack_putc(s->facehero, f); pack_putc(s->transl, f); pack_fwrite(s->script, sizeof(s->script), f); return 0; }
int save_s_bound (const s_bound * b, PACKFILE * f) { pack_iputw (b->x1, f); pack_iputw (b->y1, f); pack_iputw (b->x2, f); pack_iputw (b->y2, f); pack_iputw (b->btile, f); return 0; }
int save_s_tileset (s_tileset * s, PACKFILE * f) { int i; pack_fwrite (s->icon_set, sizeof (s->icon_set), f); for (i = 0; i < MAX_ANIM; ++i) { pack_iputw (s->tanim[i].start, f); pack_iputw (s->tanim[i].end, f); pack_iputw (s->tanim[i].delay, f); } return 0; }
void save_entity(PACKFILE *file, ENTITY* data) { pack_iputl(data->x,file); pack_iputl(data->y,file); pack_iputl(data->speed,file); pack_putc(data->type,file); pack_iputw(data->data1,file); pack_iputw(data->data2,file); pack_iputw(data->data3,file); pack_iputw(data->data4,file); pack_iputw(data->health,file); pack_iputl(data->maxcooldown,file); }
void save_level(PACKFILE *file,LEVEL *data) { int i; pack_iputw(data->sizey,file); pack_iputw(data->sizex,file); pack_putc(data->bgtype,file); if (data->bgtype == 1) for (i=0;i<600;i++) {pack_putc(getr24(data->lines[i]),file); pack_putc(getg24(data->lines[i]),file); pack_putc(getb24(data->lines[i]),file);} pack_iputw(data->entitycnt,file); pack_fwrite(data->map,data->length,file); for(i=0;i<data->entitycnt;i++) { save_entity(file,&data->entities[i]); } }
void TiledMapLayer::saveTo(PACKFILE *file) { ASSERT(file); // The layer header pack_iputw(mapWidth, file); pack_iputw(mapHeight, file); // The tile data for (int y = 0; y < mapHeight; y++) for (int x = 0; x < mapWidth; x++) getTile(Point(x,y))->saveTo(file); }
/* saves a sample into the datafile format */ static int save_sample_in_datafile(DATAFILE *dat, AL_CONST int *fixed_prop, int pack, int pack_kids, int strip, int sort, int verbose, int extra, PACKFILE *f) { SAMPLE *spl = (SAMPLE *)dat->dat; *allegro_errno = 0; pack_mputw((spl->stereo) ? -spl->bits : spl->bits, f); pack_mputw(spl->freq, f); pack_mputl(spl->len, f); if (spl->bits == 8) { pack_fwrite(spl->data, spl->len * ((spl->stereo) ? 2 : 1), f); } else { int i; for (i=0; i < (int)spl->len * ((spl->stereo) ? 2 : 1); i++) { pack_iputw(((int16_t *)spl->data)[i], f); } } if (*allegro_errno) return FALSE; else return TRUE; }
int save_s_map (s_map * sm, PACKFILE * f) { int i; /* pack_putc (sm->map_no, f); */ pack_putc (0, f); /* To maintain compatibility. */ pack_putc (sm->zero_zone, f); pack_putc (sm->map_mode, f); pack_putc (sm->can_save, f); pack_putc (sm->tileset, f); pack_putc (sm->use_sstone, f); pack_putc (sm->can_warp, f); pack_putc (sm->extra_byte, f); pack_iputl (sm->xsize, f); pack_iputl (sm->ysize, f); pack_iputl (sm->pmult, f); pack_iputl (sm->pdiv, f); pack_iputl (sm->stx, f); pack_iputl (sm->sty, f); pack_iputl (sm->warpx, f); pack_iputl (sm->warpy, f); //pack_iputl (1, f); /* Revision 1 */ sm->revision = 2; // Force new revision: 2 pack_iputl (sm->revision, f); /* Revision 2 */ pack_iputl (sm->extra_sdword2, f); pack_fwrite (sm->song_file, sizeof (sm->song_file), f); pack_fwrite (sm->map_desc, sizeof (sm->map_desc), f); /* Markers */ pack_iputw (sm->num_markers, f); for (i = 0; i < sm->num_markers; ++i) { save_s_marker (&sm->markers[i], f); } /* Bounding boxes */ pack_iputw (sm->num_bound_boxes, f); for (i = 0; i < sm->num_bound_boxes; ++i) { save_s_bound (&sm->bound_box[i], f); } return 0; }
void Tile::saveTo(PACKFILE *file) { // Write tile name to file if (tileType) { pack_fputs(tileType->getName(), file); } pack_fputs("\n", file); pack_iputw(obstacle, file); }
/* exports a sample into an external file */ static int export_sample(AL_CONST DATAFILE *dat, AL_CONST char *filename) { SAMPLE *spl = (SAMPLE *)dat->dat; int bps = spl->bits/8 * ((spl->stereo) ? 2 : 1); int len = spl->len * bps; int i; int16_t s; PACKFILE *f; errno = 0; f = pack_fopen(filename, F_WRITE); if (f) { pack_fputs("RIFF", f); /* RIFF header */ pack_iputl(36+len, f); /* size of RIFF chunk */ pack_fputs("WAVE", f); /* WAV definition */ pack_fputs("fmt ", f); /* format chunk */ pack_iputl(16, f); /* size of format chunk */ pack_iputw(1, f); /* PCM data */ pack_iputw((spl->stereo) ? 2 : 1, f); /* mono/stereo data */ pack_iputl(spl->freq, f); /* sample frequency */ pack_iputl(spl->freq*bps, f); /* avg. bytes per sec */ pack_iputw(bps, f); /* block alignment */ pack_iputw(spl->bits, f); /* bits per sample */ pack_fputs("data", f); /* data chunk */ pack_iputl(len, f); /* actual data length */ if (spl->bits == 8) { pack_fwrite(spl->data, len, f); /* write the data */ } else { for (i=0; i < (int)spl->len * ((spl->stereo) ? 2 : 1); i++) { s = ((int16_t *)spl->data)[i]; pack_iputw(s^0x8000, f); } } pack_fclose(f); } return (errno == 0); }
/* * Compresses all the frames in the animation and writes to a gif file. * Nothing else like extensions or comments is written. * * Returns 0 on success. * * Note: All bitmaps must have a color depth of 8. */ int algif_save_raw_animation (const char *filename, GIF_ANIMATION *gif) { int frame; int i, j; PACKFILE *file; file = pack_fopen (filename, "w"); if (!file) return -1; pack_fwrite ("GIF89a", 6, file); pack_iputw (gif->width, file); pack_iputw (gif->height, file); /* 7 global palette * 456 color richness * 3 sorted * 012 palette bits */ for (i = 1, j = 0; i < gif->palette.colors_count; i *= 2, j++); pack_putc ((j ? 128 : 0) + 64 + 32 + 16 + (j ? j - 1 : 0), file); pack_putc (gif->background_index, file); pack_putc (0, file); /* No aspect ratio. */ if (j) write_palette (file, &gif->palette, j); if (gif->loop != -1) /* Loop count extension. */ { pack_putc (0x21, file); /* Extension Introducer. */ pack_putc (0xff, file); /* Application Extension. */ pack_putc (11, file); /* Size. */ pack_fwrite ("NETSCAPE2.0", 11, file); pack_putc (3, file); /* Size. */ pack_putc (1, file); pack_iputw (gif->loop, file); pack_putc (0, file); } for (frame = 0; frame < gif->frames_count; frame++) { int w = gif->frames[frame].bitmap_8_bit->w; int h = gif->frames[frame].bitmap_8_bit->h; pack_putc (0x21, file); /* Extension Introducer. */ pack_putc (0xf9, file); /* Graphic Control Extension. */ pack_putc (4, file); /* Size. */ /* Disposal method, and enable transparency. */ i = gif->frames[frame].disposal_method << 2; if (gif->frames[frame].transparent_index != -1) i |= 1; pack_putc (i, file); pack_iputw (gif->frames[frame].duration, file); /* In 1/100th seconds. */ if (gif->frames[frame].transparent_index != -1) pack_putc (gif->frames[frame].transparent_index, file); /* Transparent color index. */ else pack_putc (0, file); pack_putc (0x00, file); /* Terminator. */ pack_putc (0x2c, file); /* Image Descriptor. */ pack_iputw (gif->frames[frame].xoff, file); pack_iputw (gif->frames[frame].yoff, file); pack_iputw (w, file); pack_iputw (h, file); /* 7: local palette * 6: interlaced * 5: sorted * 012: palette bits */ for (i = 1, j = 0; i < gif->frames[frame].palette.colors_count; i *= 2, j++); pack_putc ((j ? 128 : 0) + (j ? j - 1 : 0), file); if (j) write_palette (file, &gif->frames[frame].palette, j); LZW_encode (file, gif->frames[frame].bitmap_8_bit); pack_putc (0x00, file); /* Terminator. */ } pack_putc (0x3b, file); /* Trailer. */ pack_fclose (file); return 0; }
/*! \brief Save game 92 * * Save the game, using KQ Save Game Format 92 (Beta) * Author: Winter Knight * * \returns 0 if save failed, 1 if success */ static int save_game_92 (void) { size_t a, b, c, d; PACKFILE *sdat; for (b = 0; b < PSIZE; b++) { sid[save_ptr][b] = 0; shp[save_ptr][b] = 0; smp[save_ptr][b] = 0; slv[save_ptr][b] = 0; } for (b = 0; b < numchrs; b++) { sid[save_ptr][b] = pidx[b]; shp[save_ptr][b] = party[pidx[b]].hp * 100 / party[pidx[b]].mhp; if (party[pidx[b]].mmp > 0) smp[save_ptr][b] = party[pidx[b]].mp * 100 / party[pidx[b]].mmp; slv[save_ptr][b] = party[pidx[b]].lvl; } snc[save_ptr] = numchrs; sgp[save_ptr] = gp; smin[save_ptr] = kmin; shr[save_ptr] = khr; sprintf (strbuf, "sg%d.sav", save_ptr); sdat = pack_fopen (kqres (SAVE_DIR, strbuf), F_WRITE_PACKED); if (!sdat) { message (_("Could not save game data."), 255, 0, 0, 0); return 0; } pack_putc (kq_version, sdat); pack_iputl (gp, sdat); pack_iputw (shr[save_ptr], sdat); pack_iputw (smin[save_ptr], sdat); /* Save number of, and which characters are in the party */ pack_iputw (numchrs, sdat); for (a = 0; a < numchrs; a++) { pack_iputw (pidx[a], sdat); } /* Save number of, and data on all characters in game */ pack_iputw (MAXCHRS, sdat); for (a = 0; a < MAXCHRS; a++) { save_s_player (&party[a], sdat); } /* Save map name and location */ pack_iputw (strlen (curmap), sdat); pack_fwrite (curmap, strlen (curmap), sdat); pack_iputw (g_ent[0].tilex, sdat); pack_iputw (g_ent[0].tiley, sdat); /* Save quest info */ for (a = sizeof (progress); a > 0; a--) { if (progress[a - 1] > 0) break; } pack_iputw (a, sdat); for (b = 0; b < a; b++) pack_putc (progress[b], sdat); /* Save treasure info */ for (a = sizeof (treasure); a > 0; a--) { if (treasure[a - 1] > 0) break; } pack_iputw (a, sdat); for (b = 0; b < a; b++) pack_putc (treasure[b], sdat); /* Save spell info (P_REPULSE is 48) */ pack_iputw (sizeof (save_spells), sdat); for (a = 0; a < sizeof (save_spells); a++) { /* sizeof(save_spells) is 50 */ pack_putc (save_spells[a], sdat); } /* Save player inventory */ pack_iputw (MAX_INV, sdat); for (a = 0; a < MAX_INV; a++) { pack_iputw (g_inv[a][0], sdat); pack_iputw (g_inv[a][1], sdat); } /* Save special items */ for (a = MAX_SPECIAL_ITEMS + 1; a > 0; a--) { if (player_special_items[a - 1]) break; } pack_iputw (a, sdat); for (b = 0; b < a; b++) { pack_putc (player_special_items[b], sdat); } /* Save shop info (last visit time and number of items) */ /* Find last index of shop that the player has visited. */ for (a = num_shops; a > 0; a--) { if (shop_time[a - 1] > 0) break; } pack_iputw (a, sdat); for (b = 0; b < a; b++) { pack_iputw (shop_time[b], sdat); /* Find last valid (non-zero) shop item for this shop */ for (c = SHOPITEMS; c > 0; c--) if (shops[b].items[c - 1] > 0) break; pack_iputw (c, sdat); for (d = 0; d < c; d++) pack_iputw (shops[b].items_current[d], sdat); } pack_fclose (sdat); return 1; }
/*! \brief Save game * * You guessed it... save the game. * * \returns 0 if save failed, 1 if success */ static int save_game (void) { PACKFILE *sdat; size_t a, b; return save_game_92 (); /* Rest of this function is no longer used */ for (b = 0; b < PSIZE; b++) { sid[save_ptr][b] = 0; shp[save_ptr][b] = 0; smp[save_ptr][b] = 0; slv[save_ptr][b] = 0; } for (b = 0; b < numchrs; b++) { sid[save_ptr][b] = pidx[b]; shp[save_ptr][b] = party[pidx[b]].hp * 100 / party[pidx[b]].mhp; if (party[pidx[b]].mmp > 0) smp[save_ptr][b] = party[pidx[b]].mp * 100 / party[pidx[b]].mmp; slv[save_ptr][b] = party[pidx[b]].lvl; } snc[save_ptr] = numchrs; sgp[save_ptr] = gp; smin[save_ptr] = kmin; shr[save_ptr] = khr; sprintf (strbuf, "sg%d.sav", save_ptr); sdat = pack_fopen (kqres (SAVE_DIR, strbuf), F_WRITE_PACKED); if (!sdat) { message (_("Could not save game data."), 255, 0, 0, 0); return 0; } pack_putc (kq_version, sdat); pack_iputl (numchrs, sdat); pack_iputl (gp, sdat); pack_iputl (shr[save_ptr], sdat); pack_iputl (smin[save_ptr], sdat); for (a = 0; a < PSIZE; a++) { pack_iputl (pidx[a], sdat); } for (a = 0; a < MAXCHRS; a++) { save_s_player (&party[a], sdat); } pack_fwrite (curmap, 16, sdat); for (a = 0; a < sizeof (progress); a++) { /* sizeof(progress) is 1750 */ pack_putc (progress[a], sdat); } for (a = 0; a < NUMSHOPS; a++) { /* NUMSHOPS is 50 */ pack_putc (shop_time[a], sdat); } for (a = 0; a < SIZE_SAVE_RESERVE1; a++) { /* SAVE_RESERVE_SIZE1 is 150 */ pack_putc (0, sdat); } for (a = 0; a < sizeof (save_spells); a++) { /* sizeof(save_spells) is 50 */ pack_putc (save_spells[a], sdat); } for (a = 0; a < sizeof (treasure); a++) { /* sizeof(treasure) is 1000 */ pack_putc (treasure[a], sdat); } for (a = 0; a < NUMSHOPS; a++) { for (b = 0; b < SHOPITEMS; b++) { pack_iputw (shops[a].items_current[b], sdat); } } for (a = 0; a < MAX_INV; a++) { pack_iputw (g_inv[a][0], sdat); pack_iputw (g_inv[a][1], sdat); } /* PH FIXME: do we _really_ want things like controls and screen */ /* mode to be saved/loaded ? */ /* WK: No. */ pack_iputl (gsvol, sdat); pack_iputl (gmvol, sdat); pack_putc (windowed, sdat); pack_putc (stretch_view, sdat); pack_putc (wait_retrace, sdat); pack_iputl (kup, sdat); pack_iputl (kdown, sdat); pack_iputl (kleft, sdat); pack_iputl (kright, sdat); pack_iputl (kalt, sdat); pack_iputl (kctrl, sdat); pack_iputl (kenter, sdat); pack_iputl (kesc, sdat); pack_iputl (jbalt, sdat); pack_iputl (jbctrl, sdat); pack_iputl (jbenter, sdat); pack_iputl (jbesc, sdat); /* End worthless */ pack_iputw (g_ent[0].tilex, sdat); pack_iputw (g_ent[0].tiley, sdat); pack_fclose (sdat); return 1; }
/* saves a wave file to file pointer */ static int save_wav_fp(SAMPLE * sp, PACKFILE * fp) { size_t channels, bits, freq; size_t data_size; size_t samples; size_t i, n; void * pval = NULL; unsigned short *data; eof_log("save_wav_fp() entered", 1); if(!sp || !fp) { return 0; } channels = sp->stereo ? (size_t)2 : (size_t)1; bits = (size_t)sp->bits; samples = (size_t)sp->len; data_size = samples * channels * (bits / 8); n = samples * channels; freq = (size_t)sp->freq; (void) pack_fputs("RIFF", fp); (void) pack_iputl(36 + (long)data_size, fp); (void) pack_fputs("WAVE", fp); (void) pack_fputs("fmt ", fp); (void) pack_iputl(16, fp); (void) pack_iputw(1, fp); (void) pack_iputw((int)channels, fp); (void) pack_iputl((long)freq, fp); (void) pack_iputl((long)(freq * channels * (bits / 8)), fp); //ByteRate = SampleRate * NumChannels * BitsPerSample/8 (void) pack_iputw((int)(channels * (bits / 8)), fp); (void) pack_iputw((int)bits, fp); (void) pack_fputs("data", fp); (void) pack_iputl((long)data_size, fp); if(bits == 8) { pval = sp->data; (void) pack_fwrite(pval, (long)(samples * channels), fp); } else if(bits == 16) { data = (unsigned short *)sp->data; for (i = 0; i < n; i++) { (void) pack_iputw((short)(data[i] - 0x8000), fp); } } else { (void) snprintf(eof_log_string, sizeof(eof_log_string) - 1, "Unknown audio depth (%lu) when saving wav ALLEGRO_FILE.", (unsigned long) bits); eof_log(eof_log_string, 1); return 0; } return 1; }