Ejemplo n.º 1
0
static void xskin_jobs( int pipe_in ) {
  XEvent e;
  int x,y;
  int window_x,window_y;
  int fspe=0;
  int pr=-1;
  int z;
  int p;
  int master_volume=0;
  char file_name[1024], tmp[1024];

  int last_puttext_time;
  int last_window_x=-1, last_window_y=-1;

  int max_files;
  int i;
  fd_set fds;
  static struct timeval tv;

  Window t_w;
  unsigned int t_width, t_height, t_border, t_depth;

  xskin_pipe_write( "READY" );

  shmid = shmget( IPC_PRIVATE, sizeof(char)*SPE_W, IPC_CREAT|0600 );
  if ( shmid<0 ) xskin_pipe_write( "ERROR" );
  else {
    sprintf( local_buf, "%d", shmid );
    xskin_pipe_write( local_buf );
    speana_buf = (unsigned char *)shmat( shmid, 0, 0 );
  }

  xskin_pipe_read( local_buf, sizeof(local_buf) );
  max_files = atoi( local_buf );
  for ( i=0 ; i<max_files ; i++ ) {
    xskin_pipe_read( local_buf, sizeof(local_buf) );
  }

  z=1;
  last_puttext_time=0;
  last_current_time=0;

  XGetGeometry( xskin_d, xskin_w, &t_w,
		&window_x, &window_y,
		&t_width, &t_height, &t_border, &t_depth );

  while( z ) {

    XFlush( xskin_d );

    FD_ZERO( &fds );
    FD_SET( pipe_in, &fds );
    tv.tv_sec=0;
    tv.tv_usec=20000L; /* 20 msec */
    i=select( pipe_in+1, &fds, NULL, NULL, &tv );

    if ( i!=0 ) {
      xskin_pipe_read( local_buf, sizeof(local_buf) );
      switch (local_buf[0]) {

      case 'A': /* total time */
	total_time=atoi( local_buf+2 );
	last_current_time=0;
	last_puttext_time=0;
	break;
	
      case 'T': /* current time */
	{
	  int min,sec;
	  sscanf( local_buf+2, "%02d:%02d", &min, &sec );
	  i=min*60+sec;
	  if ( fremain==1 ) {
	    sec =total_time-i;
	    min =sec/60;
	    sec-=min*60;
	  }
	  if ( i != last_current_time ) {
	    ts_putnum( MIN_H_X, MIN_H_Y, min/10 );
	    ts_putnum( MIN_L_X, MIN_L_Y, min%10 );
	    ts_putnum( SEC_H_X, SEC_H_Y, sec/10 );
	    ts_putnum( SEC_L_X, SEC_L_Y, sec%10 );
	    p=100*i/total_time;
	    play_val=ts_pos( OFF, -p );
	    last_current_time=i;

	    if ( last_current_time - last_puttext_time == 3 ) { /* 3 sec */
	      sprintf( tmp, "%s [%02d:%02d]",
		       file_name, total_time/60, total_time%60 );
	      ts_puttext( MESSAGE_X, MESSAGE_Y, tmp );
	    }
	  }
	}
      break;

      case 'L': /* lylics/message */
	ts_puttext( MESSAGE_X, MESSAGE_Y, local_buf+2 );
	last_puttext_time=last_current_time;
	break;

      case 'F': /* filename */
	strncpy( file_name, local_buf+2, 1023 );
	file_name[1023]=0;
	break;

      case 'O': /* off the play button */
	fplay=0;
	ts_play(OFF);
	ts_spectrum(fspe, NULL); /* erase spectrums */
	break;

      case 'V': /* master volume */
	master_volume=atoi( local_buf+2 );
	p=100*((master_volume<200)?master_volume:200)/200; /* max:200% */
	vol_val=ts_volume( OFF, -p );
	break;

      case 'Q': /* quit */
	z=1;
	break;

      case 'W': /* wave form */
	ts_spectrum(fspe, speana_buf);
	break;

      default:
	break;
      }
    }

    if ( XPending( xskin_d )==0 ) continue;
    XNextEvent( xskin_d, &e );

    switch ( e.type ) {
      /*
    case KeyPress:
      z=0;
      break;
      */
   
    case Expose:
      repaint();
      break;

    case EnterNotify:
      {
	Cursor cs;
	ts_titlebar(ON);
	cs = XCreateFontCursor( xskin_d, XC_top_left_arrow );
	XDefineCursor( xskin_d, xskin_w, cs );
      }
      break;

    case LeaveNotify:
      ts_titlebar(OFF);
      XUndefineCursor( xskin_d, xskin_w );
      break;

    case MotionNotify:
      while( XCheckMaskEvent( xskin_d, Button1MotionMask, &e ) ) {
	XNextEvent( xskin_d, &e );
      }
      x = e.xbutton.x;
      y = e.xbutton.y;
      switch( pr ) {
	
	/*
      case TS_POS:
	play_val=ts_pos( ON, x );break;
	*/
      case TS_VOLUME:
	vol_val=ts_volume( ON, x );
	i=master_volume;
	master_volume=200*vol_val/100;
	sprintf( local_buf, "V %d", master_volume-i );
	xskin_pipe_write( local_buf );

	sprintf( tmp, " volume: %d%%", vol_val );
	ts_puttext( MESSAGE_X, MESSAGE_Y, tmp );
	last_puttext_time=last_current_time;
	break;
	/*
      case TS_PAN:
	pan_val=ts_pan( ON, x );break;
	*/
	
      default:
	if ( x != last_window_x || y != last_window_y ) {
	  window_x += x-last_window_x;
	  window_y += y-last_window_y;
	  XMoveWindow( xskin_d, xskin_w,
		       window_x, window_y );
	}
	break;
      }
      break;

    case ButtonPress:
      x = e.xbutton.x;
      y = e.xbutton.y;
      last_window_x=x;
      last_window_y=y;

             if ( ISIN( x, y,EXITBUTTON_DX,EXITBUTTON_DY,
			EXITBUTTON_W,EXITBUTTON_H ) ) {
        ts_exitbutton(ON);pr=TS_EXITBUTTON;

      } else if ( ISIN( x, y, PREV_DX, PREV_DY, PREV_W, PREV_H ) ) {
	ts_prev(ON);pr=TS_PREV;
      } else if ( ISIN( x, y, PLAY_DX, PLAY_DY, PLAY_W, PLAY_H ) ) {
	ts_play(ON);pr=TS_PLAY;
      } else if ( ISIN( x, y, PAUSE_DX, PAUSE_DY, PAUSE_W, PAUSE_H ) ) {
	ts_pause(ON);pr=TS_PAUSE;
      } else if ( ISIN( x, y, STOP_DX, STOP_DY, STOP_W, STOP_H ) ) {
	ts_stop(ON);pr=TS_STOP;
      } else if ( ISIN( x, y, NEXT_DX, NEXT_DY, NEXT_W, NEXT_H ) ) {
	ts_next(ON);pr=TS_NEXT;
      } else if ( ISIN( x, y, EJECT_DX, EJECT_DY, EJECT_W, EJECT_H ) ) {
	ts_eject(ON);pr=TS_EJECT;

      } else if ( ISIN( x, y,164, 89, 47, 15 ) ) {  /* shuffle */
	if ( fshuf==0 ) {
	  ts_shuf(OFFON);pr=TS_SHUFON;
	} else { 
	  ts_shuf(ONOFF);pr=TS_SHUFOFF;
	}
      } else if ( ISIN( x, y,210, 89, 28, 15 ) ) {  /* repeat */
	if ( frep==0 ) {
	  ts_rep(OFFON);pr=TS_REPON;
	} else {
	  ts_rep(ONOFF);pr=TS_REPOFF;
	}
      } else if ( ISIN( x, y,219, 58, 23, 12 ) ) {  /* equalizer */
	if ( fequ==0 ) {
	  ts_equ(OFFON);pr=TS_EQUON;
	} else {
	  ts_equ(ONOFF);pr=TS_EQUOFF;
	}
      } else if ( ISIN( x, y,242, 58, 23, 12 ) ) {  /* playlist */
	if ( fpll==0 ) {
	  ts_plist(OFFON);pr=TS_PLISTON;
	} else {
	  ts_plist(ONOFF);pr=TS_PLISTOFF;
	}

      } else if ( ISIN( x, y, MENUBUTTON_DX, MENUBUTTON_DY,
			MENUBUTTON_W, MENUBUTTON_H ) ) {
	ts_menubutton(ON);pr=TS_MENUBUTTON;
      } else if ( ISIN( x, y, ICONBUTTON_DX, ICONBUTTON_DY,
			ICONBUTTON_W, ICONBUTTON_H ) ) {
	ts_iconbutton(ON);pr=TS_ICONBUTTON;
      } else if ( ISIN( x, y, MINIBUTTON_DX, MINIBUTTON_DY,
			MINIBUTTON_W, MINIBUTTON_H ) ) {
	ts_minibutton(ON);pr=TS_MINIBUTTON;

	/*
      }	else if ( ISIN( x, y,POS_MIN_DX+(POS_MAX_DX-POS_MIN_DX)*play_val/100,
			POS_DY, POS_W, POS_H ) ) {
	ts_pos( ON, -play_val );pr=TS_POS;
	*/
      } else if ( ISIN( x, y,VOL_MIN_DX+(VOL_MAX_DX-VOL_MIN_DX)*vol_val/100,
			VOL_DY, VOL_W, VOL_H ) ) {
	ts_volume( ON, -vol_val );pr=TS_VOLUME;
	sprintf( tmp, " volume: %d%%", vol_val );
	ts_puttext( MESSAGE_X, MESSAGE_Y, tmp );
	last_puttext_time=last_current_time;

	/*
      } else if ( ISIN( x, y,PAN_MIN_DX+(PAN_MAX_DX-PAN_MIN_DX)*pan_val/100,
			PAN_DY, PAN_W, PAN_H ) ) {
	ts_pan( ON, -pan_val );pr=TS_PAN;
	*/

      } else if ( ISIN( x, y, MIN_H_X, MIN_H_Y,
			SEC_L_X+NUM_W-MIN_H_X, NUM_H ) ) {
	int min,sec;
	fremain=(fremain==0)?1:0;
	sec=(fremain==0)?last_current_time:total_time-last_current_time;
	min =sec/60;
	sec-=min*60;
	ts_putnum( MIN_H_X, MIN_H_Y, min/10 );
	ts_putnum( MIN_L_X, MIN_L_Y, min%10 );
	ts_putnum( SEC_H_X, SEC_H_Y, sec/10 );
	ts_putnum( SEC_L_X, SEC_L_Y, sec%10 );

      } else if ( ISIN( x, y, SPE_SX, SPE_SY, SPE_W, SPE_H ) ) {
	pr=TS_SPECTRUM;
      } else {
	XRaiseWindow( xskin_d, xskin_w );
      }
	     break;  

    case ButtonRelease:

      last_window_x = -1;
      last_window_y = -1;

      switch( pr ) {

      case TS_EXITBUTTON:
	ts_exitbutton(OFF);
	xskin_pipe_write("Q");
	z=0;break;

      case TS_PREV:
	ts_prev(OFF);
	ts_spectrum( fspe, NULL );
	xskin_pipe_write("B");
	break;
      case TS_PLAY:
	xskin_pipe_write("P");
	fplay=1;
	pauseOff();
	ts_play(OFF);ts_pause(OFF);
	ts_pstate( PSTATE_PLAY );
	break;
      case TS_PAUSE:
	ts_pause(OFF);
	if ( fplay ==1 ) {
	  if ( fpause==0 ) {
	    ts_pstate( PSTATE_PAUSE );
	    ts_spectrum( fspe, NULL );
	    pauseOn();
	  } else {
	    ts_pstate( PSTATE_PLAY );
	    pauseOff();
	  }
	}
	break;
      case TS_STOP:
	pauseOff();
	fplay=0;
	ts_pause(OFF);ts_play(OFF);ts_stop(OFF);
	ts_pstate( PSTATE_STOP );
	ts_spectrum( fspe, NULL );
	xskin_pipe_write("S");
	break;
      case TS_NEXT:
	ts_next(OFF);
	ts_spectrum( fspe, NULL );
	xskin_pipe_write("N");
	break;
      case TS_EJECT:
	ts_eject(OFF);break;

      case TS_SHUFON:
	ts_shuf(ON);fshuf=1;
	fplay=1;
	pauseOff();
	ts_pstate( PSTATE_PLAY );
	xskin_pipe_write("D 1");
	break;
      case TS_SHUFOFF:
	ts_shuf(OFF);fshuf=0;
	fplay=0;
	pauseOff();
	ts_pstate( PSTATE_STOP );
	ts_spectrum( fspe, NULL );
	xskin_pipe_write("D 2");
	break;
      case TS_REPON:
	ts_rep(ON);frep=1;
	xskin_pipe_write("R 1");
	break;
      case TS_REPOFF:
	ts_rep(OFF);frep=0;
	xskin_pipe_write("R 0");
	break;

      case TS_EQUON:
	ts_equ(ON);fequ=1;break;
      case TS_EQUOFF:
	ts_equ(OFF);fequ=0;break;

      case TS_PLISTON:
	ts_plist(ON);fpll=1;break;
      case TS_PLISTOFF:
	ts_plist(OFF);fpll=0;break;

      case TS_MENUBUTTON:
	ts_menubutton(OFF);break;
      case TS_ICONBUTTON:
	ts_iconbutton(OFF);break;
      case TS_MINIBUTTON:
	ts_minibutton(OFF);break;

	/*
      case TS_POS:
	ts_pos( OFF, -play_val );break;
	*/
      case TS_VOLUME:
	ts_volume( OFF, -vol_val );break;
	/*
      case TS_PAN:
	ts_pan( OFF, -pan_val );break;
	*/

      case TS_SPECTRUM:
#ifdef SUPPORT_SOUNDSPEC
	fspe = (fspe+1)%3;
	if ( fspe==1 ) xskin_pipe_write("W");      /* on */
	else if ( fspe==0 ) {
	  xskin_pipe_write("W"); /* off */
	  ts_spectrum(0,speana_buf);
	}
#endif /* SUPPORT_SOUNDSPEC */
	break;

      default:
	break;
      }
      pr=-1;
      break;

    default:
      break;
    }
  }

  return;
}
Ejemplo n.º 2
0
void SeaScene::setupMap(int ghosts, int rocks, int octopuses, int octopusSpeed)
{
    //empty the map

    clear();

    setItemPointersNull();

    createMenuItems();

    createAboutBoxItems();

    createSelectLevelsetFromListItems();

    createVictoryItems();

    createLevelCompletedItems();


    //empty the list of moving items

    movingItems_.clear();

    //empty the list of free slots
    freeTiles_.clear();

    //fill the list of free slots

    int numberOfXTiles  = width() / 40;
    int numberOfYTiles = height() /40;

//    qDebug() << numberOfXTiles << " slots in x direction";
//    qDebug() << numberOfYTiles << " slots in y rirection";

    for (int i = 0; i < numberOfXTiles; i++ )
    {
        for (int j = 0; j < numberOfYTiles; j++)
        {
            freeTiles_.append(QPointF(i*40,j*40));
        }
    }


    //spread the rocks

    for (int i = 0; i < rocks; i++)
    {
        QPointF * pPosition = findRandomFreeSlot();

        //If there was no room no point to continue
        if (pPosition == NULL)
            break;

        QPixmap rockPixmap (":/pix/kari.png");
        QGraphicsPixmapItem * pRock = addPixmap(rockPixmap);
        pRock->setData(0,"rock");
        pRock->setPos(*pPosition);
        delete pPosition;

    }

    //spread the ghosts

    ghostsLeft_ = ghosts;
    spreadGhosts(ghosts);



    //spread the octopuses

    QList <Octopus*> octopusList;

    for (int i=0; i < octopuses; i++)
    {
        QPointF * pPosition = findRandomFreeSlot();

        //If there was no room no point to continue
        if (pPosition == NULL)
            break;

    QPixmap octopusPixmap (":/pix/tursas.png");
    Octopus * pOctopus = new Octopus(octopusPixmap,octopusSpeed);
    pOctopus->setData(0,"octopus");
    pOctopus->setPos(*pPosition);
    addItem(pOctopus);
    pOctopus->startMoving();
    movingItems_.append(pOctopus);
    connect(this,SIGNAL(pauseOn()),pOctopus,SLOT(stopMoving()));
    connect(this,SIGNAL(pauseOff()),pOctopus,SLOT(startMoving()));
    octopusList.append(pOctopus);
    delete pPosition;

    }


    //place the ship

    QPointF * pPosition = findRandomFreeSlot();
    if (pPosition == NULL)
    {
        // Game cannot begin without a free position for ship, so give an error message and return

        QMessageBox::critical(NULL,"Error! Too many objects on screen","No free space to place the ship. The game cannot start. Please choose another level.");
        return;
    }

    QList<QPixmap> shipImages;
    shipImages.append(QPixmap(":/pix/laiva.png"));
    shipImages.append(QPixmap(":/pix/laiva_1aave.png"));
    shipImages.append(QPixmap(":/pix/laiva_2aave.png"));
    shipImages.append(QPixmap(":/pix/laiva_3aave.png"));
    shipImages.append(QPixmap(":/pix/laiva_4aave.png"));
    shipImages.append(QPixmap(":/pix/laiva_5aave.png"));
    shipImages.append(QPixmap(":/pix/laiva_6aave.png"));
    shipImages.append(QPixmap(":/pix/laiva_7aave.png"));
    shipImages.append(QPixmap(":/pix/laiva_8aave.png"));
    shipImages.append(QPixmap(":/pix/laiva_9aave.png"));
    shipImages.append(QPixmap(":/pix/laiva_10aave.png"));

    Ship * pShip = new Ship (shipImages);
    pShip->setData(0,"ship");
    pShip->setPos(*pPosition);
    addItem(pShip);
    connect(pShip,SIGNAL(pickingGhost(QGraphicsItem*)),this, SLOT(removeGhost(QGraphicsItem*)) );
    connect(pShip,SIGNAL(droppingGhosts(int)),this,SLOT(ghostsDropped(int)));
    connect(this,SIGNAL(vibrationActivated(bool)),pShip,SLOT(setVibrationActivate(bool)));
    pShip->startMoving();
    movingItems_.append(pShip);
    connect(this,SIGNAL(pauseOn()),pShip,SLOT(stopMoving()));
    connect(this,SIGNAL(pauseOff()),pShip,SLOT(startMoving()));
    foreach (Octopus* pOctopus, octopusList)
    {
        connect(pOctopus,SIGNAL(droppingGhosts()),pShip,SLOT(dropAllGhosts()));
    }