Ejemplo n.º 1
0
void piglit_init(int argc, char **argv)
{
	GLuint vs;
	GLint maxcomps, maxattrs;
	unsigned i;

	piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);

	/* Check the driver. */
	if (piglit_get_gl_version() < 15) {
		fprintf(stderr, "OpenGL 1.5 required.\n");
		piglit_report_result(PIGLIT_SKIP);
	}
	piglit_require_GLSL();
	piglit_require_transform_feedback();

	glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT, &maxattrs);
	if (maxattrs < 4) {
		fprintf(stderr, "Not enough separate attribs supported by transform feedback.\n");
		piglit_report_result(PIGLIT_SKIP);
	}
	glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT, &maxcomps);
	if (maxcomps < 4) {
		fprintf(stderr, "Not enough separate components supported by transform feedback.\n");
		piglit_report_result(PIGLIT_SKIP);
	}

	/* Create shaders. */
	vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vstext);
	prog = piglit_CreateProgram();
	piglit_AttachShader(prog, vs);
	piglit_TransformFeedbackVaryings(prog, sizeof(varyings)/sizeof(varyings[0]),
					 varyings, GL_SEPARATE_ATTRIBS_EXT);
	piglit_LinkProgram(prog);
	if (!piglit_link_check_status(prog)) {
		piglit_DeleteProgram(prog);
		piglit_report_result(PIGLIT_FAIL);
	}

	/* Set up the transform feedback buffer. */
	glGenBuffers(4, buf);
	for (i = 0; i < 4; i++) {
		unsigned j;
		float *ptr;
		glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, buf[i]);
		glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER_EXT,
			     NUM_OUT_VERTICES*4*sizeof(float), NULL, GL_STREAM_READ);
		ptr = glMapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, GL_WRITE_ONLY);
		for (j = 0; j < NUM_OUT_VERTICES*4; j++) {
			ptr[j] = 0.123456;
		}
		glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT);
		piglit_BindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, i, buf[i]);
	}

	assert(glGetError() == 0);

	glClearColor(0.2, 0.2, 0.2, 1.0);
	glEnableClientState(GL_VERTEX_ARRAY);
}
Ejemplo n.º 2
0
static void
draw()
{
	static const GLenum bo_modes[] = {
		GL_STREAM_DRAW,
		GL_STREAM_READ,
		GL_STREAM_COPY,
		GL_STATIC_DRAW,
		GL_STATIC_READ,
		GL_STATIC_COPY,
		GL_DYNAMIC_DRAW,
		GL_DYNAMIC_READ,
		GL_DYNAMIC_COPY,
	};
	int i;
	bool pass = true;

	glEnable(GL_RASTERIZER_DISCARD);

	for (i = 0; i < ARRAY_SIZE(bo_modes); i++) {
		static GLuint xfb_buf;
		float *readback;

		/* Make a new TFB output buffer with the chosen usage
		 * mode.  Note, from ARB_vertex_buffer_object:
		 *
		 *     "The specified usage value does not constrain
		 *      the actual usage pattern of the data store."
		 */
		glGenBuffers(1, &xfb_buf);
		glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf);
		glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER,
			     sizeof(float), NULL, bo_modes[i]);
		piglit_BindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, xfb_buf);

		/* Do the draw call.  Here's where we segfaulted before. */
		piglit_BeginTransformFeedback(GL_POINTS);
		glDrawArrays(GL_POINTS, 0, 1);
		piglit_EndTransformFeedback();

		/* Test the output, just to be sure. */
		readback = glMapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER,
				       GL_READ_ONLY);

		if (readback[0] != 1.0) {
			fprintf(stderr, "Readback found %f, expected 1.0\n",
				readback[0]);
			pass = false;
		}
		glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER);

		glDeleteBuffers(1, &xfb_buf);
	}

	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
}
Ejemplo n.º 3
0
void piglit_init(int argc, char **argv)
{
	GLuint vs;
	unsigned i;
	float data[BUF_FLOATS];

	for (i = 0; i < BUF_FLOATS; i++) {
		data[i] = DEFAULT_VALUE;
	}

	/* Parse params. */
	for (i = 1; i < argc; i++) {
		if (!strcmp(argv[i], "discard")) {
			discard = GL_TRUE;
		} else if (!strcmp(argv[i], "offset")) {
			/* BindBufferOffset only exists in the EXT specification */
			piglit_require_extension("GL_EXT_transform_feedback");
			offset = OFFSET;
		} else if (!strcmp(argv[i], "range")) {
			offset = OFFSET;
			range = MAX_RANGE-7;
		} else if (!strcmp(argv[i], "render")) {
			test = RENDER;
		} else if (!strcmp(argv[i], "primgen")) {
			test = PRIMGEN;
		} else if (!strcmp(argv[i], "primwritten")) {
			test = PRIMWRITTEN;
		}
	}

	piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);

	/* Check the driver. */
	if (piglit_get_gl_version() < 15) {
		fprintf(stderr, "OpenGL 1.5 required.\n");
		piglit_report_result(PIGLIT_SKIP);
	}
	piglit_require_GLSL();
	piglit_require_transform_feedback();

	/* Create shaders. */
	vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vstext);
	prog = piglit_CreateProgram();
	piglit_AttachShader(prog, vs);
	piglit_TransformFeedbackVaryings(prog, 1, varyings, GL_INTERLEAVED_ATTRIBS_EXT);
	piglit_LinkProgram(prog);
	if (!piglit_link_check_status(prog)) {
		piglit_DeleteProgram(prog);
		piglit_report_result(PIGLIT_FAIL);
	}

	vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vspassthrough);
	prog_passthrough = piglit_CreateProgram();
	piglit_AttachShader(prog_passthrough, vs);
	piglit_TransformFeedbackVaryings(prog_passthrough, 1, varyings, GL_INTERLEAVED_ATTRIBS_EXT);
	piglit_LinkProgram(prog_passthrough);
	if (!piglit_link_check_status(prog_passthrough)) {
		piglit_DeleteProgram(prog_passthrough);
		piglit_report_result(PIGLIT_FAIL);
	}

	/* Set up the transform feedback buffer. */
	glGenBuffers(1, &buf);
	glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, buf);
	glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER_EXT,
		     BUF_FLOATS*sizeof(float), data, GL_STREAM_READ);

	assert(glGetError() == 0);

	if (range) {
		puts("Testing BindBufferRange.");
		piglit_BindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER_EXT,
				     0, buf, offset*sizeof(float), range*sizeof(float));
	} else if (offset) {
		puts("Testing BindBufferOffset.");
		glBindBufferOffsetEXT(GL_TRANSFORM_FEEDBACK_BUFFER_EXT,
				      0, buf, offset*sizeof(float));
	} else {
		puts("Testing BindBufferBase.");
		piglit_BindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, 0, buf);
	}

	if (!range) {
		range = MAX_RANGE;
	} else {
		range = MAX_RANGE/2; /* just one primitive is going to be written */
	}

	assert(glGetError() == 0);

	glClearColor(0.2, 0.2, 0.2, 1.0);
	glEnableClientState(GL_VERTEX_ARRAY);
}