Ejemplo n.º 1
0
cairo_int_status_t
_cairo_region_get_boxes (cairo_region_t *region, int *num_boxes, cairo_box_int_t **boxes)
{
    int nboxes;
    pixman_box32_t *pboxes;
    cairo_box_int_t *cboxes;
    int i;

    pboxes = pixman_region32_rectangles (&region->rgn, &nboxes);
    if (nboxes == 0) {
	*num_boxes = 0;
	return CAIRO_STATUS_SUCCESS;
    }

    if (nboxes > *num_boxes) {
	cboxes = _cairo_malloc_ab (nboxes, sizeof (cairo_box_int_t));
	if (unlikely (cboxes == NULL))
	    return _cairo_error (CAIRO_STATUS_NO_MEMORY);
    } else
	cboxes = *boxes;

    for (i = 0; i < nboxes; i++) {
	cboxes[i].p1.x = pboxes[i].x1;
	cboxes[i].p1.y = pboxes[i].y1;
	cboxes[i].p2.x = pboxes[i].x2;
	cboxes[i].p2.y = pboxes[i].y2;
    }

    *num_boxes = nboxes;
    *boxes = cboxes;

    return CAIRO_STATUS_SUCCESS;
}
Ejemplo n.º 2
0
cairo_box_t *
_cairo_region_get_boxes (const cairo_region_t *region, int *nbox)
{
    if (region->status) {
	nbox = 0;
	return NULL;
    }

    return (cairo_box_t *) pixman_region32_rectangles (CONST_CAST &region->rgn, nbox);
}
Ejemplo n.º 3
0
void nsRegion::VisitEdges (visit_fn visit, void *closure)
{
  pixman_box32_t *boxes;
  int n;
  boxes = pixman_region32_rectangles(&mImpl, &n);

  // if we have no rectangles then we're done
  if (!n)
    return;

  pixman_box32_t *end = boxes + n;
  pixman_box32_t *topRectsEnd = boxes + 1;
  pixman_box32_t *topRects = boxes;

  // find the end of the first span of rectangles
  while (topRectsEnd < end && topRectsEnd->y1 == topRects->y1) {
    topRectsEnd++;
  }

  // In order to properly handle convex corners we always visit the sides first
  // that way when we visit the corners we can pad using the value from the sides
  VisitSides(visit, closure, topRects, topRectsEnd);

  VisitAbove(visit, closure, topRects, topRectsEnd);

  pixman_box32_t *bottomRects = topRects;
  pixman_box32_t *bottomRectsEnd = topRectsEnd;
  if (topRectsEnd != end) {
    do {
      // find the next row of rects
      bottomRects = topRectsEnd;
      bottomRectsEnd = topRectsEnd + 1;
      while (bottomRectsEnd < end && bottomRectsEnd->y1 == bottomRects->y1) {
        bottomRectsEnd++;
      }

      VisitSides(visit, closure, bottomRects, bottomRectsEnd);

      if (topRects->y2 == bottomRects->y1) {
        VisitInbetween(visit, closure, topRects, topRectsEnd,
                                       bottomRects, bottomRectsEnd);
      } else {
        VisitBelow(visit, closure, topRects, topRectsEnd);
        VisitAbove(visit, closure, bottomRects, bottomRectsEnd);
      }

      topRects = bottomRects;
      topRectsEnd = bottomRectsEnd;
    } while (bottomRectsEnd != end);
  }

  // the bottom of the region doesn't touch anything else so we
  // can always visit it at the end
  VisitBelow(visit, closure, bottomRects, bottomRectsEnd);
}
Ejemplo n.º 4
0
static inline pixman_bool_t
miClipPictureReg (pixman_region32_t *	pRegion,
		  pixman_region32_t *	pClip,
		  int		dx,
		  int		dy)
{
    if (pixman_region32_n_rects(pRegion) == 1 &&
	pixman_region32_n_rects(pClip) == 1)
    {
	pixman_box32_t *  pRbox = pixman_region32_rectangles(pRegion, NULL);
	pixman_box32_t *  pCbox = pixman_region32_rectangles(pClip, NULL);
	int	v;
	
	if (pRbox->x1 < (v = pCbox->x1 + dx))
	    pRbox->x1 = BOUND(v);
	if (pRbox->x2 > (v = pCbox->x2 + dx))
	    pRbox->x2 = BOUND(v);
	if (pRbox->y1 < (v = pCbox->y1 + dy))
	    pRbox->y1 = BOUND(v);
	if (pRbox->y2 > (v = pCbox->y2 + dy))
	    pRbox->y2 = BOUND(v);
	if (pRbox->x1 >= pRbox->x2 ||
	    pRbox->y1 >= pRbox->y2)
	{
	    pixman_region32_init (pRegion);
	}
    }
    else if (!pixman_region32_not_empty (pClip))
	return FALSE;
    else
    {
	if (dx || dy)
	    pixman_region32_translate (pRegion, -dx, -dy);
	if (!pixman_region32_intersect (pRegion, pRegion, pClip))
	    return FALSE;
	if (dx || dy)
	    pixman_region32_translate(pRegion, dx, dy);
    }
    return pixman_region32_not_empty(pRegion);
}
Ejemplo n.º 5
0
std::ostream& operator<<(std::ostream& stream, const nsRegion& m) {
  stream << "[";

  int n;
  pixman_box32_t *boxes = pixman_region32_rectangles(const_cast<pixman_region32_t*>(&m.mImpl), &n);
  for (int i=0; i<n; i++) {
    if (i != 0) {
      stream << "; ";
    }
    stream << boxes[i].x1 << "," << boxes[i].y1 << "," << boxes[i].x2 << "," << boxes[i].y2;
  }

  stream << "]";
  return stream;
}
Ejemplo n.º 6
0
void default_fill_region(struct wld_renderer * renderer, uint32_t color,
                         pixman_region32_t * region)
{
    pixman_box32_t * box;
    int num_boxes;

    box = pixman_region32_rectangles(region, &num_boxes);

    while (num_boxes--)
    {
        renderer->impl->fill_rectangle(renderer, color, box->x1, box->y1,
                                       box->x2 - box->x1, box->y2 - box->y1);
        ++box;
    }
}
Ejemplo n.º 7
0
void RedScreen::composit_to_screen(RedDrawable& win_dc, const QRegion& region)
{
    pixman_box32_t *rects;
    int num_rects;

    rects = pixman_region32_rectangles((pixman_region32_t *)&region, &num_rects);
    for (int i = 0; i < num_rects; i++) {
        SpiceRect r;

        r.left = rects[i].x1;
        r.top = rects[i].y1;
        r.right = rects[i].x2;
        r.bottom = rects[i].y2;
        win_dc.copy_pixels(*_composit_area, r.left, r.top, r);
    }
}
Ejemplo n.º 8
0
void nsRegion::SimplifyOutward (uint32_t aMaxRects)
{
  MOZ_ASSERT(aMaxRects >= 1, "Invalid max rect count");

  if (GetNumRects() <= aMaxRects)
    return;

  pixman_box32_t *boxes;
  int n;
  boxes = pixman_region32_rectangles(&mImpl, &n);

  // Try combining rects in horizontal bands into a single rect
  int dest = 0;
  for (int src = 1; src < n; src++)
  {
    // The goal here is to try to keep groups of rectangles that are vertically
    // discontiguous as separate rectangles in the final region. This is
    // simple and fast to implement and page contents tend to vary more
    // vertically than horizontally (which is why our rectangles are stored
    // sorted by y-coordinate, too).
    //
    // Note: if boxes share y1 because of the canonical representation they
    // will share y2
    while ((src < (n)) && boxes[dest].y1 == boxes[src].y1) {
      // merge box[i] and box[i+1]
      boxes[dest].x2 = boxes[src].x2;
      src++;
    }
    if (src < n) {
      dest++;
      boxes[dest] = boxes[src];
    }
  }

  uint32_t reducedCount = dest+1;
  // pixman has a special representation for
  // regions of 1 rectangle. So just use the
  // bounds in that case
  if (reducedCount > 1 && reducedCount <= aMaxRects) {
    // reach into pixman and lower the number
    // of rects stored in data.
    mImpl.data->numRects = reducedCount;
  } else {
    *this = GetBounds();
  }
}
Ejemplo n.º 9
0
void nsRegion::Inflate(const nsMargin& aMargin)
{
  int n;
  pixman_box32_t *boxes = pixman_region32_rectangles(&mImpl, &n);
  for (int i=0; i<n; i++) {
    nsRect rect = BoxToRect(boxes[i]);
    rect.Inflate(aMargin);
    boxes[i] = RectToBox(rect);
  }

  pixman_region32_t region;
  // This will union all of the rectangles and runs in about O(n lg(n))
  pixman_region32_init_rects(&region, boxes, n);

  pixman_region32_fini(&mImpl);
  mImpl = region;
}
Ejemplo n.º 10
0
nsRegion& nsRegion::Transform (const gfx3DMatrix &aTransform)
{
  int n;
  pixman_box32_t *boxes = pixman_region32_rectangles(&mImpl, &n);
  for (int i=0; i<n; i++) {
    nsRect rect = BoxToRect(boxes[i]);
    boxes[i] = RectToBox(nsIntRegion::ToRect(TransformRect(nsIntRegion::FromRect(rect), aTransform)));
  }

  pixman_region32_t region;
  // This will union all of the rectangles and runs in about O(n lg(n))
  pixman_region32_init_rects(&region, boxes, n);

  pixman_region32_fini(&mImpl);
  mImpl = region;
  return *this;
}
Ejemplo n.º 11
0
inline void RedScreen::erase_background(RedDrawable& dc, const QRegion& composit_rgn)
{
    pixman_box32_t *rects;
    int num_rects;

    rects = pixman_region32_rectangles((pixman_region32_t *)&composit_rgn, &num_rects);
    for (int i = 0; i < num_rects; i++) {
        SpiceRect r;

        r.left = rects[i].x1;
        r.top = rects[i].y1;
        r.right = rects[i].x2;
        r.bottom = rects[i].y2;

        dc.fill_rect(r, 0);
    }
}
Ejemplo n.º 12
0
void SCanvas::copy_pixels(const QRegion& region, RedDrawable& dest_dc)
{
    pixman_box32_t *rects;
    int num_rects;

    ASSERT(_pixmap != NULL);

    rects = pixman_region32_rectangles((pixman_region32_t *)&region, &num_rects);
    for (int i = 0; i < num_rects; i++) {
        SpiceRect r;

        r.left = rects[i].x1;
        r.top = rects[i].y1;
        r.right = rects[i].x2;
        r.bottom = rects[i].y2;
        dest_dc.copy_pixels(*_pixmap, r.left, r.top, r);
    }
}
Ejemplo n.º 13
0
void default_copy_region(struct wld_renderer * renderer, struct buffer * buffer,
                         int32_t dst_x, int32_t dst_y,
                         pixman_region32_t * region)
{
    pixman_box32_t * box;
    int num_boxes;

    box = pixman_region32_rectangles(region, &num_boxes);

    while (num_boxes--)
    {
        renderer->impl->copy_rectangle(renderer, buffer,
                                       dst_x + box->x1, dst_y + box->y1,
                                       box->x1, box->y1,
                                       box->x2 - box->x1, box->y2 - box->y1);
        ++box;
    }
}
Ejemplo n.º 14
0
nsRegion& nsRegion::ScaleInverseRoundOut (float aXScale, float aYScale)
{
  int n;
  pixman_box32_t *boxes = pixman_region32_rectangles(&mImpl, &n);
  for (int i=0; i<n; i++) {
    nsRect rect = BoxToRect(boxes[i]);
    rect.ScaleInverseRoundOut(aXScale, aYScale);
    boxes[i] = RectToBox(rect);
  }

  pixman_region32_t region;
  // This will union all of the rectangles and runs in about O(n lg(n))
  pixman_region32_init_rects(&region, boxes, n);

  pixman_region32_fini(&mImpl);
  mImpl = region;
  return *this;
}
Ejemplo n.º 15
0
nsCString
nsRegion::ToString() const {
    nsCString result;
    result.Append('[');

    int n;
    pixman_box32_t *boxes = pixman_region32_rectangles(const_cast<pixman_region32_t*>(&mImpl), &n);
    for (int i=0; i<n; i++) {
        if (i != 0) {
            result.AppendLiteral("; ");
        }
        result.Append(nsPrintfCString("%d,%d,%d,%d", boxes[i].x1, boxes[i].y1, boxes[i].x2, boxes[i].y2));

    }
    result.Append(']');

    return result;
}
Ejemplo n.º 16
0
void RedScreen::invalidate(const QRegion &region)
{
    pixman_box32_t *rects, *end;
    int num_rects;

    rects = pixman_region32_rectangles((pixman_region32_t *)&region, &num_rects);
    end = rects + num_rects;

    while (rects != end) {
        SpiceRect r;

        r.left = rects->x1;
        r.top = rects->y1;
        r.right = rects->x2;
        r.bottom = rects->y2;
        rects++;

        invalidate(r, false);
    }
}
Ejemplo n.º 17
0
/**
 * cairo_region_get_rectangle:
 * @region: a #cairo_region_t
 * @nth: a number indicating which rectangle should be returned
 * @rectangle: return location for a #cairo_rectangle_int_t
 *
 * Stores the @nth rectangle from the region in @rectangle.
 *
 * Since: 1.10
 **/
void
cairo_region_get_rectangle (const cairo_region_t *region,
			    int nth,
			    cairo_rectangle_int_t *rectangle)
{
    pixman_box32_t *pbox;

    if (region->status) {
	rectangle->x = rectangle->y = 0;
	rectangle->width = rectangle->height = 0;
	return;
    }

    pbox = pixman_region32_rectangles (CONST_CAST &region->rgn, NULL) + nth;

    rectangle->x = pbox->x1;
    rectangle->y = pbox->y1;
    rectangle->width = pbox->x2 - pbox->x1;
    rectangle->height = pbox->y2 - pbox->y1;
}
Ejemplo n.º 18
0
nsIntRegion nsRegion::ToPixels (nscoord aAppUnitsPerPixel, bool aOutsidePixels) const
{
  nsRegion region = *this;
  int n;
  pixman_box32_t *boxes = pixman_region32_rectangles(&region.mImpl, &n);
  for (int i=0; i<n; i++) {
    nsRect rect = BoxToRect(boxes[i]);
    nsIntRect deviceRect;
    if (aOutsidePixels)
      deviceRect = rect.ToOutsidePixels(aAppUnitsPerPixel);
    else
      deviceRect = rect.ToNearestPixels(aAppUnitsPerPixel);

    boxes[i] = RectToBox(deviceRect);
  }

  nsIntRegion intRegion;
  pixman_region32_fini(&intRegion.mImpl.mImpl);
  // This will union all of the rectangles and runs in about O(n lg(n))
  pixman_region32_init_rects(&intRegion.mImpl.mImpl, boxes, n);

  return intRegion;
}
Ejemplo n.º 19
0
nsRegion nsRegion::ConvertAppUnitsRoundIn (int32_t aFromAPP, int32_t aToAPP) const
{
  if (aFromAPP == aToAPP) {
    return *this;
  }

  nsRegion region = *this;
  int n;
  pixman_box32_t *boxes = pixman_region32_rectangles(&region.mImpl, &n);
  for (int i=0; i<n; i++) {
    nsRect rect = BoxToRect(boxes[i]);
    rect = rect.ConvertAppUnitsRoundIn(aFromAPP, aToAPP);
    boxes[i] = RectToBox(rect);
  }

  pixman_region32_t pixmanRegion;
  // This will union all of the rectangles and runs in about O(n lg(n))
  pixman_region32_init_rects(&pixmanRegion, boxes, n);

  pixman_region32_fini(&region.mImpl);
  region.mImpl = pixmanRegion;
  return region;
}
Ejemplo n.º 20
0
static void UwacSubmitBufferPtr(UwacWindow* window, UwacBuffer* buffer)
{
	UINT32 nrects, i;
#ifdef HAVE_PIXMAN_REGION
	const pixman_box32_t* box;
#else
	const RECTANGLE_16* box;
#endif
	wl_surface_attach(window->surface, buffer->wayland_buffer, 0, 0);
#ifdef HAVE_PIXMAN_REGION
	box = pixman_region32_rectangles(&buffer->damage, &nrects);

	for (i = 0; i < nrects; i++, box++)
		wl_surface_damage(window->surface, box->x1, box->y1, (box->x2 - box->x1), (box->y2 - box->y1));

#else
	box = region16_rects(&buffer->damage, &nrects);

	for (i = 0; i < nrects; i++, box++)
		wl_surface_damage(window->surface, box->left, box->top, (box->right - box->left),
		                  (box->bottom - box->top));

#endif

	if (window->frame_callback)
		wl_callback_destroy(window->frame_callback);

	window->frame_callback = wl_surface_frame(window->surface);
	wl_callback_add_listener(window->frame_callback, &frame_listener, window);
	wl_surface_commit(window->surface);
#ifdef HAVE_PIXMAN_REGION
	pixman_region32_clear(&buffer->damage);
#else
	region16_clear(&buffer->damage);
#endif
}
Ejemplo n.º 21
0
void nsRegion::SimplifyOutwardByArea(uint32_t aThreshold)
{

  pixman_box32_t *boxes;
  int n;
  boxes = pixman_region32_rectangles(&mImpl, &n);

  // if we have no rectangles then we're done
  if (!n)
    return;

  pixman_box32_t *end = boxes + n;
  pixman_box32_t *topRectsEnd = boxes+1;
  pixman_box32_t *topRects = boxes;

  // we need some temporary storage for merging both rows of rectangles
  nsAutoTArray<pixman_box32_t, 10> tmpStorage;
  tmpStorage.SetCapacity(n);
  pixman_box32_t *tmpRect = tmpStorage.Elements();

  pixman_box32_t *destRect = boxes;
  pixman_box32_t *rect = tmpRect;
  // find the end of the first span of rectangles
  while (topRectsEnd < end && topRectsEnd->y1 == topRects->y1) {
    topRectsEnd++;
  }

  // if we only have one row we are done
  if (topRectsEnd == end)
    return;

  pixman_box32_t *bottomRects = topRectsEnd;
  pixman_box32_t *bottomRectsEnd = bottomRects+1;
  do {
    // find the end of the bottom span of rectangles
    while (bottomRectsEnd < end && bottomRectsEnd->y1 == bottomRects->y1) {
      bottomRectsEnd++;
    }
    uint32_t totalArea = ComputeMergedAreaIncrease(topRects, topRectsEnd,
                                                   bottomRects, bottomRectsEnd);

    if (totalArea <= aThreshold) {
      // merge the rects into tmpRect
      rect = MergeRects(topRects, topRectsEnd, bottomRects, bottomRectsEnd, tmpRect);

      // copy the merged rects back into the destination
      topRectsEnd = CopyRow(destRect, tmpRect, rect);
      topRects = destRect;
      bottomRects = bottomRectsEnd;
      destRect = topRects;
    } else {
      // copy the unmerged rects
      destRect = CopyRow(destRect, topRects, topRectsEnd);

      topRects = bottomRects;
      topRectsEnd = bottomRectsEnd;
      bottomRects = bottomRectsEnd;
      if (bottomRectsEnd == end) {
        // copy the last row when we are done
        topRectsEnd = CopyRow(destRect, topRects, topRectsEnd);
      }
    }
  } while (bottomRectsEnd != end);


  uint32_t reducedCount = topRectsEnd - pixman_region32_rectangles(&this->mImpl, &n);
  // pixman has a special representation for
  // regions of 1 rectangle. So just use the
  // bounds in that case
  if (reducedCount > 1) {
    // reach into pixman and lower the number
    // of rects stored in data.
    this->mImpl.data->numRects = reducedCount;
  } else {
    *this = GetBounds();
  }
}
Ejemplo n.º 22
0
int
main ()
{
    pixman_region32_t r1;
    pixman_region32_t r2;
    pixman_region32_t r3;
    pixman_box32_t boxes[] = {
	{ 10, 10, 20, 20 },
	{ 30, 30, 30, 40 },
	{ 50, 45, 60, 44 },
    };
    pixman_box32_t boxes2[] = {
	{ 2, 6, 7, 6 },
	{ 4, 1, 6, 7 },
    };
    pixman_box32_t boxes3[] = {
	{ 2, 6, 7, 6 },
	{ 4, 1, 6, 1 },
    };
    int i;
    pixman_box32_t *b;

    /* This used to go into an infinite loop before pixman-region.c
     * was fixed to not use explict "short" variables
     */
    pixman_region32_init_rect (&r1, 0, 0, 20, 64000);
    pixman_region32_init_rect (&r2, 0, 0, 20, 64000);
    pixman_region32_init_rect (&r3, 0, 0, 20, 64000);

    pixman_region32_subtract (&r1, &r2, &r3);


    /* This would produce a region containing an empty
     * rectangle in it. Such regions are considered malformed,
     * but using an empty rectangle for initialization should
     * work.
     */
    pixman_region32_init_rects (&r1, boxes, 3);

    b = pixman_region32_rectangles (&r1, &i);

    assert (i == 1);
    
    while (i--)
    {
	assert (b[i].x1 < b[i].x2);
	assert (b[i].y1 < b[i].y2);
    }

    /* This would produce a rectangle containing the bounding box
     * of the two rectangles. The correct result is to eliminate
     * the broken rectangle.
     */
    pixman_region32_init_rects (&r1, boxes2, 2);

    b = pixman_region32_rectangles (&r1, &i);

    assert (i == 1);

    assert (b[0].x1 == 4);
    assert (b[0].y1 == 1);
    assert (b[0].x2 == 6);
    assert (b[0].y2 == 7);

    /* This should produce an empty region */
    pixman_region32_init_rects (&r1, boxes3, 2);

    b = pixman_region32_rectangles (&r1, &i);

    assert (i == 0);

    return 0;
}
Ejemplo n.º 23
0
nsIntRegion nsRegion::ScaleToInsidePixels (float aScaleX, float aScaleY,
                                           nscoord aAppUnitsPerPixel) const
{
  /* When scaling a rect, walk forward through the rect list up until the y value is greater
   * than the current rect's YMost() value.
   *
   * For each rect found, check if the rects have a touching edge (in unscaled coordinates),
   * and if one edge is entirely contained within the other.
   *
   * If it is, then the contained edge can be moved (in scaled pixels) to ensure that no
   * gap exists.
   *
   * Since this could be potentially expensive - O(n^2), we only attempt this algorithm
   * for the first rect.
   */

  // make a copy of this region so that we can mutate it in place
  nsRegion region = *this;
  int n;
  pixman_box32_t *boxes = pixman_region32_rectangles(&region.mImpl, &n);

  nsIntRegion intRegion;
  if (n) {
    nsRect first = BoxToRect(boxes[0]);
    nsIntRect firstDeviceRect =
      first.ScaleToInsidePixels(aScaleX, aScaleY, aAppUnitsPerPixel);

    for (int i=1; i<n; i++) {
      nsRect rect = nsRect(boxes[i].x1, boxes[i].y1,
	  boxes[i].x2 - boxes[i].x1,
	  boxes[i].y2 - boxes[i].y1);
      nsIntRect deviceRect =
	rect.ScaleToInsidePixels(aScaleX, aScaleY, aAppUnitsPerPixel);

      if (rect.y <= first.YMost()) {
	if (rect.XMost() == first.x && rect.YMost() <= first.YMost()) {
	  // rect is touching on the left edge of the first rect and contained within
	  // the length of its left edge
	  deviceRect.SetRightEdge(firstDeviceRect.x);
	} else if (rect.x == first.XMost() && rect.YMost() <= first.YMost()) {
	  // rect is touching on the right edge of the first rect and contained within
	  // the length of its right edge
	  deviceRect.SetLeftEdge(firstDeviceRect.XMost());
	} else if (rect.y == first.YMost()) {
	  // The bottom of the first rect is on the same line as the top of rect, but
	  // they aren't necessarily contained.
	  if (rect.x <= first.x && rect.XMost() >= first.XMost()) {
	    // The top of rect contains the bottom of the first rect
	    firstDeviceRect.SetBottomEdge(deviceRect.y);
	  } else if (rect.x >= first.x && rect.XMost() <= first.XMost()) {
	    // The bottom of the first contains the top of rect
	    deviceRect.SetTopEdge(firstDeviceRect.YMost());
	  }
	}
      }

      boxes[i] = RectToBox(deviceRect);
    }

    boxes[0] = RectToBox(firstDeviceRect);

    pixman_region32_fini(&intRegion.mImpl.mImpl);
    // This will union all of the rectangles and runs in about O(n lg(n))
    pixman_region32_init_rects(&intRegion.mImpl.mImpl, boxes, n);
  }
  return intRegion;

}
Ejemplo n.º 24
0
int
main ()
{
    pixman_region32_t r1;
    pixman_region32_t r2;
    pixman_region32_t r3;
    pixman_box32_t boxes[] = {
	{ 10, 10, 20, 20 },
	{ 30, 30, 30, 40 },
	{ 50, 45, 60, 44 },
    };
    pixman_box32_t boxes2[] = {
	{ 2, 6, 7, 6 },
	{ 4, 1, 6, 7 },
    };
    pixman_box32_t boxes3[] = {
	{ 2, 6, 7, 6 },
	{ 4, 1, 6, 1 },
    };
    int i, j;
    pixman_box32_t *b;
    pixman_image_t *image, *fill;
    pixman_color_t white = {
	0xffff,
	0xffff,
	0xffff,
	0xffff
    };

    /* This used to go into an infinite loop before pixman-region.c
     * was fixed to not use explict "short" variables
     */
    pixman_region32_init_rect (&r1, 0, 0, 20, 64000);
    pixman_region32_init_rect (&r2, 0, 0, 20, 64000);
    pixman_region32_init_rect (&r3, 0, 0, 20, 64000);

    pixman_region32_subtract (&r1, &r2, &r3);


    /* This would produce a region containing an empty
     * rectangle in it. Such regions are considered malformed,
     * but using an empty rectangle for initialization should
     * work.
     */
    pixman_region32_init_rects (&r1, boxes, 3);

    b = pixman_region32_rectangles (&r1, &i);

    assert (i == 1);
    
    while (i--)
    {
	assert (b[i].x1 < b[i].x2);
	assert (b[i].y1 < b[i].y2);
    }

    /* This would produce a rectangle containing the bounding box
     * of the two rectangles. The correct result is to eliminate
     * the broken rectangle.
     */
    pixman_region32_init_rects (&r1, boxes2, 2);

    b = pixman_region32_rectangles (&r1, &i);

    assert (i == 1);

    assert (b[0].x1 == 4);
    assert (b[0].y1 == 1);
    assert (b[0].x2 == 6);
    assert (b[0].y2 == 7);

    /* This should produce an empty region */
    pixman_region32_init_rects (&r1, boxes3, 2);

    b = pixman_region32_rectangles (&r1, &i);

    assert (i == 0);

    fill = pixman_image_create_solid_fill (&white);
    for (i = 0; i < 100; i++)
    {
	int image_size = 128;

	pixman_region32_init (&r1);

	/* Add some random rectangles */
	for (j = 0; j < 64; j++)
	    pixman_region32_union_rect (&r1, &r1,
					lcg_rand_n (image_size),
					lcg_rand_n (image_size),
					lcg_rand_n (25),
					lcg_rand_n (25));

	/* Clip to image size */
	pixman_region32_init_rect (&r2, 0, 0, image_size, image_size);
	pixman_region32_intersect (&r1, &r1, &r2);
	pixman_region32_fini (&r2);

	/* render region to a1 mask */
	image = pixman_image_create_bits (PIXMAN_a1, image_size, image_size, NULL, 0);
	pixman_image_set_clip_region32 (image, &r1);
	pixman_image_composite32 (PIXMAN_OP_SRC,
				  fill, NULL, image,
				  0, 0, 0, 0, 0, 0,
				  image_size, image_size);
	pixman_region32_init_from_image (&r2, image);

	pixman_image_unref (image);

	assert (pixman_region32_equal (&r1, &r2));
	pixman_region32_fini (&r1);
	pixman_region32_fini (&r2);

    }
    pixman_image_unref (fill);

    return 0;
}
Ejemplo n.º 25
0
static void
composite_clipped(pixman_image_t *src,
		  pixman_image_t *mask,
		  pixman_image_t *dest,
		  const pixman_transform_t *transform,
		  pixman_filter_t filter,
		  pixman_region32_t *src_clip)
{
	int n_box;
	pixman_box32_t *boxes;
	int32_t dest_width;
	int32_t dest_height;
	int src_stride;
	int bitspp;
	pixman_format_code_t src_format;
	void *src_data;
	int i;

	/* Hardcoded to use PIXMAN_OP_OVER, because sampling outside of
	 * a Pixman image produces (0,0,0,0) instead of discarding the
	 * fragment.
	 */

	dest_width = pixman_image_get_width(dest);
	dest_height = pixman_image_get_height(dest);
	src_format = pixman_image_get_format(src);
	src_stride = pixman_image_get_stride(src);
	bitspp = PIXMAN_FORMAT_BPP(src_format);
	src_data = pixman_image_get_data(src);

	assert(src_format);

	/* This would be massive overdraw, except when n_box is 1. */
	boxes = pixman_region32_rectangles(src_clip, &n_box);
	for (i = 0; i < n_box; i++) {
		uint8_t *ptr = src_data;
		pixman_image_t *boximg;
		pixman_transform_t adj = *transform;

		ptr += boxes[i].y1 * src_stride;
		ptr += boxes[i].x1 * bitspp / 8;
		boximg = pixman_image_create_bits_no_clear(src_format,
					boxes[i].x2 - boxes[i].x1,
					boxes[i].y2 - boxes[i].y1,
					(uint32_t *)ptr, src_stride);

		pixman_transform_translate(&adj, NULL,
					   pixman_int_to_fixed(-boxes[i].x1),
					   pixman_int_to_fixed(-boxes[i].y1));
		pixman_image_set_transform(boximg, &adj);

		pixman_image_set_filter(boximg, filter, NULL, 0);
		pixman_image_composite32(PIXMAN_OP_OVER, boximg, mask, dest,
					 0, 0, /* src_x, src_y */
					 0, 0, /* mask_x, mask_y */
					 0, 0, /* dest_x, dest_y */
					 dest_width, dest_height);

		pixman_image_unref(boximg);
	}

	if (n_box > 1) {
		static bool warned = false;

		if (!warned)
			weston_log("Pixman-renderer warning: %dx overdraw\n",
				   n_box);
		warned = true;
	}
}