static int play_cmd(void) { struct player *other; natid cnum; struct natstr *natp; char **ap; char buf[128]; ap = player->argp; if (*++ap) { strncpy(player->userid, *ap, sizeof(player->userid) - 1); player->userid[sizeof(player->userid) - 1] = '\0'; player->authenticated = 0; } if (*++ap) { if (natbyname(*ap, &cnum) < 0) { pr_id(player, C_CMDERR, "country %s does not exist\n", *ap); return RET_FAIL; } } if (*++ap) { if (!natpass(cnum, *ap)) { pr_id(player, C_CMDERR, "password bad, logging entry\n"); logerror("%s tried country #%d with %s", praddr(player), cnum, *ap); return RET_FAIL; } player->cnum = cnum; player->authenticated = 1; } if (!may_play()) return RET_FAIL; other = getplayer(player->cnum); if (other) { natp = getnatp(player->cnum); if (natp->nat_stat != STAT_VIS) { pr_id(player, C_EXIT, "country in use by %s\n", praddr(other)); } else { pr_id(player, C_EXIT, "country in use\n"); } return RET_FAIL; } snprintf(buf, sizeof(buf), "Play#%d", player->cnum); logerror("%s logged in as country #%d", praddr(player), player->cnum); journal_login(); empth_set_name(empth_self(), buf); pr_id(player, C_INIT, "%d\n", CLIENTPROTO); empth_rwlock_rdlock(shutdown_lock); player->state = PS_PLAYING; player_main(player); journal_logout(); logerror("%s logged out, country #%d", praddr(player), player->cnum); if (!io_eof(player->iop) && !io_error(player->iop)) io_set_eof(player->iop); return RET_OK; }
int main(int argc, char* argv[]) { return player_main(argc, argv); }